Cleanup timing state machine
BUG=skia:
Review URL: https://codereview.chromium.org/1386933002
diff --git a/bench/Benchmark.h b/bench/Benchmark.h
index 00b05af..a403a6e 100644
--- a/bench/Benchmark.h
+++ b/bench/Benchmark.h
@@ -111,6 +111,19 @@
*/
virtual bool isVisual() { return false; }
+ /*
+ * VisualBench frequently resets the canvas. As a result we need to bulk call all of the hooks
+ */
+ void preTimingHooks(SkCanvas* canvas) {
+ this->perCanvasPreDraw(canvas);
+ this->preDraw(canvas);
+ }
+
+ void postTimingHooks(SkCanvas* canvas) {
+ this->postDraw(canvas);
+ this->perCanvasPostDraw(canvas);
+ }
+
protected:
virtual void setupPaint(SkPaint* paint);