Revert of Added varying struct (patchset #9 id:160001 of https://codereview.chromium.org/671023002/)

Reason for revert:
may have caused gm change on arm

Original issue's description:
> Added varying struct
>
> TBR=
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/852ae80b9c3c6fd53f993ac35133d80863993cbe

TBR=bsalomon@google.com,joshualitt@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/675193002
diff --git a/src/gpu/effects/GrCustomCoordsTextureEffect.cpp b/src/gpu/effects/GrCustomCoordsTextureEffect.cpp
index afa0754..84f6b43 100644
--- a/src/gpu/effects/GrCustomCoordsTextureEffect.cpp
+++ b/src/gpu/effects/GrCustomCoordsTextureEffect.cpp
@@ -24,20 +24,23 @@
                 args.fGP.cast<GrCustomCoordsTextureEffect>();
         SkASSERT(1 == customCoordsTextureEffect.getVertexAttribs().count());
 
-        GrGLVertToFrag v(kVec2f_GrSLType);
-        args.fPB->addVarying("TextureCoords", &v);
+        SkString fsCoordName;
+        const char* vsVaryingName;
+        const char* fsVaryingNamePtr;
+        args.fPB->addVarying(kVec2f_GrSLType, "textureCoords", &vsVaryingName, &fsVaryingNamePtr);
+        fsCoordName = fsVaryingNamePtr;
 
         GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
         const GrShaderVar& inTextureCoords = customCoordsTextureEffect.inTextureCoords();
-        vsBuilder->codeAppendf("%s = %s;", v.vsOut(), inTextureCoords.c_str());
+        vsBuilder->codeAppendf("\t%s = %s;\n", vsVaryingName, inTextureCoords.c_str());
 
         GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
-        fsBuilder->codeAppendf("%s = ", args.fOutput);
+        fsBuilder->codeAppendf("\t%s = ", args.fOutput);
         fsBuilder->appendTextureLookupAndModulate(args.fInput,
                                                   args.fSamplers[0],
-                                                  v.fsIn(),
+                                                  fsCoordName.c_str(),
                                                   kVec2f_GrSLType);
-        fsBuilder->codeAppend(";");
+        fsBuilder->codeAppend(";\n");
     }
 
     virtual void setData(const GrGLProgramDataManager&,