| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "Sample.h" |
| #include "SampleNimaActor.h" |
| #include "SkAnimTimer.h" |
| #include <nima/Animation/ActorAnimationInstance.hpp> |
| #include <cmath> |
| |
| using namespace nima; |
| |
| class NimaView : public Sample { |
| public: |
| NimaView() |
| : fActor(nullptr) |
| , fAnimation(nullptr) { |
| } |
| |
| protected: |
| virtual bool onQuery(Sample::Event* evt) override { |
| if (Sample::TitleQ(*evt)) { |
| Sample::TitleR(evt, "Nima"); |
| return true; |
| } |
| return this->INHERITED::onQuery(evt); |
| } |
| |
| void onOnceBeforeDraw() override { |
| // Create the actor. |
| fActor = std::make_unique<SampleActor>("Robot"); |
| |
| // Get the animation. |
| fAnimation = fActor->animationInstance("attack"); |
| } |
| |
| void onDrawContent(SkCanvas* canvas) override { |
| canvas->save(); |
| |
| canvas->translate(500, 500); |
| canvas->scale(1, -1); |
| |
| // Render the actor. |
| fActor->render(canvas); |
| |
| canvas->restore(); |
| } |
| |
| bool onAnimate(const SkAnimTimer& timer) override { |
| // Apply the animation. |
| if (fAnimation) { |
| float time = std::fmod(timer.secs(), fAnimation->max()); |
| fAnimation->time(time); |
| fAnimation->apply(1.0f); |
| } |
| return true; |
| } |
| |
| private: |
| std::unique_ptr<SampleActor> fActor; |
| ActorAnimationInstance* fAnimation; |
| |
| typedef Sample INHERITED; |
| }; |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| DEF_SAMPLE( return new NimaView(); ) |