| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrCacheable_DEFINED |
| #define GrCacheable_DEFINED |
| |
| #include "SkRefCnt.h" |
| |
| class GrResourceCacheEntry; |
| |
| /** |
| * Base class for objects that can be kept in the GrResourceCache. |
| */ |
| class GrCacheable : public SkNoncopyable { |
| public: |
| SK_DECLARE_INST_COUNT_ROOT(GrCacheable) |
| |
| // These method signatures are written to mirror SkRefCnt. However, we don't require |
| // thread safety as GrCacheable objects are not intended to cross thread boundaries. |
| // internal_dispose() exists because of GrTexture's reliance on it. It will be removed |
| // soon. |
| void ref() const { ++fRefCnt; } |
| void unref() const { --fRefCnt; if (0 == fRefCnt) { this->internal_dispose(); } } |
| virtual void internal_dispose() const { SkDELETE(this); } |
| bool unique() const { return 1 == fRefCnt; } |
| #ifdef SK_DEBUG |
| void validate() const { |
| SkASSERT(fRefCnt > 0); |
| } |
| #endif |
| |
| virtual ~GrCacheable() { SkASSERT(0 == fRefCnt); } |
| |
| /** |
| * Retrieves the amount of GPU memory used by this resource in bytes. It is |
| * approximate since we aren't aware of additional padding or copies made |
| * by the driver. |
| * |
| * @return the amount of GPU memory used in bytes |
| */ |
| virtual size_t gpuMemorySize() const = 0; |
| |
| /** |
| * Checks whether the GPU memory allocated to this resource is still in effect. |
| * It can become invalid if its context is destroyed or lost, in which case it |
| * should no longer count against the GrResourceCache budget. |
| * |
| * @return true if this resource is still holding GPU memory |
| * false otherwise. |
| */ |
| virtual bool isValidOnGpu() const = 0; |
| |
| void setCacheEntry(GrResourceCacheEntry* cacheEntry) { fCacheEntry = cacheEntry; } |
| GrResourceCacheEntry* getCacheEntry() { return fCacheEntry; } |
| |
| /** |
| * Gets an id that is unique for this GrCacheable object. It is static in that it does |
| * not change when the content of the GrCacheable object changes. This will never return |
| * 0. |
| */ |
| uint32_t getUniqueID() const { return fUniqueID; } |
| |
| protected: |
| GrCacheable() |
| : fRefCnt(1) |
| , fCacheEntry(NULL) |
| , fUniqueID(CreateUniqueID()) {} |
| |
| bool isInCache() const { return NULL != fCacheEntry; } |
| |
| /** |
| * This entry point should be called whenever gpuMemorySize() begins |
| * reporting a different size. If the object is in the cache, it will call |
| * gpuMemorySize() immediately and pass the new size on to the resource |
| * cache. |
| */ |
| void didChangeGpuMemorySize() const; |
| |
| private: |
| static uint32_t CreateUniqueID(); |
| |
| mutable int32_t fRefCnt; |
| GrResourceCacheEntry* fCacheEntry; // NULL if not in cache |
| const uint32_t fUniqueID; |
| |
| typedef SkNoncopyable INHERITED; |
| }; |
| |
| #endif |