Revert of r9902 (Consider conical shader opaque if it covers
entire plane - https://chromiumcodereview.appspot.com/18533006) due to roll issues (https://codereview.chromium.org/18859007/)
git-svn-id: http://skia.googlecode.com/svn/trunk@9926 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/effects/gradients/SkTwoPointConicalGradient.cpp b/src/effects/gradients/SkTwoPointConicalGradient.cpp
index 7cb0943..37b49f0 100644
--- a/src/effects/gradients/SkTwoPointConicalGradient.cpp
+++ b/src/effects/gradients/SkTwoPointConicalGradient.cpp
@@ -74,8 +74,6 @@
fA = sqr(fDCenterX) + sqr(fDCenterY) - sqr(fDRadius);
fRadius2 = sqr(fRadius);
fRDR = fRadius * fDRadius;
-
- fConeFillsPlane = rad0 != rad1 && SkMaxScalar(rad0, rad1) > SkPoint::Distance(center0, center1);
}
void TwoPtRadial::setup(SkScalar fx, SkScalar fy, SkScalar dfx, SkScalar dfy) {
@@ -191,7 +189,10 @@
}
bool SkTwoPointConicalGradient::isOpaque() const {
- return INHERITED::isOpaque() && this->fRec.fConeFillsPlane;
+ // Because areas outside the cone are left untouched, we cannot treat the
+ // shader as opaque even if the gradient itself is opaque.
+ // TODO(junov): Compute whether the cone fills the plane crbug.com/222380
+ return false;
}
void SkTwoPointConicalGradient::shadeSpan(int x, int y, SkPMColor* dstCParam,