[canvaskit] Increase timeout thresholds for perf

Especially on the very first load of the wasm binary,
this has been seen to sometimes timeout.

Bug: skia:
Change-Id: I9321eb1e2f70751a1dbbaee3c1e54d38f5bea450
Reviewed-on: https://skia-review.googlesource.com/c/163247
Reviewed-by: Kevin Lubick <kjlubick@google.com>
diff --git a/experimental/canvaskit/perf/animation.bench.js b/experimental/canvaskit/perf/animation.bench.js
index 6767f9a..7c3a530 100644
--- a/experimental/canvaskit/perf/animation.bench.js
+++ b/experimental/canvaskit/perf/animation.bench.js
@@ -1,6 +1,6 @@
 // The increased timeout is especially needed with larger binaries
 // like in the debug/gpu build
-jasmine.DEFAULT_TIMEOUT_INTERVAL = 10000;
+jasmine.DEFAULT_TIMEOUT_INTERVAL = 20000;
 
 describe('CanvasKit\'s Animation', function() {
     // Note, don't try to print the CanvasKit object - it can cause Karma/Jasmine to lock up.
diff --git a/experimental/canvaskit/tests/path.spec.js b/experimental/canvaskit/tests/path.spec.js
index 8d94348..970c79d 100644
--- a/experimental/canvaskit/tests/path.spec.js
+++ b/experimental/canvaskit/tests/path.spec.js
@@ -1,6 +1,6 @@
 // The increased timeout is especially needed with larger binaries
 // like in the debug/gpu build
-jasmine.DEFAULT_TIMEOUT_INTERVAL = 10000;
+jasmine.DEFAULT_TIMEOUT_INTERVAL = 20000;
 
 describe('CanvasKit\'s Path Behavior', function() {
     // Note, don't try to print the CanvasKit object - it can cause Karma/Jasmine to lock up.