Revert of Use transfer buffer for BatchAtlas texture copies (patchset #9 id:160001 of https://codereview.chromium.org/1888473002/ )

Reason for revert:
Lots of sync issues with paths and text.

Original issue's description:
> Use transfer buffer for BatchAtlas texture copies.
>
> Sets up use of transfer buffer (if available) to do one-copy transfers.
> Get transfer buffers working properly in GL.
> Implement GrVkGpu::onTransferPixels.
> Check caps to ensure we can create a transfer buffer.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1888473002
>
> Committed: https://skia.googlesource.com/skia/+/b0ec9836dbf7f2304a3a29289b818719ca0a39bd

TBR=robertphillips@google.com,egdaniel@google.com,bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1904723003
diff --git a/src/gpu/GrBatchAtlas.cpp b/src/gpu/GrBatchAtlas.cpp
index 17e82ef..40ab0e6 100644
--- a/src/gpu/GrBatchAtlas.cpp
+++ b/src/gpu/GrBatchAtlas.cpp
@@ -7,23 +7,19 @@
 
 #include "GrBatchAtlas.h"
 #include "GrBatchFlushState.h"
-#include "GrBuffer.h"
 #include "GrRectanizer.h"
-#include "GrResourceProvider.h"
 #include "GrTracing.h"
 
 ////////////////////////////////////////////////////////////////////////////////
 
 GrBatchAtlas::BatchPlot::BatchPlot(int index, uint64_t genID, int offX, int offY, int width,
-                                   int height, GrPixelConfig config, GrResourceProvider* rp)
-    : fResourceProvider(rp)
-    , fLastUpload(GrBatchDrawToken::AlreadyFlushedToken())
+                                   int height, GrPixelConfig config)
+    : fLastUpload(GrBatchDrawToken::AlreadyFlushedToken())
     , fLastUse(GrBatchDrawToken::AlreadyFlushedToken())
     , fIndex(index)
     , fGenID(genID)
     , fID(CreateId(fIndex, fGenID))
-    , fDataPtr(nullptr)
-    , fTransferBuffer(nullptr)
+    , fData(nullptr)
     , fWidth(width)
     , fHeight(height)
     , fX(offX)
@@ -40,11 +36,7 @@
 }
 
 GrBatchAtlas::BatchPlot::~BatchPlot() {
-    if (fTransferBuffer) {
-        fTransferBuffer->unref();
-    } else {
-        sk_free(fDataPtr);
-    }
+    sk_free(fData);
     delete fRects;
 }
 
@@ -60,26 +52,14 @@
         return false;
     }
 
-    if (!fDataPtr) {
-        if (!fTransferBuffer) {
-            fTransferBuffer = 
-                fResourceProvider->createBuffer(fBytesPerPixel * fWidth * fHeight,
-                                                kXferCpuToGpu_GrBufferType,
-                                                kDynamic_GrAccessPattern,
-                                                GrResourceProvider::kNoPendingIO_Flag);
-        }
-        if (fTransferBuffer) {
-            fDataPtr = (unsigned char*)fTransferBuffer->map();
-        } else {
-            fDataPtr = reinterpret_cast<unsigned char*>(sk_calloc_throw(fBytesPerPixel * fWidth *
-                                                                        fHeight));
-        }
+    if (!fData) {
+        fData = reinterpret_cast<unsigned char*>(sk_calloc_throw(fBytesPerPixel * fWidth *
+                                                                 fHeight));
     }
-
     size_t rowBytes = width * fBytesPerPixel;
     const unsigned char* imagePtr = (const unsigned char*)image;
     // point ourselves at the right starting spot
-    unsigned char* dataPtr = fDataPtr;
+    unsigned char* dataPtr = fData;
     dataPtr += fBytesPerPixel * fWidth * loc->fY;
     dataPtr += fBytesPerPixel * loc->fX;
     // copy into the data buffer
@@ -99,25 +79,16 @@
 }
 
 void GrBatchAtlas::BatchPlot::uploadToTexture(GrDrawBatch::WritePixelsFn& writePixels,
-                                              GrDrawBatch::TransferPixelsFn& xferPixels,
                                               GrTexture* texture) {
     // We should only be issuing uploads if we are in fact dirty
-    SkASSERT(fDirty && fDataPtr && texture);
+    SkASSERT(fDirty && fData && texture);
     TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("skia.gpu"), "GrBatchPlot::uploadToTexture");
     size_t rowBytes = fBytesPerPixel * fWidth;
-    size_t dataOffset = rowBytes * fDirtyRect.fTop + fBytesPerPixel * fDirtyRect.fLeft;
-    if (fTransferBuffer) {
-        fTransferBuffer->unmap();
-        fDataPtr = nullptr;
-        xferPixels(texture, fOffset.fX + fDirtyRect.fLeft, fOffset.fY + fDirtyRect.fTop,
-                   fDirtyRect.width(), fDirtyRect.height(), fConfig, fTransferBuffer, dataOffset, 
-                   rowBytes);
-    } else {
-        writePixels(texture, fOffset.fX + fDirtyRect.fLeft, fOffset.fY + fDirtyRect.fTop,
-                    fDirtyRect.width(), fDirtyRect.height(), fConfig, fDataPtr + dataOffset, 
-                    rowBytes);
-    }
-
+    const unsigned char* dataPtr = fData;
+    dataPtr += rowBytes * fDirtyRect.fTop;
+    dataPtr += fBytesPerPixel * fDirtyRect.fLeft;
+    writePixels(texture, fOffset.fX + fDirtyRect.fLeft, fOffset.fY + fDirtyRect.fTop,
+                fDirtyRect.width(), fDirtyRect.height(), fConfig, dataPtr, rowBytes);
     fDirtyRect.setEmpty();
     SkDEBUGCODE(fDirty = false;)
 }
@@ -131,8 +102,8 @@
     fID = CreateId(fIndex, fGenID);
 
     // zero out the plot
-    if (fDataPtr) {
-        sk_bzero(fDataPtr, fBytesPerPixel * fWidth * fHeight);
+    if (fData) {
+        sk_bzero(fData, fBytesPerPixel * fWidth * fHeight);
     }
 
     fDirtyRect.setEmpty();
@@ -141,7 +112,7 @@
 
 ///////////////////////////////////////////////////////////////////////////////
 
-GrBatchAtlas::GrBatchAtlas(GrResourceProvider* rp, GrTexture* texture, int numPlotsX, int numPlotsY)
+GrBatchAtlas::GrBatchAtlas(GrTexture* texture, int numPlotsX, int numPlotsY)
     : fTexture(texture)
     , fAtlasGeneration(kInvalidAtlasGeneration + 1) {
 
@@ -164,7 +135,7 @@
         for (int x = numPlotsX - 1, c = 0; x >= 0; --x, ++c) {
             uint32_t index = r * numPlotsX + c;
             currPlot->reset(new BatchPlot(index, 1, x, y, plotWidth, plotHeight,
-                                          texture->desc().fConfig, rp));
+                                          texture->desc().fConfig));
 
             // build LRU list
             fPlotList.addToHead(currPlot->get());
@@ -191,13 +162,12 @@
     // upload. Otherwise, we already have a scheduled upload that hasn't yet ocurred.
     // This new update will piggy back on that previously scheduled update.
     if (target->hasDrawBeenFlushed(plot->lastUploadToken())) {
-        // With c+14 we could move sk_sp into lambda to only ref once.
+        // With c+14 we could move sk_sp into lamba to only ref once.
         sk_sp<BatchPlot> plotsp(SkRef(plot));
         GrTexture* texture = fTexture;
         GrBatchDrawToken lastUploadToken = target->addAsapUpload(
-            [plotsp, texture] (GrDrawBatch::WritePixelsFn& writePixels,
-                               GrDrawBatch::TransferPixelsFn& transferPixels) {
-                plotsp->uploadToTexture(writePixels, transferPixels, texture);
+            [plotsp, texture] (GrDrawBatch::WritePixelsFn& writePixels) {
+               plotsp->uploadToTexture(writePixels, texture);
             }
         );
         plot->setLastUploadToken(lastUploadToken);
@@ -265,9 +235,8 @@
     sk_sp<BatchPlot> plotsp(SkRef(newPlot.get()));
     GrTexture* texture = fTexture;
     GrBatchDrawToken lastUploadToken = target->addInlineUpload(
-        [plotsp, texture] (GrDrawBatch::WritePixelsFn& writePixels,
-                           GrDrawBatch::TransferPixelsFn& transferPixels) {
-            plotsp->uploadToTexture(writePixels, transferPixels, texture);
+        [plotsp, texture] (GrDrawBatch::WritePixelsFn& writePixels) {
+            plotsp->uploadToTexture(writePixels, texture);
         }
     );
     newPlot->setLastUploadToken(lastUploadToken);
diff --git a/src/gpu/GrBatchAtlas.h b/src/gpu/GrBatchAtlas.h
index 418739f..707f463 100644
--- a/src/gpu/GrBatchAtlas.h
+++ b/src/gpu/GrBatchAtlas.h
@@ -16,8 +16,6 @@
 #include "batches/GrDrawBatch.h"
 
 class GrRectanizer;
-class GrResourceProvider;
-class GrBuffer;
 
 struct GrBatchAtlasConfig {
     int numPlotsX() const { return fWidth / fPlotWidth; }
@@ -43,7 +41,7 @@
     // the eviction
     typedef void (*EvictionFunc)(GrBatchAtlas::AtlasID, void*);
 
-    GrBatchAtlas(GrResourceProvider*, GrTexture*, int numPlotsX, int numPlotsY);
+    GrBatchAtlas(GrTexture*, int numPlotsX, int numPlotsY);
     ~GrBatchAtlas();
 
     // Adds a width x height subimage to the atlas. Upon success it returns
@@ -174,21 +172,19 @@
         void setLastUploadToken(GrBatchDrawToken batchToken) { fLastUpload = batchToken; }
         void setLastUseToken(GrBatchDrawToken batchToken) { fLastUse = batchToken; }
 
-        void uploadToTexture(GrDrawBatch::WritePixelsFn&, GrDrawBatch::TransferPixelsFn&, 
-                             GrTexture* texture);
+        void uploadToTexture(GrDrawBatch::WritePixelsFn&, GrTexture* texture);
         void resetRects();
 
     private:
         BatchPlot(int index, uint64_t genID, int offX, int offY, int width, int height,
-                  GrPixelConfig config, GrResourceProvider* rp);
+                  GrPixelConfig config);
 
         ~BatchPlot() override;
 
         // Create a clone of this plot. The cloned plot will take the place of the
         // current plot in the atlas.
         BatchPlot* clone() const {
-            return new BatchPlot(fIndex, fGenID+1, fX, fY, fWidth, fHeight, fConfig,
-                                 fResourceProvider);
+            return new BatchPlot(fIndex, fGenID+1, fX, fY, fWidth, fHeight, fConfig);
         }
 
         static GrBatchAtlas::AtlasID CreateId(uint32_t index, uint64_t generation) {
@@ -197,16 +193,13 @@
             return generation << 16 | index;
         }
 
-        // used to create transfer buffers
-        GrResourceProvider*   fResourceProvider;
         GrBatchDrawToken      fLastUpload;
         GrBatchDrawToken      fLastUse;
 
         const uint32_t        fIndex;
         uint64_t              fGenID;
         GrBatchAtlas::AtlasID fID;
-        unsigned char*        fDataPtr;
-        GrBuffer*             fTransferBuffer;
+        unsigned char*        fData;
         const int             fWidth;
         const int             fHeight;
         const int             fX;
diff --git a/src/gpu/GrBatchFlushState.h b/src/gpu/GrBatchFlushState.h
index ee7e3a0..0b2e2bd 100644
--- a/src/gpu/GrBatchFlushState.h
+++ b/src/gpu/GrBatchFlushState.h
@@ -77,14 +77,7 @@
             return this->fGpu->writePixels(surface, left, top, width, height, config, buffer,
                                            rowBytes);
         };
-        GrDrawBatch::TransferPixelsFn tp = [this](GrTexture* texture,
-                                                int left, int top, int width, int height,
-                                                GrPixelConfig config, GrBuffer* buffer,
-                                                size_t offset, size_t rowBytes) -> bool {
-            return this->fGpu->transferPixels(texture, left, top, width, height, config, buffer,
-                                              offset, rowBytes);
-        };
-        upload(wp, tp);
+        upload(wp);
     }
 
     void putBackIndices(size_t indices) { fIndexPool.putBack(indices * sizeof(uint16_t)); }
diff --git a/src/gpu/GrGpu.cpp b/src/gpu/GrGpu.cpp
index 088641b..d062a48 100644
--- a/src/gpu/GrGpu.cpp
+++ b/src/gpu/GrGpu.cpp
@@ -397,14 +397,14 @@
     return this->writePixels(surface, left, top, width, height, config, texels);
 }
 
-bool GrGpu::transferPixels(GrTexture* texture,
+bool GrGpu::transferPixels(GrSurface* surface,
                            int left, int top, int width, int height,
                            GrPixelConfig config, GrBuffer* transferBuffer,
                            size_t offset, size_t rowBytes) {
     SkASSERT(transferBuffer);
 
     this->handleDirtyContext();
-    if (this->onTransferPixels(texture, left, top, width, height, config,
+    if (this->onTransferPixels(surface, left, top, width, height, config,
                                transferBuffer, offset, rowBytes)) {
         fStats.incTransfersToTexture();
         return true;
diff --git a/src/gpu/GrGpu.h b/src/gpu/GrGpu.h
index 4defa04..883b7ee 100644
--- a/src/gpu/GrGpu.h
+++ b/src/gpu/GrGpu.h
@@ -280,9 +280,9 @@
                      size_t rowBytes);
 
     /**
-     * Updates the pixels in a rectangle of a texture using a buffer
+     * Updates the pixels in a rectangle of a surface using a buffer
      *
-     * @param textre           The texture to write to.
+     * @param surface          The surface to write to.
      * @param left             left edge of the rectangle to write (inclusive)
      * @param top              top edge of the rectangle to write (inclusive)
      * @param width            width of rectangle to write in pixels.
@@ -293,7 +293,7 @@
      * @param rowBytes         number of bytes between consecutive rows. Zero
      *                         means rows are tightly packed.
      */
-    bool transferPixels(GrTexture* texture,
+    bool transferPixels(GrSurface* surface,
                         int left, int top, int width, int height,
                         GrPixelConfig config, GrBuffer* transferBuffer,
                         size_t offset, size_t rowBytes);
@@ -579,8 +579,8 @@
                                GrPixelConfig config,
                                const SkTArray<GrMipLevel>& texels) = 0;
 
-    // overridden by backend-specific derived class to perform the texture transfer
-    virtual bool onTransferPixels(GrTexture*,
+    // overridden by backend-specific derived class to perform the surface write
+    virtual bool onTransferPixels(GrSurface*,
                                   int left, int top, int width, int height,
                                   GrPixelConfig config, GrBuffer* transferBuffer,
                                   size_t offset, size_t rowBytes) = 0;
diff --git a/src/gpu/GrResourceProvider.cpp b/src/gpu/GrResourceProvider.cpp
index 922e5be3..9a2fff3 100644
--- a/src/gpu/GrResourceProvider.cpp
+++ b/src/gpu/GrResourceProvider.cpp
@@ -139,8 +139,7 @@
     if (!texture) {
         return nullptr;
     }
-    GrBatchAtlas* atlas = new GrBatchAtlas(this, texture, 
-                                           numPlotsX, numPlotsY);
+    GrBatchAtlas* atlas = new GrBatchAtlas(texture, numPlotsX, numPlotsY);
     atlas->registerEvictionCallback(func, data);
     return atlas;
 }
diff --git a/src/gpu/batches/GrDrawBatch.h b/src/gpu/batches/GrDrawBatch.h
index ef335fb..bf93cf5 100644
--- a/src/gpu/batches/GrDrawBatch.h
+++ b/src/gpu/batches/GrDrawBatch.h
@@ -46,17 +46,13 @@
  */
 class GrDrawBatch : public GrBatch {
 public:
-    /** Method that performs a texture write on behalf of a DeferredUploadFn. */
+    /** Method that performs an upload on behalf of a DeferredUploadFn. */
     using WritePixelsFn = std::function<bool(GrSurface* texture,
                                              int left, int top, int width, int height,
-                                             GrPixelConfig config, const void* buffer, 
+                                             GrPixelConfig config, const void* buffer,
                                              size_t rowBytes)>;
-    using TransferPixelsFn = std::function<bool(GrTexture* texture,
-                                                int left, int top, int width, int height,
-                                                GrPixelConfig config, GrBuffer* buffer,
-                                                size_t offset, size_t rowBytes)>;
     /** See comments before GrDrawBatch::Target definition on how deferred uploaders work. */
-    using DeferredUploadFn = std::function<void(WritePixelsFn&, TransferPixelsFn&)>;
+    using DeferredUploadFn = std::function<void(WritePixelsFn&)>;
 
     class Target;
 
diff --git a/src/gpu/gl/GrGLBuffer.cpp b/src/gpu/gl/GrGLBuffer.cpp
index 787445e..24fd592 100644
--- a/src/gpu/gl/GrGLBuffer.cpp
+++ b/src/gpu/gl/GrGLBuffer.cpp
@@ -30,12 +30,6 @@
 
 GrGLBuffer* GrGLBuffer::Create(GrGLGpu* gpu, size_t size, GrBufferType intendedType,
                                GrAccessPattern accessPattern, const void* data) {
-    if (gpu->glCaps().transferBufferType() == GrGLCaps::kNone_TransferBufferType &&
-        (kXferCpuToGpu_GrBufferType == intendedType ||
-        kXferGpuToCpu_GrBufferType == intendedType)) {
-        return nullptr;
-    }
-
     bool cpuBacked = gpu->glCaps().useNonVBOVertexAndIndexDynamicData() &&
                      GrBufferTypeIsVertexOrIndex(intendedType) &&
                      kDynamic_GrAccessPattern == accessPattern;
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp
index abf2cb7..f3e494a 100644
--- a/src/gpu/gl/GrGLCaps.cpp
+++ b/src/gpu/gl/GrGLCaps.cpp
@@ -393,9 +393,8 @@
     } else {
         if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_NV_pixel_buffer_object")) {
             fTransferBufferType = kPBO_TransferBufferType;
-// TODO: get transfer buffers working in Chrome
-//        } else if (ctxInfo.hasExtension("GL_CHROMIUM_pixel_transfer_buffer_object")) {
-//            fTransferBufferType = kChromium_TransferBufferType;
+        } else if (ctxInfo.hasExtension("GL_CHROMIUM_pixel_transfer_buffer_object")) {
+            fTransferBufferType = kChromium_TransferBufferType;
         }
     }
 
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
index e50f1e2..3a7f531 100644
--- a/src/gpu/gl/GrGLGpu.cpp
+++ b/src/gpu/gl/GrGLGpu.cpp
@@ -895,13 +895,13 @@
     return success;
 }
 
-bool GrGLGpu::onTransferPixels(GrTexture* texture,
+bool GrGLGpu::onTransferPixels(GrSurface* surface,
                                int left, int top, int width, int height,
                                GrPixelConfig config, GrBuffer* transferBuffer,
                                size_t offset, size_t rowBytes) {
-    GrGLTexture* glTex = static_cast<GrGLTexture*>(texture);
+    GrGLTexture* glTex = static_cast<GrGLTexture*>(surface->asTexture());
 
-    if (!check_write_and_transfer_input(glTex, texture, config)) {
+    if (!check_write_and_transfer_input(glTex, surface, config)) {
         return false;
     }
 
@@ -920,16 +920,15 @@
 
     bool success = false;
     GrMipLevel mipLevel;
-    mipLevel.fPixels = (void*)offset;
+    mipLevel.fPixels = transferBuffer;
     mipLevel.fRowBytes = rowBytes;
     SkSTArray<1, GrMipLevel> texels;
     texels.push_back(mipLevel);
     success = this->uploadTexData(glTex->desc(), glTex->target(), kTransfer_UploadType,
                                   left, top, width, height, config, texels);
-
     if (success) {
         SkIRect rect = SkIRect::MakeXYWH(left, top, width, height);
-        this->didWriteToSurface(texture, &rect);
+        this->didWriteToSurface(surface, &rect);
         return true;
     }
 
@@ -1197,14 +1196,6 @@
 
     SkASSERT(this->caps()->isConfigTexturable(desc.fConfig));
 
-    // unbind any previous transfer buffer if not transferring
-    auto& xferBufferState = fHWBufferState[kXferCpuToGpu_GrBufferType];
-    if (kTransfer_UploadType != uploadType && 
-        SK_InvalidUniqueID != xferBufferState.fBoundBufferUniqueID) {
-        GL_CALL(BindBuffer(xferBufferState.fGLTarget, 0));
-        xferBufferState.invalidate();
-    }
-
     // texels is const.
     // But we may need to flip the texture vertically to prepare it.
     // Rather than flip in place and alter the incoming data,
diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h
index 57d0760..00ceb85 100644
--- a/src/gpu/gl/GrGLGpu.h
+++ b/src/gpu/gl/GrGLGpu.h
@@ -184,7 +184,7 @@
                        GrPixelConfig config,
                        const SkTArray<GrMipLevel>& texels) override;
 
-    bool onTransferPixels(GrTexture*,
+    bool onTransferPixels(GrSurface*,
                           int left, int top, int width, int height,
                           GrPixelConfig config, GrBuffer* transferBuffer,
                           size_t offset, size_t rowBytes) override;
diff --git a/src/gpu/vk/GrVkGpu.cpp b/src/gpu/vk/GrVkGpu.cpp
index 8083509..5fba475 100644
--- a/src/gpu/vk/GrVkGpu.cpp
+++ b/src/gpu/vk/GrVkGpu.cpp
@@ -187,13 +187,11 @@
             buff = GrVkIndexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
             break;
         case kXferCpuToGpu_GrBufferType:
-            SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
-                     kStream_GrAccessPattern == accessPattern);
+            SkASSERT(kStream_GrAccessPattern == accessPattern);
             buff = GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyRead_Type);
             break;
         case kXferGpuToCpu_GrBufferType:
-            SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
-                     kStream_GrAccessPattern == accessPattern);
+            SkASSERT(kStream_GrAccessPattern == accessPattern);
             buff = GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyWrite_Type);
             break;
         default:
@@ -286,95 +284,6 @@
     return false;
 }
 
-
-bool GrVkGpu::onTransferPixels(GrTexture* texture,
-                               int left, int top, int width, int height,
-                               GrPixelConfig config, GrBuffer* transferBuffer,
-                               size_t bufferOffset, size_t rowBytes) {
-    GrVkTexture* vkTex = static_cast<GrVkTexture*>(texture);
-    if (!vkTex) {
-        return false;
-    }
-    GrVkTransferBuffer* vkBuffer = static_cast<GrVkTransferBuffer*>(transferBuffer);
-    if (!vkBuffer) {
-        return false;
-    }
-
-    // We assume Vulkan doesn't do sRGB <-> linear conversions when reading and writing pixels.
-    if (GrPixelConfigIsSRGB(texture->config()) != GrPixelConfigIsSRGB(config)) {
-        return false;
-    }
-
-    // TODO: Handle y axis flip via copy to temp image, then blit to final
-    if (kBottomLeft_GrSurfaceOrigin == vkTex->origin()) {
-        return false;
-    }
-
-    bool success = false;
-    if (GrPixelConfigIsCompressed(vkTex->desc().fConfig)) {
-        // We check that config == desc.fConfig in GrGpu::getWritePixelsInfo()
-        SkASSERT(config == vkTex->desc().fConfig);
-        // TODO: add compressed texture support
-        // delete the following two lines and uncomment the two after that when ready
-        vkTex->unref();
-        return false;
-        //success = this->uploadCompressedTexData(vkTex->desc(), buffer, false, left, top, width,
-        //                                       height);
-    } else {
-        // make sure the unmap has finished
-        vkBuffer->addMemoryBarrier(this,
-                                   VK_ACCESS_HOST_WRITE_BIT,
-                                   VK_ACCESS_TRANSFER_READ_BIT,
-                                   VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
-                                   VK_PIPELINE_STAGE_TRANSFER_BIT,
-                                   false);
-
-        // Set up copy region
-        size_t bpp = GrBytesPerPixel(config);
-
-        VkBufferImageCopy region;
-        memset(&region, 0, sizeof(VkBufferImageCopy));
-        region.bufferOffset = bufferOffset;
-        region.bufferRowLength = (uint32_t)(rowBytes/bpp);
-        region.bufferImageHeight = 0;
-        region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
-        region.imageOffset = { left, top, 0 };
-        region.imageExtent = { (uint32_t)width, (uint32_t)height, 1 };
-
-        // Change layout of our target so it can be copied to
-        VkImageLayout layout = vkTex->currentLayout();
-        VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
-        VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
-        VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
-        VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
-        vkTex->setImageLayout(this,
-                              VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
-                              srcAccessMask,
-                              dstAccessMask,
-                              srcStageMask,
-                              dstStageMask,
-                              false);
-
-        // Copy the buffer to the image
-        fCurrentCmdBuffer->copyBufferToImage(this,
-                                             vkBuffer,
-                                             vkTex,
-                                             VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
-                                             1,
-                                             &region);
-
-        // Submit the current command buffer to the Queue
-        this->submitCommandBuffer(kSkip_SyncQueue);
-    }
-
-    if (success) {
-        vkTex->texturePriv().dirtyMipMaps(true);
-        return true;
-    }
-
-    return false;
-}
-
 bool GrVkGpu::uploadTexData(GrVkTexture* tex,
                             int left, int top, int width, int height,
                             GrPixelConfig dataConfig,
diff --git a/src/gpu/vk/GrVkGpu.h b/src/gpu/vk/GrVkGpu.h
index e738e73..76b18ac 100644
--- a/src/gpu/vk/GrVkGpu.h
+++ b/src/gpu/vk/GrVkGpu.h
@@ -151,10 +151,10 @@
                        int left, int top, int width, int height,
                        GrPixelConfig config, const SkTArray<GrMipLevel>&) override;
 
-    bool onTransferPixels(GrTexture*,
+    bool onTransferPixels(GrSurface*,
                           int left, int top, int width, int height,
                           GrPixelConfig config, GrBuffer* transferBuffer,
-                          size_t offset, size_t rowBytes) override;
+                          size_t offset, size_t rowBytes) override { return false; }
 
     void onResolveRenderTarget(GrRenderTarget* target) override {}