Make templated GrProgramTResource subclass of GrProgramResource
R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/563963004
diff --git a/src/gpu/GrDrawState.h b/src/gpu/GrDrawState.h
index 4869658..f04d592 100644
--- a/src/gpu/GrDrawState.h
+++ b/src/gpu/GrDrawState.h
@@ -405,7 +405,7 @@
* @param target The render target to set.
*/
void setRenderTarget(GrRenderTarget* target) {
- fRenderTarget.setResource(SkSafeRef(target), GrProgramResource::kWrite_IOType);
+ fRenderTarget.set(SkSafeRef(target), GrProgramResource::kWrite_IOType);
this->invalidateOptState();
}
diff --git a/src/gpu/GrEffect.cpp b/src/gpu/GrEffect.cpp
index b8d945e..50a1980 100644
--- a/src/gpu/GrEffect.cpp
+++ b/src/gpu/GrEffect.cpp
@@ -72,7 +72,7 @@
void GrEffect::addTextureAccess(const GrTextureAccess* access) {
fTextureAccesses.push_back(access);
- this->addProgramResource(access->getTextureProgramResource());
+ this->addProgramResource(access->getProgramTexture());
}
void* GrEffect::operator new(size_t size) {
diff --git a/src/gpu/GrRODrawState.h b/src/gpu/GrRODrawState.h
index eea6f9b..7e57b08 100644
--- a/src/gpu/GrRODrawState.h
+++ b/src/gpu/GrRODrawState.h
@@ -397,8 +397,9 @@
GrBlendCoeff* srcCoeff = NULL,
GrBlendCoeff* dstCoeff = NULL) const;
+ typedef GrProgramTResource<GrRenderTarget> ProgramRenderTarget;
// These fields are roughly sorted by decreasing likelihood of being different in op==
- GrProgramResource fRenderTarget;
+ ProgramRenderTarget fRenderTarget;
GrColor fColor;
SkMatrix fViewMatrix;
GrColor fBlendConstant;
diff --git a/src/gpu/GrTextureAccess.cpp b/src/gpu/GrTextureAccess.cpp
index 0886db4..c4cde3d 100644
--- a/src/gpu/GrTextureAccess.cpp
+++ b/src/gpu/GrTextureAccess.cpp
@@ -46,7 +46,7 @@
SkASSERT(strlen(swizzle) >= 1 && strlen(swizzle) <= 4);
fParams = params;
- fTexture.setResource(SkRef(texture), GrProgramResource::kRead_IOType);
+ fTexture.set(SkRef(texture), GrProgramResource::kRead_IOType);
this->setSwizzle(swizzle);
}
@@ -58,14 +58,14 @@
SkASSERT(strlen(swizzle) >= 1 && strlen(swizzle) <= 4);
fParams.reset(tileXAndY, filterMode);
- fTexture.setResource(SkRef(texture), GrProgramResource::kRead_IOType);
+ fTexture.set(SkRef(texture), GrProgramResource::kRead_IOType);
this->setSwizzle(swizzle);
}
void GrTextureAccess::reset(GrTexture* texture,
const GrTextureParams& params) {
SkASSERT(texture);
- fTexture.setResource(SkRef(texture), GrProgramResource::kRead_IOType);
+ fTexture.set(SkRef(texture), GrProgramResource::kRead_IOType);
fParams = params;
memcpy(fSwizzle, "rgba", 5);
fSwizzleMask = kRGBA_GrColorComponentFlags;
@@ -75,7 +75,7 @@
GrTextureParams::FilterMode filterMode,
SkShader::TileMode tileXAndY) {
SkASSERT(texture);
- fTexture.setResource(SkRef(texture), GrProgramResource::kRead_IOType);
+ fTexture.set(SkRef(texture), GrProgramResource::kRead_IOType);
fParams.reset(tileXAndY, filterMode);
memcpy(fSwizzle, "rgba", 5);
fSwizzleMask = kRGBA_GrColorComponentFlags;