Revert of Remove gpu shader optimatization for solid white or trans black colors (https://codereview.chromium.org/375823005/)

Reason for revert:
possible test and gm failures

Original issue's description:
> Remove gpu shader optimatization for solid white or trans black colors
>
> Running test on the added bench which draws a grid of all white paths, all blue paths, or alternating checkered white/blue paths.
>
> With optimization in (ms):
>          White       Blue        Checkered
> Linux    ~80         ~80         ~160
> N7       ~800        ~1100       ~1500
> Moto-e   ~830        ~1100       ~2500
>
> Without optimization in (ms):
>          White       Blue        Checkered
> Linux    ~80         ~80         ~80
> N7       ~1100       ~1100       ~1100
> Moto-e   ~1100       ~1100       ~1500
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/5f78d2251a440443c9eaa321dad058d7a32bfef7

R=bsalomon@google.com
TBR=bsalomon@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Author: egdaniel@google.com

Review URL: https://codereview.chromium.org/385163004
diff --git a/src/gpu/gl/GrGLProgramDesc.cpp b/src/gpu/gl/GrGLProgramDesc.cpp
index cff4a2b..ecd48e0 100644
--- a/src/gpu/gl/GrGLProgramDesc.cpp
+++ b/src/gpu/gl/GrGLProgramDesc.cpp
@@ -89,6 +89,11 @@
     bool requiresLocalCoordAttrib = !(skipCoverage  && skipColor) &&
                                     drawState.hasLocalCoordAttribute();
 
+    bool colorIsTransBlack = SkToBool(blendOpts & GrDrawState::kEmitTransBlack_BlendOptFlag);
+    bool colorIsSolidWhite = (blendOpts & GrDrawState::kEmitCoverage_BlendOptFlag) ||
+                             (!requiresColorAttrib && 0xffffffff == drawState.getColor()) ||
+                             (!inputColorIsUsed);
+
     int numEffects = (skipColor ? 0 : (drawState.numColorStages() - firstEffectiveColorStage)) +
                      (skipCoverage ? 0 : (drawState.numCoverageStages() - firstEffectiveCoverageStage));
 
@@ -143,7 +148,11 @@
 #endif
     bool defaultToUniformInputs = GR_GL_NO_CONSTANT_ATTRIBUTES || gpu->caps()->pathRenderingSupport();
 
-    if (defaultToUniformInputs && !requiresColorAttrib) {
+    if (colorIsTransBlack) {
+        header->fColorInput = kTransBlack_ColorInput;
+    } else if (colorIsSolidWhite) {
+        header->fColorInput = kSolidWhite_ColorInput;
+    } else if (defaultToUniformInputs && !requiresColorAttrib) {
         header->fColorInput = kUniform_ColorInput;
     } else {
         header->fColorInput = kAttribute_ColorInput;
@@ -152,7 +161,9 @@
 
     bool covIsSolidWhite = !requiresCoverageAttrib && 0xffffffff == drawState.getCoverageColor();
 
-    if (covIsSolidWhite || !inputCoverageIsUsed) {
+    if (skipCoverage) {
+        header->fCoverageInput = kTransBlack_ColorInput;
+    } else if (covIsSolidWhite || !inputCoverageIsUsed) {
         header->fCoverageInput = kSolidWhite_ColorInput;
     } else if (defaultToUniformInputs && !requiresCoverageAttrib) {
         header->fCoverageInput = kUniform_ColorInput;