Revert of GrBatchPrototype (patchset #30 id:570001 of https://codereview.chromium.org/845103005/)
Reason for revert:
creates large performance regression
Original issue's description:
> GrBatchPrototype
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/d15e4e45374275c045572b304c229237c4a82be4
TBR=bsalomon@google.com,joshualitt@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/862823004
diff --git a/src/gpu/GrInOrderDrawBuffer.cpp b/src/gpu/GrInOrderDrawBuffer.cpp
index 1453276..70d61ec 100644
--- a/src/gpu/GrInOrderDrawBuffer.cpp
+++ b/src/gpu/GrInOrderDrawBuffer.cpp
@@ -20,8 +20,7 @@
: INHERITED(gpu, vertexPool, indexPool)
, fCmdBuffer(kCmdBufferInitialSizeInBytes)
, fPrevState(NULL)
- , fDrawID(0)
- , fBatchTarget(gpu, vertexPool, indexPool) {
+ , fDrawID(0) {
SkASSERT(vertexPool);
SkASSERT(indexPool);
@@ -211,7 +210,6 @@
Draw* draw = static_cast<Draw*>(&fCmdBuffer.back());
if (!draw->fInfo.isInstanced() ||
- draw->fInfo.primitiveType() != info.primitiveType() ||
draw->fInfo.verticesPerInstance() != info.verticesPerInstance() ||
draw->fInfo.indicesPerInstance() != info.indicesPerInstance() ||
draw->fInfo.vertexBuffer() != info.vertexBuffer() ||
@@ -268,29 +266,6 @@
this->recordTraceMarkersIfNecessary();
}
-void GrInOrderDrawBuffer::onDrawBatch(GrBatch* batch,
- const GrPipelineBuilder& pipelineBuilder,
- const GrScissorState& scissorState,
- const GrDeviceCoordTexture* dstCopy) {
- if (!this->recordStateAndShouldDraw(batch, pipelineBuilder, scissorState, dstCopy)) {
- return;
- }
-
- // Check if there is a Batch Draw we can batch with
- if (kDrawBatch_Cmd != strip_trace_bit(fCmdBuffer.back().fType)) {
- GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawBatch, (batch));
- return;
- }
-
- DrawBatch* draw = static_cast<DrawBatch*>(&fCmdBuffer.back());
- if (draw->fBatch->combineIfPossible(batch)) {
- return;
- } else {
- GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawBatch, (batch));
- }
- this->recordTraceMarkersIfNecessary();
-}
-
void GrInOrderDrawBuffer::onStencilPath(const GrPipelineBuilder& pipelineBuilder,
const GrPathProcessor* pathProc,
const GrPath* path,
@@ -435,6 +410,7 @@
return;
}
+
CmdBuffer::Iter iter(fCmdBuffer);
int currCmdMarker = 0;
@@ -443,10 +419,6 @@
// stream.
SetState* currentState = NULL;
- // TODO to prevent flushing the batch buffer too much, we only flush when wasBatch && !isBatch
- // In the long term we can delete this and just flush once at the end of all geometry generation
- bool wasBatch = false;
-
while (iter.next()) {
GrGpuTraceMarker newMarker("", -1);
SkString traceString;
@@ -457,30 +429,13 @@
++currCmdMarker;
}
- bool isSetState = kSetState_Cmd == strip_trace_bit(iter->fType);
-
- if (!isSetState && kDrawBatch_Cmd != strip_trace_bit(iter->fType)) {
- // TODO see note above, this gets deleted once everyone uses batch drawing
- if (wasBatch) {
- wasBatch = false;
- fBatchTarget.flush();
- }
- }
-
- if (isSetState) {
+ if (kSetState_Cmd == strip_trace_bit(iter->fType)) {
SetState* ss = reinterpret_cast<SetState*>(iter.get());
- // TODO sometimes we have a prim proc, othertimes we have a GrBatch. Eventually we will
- // only have GrBatch and we can delete this
- if (ss->fPrimitiveProcessor) {
- this->getGpu()->buildProgramDesc(&ss->fDesc, *ss->fPrimitiveProcessor,
- ss->fPipeline,
- ss->fPipeline.descInfo(),
- ss->fBatchTracker);
- } else {
- wasBatch = true;
- }
+ this->getGpu()->buildProgramDesc(&ss->fDesc, *ss->fPrimitiveProcessor, ss->fPipeline,
+ ss->fPipeline.descInfo(), ss->fBatchTracker);
currentState = ss;
+
} else {
iter->execute(this, currentState);
}
@@ -490,11 +445,6 @@
}
}
- // TODO see note above, one last catch
- if (wasBatch) {
- fBatchTarget.flush();
- }
-
SkASSERT(fGpuCmdMarkers.count() == currCmdMarker);
++fDrawID;
}
@@ -534,11 +484,6 @@
fCount, fStencilSettings);
}
-void GrInOrderDrawBuffer::DrawBatch::execute(GrInOrderDrawBuffer* buf, const SetState* state) {
- SkASSERT(state);
- fBatch->generateGeometry(buf->getBatchTarget(), &state->fPipeline);
-}
-
void GrInOrderDrawBuffer::SetState::execute(GrInOrderDrawBuffer*, const SetState*) {}
void GrInOrderDrawBuffer::Clear::execute(GrInOrderDrawBuffer* buf, const SetState*) {
@@ -586,7 +531,7 @@
ss->fPrimitiveProcessor->initBatchTracker(&ss->fBatchTracker,
ss->fPipeline.getInitBatchTracker());
- if (fPrevState && fPrevState->fPrimitiveProcessor.get() &&
+ if (fPrevState &&
fPrevState->fPrimitiveProcessor->canMakeEqual(fPrevState->fBatchTracker,
*ss->fPrimitiveProcessor,
ss->fBatchTracker) &&
@@ -599,33 +544,6 @@
return true;
}
-bool GrInOrderDrawBuffer::recordStateAndShouldDraw(GrBatch* batch,
- const GrPipelineBuilder& pipelineBuilder,
- const GrScissorState& scissor,
- const GrDeviceCoordTexture* dstCopy) {
- // TODO this gets much simpler when we have batches everywhere.
- // If the previous command is also a set state, then we check to see if it has a Batch. If so,
- // and we can make the two batches equal, and we can combine the states, then we make them equal
- SetState* ss = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, SetState,
- (batch, pipelineBuilder, *this->getGpu()->caps(), scissor,
- dstCopy));
- if (ss->fPipeline.mustSkip()) {
- fCmdBuffer.pop_back();
- return false;
- }
-
- batch->initBatchTracker(ss->fPipeline.getInitBatchTracker());
-
- if (fPrevState && !fPrevState->fPrimitiveProcessor.get() &&
- fPrevState->fPipeline.isEqual(ss->fPipeline)) {
- fCmdBuffer.pop_back();
- } else {
- fPrevState = ss;
- this->recordTraceMarkersIfNecessary();
- }
- return true;
-}
-
void GrInOrderDrawBuffer::recordTraceMarkersIfNecessary() {
SkASSERT(!fCmdBuffer.empty());
SkASSERT(!cmd_has_trace_marker(fCmdBuffer.back().fType));