| |
| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| #include "SkBenchmark.h" |
| #include "SkCanvas.h" |
| #include "SkColorShader.h" |
| #include "SkFontHost.h" |
| #include "SkPaint.h" |
| #include "SkRandom.h" |
| #include "SkString.h" |
| #include "SkTemplates.h" |
| |
| #define STR "Hamburgefons" |
| |
| enum FontQuality { |
| kBW, |
| kAA, |
| kLCD |
| }; |
| |
| static const char* fontQualityName(const SkPaint& paint) { |
| if (!paint.isAntiAlias()) { |
| return "BW"; |
| } |
| if (paint.isLCDRenderText()) { |
| return "LCD"; |
| } |
| return "AA"; |
| } |
| |
| class ShaderMaskBench : public SkBenchmark { |
| SkPaint fPaint; |
| SkString fText; |
| SkString fName; |
| FontQuality fFQ; |
| public: |
| ShaderMaskBench(bool isOpaque, FontQuality fq) { |
| fFQ = fq; |
| fText.set(STR); |
| |
| fPaint.setAntiAlias(kBW != fq); |
| fPaint.setLCDRenderText(kLCD == fq); |
| fPaint.setShader(new SkColorShader(isOpaque ? 0xFFFFFFFF : 0x80808080))->unref(); |
| } |
| |
| protected: |
| virtual const char* onGetName() { |
| fName.printf("shadermask"); |
| fName.appendf("_%s", fontQualityName(fPaint)); |
| fName.appendf("_%02X", fPaint.getAlpha()); |
| return fName.c_str(); |
| } |
| |
| virtual void onDraw(const int loops, SkCanvas* canvas) { |
| const SkIPoint dim = this->getSize(); |
| SkRandom rand; |
| |
| SkPaint paint(fPaint); |
| this->setupPaint(&paint); |
| // explicitly need these |
| paint.setAlpha(fPaint.getAlpha()); |
| paint.setAntiAlias(kBW != fFQ); |
| paint.setLCDRenderText(kLCD == fFQ); |
| |
| const SkScalar x0 = SkIntToScalar(-10); |
| const SkScalar y0 = SkIntToScalar(-10); |
| |
| paint.setTextSize(SkIntToScalar(12)); |
| for (int i = 0; i < loops; i++) { |
| SkScalar x = x0 + rand.nextUScalar1() * dim.fX; |
| SkScalar y = y0 + rand.nextUScalar1() * dim.fY; |
| canvas->drawText(fText.c_str(), fText.size(), x, y, paint); |
| } |
| |
| paint.setTextSize(SkIntToScalar(48)); |
| for (int i = 0; i < loops / 4 ; i++) { |
| SkScalar x = x0 + rand.nextUScalar1() * dim.fX; |
| SkScalar y = y0 + rand.nextUScalar1() * dim.fY; |
| canvas->drawText(fText.c_str(), fText.size(), x, y, paint); |
| } |
| } |
| |
| private: |
| typedef SkBenchmark INHERITED; |
| }; |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| DEF_BENCH( return new ShaderMaskBench(true, kBW); ) |
| DEF_BENCH( return new ShaderMaskBench(false, kBW); ) |
| DEF_BENCH( return new ShaderMaskBench(true, kAA); ) |
| DEF_BENCH( return new ShaderMaskBench(false, kAA); ) |
| DEF_BENCH( return new ShaderMaskBench(true, kLCD); ) |
| DEF_BENCH( return new ShaderMaskBench(false, kLCD); ) |