commit | c50185718830a6220b28be885cebd3959a0f0698 | [log] [tgz] |
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author | John Stiles <johnstiles@google.com> | Tue Feb 09 17:22:44 2021 -0500 |
committer | John Stiles <johnstiles@google.com> | Tue Feb 09 22:53:18 2021 +0000 |
tree | 71526500e4489e2fad2259b6e992b7854752f7cd | |
parent | 2271b54c1e58b8fd3399322d35b27d285e1968b8 [diff] |
Add support for matrix == and != in Metal shaders. We need to polyfill an operator== and != when these are first encountered in the code. Change-Id: I539c838ee1871bcb0c4b66abb8a4a0f91146cd4f Bug: skia:11306 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368496 Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com>