commit | cd8c499f2e5126a8b5edee09d0debd8d298210fd | [log] [tgz] |
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author | scroggo <scroggo@google.com> | Mon Jul 13 12:03:39 2015 -0700 |
committer | Commit bot <commit-bot@chromium.org> | Mon Jul 13 12:03:39 2015 -0700 |
tree | 512b294e76cdcb5e7b55aa6a5c68023cbd19651c | |
parent | 6104ced165f17eb2f765ace354d5895c0bc890c5 [diff] |
Revert of Added a GLBench for testing performance of vec4 vs scalar for coverage in generated shaders. (patchset #4 id:40002 of https://codereview.chromium.org/1225383002/) Reason for revert: This is breaking a buildbot. See https://chromegw.corp.google.com/i/client.skia/builders/Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug-ANGLE/builds/172/steps/nanobench/logs/stdio We get the following error: ERROR::SHADER::COMPLIATION_FAILED: ERROR: 0:8: '0.f' : Floating-point suffix unsupported prior to GLSL ES 3.00 ERROR: 0:8: '0.f' : syntax error Original issue's description: > Added a glBench for testing performance of vec4 vs scalar coverage in generated shaders. > > Added bench for timing vec4 vs scalar type for coverage in shaders > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/6104ced165f17eb2f765ace354d5895c0bc890c5 TBR=joshualitt@google.com,tomhudson@google.com,wangyix@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1235533004