Move vertex layout definitions from GrDrawTarget to GrDrawState.

This is the first step in revising vertex layouts so that the currently
installed GrEffects determine the current vertex layout.

https://codereview.appspot.com/7235051/


git-svn-id: http://skia.googlecode.com/svn/trunk@7423 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrTextContext.cpp b/src/gpu/GrTextContext.cpp
index beb3f91..206f4ca 100644
--- a/src/gpu/GrTextContext.cpp
+++ b/src/gpu/GrTextContext.cpp
@@ -95,8 +95,8 @@
     fMaxVertices = 0;
 
     fVertexLayout =
-        GrDrawTarget::kTextFormat_VertexLayoutBit |
-        GrDrawTarget::StageTexCoordVertexLayoutBit(kGlyphMaskStage, 0);
+        GrDrawState::kTextFormat_VertexLayoutBit |
+        GrDrawState::StageTexCoordVertexLayoutBit(kGlyphMaskStage, 0);
 }
 
 GrTextContext::~GrTextContext() {