Fix cases of variable shadowing in /samplecode/.
If we manage to fix all the existing cases of variable shadowing, we
could enable -Wshadow.
Change-Id: I4c476668a83a0054fe8624d5ffa650db202ba810
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438376
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
diff --git a/samplecode/SampleShadowUtils.cpp b/samplecode/SampleShadowUtils.cpp
index 15199e2..e313875 100644
--- a/samplecode/SampleShadowUtils.cpp
+++ b/samplecode/SampleShadowUtils.cpp
@@ -172,9 +172,9 @@
SkTDArray<SkMatrix> matrices;
matrices.push()->reset();
matrices.push()->setRotate(33.f, 25.f, 25.f).postScale(1.2f, 0.8f, 25.f, 25.f);
- SkPaint paint;
- paint.setColor(SK_ColorGREEN);
- paint.setAntiAlias(true);
+ SkPaint greenPaint;
+ greenPaint.setColor(SK_ColorGREEN);
+ greenPaint.setAntiAlias(true);
SkPoint3 zPlaneParams = SkPoint3::Make(0, 0, std::max(1.0f, kHeight + fZDelta));
// convex paths
@@ -195,7 +195,7 @@
canvas->save();
canvas->concat(m);
- this->drawShadowedPath(canvas, path, zPlaneParams, paint, kAmbientAlpha,
+ this->drawShadowedPath(canvas, path, zPlaneParams, greenPaint, kAmbientAlpha,
lightPos, kLightR, kSpotAlpha, flags);
canvas->restore();
@@ -221,8 +221,8 @@
canvas->save();
canvas->concat(m);
- this->drawShadowedPath(canvas, path, zPlaneParams, paint, kAmbientAlpha, lightPos,
- kLightR, kSpotAlpha, kNone_ShadowFlag);
+ this->drawShadowedPath(canvas, path, zPlaneParams, greenPaint, kAmbientAlpha,
+ lightPos, kLightR, kSpotAlpha, kNone_ShadowFlag);
canvas->restore();
canvas->translate(dx, 0);
@@ -236,10 +236,10 @@
if (invCanvasM.invert(&invCanvasM)) {
canvas->save();
canvas->concat(invCanvasM);
- SkPaint paint;
- paint.setColor(SK_ColorBLACK);
- paint.setAntiAlias(true);
- canvas->drawCircle(lightPos.fX, lightPos.fY, kLightR / 10.f, paint);
+ SkPaint blackPaint;
+ blackPaint.setColor(SK_ColorBLACK);
+ blackPaint.setAntiAlias(true);
+ canvas->drawCircle(lightPos.fX, lightPos.fY, kLightR / 10.f, blackPaint);
canvas->restore();
}
}