Further centralize computation of GrSurface VRAM consumption
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4383
Change-Id: I054b74f2cd15f904f8e05af0fda58d6e8a523eb9
Reviewed-on: https://skia-review.googlesource.com/4383
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/gl/GrGLRenderTarget.cpp b/src/gpu/gl/GrGLRenderTarget.cpp
index 2f92e0a..5af5e67 100644
--- a/src/gpu/gl/GrGLRenderTarget.cpp
+++ b/src/gpu/gl/GrGLRenderTarget.cpp
@@ -82,7 +82,7 @@
}
size_t GrGLRenderTarget::onGpuMemorySize() const {
- return GrRenderTarget::ComputeSize(fDesc, fNumSamplesOwnedPerPixel);
+ return GrSurface::ComputeSize(fDesc, fNumSamplesOwnedPerPixel, false);
}
bool GrGLRenderTarget::completeStencilAttachment() {
@@ -183,7 +183,7 @@
// Log any renderbuffer's contribution to memory. We only do this if we own the renderbuffer
// (have a fMSColorRenderbufferID).
if (fMSColorRenderbufferID) {
- size_t size = GrRenderTarget::ComputeSize(fDesc, this->msaaSamples());
+ size_t size = GrSurface::ComputeSize(fDesc, this->msaaSamples(), false);
// Due to this resource having both a texture and a renderbuffer component, dump as
// skia/gpu_resources/resource_#/renderbuffer