Replace GrColor4h with SkPMColor4f
- Mechanical replacement of GrColor4h (used throughout Ops) with
SkPMColor4f.
- API adaptation (to/FromGrColor -> to/From_BytesRGBA).
- Complete removal of FromFloats (source was already SkPMColor4f),
and toFloats (setting uniforms can directly access .vec()).
Bug: skia:
Change-Id: I37eece1fa7ed2545dc6843e840d4cc3c60f19747
Reviewed-on: https://skia-review.googlesource.com/c/166620
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
diff --git a/src/gpu/GrProcessorSet.cpp b/src/gpu/GrProcessorSet.cpp
index 176e2c3..060bca4 100644
--- a/src/gpu/GrProcessorSet.cpp
+++ b/src/gpu/GrProcessorSet.cpp
@@ -160,7 +160,7 @@
const GrProcessorAnalysisCoverage coverageInput,
const GrAppliedClip* clip, bool isMixedSamples,
const GrCaps& caps,
- GrColor4h* overrideInputColor) {
+ SkPMColor4f* overrideInputColor) {
SkASSERT(!this->isFinalized());
SkASSERT(!fFragmentProcessorOffset);