add platformProcs() porting function
git-svn-id: http://skia.googlecode.com/svn/trunk@301 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/opts/SkBitmapProcState_opts_none.cpp b/src/opts/SkBitmapProcState_opts_none.cpp
new file mode 100644
index 0000000..868f808
--- /dev/null
+++ b/src/opts/SkBitmapProcState_opts_none.cpp
@@ -0,0 +1,18 @@
+#include "SkBitmapProcState.h"
+
+/* A platform may optionally overwrite any of these with accelerated
+ versions. On input, these will already have valid function pointers,
+ so a platform need only overwrite the ones it chooses, based on the
+ current state (e.g. fBitmap, fInvMatrix, etc.)
+
+ fShaderProc32
+ fShaderProc16
+ fMatrixProc
+ fSampleProc32
+ fSampleProc32
+ */
+
+// empty implementation just uses default supplied function pointers
+void SkBitmapProcState::platformProcs() {}
+
+