Move vertex layout definitions from GrDrawTarget to GrDrawState.

This is the first step in revising vertex layouts so that the currently
installed GrEffects determine the current vertex layout.

https://codereview.appspot.com/7235051/


git-svn-id: http://skia.googlecode.com/svn/trunk@7423 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrAARectRenderer.cpp b/src/gpu/GrAARectRenderer.cpp
index b9d17f8..b23ed9a 100644
--- a/src/gpu/GrAARectRenderer.cpp
+++ b/src/gpu/GrAARectRenderer.cpp
@@ -16,9 +16,9 @@
 static GrVertexLayout aa_rect_layout(bool useCoverage) {
     GrVertexLayout layout = 0;
     if (useCoverage) {
-        layout |= GrDrawTarget::kCoverage_VertexLayoutBit;
+        layout |= GrDrawState::kCoverage_VertexLayoutBit;
     } else {
-        layout |= GrDrawTarget::kColor_VertexLayoutBit;
+        layout |= GrDrawState::kColor_VertexLayoutBit;
     }
     return layout;
 }
@@ -127,7 +127,7 @@
                                   bool useVertexCoverage) {
     GrVertexLayout layout = aa_rect_layout(useVertexCoverage);
 
-    size_t vsize = GrDrawTarget::VertexSize(layout);
+    size_t vsize = GrDrawState::VertexSize(layout);
 
     GrDrawTarget::AutoReleaseGeometry geo(target, layout, 8, 0);
     if (!geo.succeeded()) {
@@ -196,7 +196,7 @@
         return;
     }
     GrVertexLayout layout = aa_rect_layout(useVertexCoverage);
-    size_t vsize = GrDrawTarget::VertexSize(layout);
+    size_t vsize = GrDrawState::VertexSize(layout);
 
     GrDrawTarget::AutoReleaseGeometry geo(target, layout, 16, 0);
     if (!geo.succeeded()) {