Revert of Remove gpu shader optimatization for solid white or trans black colors (https://codereview.chromium.org/375823005/)
Reason for revert:
possible test and gm failures
Original issue's description:
> Remove gpu shader optimatization for solid white or trans black colors
>
> Running test on the added bench which draws a grid of all white paths, all blue paths, or alternating checkered white/blue paths.
>
> With optimization in (ms):
> White Blue Checkered
> Linux ~80 ~80 ~160
> N7 ~800 ~1100 ~1500
> Moto-e ~830 ~1100 ~2500
>
> Without optimization in (ms):
> White Blue Checkered
> Linux ~80 ~80 ~80
> N7 ~1100 ~1100 ~1100
> Moto-e ~1100 ~1100 ~1500
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/5f78d2251a440443c9eaa321dad058d7a32bfef7
R=bsalomon@google.com
TBR=bsalomon@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Author: egdaniel@google.com
Review URL: https://codereview.chromium.org/385163004
diff --git a/src/gpu/gl/GrGLProgramDesc.cpp b/src/gpu/gl/GrGLProgramDesc.cpp
index cff4a2b..ecd48e0 100644
--- a/src/gpu/gl/GrGLProgramDesc.cpp
+++ b/src/gpu/gl/GrGLProgramDesc.cpp
@@ -89,6 +89,11 @@
bool requiresLocalCoordAttrib = !(skipCoverage && skipColor) &&
drawState.hasLocalCoordAttribute();
+ bool colorIsTransBlack = SkToBool(blendOpts & GrDrawState::kEmitTransBlack_BlendOptFlag);
+ bool colorIsSolidWhite = (blendOpts & GrDrawState::kEmitCoverage_BlendOptFlag) ||
+ (!requiresColorAttrib && 0xffffffff == drawState.getColor()) ||
+ (!inputColorIsUsed);
+
int numEffects = (skipColor ? 0 : (drawState.numColorStages() - firstEffectiveColorStage)) +
(skipCoverage ? 0 : (drawState.numCoverageStages() - firstEffectiveCoverageStage));
@@ -143,7 +148,11 @@
#endif
bool defaultToUniformInputs = GR_GL_NO_CONSTANT_ATTRIBUTES || gpu->caps()->pathRenderingSupport();
- if (defaultToUniformInputs && !requiresColorAttrib) {
+ if (colorIsTransBlack) {
+ header->fColorInput = kTransBlack_ColorInput;
+ } else if (colorIsSolidWhite) {
+ header->fColorInput = kSolidWhite_ColorInput;
+ } else if (defaultToUniformInputs && !requiresColorAttrib) {
header->fColorInput = kUniform_ColorInput;
} else {
header->fColorInput = kAttribute_ColorInput;
@@ -152,7 +161,9 @@
bool covIsSolidWhite = !requiresCoverageAttrib && 0xffffffff == drawState.getCoverageColor();
- if (covIsSolidWhite || !inputCoverageIsUsed) {
+ if (skipCoverage) {
+ header->fCoverageInput = kTransBlack_ColorInput;
+ } else if (covIsSolidWhite || !inputCoverageIsUsed) {
header->fCoverageInput = kSolidWhite_ColorInput;
} else if (defaultToUniformInputs && !requiresCoverageAttrib) {
header->fCoverageInput = kUniform_ColorInput;