Revert of Remove validation exceptions in GrGLInterface. These are all now set by Chromium. (patchset #1 id:1 of https://codereview.chromium.org/1100413003/)
Reason for revert:
Crashing bots
Original issue's description:
> Remove validation exceptions in GrGLInterface. These are all now set by Chromium.
>
> Committed: https://skia.googlesource.com/skia/+/42d9f35a8daf7f24ba542ba3783ec46fd965ef2f
TBR=joshualitt@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1093323005
diff --git a/src/gpu/gl/GrGLInterface.cpp b/src/gpu/gl/GrGLInterface.cpp
index 8d00617..bc2600c 100644
--- a/src/gpu/gl/GrGLInterface.cpp
+++ b/src/gpu/gl/GrGLInterface.cpp
@@ -115,7 +115,10 @@
NULL == fFunctions.fBindBuffer ||
NULL == fFunctions.fBindTexture ||
NULL == fFunctions.fBlendColor || // -> GL >= 1.4 or extension, ES >= 2.0
+#if 0
+ // TODO: Re-enable validation for fBlendEquation when Chrome has it hooked up.
NULL == fFunctions.fBlendEquation || // -> GL >= 1.4 or extension, ES >= 2.0
+#endif
NULL == fFunctions.fBlendFunc ||
NULL == fFunctions.fBufferData ||
NULL == fFunctions.fBufferSubData ||
@@ -275,7 +278,9 @@
(glVer >= GR_GL_VER(1,3)) ||
fExtensions.has("GL_ARB_texture_compression")) {
if (NULL == fFunctions.fCompressedTexImage2D
+#if 0
|| NULL == fFunctions.fCompressedTexSubImage2D
+#endif
) {
RETURN_FALSE_INTERFACE
}
@@ -320,17 +325,23 @@
}
}
+// FIXME: Remove this once Chromium is updated to provide this function
+#if 0
if (fExtensions.has("GL_KHR_blend_equation_advanced") ||
fExtensions.has("GL_NV_blend_equation_advanced")) {
if (NULL == fFunctions.fBlendBarrier) {
RETURN_FALSE_INTERFACE
}
}
+#endif
if (fExtensions.has("GL_EXT_discard_framebuffer")) {
+// FIXME: Remove this once Chromium is updated to provide this function
+#if 0
if (NULL == fFunctions.fDiscardFramebuffer) {
RETURN_FALSE_INTERFACE
}
+#endif
}
// FBO MSAA
@@ -479,9 +490,11 @@
if (kGLES_GrGLStandard == fStandard || glVer >= GR_GL_VER(4,1) ||
fExtensions.has("GL_ARB_ES2_compatibility")) {
+#if 0 // Enable this once Chrome gives us the function ptr
if (NULL == fFunctions.fGetShaderPrecisionFormat) {
RETURN_FALSE_INTERFACE
}
+#endif
}
if (fExtensions.has("GL_NV_path_rendering")) {