| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "../Fuzz.h" |
| #include "../FuzzCommon.h" |
| #include "SkData.h" |
| #include "SkPath.h" |
| #include "SkRegion.h" |
| |
| |
| void FuzzRegionSetPath(Fuzz* fuzz) { |
| SkPath p; |
| FuzzNicePath(fuzz, &p, 1000); |
| SkRegion r1; |
| bool initR1; |
| fuzz->next(&initR1); |
| if (initR1) { |
| fuzz->next(&r1); |
| } |
| SkRegion r2; |
| fuzz->next(&r2); |
| |
| r1.setPath(p, r2); |
| |
| // Do some follow on computations to make sure region is well-formed. |
| r1.computeRegionComplexity(); |
| r1.isComplex(); |
| if (r1 == r2) { |
| r1.contains(0,0); |
| } else { |
| r1.contains(1,1); |
| } |
| } |
| |
| #if defined(IS_FUZZING_WITH_LIBFUZZER) |
| extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) { |
| sk_sp<SkData> bytes(SkData::MakeWithoutCopy(data, size)); |
| Fuzz fuzz(bytes); |
| FuzzRegionSetPath(&fuzz); |
| return 0; |
| } |
| #endif |