CCPR: Add workaround for PowerVR crash

Bug: skia:
Change-Id: Icd00f81fda5366813f9c959fdc91b0415894cbfc
Reviewed-on: https://skia-review.googlesource.com/55360
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
diff --git a/src/gpu/GrCaps.cpp b/src/gpu/GrCaps.cpp
index a0e435a..f4c7de7 100644
--- a/src/gpu/GrCaps.cpp
+++ b/src/gpu/GrCaps.cpp
@@ -149,6 +149,8 @@
     writer->appendBool("Cross context texture support", fCrossContextTextureSupport);
 
     writer->appendBool("Draw Instead of Clear [workaround]", fUseDrawInsteadOfClear);
+    writer->appendBool("Blacklist Coverage Counting Path Renderer [workaround]",
+                       fBlacklistCoverageCounting);
     writer->appendBool("Prefer VRAM Use over flushes [workaround]", fPreferVRAMUseOverFlushes);
 
     if (this->advancedBlendEquationSupport()) {