Cleanup handling of GL versions, fix function names
Review URL: http://codereview.appspot.com/5097044/
git-svn-id: http://skia.googlecode.com/svn/trunk@2308 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/mesa/GrGLDefaultInterface_mesa.cpp b/gpu/src/mesa/GrGLDefaultInterface_mesa.cpp
index 15eedec..793e65c 100644
--- a/gpu/src/mesa/GrGLDefaultInterface_mesa.cpp
+++ b/gpu/src/mesa/GrGLDefaultInterface_mesa.cpp
@@ -20,12 +20,11 @@
const GrGLInterface* GrGLDefaultInterface() {
if (NULL != OSMesaGetCurrentContext()) {
- int major, minor;
const char* versionString = (const char*) glGetString(GL_VERSION);
const char* extString = (const char*) glGetString(GL_EXTENSIONS);
- gl_version_from_string(&major, &minor, versionString);
+ GrGLVersion glVer = GrGLGetVersionFromString(versionString);
- if (major == 1 && minor < 5) {
+ if (glVer < GR_GL_VER(1,5)) {
// We must have array and element_array buffer objects.
return NULL;
}
@@ -34,7 +33,7 @@
interface->fMinRenderTargetHeight = kProbe_GrGLCapability;
interface->fMinRenderTargetWidth = kProbe_GrGLCapability;
- interface->fActiveTexture = glActiveTexture;
+ interface->fActiveTexture = glActiveTexture;GrGLIn
GR_GL_GET_PROC(AttachShader);
GR_GL_GET_PROC(BindAttribLocation);
GR_GL_GET_PROC(BindBuffer);
@@ -136,8 +135,9 @@
// First look for GL3.0 FBO or GL_ARB_framebuffer_object (same since
// GL_ARB_framebuffer_object doesn't use ARB suffix.)
- if (major >= 3 || has_gl_extension_from_string(
- "GL_ARB_framebuffer_object", extString)) {
+ if (glVer >= GR_GL_VER(3,0) ||
+ GrGLHasExtensionFromString("GL_ARB_framebuffer_object",
+ extString)) {
GR_GL_GET_PROC(GenFramebuffers);
GR_GL_GET_PROC(GetFramebufferAttachmentParameteriv);
GR_GL_GET_PROC(GetRenderbufferParameteriv);
@@ -152,8 +152,8 @@
GR_GL_GET_PROC(BindRenderbuffer);
GR_GL_GET_PROC(RenderbufferStorageMultisample);
GR_GL_GET_PROC(BlitFramebuffer);
- } else if (has_gl_extension_from_string("GL_EXT_framebuffer_object",
- extString)) {
+ } else if (GrGLHasExtensionFromString("GL_EXT_framebuffer_object",
+ extString)) {
GR_GL_GET_PROC_SUFFIX(GenFramebuffers, EXT);
GR_GL_GET_PROC_SUFFIX(GetFramebufferAttachmentParameteriv, EXT);
GR_GL_GET_PROC_SUFFIX(GetRenderbufferParameteriv, EXT);
@@ -166,12 +166,12 @@
GR_GL_GET_PROC_SUFFIX(DeleteRenderbuffers, EXT);
GR_GL_GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT);
GR_GL_GET_PROC_SUFFIX(BindRenderbuffer, EXT);
- if (has_gl_extension_from_string("GL_EXT_framebuffer_multisample",
- extString)) {
+ if (GrGLHasExtensionFromString("GL_EXT_framebuffer_multisample",
+ extString)) {
GR_GL_GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT);
}
- if (has_gl_extension_from_string("GL_EXT_framebuffer_blit",
- extString)) {
+ if (GrGLHasExtensionFromString("GL_EXT_framebuffer_blit",
+ extString)) {
GR_GL_GET_PROC_SUFFIX(BlitFramebuffer, EXT);
}
} else {