| /* | 
 |  * Copyright 2012 Intel Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #include "gm/gm.h" | 
 | #include "include/core/SkBlurTypes.h" | 
 | #include "include/core/SkCanvas.h" | 
 | #include "include/core/SkColor.h" | 
 | #include "include/core/SkDrawLooper.h" | 
 | #include "include/core/SkMaskFilter.h" | 
 | #include "include/core/SkMatrix.h" | 
 | #include "include/core/SkPaint.h" | 
 | #include "include/core/SkPoint.h" | 
 | #include "include/core/SkScalar.h" | 
 | #include "include/core/SkShader.h" | 
 | #include "include/core/SkSize.h" | 
 | #include "include/core/SkString.h" | 
 | #include "include/core/SkTileMode.h" | 
 | #include "include/core/SkTypes.h" | 
 | #include "include/effects/SkBlurDrawLooper.h" | 
 | #include "include/effects/SkGradientShader.h" | 
 | #include "include/private/SkTArray.h" | 
 | #include "include/utils/SkRandom.h" | 
 | #include "src/core/SkBlurMask.h" | 
 |  | 
 | namespace skiagm { | 
 |  | 
 | class CircleGM : public GM { | 
 |     sk_sp<SkDrawLooper> fLooper; | 
 |     enum { | 
 |         kLooperColorSentinel = 0x01020304 | 
 |     }; | 
 | public: | 
 |     CircleGM() { | 
 |         this->setBGColor(0xFF000000); | 
 |         this->makePaints(); | 
 |         this->makeMatrices(); | 
 |     } | 
 |  | 
 | protected: | 
 |  | 
 |     SkString onShortName() override { | 
 |         return SkString("circles"); | 
 |     } | 
 |  | 
 |     SkISize onISize() override { | 
 |         return SkISize::Make(1200, 900); | 
 |     } | 
 |  | 
 |     void makePaints() { | 
 |         { | 
 |         // no AA | 
 |         SkPaint p; | 
 |         fPaints.push_back(p); | 
 |         } | 
 |  | 
 |         { | 
 |         // AA | 
 |         SkPaint p; | 
 |         p.setAntiAlias(true); | 
 |         fPaints.push_back(p); | 
 |         } | 
 |  | 
 |         { | 
 |         // AA with mask filter | 
 |         SkPaint p; | 
 |         p.setAntiAlias(true); | 
 |         p.setMaskFilter(SkMaskFilter::MakeBlur( | 
 |                                kNormal_SkBlurStyle, | 
 |                                SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)))); | 
 |         fPaints.push_back(p); | 
 |         } | 
 |  | 
 |         { | 
 |         // AA with radial shader | 
 |         SkPaint p; | 
 |         p.setAntiAlias(true); | 
 |         SkPoint center = SkPoint::Make(SkIntToScalar(40), SkIntToScalar(40)); | 
 |         SkColor colors[] = { SK_ColorBLUE, SK_ColorRED, SK_ColorGREEN }; | 
 |         SkScalar pos[] = { 0, SK_ScalarHalf, SK_Scalar1 }; | 
 |         p.setShader(SkGradientShader::MakeRadial(center, 20, colors, pos, SK_ARRAY_COUNT(colors), | 
 |                                                  SkTileMode::kClamp)); | 
 |         fPaints.push_back(p); | 
 |         } | 
 |  | 
 |         fLooper = SkBlurDrawLooper::Make(SK_ColorBLUE, SkBlurMask::ConvertRadiusToSigma(10),5,10); | 
 |         { | 
 |             SkPaint p; | 
 |             p.setColor(kLooperColorSentinel); | 
 |             p.setAntiAlias(true); | 
 |             fPaints.push_back(p); | 
 |         } | 
 |         { | 
 |         // AA with stroke style | 
 |         SkPaint p; | 
 |         p.setAntiAlias(true); | 
 |         p.setStyle(SkPaint::kStroke_Style); | 
 |         p.setStrokeWidth(SkIntToScalar(3)); | 
 |         fPaints.push_back(p); | 
 |         } | 
 |  | 
 |         { | 
 |         // AA with stroke style, width = 0 | 
 |         SkPaint p; | 
 |         p.setAntiAlias(true); | 
 |         p.setStyle(SkPaint::kStroke_Style); | 
 |         fPaints.push_back(p); | 
 |         } | 
 |  | 
 |         { | 
 |         // AA with stroke and fill style | 
 |         SkPaint p; | 
 |         p.setAntiAlias(true); | 
 |         p.setStyle(SkPaint::kStrokeAndFill_Style); | 
 |         p.setStrokeWidth(SkIntToScalar(2)); | 
 |         fPaints.push_back(p); | 
 |         } | 
 |     } | 
 |  | 
 |     void makeMatrices() { | 
 |         { | 
 |         SkMatrix m; | 
 |         m.setScale(SkIntToScalar(2), SkIntToScalar(3)); | 
 |         fMatrices.push_back(m); | 
 |         } | 
 |  | 
 |         { | 
 |         SkMatrix m; | 
 |         m.setScale(SkIntToScalar(2), SkIntToScalar(2)); | 
 |         fMatrices.push_back(m); | 
 |         } | 
 |  | 
 |         { | 
 |         SkMatrix m; | 
 |         m.setSkew(SkIntToScalar(2), SkIntToScalar(3)); | 
 |         fMatrices.push_back(m); | 
 |         } | 
 |  | 
 |         { | 
 |         SkMatrix m; | 
 |         m.setSkew(SkIntToScalar(2), SkIntToScalar(2)); | 
 |         fMatrices.push_back(m); | 
 |         } | 
 |  | 
 |         { | 
 |         SkMatrix m; | 
 |         m.setRotate(SkIntToScalar(30)); | 
 |         fMatrices.push_back(m); | 
 |         } | 
 |     } | 
 |  | 
 |     void onDraw(SkCanvas* canvas) override { | 
 |         // Draw a giant AA circle as the background. | 
 |         SkISize size = this->getISize(); | 
 |         SkScalar giantRadius = SkTMin(SkIntToScalar(size.fWidth), | 
 |                                       SkIntToScalar(size.fHeight)) / 2.f; | 
 |         SkPoint giantCenter = SkPoint::Make(SkIntToScalar(size.fWidth/2), | 
 |                                             SkIntToScalar(size.fHeight/2)); | 
 |         SkPaint giantPaint; | 
 |         giantPaint.setAntiAlias(true); | 
 |         giantPaint.setColor(0x80808080); | 
 |         canvas->drawCircle(giantCenter, giantRadius, giantPaint); | 
 |  | 
 |         SkRandom rand; | 
 |         canvas->translate(20 * SK_Scalar1, 20 * SK_Scalar1); | 
 |         int i; | 
 |         for (i = 0; i < fPaints.count(); ++i) { | 
 |             canvas->save(); | 
 |             // position the path, and make it at off-integer coords. | 
 |             canvas->translate(SK_Scalar1 * 200 * (i % 5) + SK_Scalar1 / 4, | 
 |                               SK_Scalar1 * 200 * (i / 5) + 3 * SK_Scalar1 / 4); | 
 |             SkPaint p = fPaints[i]; | 
 |             p.setColor(rand.nextU() | 0xff000000); | 
 |             if (fPaints[i].getColor() == kLooperColorSentinel) { | 
 |                 fLooper->apply(canvas, p, [](SkCanvas* c, const SkPaint& p) { | 
 |                     c->drawCircle(40, 40, 20, p); | 
 |                 }); | 
 |             } else { | 
 |                 canvas->drawCircle(40, 40, 20, p); | 
 |             } | 
 |             canvas->restore(); | 
 |         } | 
 |  | 
 |         for (int j = 0; j < fMatrices.count(); ++j, ++i) { | 
 |             canvas->save(); | 
 |  | 
 |             canvas->translate(SK_Scalar1 * 200 * (i % 5) + SK_Scalar1 / 4, | 
 |                               SK_Scalar1 * 200 * (i / 5) + 3 * SK_Scalar1 / 4); | 
 |  | 
 |             canvas->concat(fMatrices[j]); | 
 |  | 
 |             SkPaint paint; | 
 |             paint.setAntiAlias(true); | 
 |             paint.setColor(rand.nextU() | 0xff000000); | 
 |             canvas->drawCircle(40, 40, 20, paint); | 
 |  | 
 |             canvas->restore(); | 
 |         } | 
 |     } | 
 |  | 
 | private: | 
 |     typedef GM INHERITED; | 
 |     SkTArray<SkPaint> fPaints; | 
 |     SkTArray<SkMatrix> fMatrices; | 
 | }; | 
 |  | 
 | ////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | DEF_GM( return new CircleGM; ) | 
 |  | 
 | } |