return pictures as sk_sp
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1811703002
Review URL: https://codereview.chromium.org/1811703002
diff --git a/gm/image_shader.cpp b/gm/image_shader.cpp
index e7378c4..0615390 100644
--- a/gm/image_shader.cpp
+++ b/gm/image_shader.cpp
@@ -72,7 +72,7 @@
* (correctly) when it is inside an image.
*/
class ImageShaderGM : public skiagm::GM {
- SkAutoTUnref<SkPicture> fPicture;
+ sk_sp<SkPicture> fPicture;
public:
ImageShaderGM() {}
@@ -90,7 +90,7 @@
const SkRect bounds = SkRect::MakeWH(100, 100);
SkPictureRecorder recorder;
draw_something(recorder.beginRecording(bounds), bounds);
- fPicture.reset(recorder.endRecording());
+ fPicture = recorder.finishRecordingAsPicture();
}
void testImage(SkCanvas* canvas, SkImage* image) {
@@ -113,7 +113,7 @@
const SkImageInfo info = SkImageInfo::MakeN32Premul(100, 100);
for (size_t i = 0; i < SK_ARRAY_COUNT(gProcs); ++i) {
- sk_sp<SkImage> image(gProcs[i](canvas->getGrContext(), fPicture, info));
+ sk_sp<SkImage> image(gProcs[i](canvas->getGrContext(), fPicture.get(), info));
if (image) {
this->testImage(canvas, image.get());
}