| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkOnce_DEFINED |
| #define SkOnce_DEFINED |
| |
| #include <atomic> |
| #include <utility> |
| #include "SkTypes.h" |
| |
| // SkOnce provides call-once guarantees for Skia, much like std::once_flag/std::call_once(). |
| // |
| // There should be no particularly error-prone gotcha use cases when using SkOnce. |
| // It works correctly as a class member, a local, a global, a function-scoped static, whatever. |
| |
| class SkOnce { |
| public: |
| constexpr SkOnce() = default; |
| |
| template <typename Fn, typename... Args> |
| void operator()(Fn&& fn, Args&&... args) { |
| auto state = fState.load(std::memory_order_acquire); |
| |
| if (state == Done) { |
| return; |
| } |
| |
| // If it looks like no one has started calling fn(), try to claim that job. |
| if (state == NotStarted && fState.compare_exchange_strong(state, Claimed, |
| std::memory_order_relaxed)) { |
| // Great! We'll run fn() then notify the other threads by releasing Done into fState. |
| fn(std::forward<Args>(args)...); |
| return fState.store(Done, std::memory_order_release); |
| } |
| |
| // Some other thread is calling fn(). |
| // We'll just spin here acquiring until it releases Done into fState. |
| while (fState.load(std::memory_order_acquire) != Done) { /*spin*/ } |
| } |
| |
| private: |
| enum State : uint8_t { NotStarted, Claimed, Done}; |
| std::atomic<uint8_t> fState{NotStarted}; |
| }; |
| |
| #endif // SkOnce_DEFINED |