Revert of Added varying struct (patchset #9 id:160001 of https://codereview.chromium.org/671023002/)
Reason for revert:
may have caused gm change on arm
Original issue's description:
> Added varying struct
>
> TBR=
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/852ae80b9c3c6fd53f993ac35133d80863993cbe
TBR=bsalomon@google.com,joshualitt@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/675193002
diff --git a/src/gpu/effects/GrCustomCoordsTextureEffect.cpp b/src/gpu/effects/GrCustomCoordsTextureEffect.cpp
index afa0754..84f6b43 100644
--- a/src/gpu/effects/GrCustomCoordsTextureEffect.cpp
+++ b/src/gpu/effects/GrCustomCoordsTextureEffect.cpp
@@ -24,20 +24,23 @@
args.fGP.cast<GrCustomCoordsTextureEffect>();
SkASSERT(1 == customCoordsTextureEffect.getVertexAttribs().count());
- GrGLVertToFrag v(kVec2f_GrSLType);
- args.fPB->addVarying("TextureCoords", &v);
+ SkString fsCoordName;
+ const char* vsVaryingName;
+ const char* fsVaryingNamePtr;
+ args.fPB->addVarying(kVec2f_GrSLType, "textureCoords", &vsVaryingName, &fsVaryingNamePtr);
+ fsCoordName = fsVaryingNamePtr;
GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
const GrShaderVar& inTextureCoords = customCoordsTextureEffect.inTextureCoords();
- vsBuilder->codeAppendf("%s = %s;", v.vsOut(), inTextureCoords.c_str());
+ vsBuilder->codeAppendf("\t%s = %s;\n", vsVaryingName, inTextureCoords.c_str());
GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
- fsBuilder->codeAppendf("%s = ", args.fOutput);
+ fsBuilder->codeAppendf("\t%s = ", args.fOutput);
fsBuilder->appendTextureLookupAndModulate(args.fInput,
args.fSamplers[0],
- v.fsIn(),
+ fsCoordName.c_str(),
kVec2f_GrSLType);
- fsBuilder->codeAppend(";");
+ fsBuilder->codeAppend(";\n");
}
virtual void setData(const GrGLProgramDataManager&,