Remove destination GrRenderTargetProxy from GrPipeline
Change-Id: Ie2ee3d51220163fde8a959255dd5f6cce4e27ad8
Reviewed-on: https://skia-review.googlesource.com/c/188038
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/GrPathRendering.cpp b/src/gpu/GrPathRendering.cpp
index 614d014..0156072 100644
--- a/src/gpu/GrPathRendering.cpp
+++ b/src/gpu/GrPathRendering.cpp
@@ -7,6 +7,7 @@
#include "GrGpu.h"
#include "GrPathRendering.h"
+#include "GrRenderTarget.h"
#include "SkDescriptor.h"
#include "SkScalerContext.h"
#include "SkGlyph.h"
@@ -49,15 +50,18 @@
this->onStencilPath(args, path);
}
-void GrPathRendering::drawPath(const GrPrimitiveProcessor& primProc,
+void GrPathRendering::drawPath(GrRenderTarget* renderTarget, GrSurfaceOrigin origin,
+ const GrPrimitiveProcessor& primProc,
const GrPipeline& pipeline,
const GrPipeline::FixedDynamicState& fixedDynamicState,
// Cover pass settings in pipeline.
const GrStencilSettings& stencilPassSettings,
const GrPath* path) {
fGpu->handleDirtyContext();
- if (GrXferBarrierType barrierType = pipeline.xferBarrierType(*fGpu->caps())) {
- fGpu->xferBarrier(pipeline.renderTarget(), barrierType);
+ if (GrXferBarrierType barrierType = pipeline.xferBarrierType(renderTarget->asTexture(),
+ *fGpu->caps())) {
+ fGpu->xferBarrier(renderTarget, barrierType);
}
- this->onDrawPath(primProc, pipeline, fixedDynamicState, stencilPassSettings, path);
+ this->onDrawPath(renderTarget, origin, primProc, pipeline, fixedDynamicState,
+ stencilPassSettings, path);
}