GrBatchPrototype

BUG=skia:

Review URL: https://codereview.chromium.org/845103005
diff --git a/gm/dstreadshuffle.cpp b/gm/dstreadshuffle.cpp
new file mode 100644
index 0000000..b98b10e
--- /dev/null
+++ b/gm/dstreadshuffle.cpp
@@ -0,0 +1,185 @@
+
+/*
+ * Copyright 2013 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+#include "gm.h"
+#include "SkBitmap.h"
+#include "SkRandom.h"
+#include "SkShader.h"
+#include "SkXfermode.h"
+
+namespace skiagm {
+
+/**
+ * Renders overlapping shapes with colorburn against a checkerboard.
+ */
+class DstReadShuffle : public GM {
+public:
+    DstReadShuffle() {
+       this->setBGColor(SkColorSetARGB(0xff, 0xff, 0, 0xff));
+    }
+
+protected:
+    enum ShapeType {
+        kCircle_ShapeType,
+        kRoundRect_ShapeType,
+        kRect_ShapeType,
+        kConvexPath_ShapeType,
+        kConcavePath_ShapeType,
+        kText_ShapeType,
+        kNumShapeTypes
+    };
+
+    SkString onShortName() SK_OVERRIDE {
+        return SkString("dstreadshuffle");
+    }
+
+    SkISize onISize() SK_OVERRIDE {
+        return SkISize::Make(kWidth, kHeight);
+    }
+
+    void drawShape(SkCanvas* canvas,
+                   SkPaint* paint,
+                   ShapeType type) {
+        static const SkRect kRect = SkRect::MakeXYWH(SkIntToScalar(-50), SkIntToScalar(-50),
+                                                     SkIntToScalar(75), SkIntToScalar(105));
+        switch (type) {
+            case kCircle_ShapeType:
+                canvas->drawCircle(0, 0, 50, *paint);
+                break;
+            case kRoundRect_ShapeType:
+                canvas->drawRoundRect(kRect, SkIntToScalar(10), SkIntToScalar(20), *paint);
+                break;
+            case kRect_ShapeType:
+                canvas->drawRect(kRect, *paint);
+                break;
+            case kConvexPath_ShapeType:
+                if (fConvexPath.isEmpty()) {
+                    SkPoint points[4];
+                    kRect.toQuad(points);
+                    fConvexPath.moveTo(points[0]);
+                    fConvexPath.quadTo(points[1], points[2]);
+                    fConvexPath.quadTo(points[3], points[0]);
+                    SkASSERT(fConvexPath.isConvex());
+                }
+                canvas->drawPath(fConvexPath, *paint);
+                break;
+            case kConcavePath_ShapeType:
+                if (fConcavePath.isEmpty()) {
+                    SkPoint points[5] = {{0, SkIntToScalar(-50)} };
+                    SkMatrix rot;
+                    rot.setRotate(SkIntToScalar(360) / 5);
+                    for (int i = 1; i < 5; ++i) {
+                        rot.mapPoints(points + i, points + i - 1, 1);
+                    }
+                    fConcavePath.moveTo(points[0]);
+                    for (int i = 0; i < 5; ++i) {
+                        fConcavePath.lineTo(points[(2 * i) % 5]);
+                    }
+                    fConcavePath.setFillType(SkPath::kEvenOdd_FillType);
+                    SkASSERT(!fConcavePath.isConvex());
+                }
+                canvas->drawPath(fConcavePath, *paint);
+                break;
+            case kText_ShapeType: {
+                const char* text = "Hello!";
+                paint->setTextSize(30);
+                canvas->drawText(text, strlen(text), 0, 0, *paint);
+            }
+            default:
+                break;
+        }
+    }
+
+    static SkColor GetColor(SkRandom* random, int i) {
+        SkColor color;
+        switch (i) {
+            case 0:
+                color = SK_ColorTRANSPARENT;
+                break;
+            case 1:
+                color = SkColorSetARGB(0xff,
+                                       random->nextULessThan(256),
+                                       random->nextULessThan(256),
+                                       random->nextULessThan(256));
+                break;
+            default:
+                uint8_t alpha = random->nextULessThan(256);
+                color = SkColorSetARGB(alpha,
+                                       random->nextRangeU(0, alpha),
+                                       random->nextRangeU(0, alpha),
+                                       random->nextRangeU(0, alpha));
+                break;
+        }
+        return color;
+    }
+
+    static void SetStyle(SkPaint* p, int style, int width) {
+        switch (style) {
+            case 0:
+                p->setStyle(SkPaint::kStroke_Style);
+                p->setStrokeWidth((SkScalar)width);
+                break;
+            case 1:
+                p->setStyle(SkPaint::kStrokeAndFill_Style);
+                p->setStrokeWidth((SkScalar)width);
+                break;
+            default:
+                p->setStyle(SkPaint::kFill_Style);
+                break;
+        }
+    }
+
+    void onDraw(SkCanvas* canvas) SK_OVERRIDE {
+        SkRandom random;
+        SkScalar y = 100;
+        for (int i = 0; i < kNumShapeTypes; i++) {
+            ShapeType shapeType = static_cast<ShapeType>(i);
+            SkScalar x = 25;
+            for (int style = 0; style < 3; style++) {
+                for (int width = 0; width <= 1; width++) {
+                    for (int alpha = 0; alpha <= 2; alpha++) {
+                        for (int r = 0; r <= 5; r++) {
+                            SkColor color = GetColor(&random, alpha);
+
+                            SkPaint p;
+                            p.setAntiAlias(true);
+                            p.setColor(color);
+                            p.setXfermodeMode(r % 3 == 0 ? SkXfermode::kHardLight_Mode :
+                                                           SkXfermode::kSrcOver_Mode);
+                            SetStyle(&p, style, width);
+                            canvas->save();
+                            canvas->translate(x, y);
+                            canvas->rotate((SkScalar)(r < 3 ? 10 : 0));
+                            this->drawShape(canvas, &p, shapeType);
+                            canvas->restore();
+                            x += 8;
+                        }
+                    }
+                }
+            }
+            y += 50;
+        }
+    }
+
+private:
+    enum {
+        kNumShapes = 100,
+    };
+    SkAutoTUnref<SkShader> fBG;
+    SkPath                 fConcavePath;
+    SkPath                 fConvexPath;
+    static const int kWidth = 900;
+    static const int kHeight = 400;
+    typedef GM INHERITED;
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+static GM* MyFactory(void*) { return new DstReadShuffle; }
+static GMRegistry reg(MyFactory);
+
+}
diff --git a/gyp/gmslides.gypi b/gyp/gmslides.gypi
index abcb867..9597ed6 100644
--- a/gyp/gmslides.gypi
+++ b/gyp/gmslides.gypi
@@ -64,6 +64,7 @@
         '../gm/copyTo4444.cpp',
         '../gm/cubicpaths.cpp',
         '../gm/cmykjpeg.cpp',
+        '../gm/dstreadshuffle.cpp',
         '../gm/degeneratesegments.cpp',
         '../gm/dcshader.cpp',
         '../gm/discard.cpp',
@@ -77,6 +78,7 @@
         '../gm/drawlooper.cpp',
         '../gm/dropshadowimagefilter.cpp',
         '../gm/drrect.cpp',
+        '../gm/dstreadshuffle.cpp',
         '../gm/etc1bitmap.cpp',
         '../gm/extractbitmap.cpp',
         '../gm/emboss.cpp',
diff --git a/gyp/gpu.gypi b/gyp/gpu.gypi
index 4110c7e..1fbbec8 100644
--- a/gyp/gpu.gypi
+++ b/gyp/gpu.gypi
@@ -55,6 +55,10 @@
       '<(skia_src_path)/gpu/GrAllocator.h',
       '<(skia_src_path)/gpu/GrAtlas.cpp',
       '<(skia_src_path)/gpu/GrAtlas.h',
+      '<(skia_src_path)/gpu/GrBatch.cpp',
+      '<(skia_src_path)/gpu/GrBatch.h',
+      '<(skia_src_path)/gpu/GrBatchTarget.cpp',
+      '<(skia_src_path)/gpu/GrBatchTarget.h',
       '<(skia_src_path)/gpu/GrBitmapTextContext.cpp',
       '<(skia_src_path)/gpu/GrBitmapTextContext.h',
       '<(skia_src_path)/gpu/GrBlend.cpp',
@@ -82,7 +86,6 @@
       '<(skia_src_path)/gpu/GrFontScaler.cpp',
       '<(skia_src_path)/gpu/GrFontScaler.h',
       '<(skia_src_path)/gpu/GrGeometryBuffer.h',
-      '<(skia_src_path)/gpu/GrGeometryData.h',
       '<(skia_src_path)/gpu/GrGeometryProcessor.h',
       '<(skia_src_path)/gpu/GrGeometryProcessor.cpp',
       '<(skia_src_path)/gpu/GrGlyph.h',
diff --git a/src/gpu/GrAAConvexPathRenderer.cpp b/src/gpu/GrAAConvexPathRenderer.cpp
index 031dac3..b301076 100644
--- a/src/gpu/GrAAConvexPathRenderer.cpp
+++ b/src/gpu/GrAAConvexPathRenderer.cpp
@@ -632,7 +632,7 @@
         return SkNEW_ARGS(GLProcessor, (*this, bt));
     }
 
-    void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERRIDE {
+    void initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const SK_OVERRIDE {
         BatchTracker* local = bt->cast<BatchTracker>();
         local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init, false);
         local->fUsesLocalCoords = init.fUsesLocalCoords;
diff --git a/src/gpu/GrAARectRenderer.cpp b/src/gpu/GrAARectRenderer.cpp
index 0ffdd4d..6866b79 100644
--- a/src/gpu/GrAARectRenderer.cpp
+++ b/src/gpu/GrAARectRenderer.cpp
@@ -6,6 +6,9 @@
  */
 
 #include "GrAARectRenderer.h"
+#include "GrBatch.h"
+#include "GrBatchTarget.h"
+#include "GrBufferAllocPool.h"
 #include "GrDefaultGeoProcFactory.h"
 #include "GrGeometryProcessor.h"
 #include "GrGpu.h"
@@ -17,46 +20,12 @@
 
 ///////////////////////////////////////////////////////////////////////////////
 
-namespace {
-// Should the coverage be multiplied into the color attrib or use a separate attrib.
-enum CoverageAttribType {
-    kUseColor_CoverageAttribType,
-    kUseCoverage_CoverageAttribType,
-};
-}
-
-static const GrGeometryProcessor* create_rect_gp(const GrPipelineBuilder& pipelineBuilder,
-                                                 GrColor color,
-                                                 CoverageAttribType* type,
-                                                 const SkMatrix& localMatrix) {
-    uint32_t flags = GrDefaultGeoProcFactory::kColor_GPType;
-    const GrGeometryProcessor* gp;
-    if (pipelineBuilder.canTweakAlphaForCoverage()) {
-        gp = GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), localMatrix);
-        SkASSERT(gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorAttr));
-        *type = kUseColor_CoverageAttribType;
-    } else {
-        flags |= GrDefaultGeoProcFactory::kCoverage_GPType;
-        gp = GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), localMatrix,
-                                             GrColorIsOpaque(color));
-        SkASSERT(gp->getVertexStride()==sizeof(GrDefaultGeoProcFactory::PositionColorCoverageAttr));
-        *type = kUseCoverage_CoverageAttribType;
-    }
-    return gp;
-}
-
 static void set_inset_fan(SkPoint* pts, size_t stride,
                           const SkRect& r, SkScalar dx, SkScalar dy) {
     pts->setRectFan(r.fLeft + dx, r.fTop + dy,
                     r.fRight - dx, r.fBottom - dy, stride);
 }
 
-void GrAARectRenderer::reset() {
-    SkSafeSetNull(fAAFillRectIndexBuffer);
-    SkSafeSetNull(fAAMiterStrokeRectIndexBuffer);
-    SkSafeSetNull(fAABevelStrokeRectIndexBuffer);
-}
-
 static const uint16_t gFillAARectIdx[] = {
     0, 1, 5, 5, 4, 0,
     1, 2, 6, 6, 5, 1,
@@ -69,6 +38,314 @@
 static const int kVertsPerAAFillRect = 8;
 static const int kNumAAFillRectsInIndexBuffer = 256;
 
+static const GrGeometryProcessor* create_fill_rect_gp(bool tweakAlphaForCoverage,
+                                                      const SkMatrix& localMatrix) {
+    uint32_t flags = GrDefaultGeoProcFactory::kColor_GPType;
+    const GrGeometryProcessor* gp;
+    if (tweakAlphaForCoverage) {
+        gp = GrDefaultGeoProcFactory::Create(flags, GrColor_WHITE, SkMatrix::I(), localMatrix,
+                                             false, 0xff);
+    } else {
+        flags |= GrDefaultGeoProcFactory::kCoverage_GPType;
+        gp = GrDefaultGeoProcFactory::Create(flags, GrColor_WHITE, SkMatrix::I(), localMatrix,
+                                             false, 0xff);
+    }
+    return gp;
+}
+
+class AAFillRectBatch : public GrBatch {
+public:
+    struct Geometry {
+        GrColor fColor;
+        SkMatrix fViewMatrix;
+        SkRect fRect;
+        SkRect fDevRect;
+    };
+
+    static GrBatch* Create(const Geometry& geometry, const GrIndexBuffer* indexBuffer) {
+        return SkNEW_ARGS(AAFillRectBatch, (geometry, indexBuffer));
+    }
+
+    const char* name() const SK_OVERRIDE { return "AAFillRectBatch"; }
+
+    void getInvariantOutputColor(GrInitInvariantOutput* out) const SK_OVERRIDE {
+        // When this is called on a batch, there is only one geometry bundle
+        if (!this->canTweakAlphaForCoverage() && GrColorIsOpaque(fGeoData[0].fColor)) {
+            out->setUnknownOpaqueFourComponents();
+        } else {
+            out->setUnknownFourComponents();
+        }
+    }
+
+    void getInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRIDE {
+        if (this->canTweakAlphaForCoverage()) {
+            // uniform coverage
+            out->setKnownSingleComponent(0xff);
+        } else {
+            out->setUnknownSingleComponent();
+        }
+    }
+
+    void initBatchOpt(const GrBatchOpt& batchOpt) {
+        fBatchOpt = batchOpt;
+    }
+
+    void initBatchTracker(const GrPipelineInfo& init) SK_OVERRIDE {
+        // Handle any color overrides
+        if (init.fColorIgnored) {
+            fGeoData[0].fColor = GrColor_ILLEGAL;
+        } else if (GrColor_ILLEGAL != init.fOverrideColor) {
+            fGeoData[0].fColor = init.fOverrideColor;
+        }
+
+        // setup batch properties
+        fBatch.fColorIgnored = init.fColorIgnored;
+        fBatch.fColor = fGeoData[0].fColor;
+        fBatch.fUsesLocalCoords = init.fUsesLocalCoords;
+        fBatch.fCoverageIgnored = init.fCoverageIgnored;
+    }
+
+    void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) SK_OVERRIDE {
+        bool canTweakAlphaForCoverage = this->canTweakAlphaForCoverage();
+
+        SkMatrix localMatrix;
+        if (!this->viewMatrix().invert(&localMatrix)) {
+            SkDebugf("Cannot invert\n");
+            return;
+        }
+
+        const GrGeometryProcessor* gp = create_fill_rect_gp(canTweakAlphaForCoverage,
+                                                            localMatrix);
+
+        batchTarget->initDraw(gp, pipeline);
+        gp->unref();
+
+        // TODO this is hacky, but the only way we have to initialize the GP is to use the
+        // GrPipelineInfo struct so we can generate the correct shader.  Once we have GrBatch
+        // everywhere we can remove this nastiness
+        GrPipelineInfo init;
+        init.fColorIgnored = fBatch.fColorIgnored;
+        init.fOverrideColor = GrColor_ILLEGAL;
+        init.fCoverageIgnored = fBatch.fCoverageIgnored;
+        init.fUsesLocalCoords = this->usesLocalCoords();
+        gp->initBatchTracker(batchTarget->currentBatchTracker(), init);
+
+        size_t vertexStride = gp->getVertexStride();
+
+        SkASSERT(canTweakAlphaForCoverage ?
+                 vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr) :
+                 vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorCoverageAttr));
+
+        int instanceCount = fGeoData.count();
+        int vertexCount = kVertsPerAAFillRect * instanceCount;
+
+        const GrVertexBuffer* vertexBuffer;
+        int firstVertex;
+
+        void *vertices = batchTarget->vertexPool()->makeSpace(vertexStride,
+                                                              vertexCount,
+                                                              &vertexBuffer,
+                                                              &firstVertex);
+
+        for (int i = 0; i < instanceCount; i++) {
+            const Geometry& args = fGeoData[i];
+            this->generateAAFillRectGeometry(vertices,
+                                   i * kVertsPerAAFillRect * vertexStride,
+                                   vertexStride,
+                                   args.fColor,
+                                   args.fViewMatrix,
+                                   args.fRect,
+                                   args.fDevRect,
+                                   canTweakAlphaForCoverage);
+        }
+
+        GrDrawTarget::DrawInfo drawInfo;
+        drawInfo.setPrimitiveType(kTriangles_GrPrimitiveType);
+        drawInfo.setStartVertex(0);
+        drawInfo.setStartIndex(0);
+        drawInfo.setVerticesPerInstance(kVertsPerAAFillRect);
+        drawInfo.setIndicesPerInstance(kIndicesPerAAFillRect);
+        drawInfo.adjustStartVertex(firstVertex);
+        drawInfo.setVertexBuffer(vertexBuffer);
+        drawInfo.setIndexBuffer(fIndexBuffer);
+
+        int maxInstancesPerDraw = kNumAAFillRectsInIndexBuffer;
+
+        while (instanceCount) {
+            drawInfo.setInstanceCount(SkTMin(instanceCount, maxInstancesPerDraw));
+            drawInfo.setVertexCount(drawInfo.instanceCount() * drawInfo.verticesPerInstance());
+            drawInfo.setIndexCount(drawInfo.instanceCount() * drawInfo.indicesPerInstance());
+
+            batchTarget->draw(drawInfo);
+
+            drawInfo.setStartVertex(drawInfo.startVertex() + drawInfo.vertexCount());
+            instanceCount -= drawInfo.instanceCount();
+        }
+    }
+
+    SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
+
+private:
+    AAFillRectBatch(const Geometry& geometry, const GrIndexBuffer* indexBuffer)
+        : fIndexBuffer(indexBuffer) {
+        this->initClassID<AAFillRectBatch>();
+        fGeoData.push_back(geometry);
+    }
+
+    GrColor color() const { return fBatch.fColor; }
+    bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; }
+    bool canTweakAlphaForCoverage() const { return fBatchOpt.fCanTweakAlphaForCoverage; }
+    bool colorIgnored() const { return fBatch.fColorIgnored; }
+    const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; }
+
+    bool onCombineIfPossible(GrBatch* t) SK_OVERRIDE {
+        AAFillRectBatch* that = t->cast<AAFillRectBatch>();
+        if (this->canTweakAlphaForCoverage() != that->canTweakAlphaForCoverage()) {
+            return false;
+        }
+
+        if (this->colorIgnored() != that->colorIgnored()) {
+            return false;
+        }
+
+        if (this->usesLocalCoords() != that->usesLocalCoords()) {
+            return false;
+        }
+
+        // We apply the viewmatrix to the rect points on the cpu.  However, if the pipeline uses
+        // local coords then we won't be able to batch.  We could actually upload the viewmatrix
+        // using vertex attributes in these cases, but haven't investigated that
+        if (this->usesLocalCoords() && !this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
+            return false;
+        }
+
+        if (this->color() != that->color()) {
+            fBatch.fColor = GrColor_ILLEGAL;
+        }
+        fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin());
+        return true;
+    }
+
+    void generateAAFillRectGeometry(void* vertices,
+                                    uint32_t offset,
+                                    uint32_t vertexStride,
+                                    GrColor color,
+                                    const SkMatrix& viewMatrix,
+                                    const SkRect& rect,
+                                    const SkRect& devRect,
+                                    bool tweakAlphaForCoverage) const {
+        intptr_t verts = reinterpret_cast<intptr_t>(vertices) + offset;
+
+        SkPoint* fan0Pos = reinterpret_cast<SkPoint*>(verts);
+        SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + 4 * vertexStride);
+
+        SkScalar inset = SkMinScalar(devRect.width(), SK_Scalar1);
+        inset = SK_ScalarHalf * SkMinScalar(inset, devRect.height());
+
+        if (viewMatrix.rectStaysRect()) {
+            set_inset_fan(fan0Pos, vertexStride, devRect, -SK_ScalarHalf, -SK_ScalarHalf);
+            set_inset_fan(fan1Pos, vertexStride, devRect, inset,  inset);
+        } else {
+            // compute transformed (1, 0) and (0, 1) vectors
+            SkVector vec[2] = {
+              { viewMatrix[SkMatrix::kMScaleX], viewMatrix[SkMatrix::kMSkewY] },
+              { viewMatrix[SkMatrix::kMSkewX],  viewMatrix[SkMatrix::kMScaleY] }
+            };
+
+            vec[0].normalize();
+            vec[0].scale(SK_ScalarHalf);
+            vec[1].normalize();
+            vec[1].scale(SK_ScalarHalf);
+
+            // create the rotated rect
+            fan0Pos->setRectFan(rect.fLeft, rect.fTop,
+                                rect.fRight, rect.fBottom, vertexStride);
+            viewMatrix.mapPointsWithStride(fan0Pos, vertexStride, 4);
+
+            // Now create the inset points and then outset the original
+            // rotated points
+
+            // TL
+            *((SkPoint*)((intptr_t)fan1Pos + 0 * vertexStride)) =
+                *((SkPoint*)((intptr_t)fan0Pos + 0 * vertexStride)) + vec[0] + vec[1];
+            *((SkPoint*)((intptr_t)fan0Pos + 0 * vertexStride)) -= vec[0] + vec[1];
+            // BL
+            *((SkPoint*)((intptr_t)fan1Pos + 1 * vertexStride)) =
+                *((SkPoint*)((intptr_t)fan0Pos + 1 * vertexStride)) + vec[0] - vec[1];
+            *((SkPoint*)((intptr_t)fan0Pos + 1 * vertexStride)) -= vec[0] - vec[1];
+            // BR
+            *((SkPoint*)((intptr_t)fan1Pos + 2 * vertexStride)) =
+                *((SkPoint*)((intptr_t)fan0Pos + 2 * vertexStride)) - vec[0] - vec[1];
+            *((SkPoint*)((intptr_t)fan0Pos + 2 * vertexStride)) += vec[0] + vec[1];
+            // TR
+            *((SkPoint*)((intptr_t)fan1Pos + 3 * vertexStride)) =
+                *((SkPoint*)((intptr_t)fan0Pos + 3 * vertexStride)) - vec[0] + vec[1];
+            *((SkPoint*)((intptr_t)fan0Pos + 3 * vertexStride)) += vec[0] - vec[1];
+        }
+
+        // Make verts point to vertex color and then set all the color and coverage vertex attrs
+        // values.
+        verts += sizeof(SkPoint);
+        for (int i = 0; i < 4; ++i) {
+            if (tweakAlphaForCoverage) {
+                *reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0;
+            } else {
+                *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
+                *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) = 0;
+            }
+        }
+
+        int scale;
+        if (inset < SK_ScalarHalf) {
+            scale = SkScalarFloorToInt(512.0f * inset / (inset + SK_ScalarHalf));
+            SkASSERT(scale >= 0 && scale <= 255);
+        } else {
+            scale = 0xff;
+        }
+
+        verts += 4 * vertexStride;
+
+        float innerCoverage = GrNormalizeByteToFloat(scale);
+        GrColor scaledColor = (0xff == scale) ? color : SkAlphaMulQ(color, scale);
+
+        for (int i = 0; i < 4; ++i) {
+            if (tweakAlphaForCoverage) {
+                *reinterpret_cast<GrColor*>(verts + i * vertexStride) = scaledColor;
+            } else {
+                *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
+                *reinterpret_cast<float*>(verts + i * vertexStride +
+                                          sizeof(GrColor)) = innerCoverage;
+            }
+        }
+    }
+
+    struct BatchTracker {
+        GrColor fColor;
+        bool fUsesLocalCoords;
+        bool fColorIgnored;
+        bool fCoverageIgnored;
+    };
+
+    GrBatchOpt fBatchOpt;
+    BatchTracker fBatch;
+    const GrIndexBuffer* fIndexBuffer;
+    SkSTArray<1, Geometry, true> fGeoData;
+};
+
+namespace {
+// Should the coverage be multiplied into the color attrib or use a separate attrib.
+enum CoverageAttribType {
+    kUseColor_CoverageAttribType,
+    kUseCoverage_CoverageAttribType,
+};
+}
+
+void GrAARectRenderer::reset() {
+    SkSafeSetNull(fAAFillRectIndexBuffer);
+    SkSafeSetNull(fAAMiterStrokeRectIndexBuffer);
+    SkSafeSetNull(fAABevelStrokeRectIndexBuffer);
+}
+
 static const uint16_t gMiterStrokeAARectIdx[] = {
     0 + 0, 1 + 0, 5 + 0, 5 + 0, 4 + 0, 0 + 0,
     1 + 0, 2 + 0, 6 + 0, 6 + 0, 5 + 0, 1 + 0,
@@ -184,135 +461,21 @@
                                           const SkMatrix& viewMatrix,
                                           const SkRect& rect,
                                           const SkRect& devRect) {
-    GrPipelineBuilder::AutoRestoreEffects are(pipelineBuilder);
-
-    SkMatrix localMatrix;
-    if (!viewMatrix.invert(&localMatrix)) {
-        SkDebugf("Cannot invert\n");
-        return;
-    }
-
-    CoverageAttribType type;
-    SkAutoTUnref<const GrGeometryProcessor> gp(create_rect_gp(*pipelineBuilder, color, &type,
-                                                              localMatrix));
-
-    size_t vertexStride = gp->getVertexStride();
-    GrDrawTarget::AutoReleaseGeometry geo(target, 8, vertexStride, 0);
-    if (!geo.succeeded()) {
-        SkDebugf("Failed to get space for vertices!\n");
-        return;
-    }
-
     if (NULL == fAAFillRectIndexBuffer) {
         fAAFillRectIndexBuffer = fGpu->createInstancedIndexBuffer(gFillAARectIdx,
                                                                   kIndicesPerAAFillRect,
                                                                   kNumAAFillRectsInIndexBuffer,
                                                                   kVertsPerAAFillRect);
     }
-    GrIndexBuffer* indexBuffer = fAAFillRectIndexBuffer;
-    if (NULL == indexBuffer) {
-        SkDebugf("Failed to create index buffer!\n");
-        return;
-    }
 
-    intptr_t verts = reinterpret_cast<intptr_t>(geo.vertices());
+    AAFillRectBatch::Geometry geometry;
+    geometry.fRect = rect;
+    geometry.fViewMatrix = viewMatrix;
+    geometry.fDevRect = devRect;
+    geometry.fColor = color;
 
-    SkPoint* fan0Pos = reinterpret_cast<SkPoint*>(verts);
-    SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + 4 * vertexStride);
-
-    SkScalar inset = SkMinScalar(devRect.width(), SK_Scalar1);
-    inset = SK_ScalarHalf * SkMinScalar(inset, devRect.height());
-
-    if (viewMatrix.rectStaysRect()) {
-        // Temporarily #if'ed out. We don't want to pass in the devRect but
-        // right now it is computed in GrContext::apply_aa_to_rect and we don't
-        // want to throw away the work
-#if 0
-        SkRect devRect;
-        combinedMatrix.mapRect(&devRect, rect);
-#endif
-
-        set_inset_fan(fan0Pos, vertexStride, devRect, -SK_ScalarHalf, -SK_ScalarHalf);
-        set_inset_fan(fan1Pos, vertexStride, devRect, inset,  inset);
-    } else {
-        // compute transformed (1, 0) and (0, 1) vectors
-        SkVector vec[2] = {
-          { viewMatrix[SkMatrix::kMScaleX], viewMatrix[SkMatrix::kMSkewY] },
-          { viewMatrix[SkMatrix::kMSkewX],  viewMatrix[SkMatrix::kMScaleY] }
-        };
-
-        vec[0].normalize();
-        vec[0].scale(SK_ScalarHalf);
-        vec[1].normalize();
-        vec[1].scale(SK_ScalarHalf);
-
-        // create the rotated rect
-        fan0Pos->setRectFan(rect.fLeft, rect.fTop,
-                            rect.fRight, rect.fBottom, vertexStride);
-        viewMatrix.mapPointsWithStride(fan0Pos, vertexStride, 4);
-
-        // Now create the inset points and then outset the original
-        // rotated points
-
-        // TL
-        *((SkPoint*)((intptr_t)fan1Pos + 0 * vertexStride)) =
-            *((SkPoint*)((intptr_t)fan0Pos + 0 * vertexStride)) + vec[0] + vec[1];
-        *((SkPoint*)((intptr_t)fan0Pos + 0 * vertexStride)) -= vec[0] + vec[1];
-        // BL
-        *((SkPoint*)((intptr_t)fan1Pos + 1 * vertexStride)) =
-            *((SkPoint*)((intptr_t)fan0Pos + 1 * vertexStride)) + vec[0] - vec[1];
-        *((SkPoint*)((intptr_t)fan0Pos + 1 * vertexStride)) -= vec[0] - vec[1];
-        // BR
-        *((SkPoint*)((intptr_t)fan1Pos + 2 * vertexStride)) =
-            *((SkPoint*)((intptr_t)fan0Pos + 2 * vertexStride)) - vec[0] - vec[1];
-        *((SkPoint*)((intptr_t)fan0Pos + 2 * vertexStride)) += vec[0] + vec[1];
-        // TR
-        *((SkPoint*)((intptr_t)fan1Pos + 3 * vertexStride)) =
-            *((SkPoint*)((intptr_t)fan0Pos + 3 * vertexStride)) - vec[0] + vec[1];
-        *((SkPoint*)((intptr_t)fan0Pos + 3 * vertexStride)) += vec[0] - vec[1];
-    }
-
-    // Make verts point to vertex color and then set all the color and coverage vertex attrs values.
-    verts += sizeof(SkPoint);
-    for (int i = 0; i < 4; ++i) {
-        if (kUseCoverage_CoverageAttribType == type) {
-            *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
-            *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) = 0;
-        } else {
-            *reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0;
-        }
-    }
-
-    int scale;
-    if (inset < SK_ScalarHalf) {
-        scale = SkScalarFloorToInt(512.0f * inset / (inset + SK_ScalarHalf));
-        SkASSERT(scale >= 0 && scale <= 255);
-    } else {
-        scale = 0xff;
-    }
-
-    verts += 4 * vertexStride;
-
-    float innerCoverage = GrNormalizeByteToFloat(scale);
-    GrColor scaledColor = (0xff == scale) ? color : SkAlphaMulQ(color, scale);
-
-    for (int i = 0; i < 4; ++i) {
-        if (kUseCoverage_CoverageAttribType == type) {
-            *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
-            *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) = innerCoverage;
-        } else {
-            *reinterpret_cast<GrColor*>(verts + i * vertexStride) = scaledColor;
-        }
-    }
-
-    target->setIndexSourceToBuffer(indexBuffer);
-    target->drawIndexedInstances(pipelineBuilder,
-                                 gp,
-                                 kTriangles_GrPrimitiveType,
-                                 1,
-                                 kVertsPerAAFillRect,
-                                 kIndicesPerAAFillRect);
-    target->resetIndexSource();
+    SkAutoTUnref<GrBatch> batch(AAFillRectBatch::Create(geometry, fAAFillRectIndexBuffer));
+    target->drawBatch(pipelineBuilder, batch, &devRect);
 }
 
 void GrAARectRenderer::strokeAARect(GrDrawTarget* target,
@@ -382,10 +545,31 @@
         devOutsideAssist.outset(0, ry);
     }
 
-    this->geometryStrokeAARect(target, pipelineBuilder, color, viewMatrix, devOutside, devOutsideAssist,
-                               devInside, miterStroke);
+    this->geometryStrokeAARect(target, pipelineBuilder, color, viewMatrix, devOutside,
+                               devOutsideAssist, devInside, miterStroke);
 }
 
+static const GrGeometryProcessor* create_rect_gp(const GrPipelineBuilder& pipelneBuilder,
+                                                 GrColor color,
+                                                 CoverageAttribType* type,
+                                                 const SkMatrix& localMatrix) {
+    uint32_t flags = GrDefaultGeoProcFactory::kColor_GPType;
+    const GrGeometryProcessor* gp;
+    if (pipelneBuilder.canTweakAlphaForCoverage()) {
+        gp = GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), localMatrix);
+        SkASSERT(gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorAttr));
+        *type = kUseColor_CoverageAttribType;
+    } else {
+        flags |= GrDefaultGeoProcFactory::kCoverage_GPType;
+        gp = GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), localMatrix,
+                                             GrColorIsOpaque(color));
+        SkASSERT(gp->getVertexStride()==sizeof(GrDefaultGeoProcFactory::PositionColorCoverageAttr));
+        *type = kUseCoverage_CoverageAttribType;
+    }
+    return gp;
+}
+
+
 void GrAARectRenderer::geometryStrokeAARect(GrDrawTarget* target,
                                             GrPipelineBuilder* pipelineBuilder,
                                             GrColor color,
@@ -394,8 +578,6 @@
                                             const SkRect& devOutsideAssist,
                                             const SkRect& devInside,
                                             bool miterStroke) {
-    GrPipelineBuilder::AutoRestoreEffects are(pipelineBuilder);
-
     SkMatrix localMatrix;
     if (!viewMatrix.invert(&localMatrix)) {
         SkDebugf("Cannot invert\n");
diff --git a/src/gpu/GrBatch.cpp b/src/gpu/GrBatch.cpp
new file mode 100644
index 0000000..e1650a6
--- /dev/null
+++ b/src/gpu/GrBatch.cpp
@@ -0,0 +1,35 @@
+#include "GrBatch.h"
+
+#include "GrMemoryPool.h"
+#include "SkTLS.h"
+
+// TODO I noticed a small benefit to using a larger exclusive pool for batches.  Its very small,
+// but seems to be mostly consistent.  There is a lot in flux right now, but we should really
+// revisit this when batch is everywhere
+
+class GrBatch_Globals {
+public:
+    static GrMemoryPool* GetTLS() {
+        return (GrMemoryPool*)SkTLS::Get(CreateTLS, DeleteTLS);
+    }
+
+private:
+    static void* CreateTLS() {
+        return SkNEW_ARGS(GrMemoryPool, (16384, 16384));
+    }
+
+    static void DeleteTLS(void* pool) {
+        SkDELETE(reinterpret_cast<GrMemoryPool*>(pool));
+    }
+};
+
+int32_t GrBatch::gCurrBatchClassID =
+        GrBatch::kIllegalBatchClassID;
+
+void* GrBatch::operator new(size_t size) {
+    return GrBatch_Globals::GetTLS()->allocate(size);
+}
+
+void GrBatch::operator delete(void* target) {
+    GrBatch_Globals::GetTLS()->release(target);
+}
diff --git a/src/gpu/GrBatch.h b/src/gpu/GrBatch.h
new file mode 100644
index 0000000..ceb2c5c
--- /dev/null
+++ b/src/gpu/GrBatch.h
@@ -0,0 +1,132 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef GrBatch_DEFINED
+#define GrBatch_DEFINED
+
+#include <new>
+// TODO remove this header when we move entirely to batch
+#include "GrGeometryProcessor.h"
+#include "SkRefCnt.h"
+#include "SkThread.h"
+#include "SkTypes.h"
+
+class GrBatchTarget;
+class GrGpu;
+class GrIndexBufferAllocPool;
+class GrPipeline;
+class GrVertexBufferAllocPool;
+
+struct GrInitInvariantOutput;
+
+/*
+ * GrBatch is the base class for all Ganesh deferred geometry generators.  To facilitate
+ * reorderable batching, Ganesh does not generate geometry inline with draw calls.  Instead, it
+ * captures the arguments to the draw and then generates the geometry on demand.  This gives GrBatch
+ * subclasses complete freedom to decide how / what they can batch.
+ *
+ * Batches are created when GrContext processes a draw call. Batches of the same  subclass may be
+ * merged using combineIfPossible. When two batches merge, one takes on the union of the data
+ * and the other is left empty. The merged batch becomes responsible for drawing the data from both
+ * the original batches.
+ *
+ * If there are any possible optimizations which might require knowing more about the full state of
+ * the draw, ie whether or not the GrBatch is allowed to tweak alpha for coverage, then this
+ * information will be communicated to the GrBatch prior to geometry generation.
+ */
+
+struct GrBatchOpt {
+  bool fCanTweakAlphaForCoverage;
+};
+
+class GrBatch : public SkRefCnt {
+public:
+    SK_DECLARE_INST_COUNT(GrBatch)
+    GrBatch() { SkDEBUGCODE(fUsed = false;) }
+    virtual ~GrBatch() {}
+
+    virtual const char* name() const = 0;
+    virtual void getInvariantOutputColor(GrInitInvariantOutput* out) const = 0;
+    virtual void getInvariantOutputCoverage(GrInitInvariantOutput* out) const = 0;
+
+    /*
+     * initBatchOpt is used to communicate possible optimizations to the GrBatch.  initBatchTracker
+     * is a hook for the some additional overrides from the GrXferProcessor.  This is a bit
+     * confusing but has to be like this until GrBatch is everywhere.
+     *
+     * TODO combine to a single init call when GrBatch is everywhere.
+     */
+    virtual void initBatchOpt(const GrBatchOpt&) = 0;
+    virtual void initBatchTracker(const GrPipelineInfo& init) = 0;
+
+    bool combineIfPossible(GrBatch* that) {
+        if (this->classID() != that->classID()) {
+            return false;
+        }
+
+        return onCombineIfPossible(that);
+    }
+
+    virtual bool onCombineIfPossible(GrBatch*) = 0;
+
+    virtual void generateGeometry(GrBatchTarget*, const GrPipeline*) = 0;
+
+    void* operator new(size_t size);
+    void operator delete(void* target);
+
+    void* operator new(size_t size, void* placement) {
+        return ::operator new(size, placement);
+    }
+    void operator delete(void* target, void* placement) {
+        ::operator delete(target, placement);
+    }
+
+    /**
+      * Helper for down-casting to a GrBatch subclass
+      */
+    template <typename T> const T& cast() const { return *static_cast<const T*>(this); }
+    template <typename T> T* cast() { return static_cast<T*>(this); }
+
+    uint32_t classID() const { SkASSERT(kIllegalBatchClassID != fClassID); return fClassID; }
+
+    // TODO no GrPrimitiveProcessors yet read fragment position
+    bool willReadFragmentPosition() const { return false; }
+
+    SkDEBUGCODE(bool isUsed() const { return fUsed; })
+
+protected:
+    template <typename PROC_SUBCLASS> void initClassID() {
+         static uint32_t kClassID = GenClassID();
+         fClassID = kClassID;
+    }
+
+    uint32_t fClassID;
+
+private:
+    static uint32_t GenClassID() {
+        // fCurrProcessorClassID has been initialized to kIllegalProcessorClassID. The
+        // atomic inc returns the old value not the incremented value. So we add
+        // 1 to the returned value.
+        uint32_t id = static_cast<uint32_t>(sk_atomic_inc(&gCurrBatchClassID)) + 1;
+        if (!id) {
+            SkFAIL("This should never wrap as it should only be called once for each GrBatch "
+                   "subclass.");
+        }
+        return id;
+    }
+
+    enum {
+        kIllegalBatchClassID = 0,
+    };
+    static int32_t gCurrBatchClassID;
+
+    SkDEBUGCODE(bool fUsed;)
+
+    typedef SkRefCnt INHERITED;
+};
+
+#endif
diff --git a/src/gpu/GrBatchTarget.cpp b/src/gpu/GrBatchTarget.cpp
new file mode 100644
index 0000000..1ae8b63
--- /dev/null
+++ b/src/gpu/GrBatchTarget.cpp
@@ -0,0 +1,32 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "GrBatchTarget.h"
+
+#include "GrBufferAllocPool.h"
+#include "GrPipeline.h"
+
+void GrBatchTarget::flush() {
+    FlushBuffer::Iter iter(fFlushBuffer);
+    fVertexPool->unmap();
+    fIndexPool->unmap();
+
+    while (iter.next()) {
+        GrProgramDesc desc;
+        BufferedFlush* bf = iter.get();
+        const GrPipeline* pipeline = bf->fPipeline;
+        const GrPrimitiveProcessor* primProc = bf->fPrimitiveProcessor.get();
+        fGpu->buildProgramDesc(&desc, *primProc, *pipeline, pipeline->descInfo(),
+                               bf->fBatchTracker);
+
+        GrGpu::DrawArgs args(primProc, pipeline, &desc, &bf->fBatchTracker);
+        for (int i = 0; i < bf->fDraws.count(); i++) {
+            fGpu->draw(args, bf->fDraws[i]);
+        }
+    }
+    fFlushBuffer.reset();
+}
diff --git a/src/gpu/GrBatchTarget.h b/src/gpu/GrBatchTarget.h
new file mode 100644
index 0000000..82dad45
--- /dev/null
+++ b/src/gpu/GrBatchTarget.h
@@ -0,0 +1,78 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef GrBatchBuffer_DEFINED
+#define GrBatchBuffer_DEFINED
+
+#include "GrPendingProgramElement.h"
+#include "GrGpu.h"
+#include "GrTRecorder.h"
+
+/*
+ * GrBatch instances use this object to allocate space for their geometry and to issue the draws
+ * that render their batch.
+ */
+
+class GrBatchTarget : public SkNoncopyable {
+public:
+    GrBatchTarget(GrGpu* gpu,
+                  GrVertexBufferAllocPool* vpool,
+                  GrIndexBufferAllocPool* ipool)
+        : fGpu(gpu)
+        , fVertexPool(vpool)
+        , fIndexPool(ipool)
+        , fFlushBuffer(kFlushBufferInitialSizeInBytes) {}
+
+    typedef GrDrawTarget::DrawInfo DrawInfo;
+    void initDraw(const GrPrimitiveProcessor* primProc, const GrPipeline* pipeline) {
+        GrNEW_APPEND_TO_RECORDER(fFlushBuffer, BufferedFlush, (primProc, pipeline));
+    }
+
+    void draw(const GrDrawTarget::DrawInfo& draw) {
+        fFlushBuffer.back().fDraws.push_back(draw);
+    }
+    void flush();
+
+    // TODO This goes away when everything uses batch
+    GrBatchTracker* currentBatchTracker() {
+        SkASSERT(!fFlushBuffer.empty());
+        return &fFlushBuffer.back().fBatchTracker;
+    }
+
+    GrVertexBufferAllocPool* vertexPool() { return fVertexPool; }
+    GrIndexBufferAllocPool* indexPool() { return fIndexPool; }
+
+private:
+    GrGpu* fGpu;
+    GrVertexBufferAllocPool* fVertexPool;
+    GrIndexBufferAllocPool* fIndexPool;
+
+    typedef void* TBufferAlign; // This wouldn't be enough align if a command used long double.
+
+    struct BufferedFlush {
+        BufferedFlush(const GrPrimitiveProcessor* primProc, const GrPipeline* pipeline)
+            : fPrimitiveProcessor(primProc)
+            , fPipeline(pipeline)
+            , fDraws(kDrawRecorderInitialSizeInBytes) {}
+        typedef GrPendingProgramElement<const GrPrimitiveProcessor> ProgramPrimitiveProcessor;
+        ProgramPrimitiveProcessor fPrimitiveProcessor;
+        const GrPipeline* fPipeline;
+        GrBatchTracker fBatchTracker;
+        SkSTArray<4, DrawInfo, true> fDraws;
+    };
+
+    enum {
+        kFlushBufferInitialSizeInBytes = 8 * sizeof(BufferedFlush),
+        kDrawRecorderInitialSizeInBytes = 8 * sizeof(DrawInfo),
+    };
+
+    typedef GrTRecorder<BufferedFlush, TBufferAlign> FlushBuffer;
+
+    FlushBuffer fFlushBuffer;
+};
+
+#endif
diff --git a/src/gpu/GrDefaultGeoProcFactory.cpp b/src/gpu/GrDefaultGeoProcFactory.cpp
index 20ec665..c0e8ea7 100644
--- a/src/gpu/GrDefaultGeoProcFactory.cpp
+++ b/src/gpu/GrDefaultGeoProcFactory.cpp
@@ -42,7 +42,7 @@
     const Attribute* inCoverage() const { return fInCoverage; }
     uint8_t coverage() const { return fCoverage; }
 
-    void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERRIDE {
+    void initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const SK_OVERRIDE {
         BatchTracker* local = bt->cast<BatchTracker>();
         local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init,
                                                    SkToBool(fInColor));
diff --git a/src/gpu/GrDrawTarget.cpp b/src/gpu/GrDrawTarget.cpp
index e8a758d..b89d70e 100644
--- a/src/gpu/GrDrawTarget.cpp
+++ b/src/gpu/GrDrawTarget.cpp
@@ -6,9 +6,9 @@
  * found in the LICENSE file.
  */
 
-
-
 #include "GrDrawTarget.h"
+
+#include "GrBatch.h"
 #include "GrContext.h"
 #include "GrDrawTargetCaps.h"
 #include "GrPath.h"
@@ -526,6 +526,29 @@
     }
 }
 
+
+void GrDrawTarget::drawBatch(GrPipelineBuilder* pipelineBuilder,
+                             GrBatch* batch,
+                             const SkRect* devBounds) {
+    SkASSERT(pipelineBuilder);
+    // TODO some kind of checkdraw, but not at this level
+
+    // Setup clip
+    GrScissorState scissorState;
+    GrPipelineBuilder::AutoRestoreEffects are;
+    GrPipelineBuilder::AutoRestoreStencil ars;
+    if (!this->setupClip(pipelineBuilder, &are, &ars, &scissorState, devBounds)) {
+        return;
+    }
+
+    GrDeviceCoordTexture dstCopy;
+    if (!this->setupDstReadIfNecessary(pipelineBuilder, &dstCopy, devBounds)) {
+        return;
+    }
+
+    this->onDrawBatch(batch, *pipelineBuilder, scissorState, dstCopy.texture() ? &dstCopy : NULL);
+}
+
 static const GrStencilSettings& winding_path_stencil_settings() {
     GR_STATIC_CONST_SAME_STENCIL_STRUCT(gSettings,
         kIncClamp_StencilOp,
diff --git a/src/gpu/GrDrawTarget.h b/src/gpu/GrDrawTarget.h
index b66f1c6..18265c8 100644
--- a/src/gpu/GrDrawTarget.h
+++ b/src/gpu/GrDrawTarget.h
@@ -26,6 +26,7 @@
 #include "SkTypes.h"
 #include "SkXfermode.h"
 
+class GrBatch;
 class GrClipData;
 class GrDrawTargetCaps;
 class GrPath;
@@ -259,6 +260,11 @@
                         int vertexCount,
                         const SkRect* devBounds = NULL);
 
+    // TODO devbounds should live on the batch
+    void drawBatch(GrPipelineBuilder*,
+                   GrBatch*,
+                   const SkRect* devBounds = NULL);
+
     /**
      * Draws path into the stencil buffer. The fill must be either even/odd or
      * winding (not inverse or hairline). It will respect the HW antialias flag
@@ -310,14 +316,14 @@
      *                    that rectangle before it is input to GrCoordTransforms that read local
      *                    coordinates
      */
-    void drawRect(GrPipelineBuilder* ds,
+    void drawRect(GrPipelineBuilder* pipelineBuilder,
                   GrColor color,
                   const SkMatrix& viewMatrix,
                   const SkRect& rect,
                   const SkRect* localRect,
                   const SkMatrix* localMatrix) {
         AutoGeometryPush agp(this);
-        this->onDrawRect(ds, color, viewMatrix, rect, localRect, localMatrix);
+        this->onDrawRect(pipelineBuilder, color, viewMatrix, rect, localRect, localMatrix);
     }
 
     /**
@@ -527,6 +533,7 @@
      */
     class DrawInfo {
     public:
+        DrawInfo() { fDevBounds = NULL; }
         DrawInfo(const DrawInfo& di) { (*this) = di; }
         DrawInfo& operator =(const DrawInfo& di);
 
@@ -539,6 +546,15 @@
         int indicesPerInstance() const { return fIndicesPerInstance; }
         int instanceCount() const { return fInstanceCount; }
 
+        void setPrimitiveType(GrPrimitiveType type) { fPrimitiveType = type; }
+        void setStartVertex(int startVertex) { fStartVertex = startVertex; }
+        void setStartIndex(int startIndex) { fStartIndex = startIndex; }
+        void setVertexCount(int vertexCount) { fVertexCount = vertexCount; }
+        void setIndexCount(int indexCount) { fIndexCount = indexCount; }
+        void setVerticesPerInstance(int verticesPerI) { fVerticesPerInstance = verticesPerI; }
+        void setIndicesPerInstance(int indicesPerI) { fIndicesPerInstance = indicesPerI; }
+        void setInstanceCount(int instanceCount) { fInstanceCount = instanceCount; }
+
         bool isIndexed() const { return fIndexCount > 0; }
 #ifdef SK_DEBUG
         bool isInstanced() const; // this version is longer because of asserts
@@ -568,8 +584,6 @@
         const SkRect* getDevBounds() const { return fDevBounds; }
 
     private:
-        DrawInfo() { fDevBounds = NULL; }
-
         friend class GrDrawTarget;
 
         GrPrimitiveType         fPrimitiveType;
@@ -708,6 +722,10 @@
                         const DrawInfo&,
                         const GrScissorState&,
                         const GrDeviceCoordTexture* dstCopy) = 0;
+    virtual void onDrawBatch(GrBatch*,
+                             const GrPipelineBuilder&,
+                             const GrScissorState&,
+                             const GrDeviceCoordTexture* dstCopy) = 0;
     // TODO copy in order drawbuffer onDrawRect to here
     virtual void onDrawRect(GrPipelineBuilder*,
                             GrColor color,
diff --git a/src/gpu/GrFlushToGpuDrawTarget.h b/src/gpu/GrFlushToGpuDrawTarget.h
index 2383c62..fa06ed9 100644
--- a/src/gpu/GrFlushToGpuDrawTarget.h
+++ b/src/gpu/GrFlushToGpuDrawTarget.h
@@ -46,6 +46,9 @@
     GrGpu* getGpu() { return fGpu; }
     const GrGpu* getGpu() const{ return fGpu; }
 
+    GrVertexBufferAllocPool* getVertexAllocPool() { return fVertexPool; }
+    GrIndexBufferAllocPool* getIndexAllocPool() { return fIndexPool; }
+
 private:
     enum {
         kGeoPoolStatePreAllocCnt = 4,
diff --git a/src/gpu/GrGeometryData.h b/src/gpu/GrGeometryData.h
deleted file mode 100644
index a4e9fe6..0000000
--- a/src/gpu/GrGeometryData.h
+++ /dev/null
@@ -1,42 +0,0 @@
-/*
- * Copyright 2014 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef GrGeometryData_DEFINED
-#define GrGeometryData_DEFINED
-
-#include <new>
-#include "SkTypes.h"
-
-/*
- * A super lightweight base class for GeometryProcessor's to use to store draw data in a reorderable
- * fashion.  Its most important feature is a pool allocator.  Its virtual, but only so subclasses
- * will have their destructors called.
- */
-
-class GrGeometryData : SkNoncopyable {
-public:
-    virtual ~GrGeometryData() {}
-
-    /**
-      * Helper for down-casting to a GrGeometryData subclass
-      */
-    template <typename T> const T& cast() const { return *static_cast<const T*>(this); }
-
-    void* operator new(size_t size);
-
-    void operator delete(void* target);
-
-    void* operator new(size_t size, void* placement) {
-        return ::operator new(size, placement);
-    }
-
-    void operator delete(void* target, void* placement) {
-        ::operator delete(target, placement);
-    }
-};
-
-#endif
diff --git a/src/gpu/GrGeometryProcessor.cpp b/src/gpu/GrGeometryProcessor.cpp
index 75e6ed8..c707efc 100644
--- a/src/gpu/GrGeometryProcessor.cpp
+++ b/src/gpu/GrGeometryProcessor.cpp
@@ -516,7 +516,7 @@
     out->setKnownSingleComponent(0xff);
 }
 
-void GrPathProcessor::initBatchTracker(GrBatchTracker* bt, const InitBT& init) const {
+void GrPathProcessor::initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const {
     PathBatchTracker* local = bt->cast<PathBatchTracker>();
     if (init.fColorIgnored) {
         local->fInputColorType = kIgnored_GrGPInput;
diff --git a/src/gpu/GrGeometryProcessor.h b/src/gpu/GrGeometryProcessor.h
index c55b9af..a7fea76 100644
--- a/src/gpu/GrGeometryProcessor.h
+++ b/src/gpu/GrGeometryProcessor.h
@@ -9,7 +9,6 @@
 #define GrGeometryProcessor_DEFINED
 
 #include "GrColor.h"
-#include "GrGeometryData.h"
 #include "GrProcessor.h"
 #include "GrShaderVar.h"
 
@@ -46,6 +45,8 @@
 /*
  * A struct for tracking batching decisions.  While this lives on GrOptState, it is managed
  * entirely by the derived classes of the GP.
+ * // TODO this was an early attempt at handling out of order batching.  It should be
+ * used carefully as it is being replaced by GrBatch
  */
 class GrBatchTracker {
 public:
@@ -65,12 +66,24 @@
     SkAlignedSStorage<kMaxSize> fData;
 };
 
+class GrIndexBufferAllocPool;
 class GrGLCaps;
 class GrGLPrimitiveProcessor;
-class GrOptDrawState;
+class GrVertexBufferAllocPool;
 
 struct GrInitInvariantOutput;
 
+/*
+ * This struct allows the GrPipeline to communicate information about the pipeline.  Most of this
+ * is overrides, but some of it is general information.  Logically it should live in GrPipeline.h,
+ * but this is problematic due to circular dependencies.
+ */
+struct GrPipelineInfo {
+    bool fColorIgnored;
+    bool fCoverageIgnored;
+    GrColor fOverrideColor;
+    bool fUsesLocalCoords;
+};
 
 /*
  * This enum is shared by GrPrimitiveProcessors and GrGLPrimitiveProcessors to coordinate shaders
@@ -95,17 +108,7 @@
     const SkMatrix& viewMatrix() const { return fViewMatrix; }
     const SkMatrix& localMatrix() const { return fLocalMatrix; }
 
-    /*
-     * This struct allows the optstate to communicate requirements to the GrPrimitiveProcessor.
-     */
-    struct InitBT {
-        bool fColorIgnored;
-        bool fCoverageIgnored;
-        GrColor fOverrideColor;
-        bool fUsesLocalCoords;
-    };
-
-    virtual void initBatchTracker(GrBatchTracker*, const InitBT&) const = 0;
+    virtual void initBatchTracker(GrBatchTracker*, const GrPipelineInfo&) const = 0;
 
     virtual bool canMakeEqual(const GrBatchTracker& mine,
                               const GrPrimitiveProcessor& that,
@@ -304,7 +307,8 @@
      * TODO this function changes quite a bit with deferred geometry.  There the GrGeometryProcessor
      * can upload a new color via attribute if needed.
      */
-    static GrGPInput GetColorInputType(GrColor* color, GrColor primitiveColor, const InitBT& init,
+    static GrGPInput GetColorInputType(GrColor* color, GrColor primitiveColor,
+                                       const GrPipelineInfo& init,
                                        bool hasVertexColor) {
         if (init.fColorIgnored) {
             *color = GrColor_ILLEGAL;
@@ -378,7 +382,7 @@
         return SkNEW_ARGS(GrPathProcessor, (color, viewMatrix, localMatrix));
     }
     
-    void initBatchTracker(GrBatchTracker*, const InitBT&) const SK_OVERRIDE;
+    void initBatchTracker(GrBatchTracker*, const GrPipelineInfo&) const SK_OVERRIDE;
 
     bool canMakeEqual(const GrBatchTracker& mine,
                       const GrPrimitiveProcessor& that,
diff --git a/src/gpu/GrInOrderDrawBuffer.cpp b/src/gpu/GrInOrderDrawBuffer.cpp
index 70d61ec..1453276 100644
--- a/src/gpu/GrInOrderDrawBuffer.cpp
+++ b/src/gpu/GrInOrderDrawBuffer.cpp
@@ -20,7 +20,8 @@
     : INHERITED(gpu, vertexPool, indexPool)
     , fCmdBuffer(kCmdBufferInitialSizeInBytes)
     , fPrevState(NULL)
-    , fDrawID(0) {
+    , fDrawID(0)
+    , fBatchTarget(gpu, vertexPool, indexPool) {
 
     SkASSERT(vertexPool);
     SkASSERT(indexPool);
@@ -210,6 +211,7 @@
     Draw* draw = static_cast<Draw*>(&fCmdBuffer.back());
 
     if (!draw->fInfo.isInstanced() ||
+        draw->fInfo.primitiveType() != info.primitiveType() ||
         draw->fInfo.verticesPerInstance() != info.verticesPerInstance() ||
         draw->fInfo.indicesPerInstance() != info.indicesPerInstance() ||
         draw->fInfo.vertexBuffer() != info.vertexBuffer() ||
@@ -266,6 +268,29 @@
     this->recordTraceMarkersIfNecessary();
 }
 
+void GrInOrderDrawBuffer::onDrawBatch(GrBatch* batch,
+                                      const GrPipelineBuilder& pipelineBuilder,
+                                      const GrScissorState& scissorState,
+                                      const GrDeviceCoordTexture* dstCopy) {
+    if (!this->recordStateAndShouldDraw(batch, pipelineBuilder, scissorState, dstCopy)) {
+        return;
+    }
+
+    // Check if there is a Batch Draw we can batch with
+    if (kDrawBatch_Cmd != strip_trace_bit(fCmdBuffer.back().fType)) {
+        GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawBatch, (batch));
+        return;
+    }
+
+    DrawBatch* draw = static_cast<DrawBatch*>(&fCmdBuffer.back());
+    if (draw->fBatch->combineIfPossible(batch)) {
+        return;
+    } else {
+        GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawBatch, (batch));
+    }
+    this->recordTraceMarkersIfNecessary();
+}
+
 void GrInOrderDrawBuffer::onStencilPath(const GrPipelineBuilder& pipelineBuilder,
                                         const GrPathProcessor* pathProc,
                                         const GrPath* path,
@@ -410,7 +435,6 @@
         return;
     }
 
-
     CmdBuffer::Iter iter(fCmdBuffer);
 
     int currCmdMarker = 0;
@@ -419,6 +443,10 @@
     // stream.
     SetState* currentState = NULL;
 
+    // TODO to prevent flushing the batch buffer too much, we only flush when wasBatch && !isBatch
+    // In the long term we can delete this and just flush once at the end of all geometry generation
+    bool wasBatch = false;
+
     while (iter.next()) {
         GrGpuTraceMarker newMarker("", -1);
         SkString traceString;
@@ -429,13 +457,30 @@
             ++currCmdMarker;
         }
 
-        if (kSetState_Cmd == strip_trace_bit(iter->fType)) {
+        bool isSetState = kSetState_Cmd == strip_trace_bit(iter->fType);
+
+        if (!isSetState && kDrawBatch_Cmd != strip_trace_bit(iter->fType)) {
+            // TODO see note above, this gets deleted once everyone uses batch drawing
+            if (wasBatch) {
+                wasBatch = false;
+                fBatchTarget.flush();
+            }
+        }
+
+        if (isSetState) {
             SetState* ss = reinterpret_cast<SetState*>(iter.get());
 
-            this->getGpu()->buildProgramDesc(&ss->fDesc, *ss->fPrimitiveProcessor, ss->fPipeline,
-                                             ss->fPipeline.descInfo(), ss->fBatchTracker);
+            // TODO sometimes we have a prim proc, othertimes we have a GrBatch.  Eventually we will
+            // only have GrBatch and we can delete this
+            if (ss->fPrimitiveProcessor) {
+                this->getGpu()->buildProgramDesc(&ss->fDesc, *ss->fPrimitiveProcessor,
+                                                 ss->fPipeline,
+                                                 ss->fPipeline.descInfo(),
+                                                 ss->fBatchTracker);
+            } else {
+                wasBatch = true;
+            }
             currentState = ss;
-
         } else {
             iter->execute(this, currentState);
         }
@@ -445,6 +490,11 @@
         }
     }
 
+    // TODO see note above, one last catch
+    if (wasBatch) {
+        fBatchTarget.flush();
+    }
+
     SkASSERT(fGpuCmdMarkers.count() == currCmdMarker);
     ++fDrawID;
 }
@@ -484,6 +534,11 @@
                             fCount, fStencilSettings);
 }
 
+void GrInOrderDrawBuffer::DrawBatch::execute(GrInOrderDrawBuffer* buf, const SetState* state) {
+    SkASSERT(state);
+    fBatch->generateGeometry(buf->getBatchTarget(), &state->fPipeline);
+}
+
 void GrInOrderDrawBuffer::SetState::execute(GrInOrderDrawBuffer*, const SetState*) {}
 
 void GrInOrderDrawBuffer::Clear::execute(GrInOrderDrawBuffer* buf, const SetState*) {
@@ -531,7 +586,7 @@
     ss->fPrimitiveProcessor->initBatchTracker(&ss->fBatchTracker,
                                               ss->fPipeline.getInitBatchTracker());
 
-    if (fPrevState &&
+    if (fPrevState && fPrevState->fPrimitiveProcessor.get() &&
         fPrevState->fPrimitiveProcessor->canMakeEqual(fPrevState->fBatchTracker,
                                                       *ss->fPrimitiveProcessor,
                                                       ss->fBatchTracker) &&
@@ -544,6 +599,33 @@
     return true;
 }
 
+bool GrInOrderDrawBuffer::recordStateAndShouldDraw(GrBatch* batch,
+                                                   const GrPipelineBuilder& pipelineBuilder,
+                                                   const GrScissorState& scissor,
+                                                   const GrDeviceCoordTexture* dstCopy) {
+    // TODO this gets much simpler when we have batches everywhere.
+    // If the previous command is also a set state, then we check to see if it has a Batch.  If so,
+    // and we can make the two batches equal, and we can combine the states, then we make them equal
+    SetState* ss = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, SetState,
+                                            (batch, pipelineBuilder, *this->getGpu()->caps(), scissor,
+                                             dstCopy));
+    if (ss->fPipeline.mustSkip()) {
+        fCmdBuffer.pop_back();
+        return false;
+    }
+
+    batch->initBatchTracker(ss->fPipeline.getInitBatchTracker());
+
+    if (fPrevState && !fPrevState->fPrimitiveProcessor.get() &&
+        fPrevState->fPipeline.isEqual(ss->fPipeline)) {
+        fCmdBuffer.pop_back();
+    } else {
+        fPrevState = ss;
+        this->recordTraceMarkersIfNecessary();
+    }
+    return true;
+}
+
 void GrInOrderDrawBuffer::recordTraceMarkersIfNecessary() {
     SkASSERT(!fCmdBuffer.empty());
     SkASSERT(!cmd_has_trace_marker(fCmdBuffer.back().fType));
diff --git a/src/gpu/GrInOrderDrawBuffer.h b/src/gpu/GrInOrderDrawBuffer.h
index afa7d27..a421b3c 100644
--- a/src/gpu/GrInOrderDrawBuffer.h
+++ b/src/gpu/GrInOrderDrawBuffer.h
@@ -9,6 +9,9 @@
 #define GrInOrderDrawBuffer_DEFINED
 
 #include "GrFlushToGpuDrawTarget.h"
+
+#include "GrBatch.h"
+#include "GrBatchTarget.h"
 #include "GrPipeline.h"
 #include "GrPath.h"
 #include "GrTRecorder.h"
@@ -53,13 +56,14 @@
 private:
     typedef GrGpu::DrawArgs DrawArgs;
     enum {
-        kDraw_Cmd           = 1,
-        kStencilPath_Cmd    = 2,
-        kSetState_Cmd       = 3,
-        kClear_Cmd          = 4,
-        kCopySurface_Cmd    = 5,
-        kDrawPath_Cmd       = 6,
-        kDrawPaths_Cmd      = 7,
+        kDraw_Cmd              = 1,
+        kStencilPath_Cmd       = 2,
+        kSetState_Cmd          = 3,
+        kClear_Cmd             = 4,
+        kCopySurface_Cmd       = 5,
+        kDrawPath_Cmd          = 6,
+        kDrawPaths_Cmd         = 7,
+        kDrawBatch_Cmd         = 8,
     };
 
     struct SetState;
@@ -180,6 +184,7 @@
 
     // TODO: rename to SetPipeline once pp, batch tracker, and desc are removed
     struct SetState : public Cmd {
+        // TODO get rid of the prim proc version of this when we use batch everywhere
         SetState(const GrPipelineBuilder& pipelineBuilder, const GrPrimitiveProcessor* primProc,
                  const GrDrawTargetCaps& caps,
                  const GrScissorState& scissor, const GrDeviceCoordTexture* dstCopy)
@@ -187,6 +192,13 @@
         , fPrimitiveProcessor(primProc)
         , fPipeline(pipelineBuilder, primProc, caps, scissor, dstCopy) {}
 
+        SetState(GrBatch* batch,
+                 const GrPipelineBuilder& pipelineBuilder,
+                 const GrDrawTargetCaps& caps,
+                 const GrScissorState& scissor, const GrDeviceCoordTexture* dstCopy)
+        : Cmd(kSetState_Cmd)
+        , fPipeline(batch, pipelineBuilder, caps, scissor, dstCopy) {}
+
         void execute(GrInOrderDrawBuffer*, const SetState*) SK_OVERRIDE;
 
         typedef GrPendingProgramElement<const GrPrimitiveProcessor> ProgramPrimitiveProcessor;
@@ -196,6 +208,17 @@
         GrBatchTracker              fBatchTracker;
     };
 
+    struct DrawBatch : public Cmd {
+        DrawBatch(GrBatch* batch) : Cmd(kDrawBatch_Cmd), fBatch(SkRef(batch)) {
+            SkASSERT(!batch->isUsed());
+        }
+
+        void execute(GrInOrderDrawBuffer*, const SetState*) SK_OVERRIDE;
+
+        // TODO it wouldn't be too hard to let batches allocate in the cmd buffer
+        SkAutoTUnref<GrBatch>  fBatch;
+    };
+
     typedef void* TCmdAlign; // This wouldn't be enough align if a command used long double.
     typedef GrTRecorder<Cmd, TCmdAlign> CmdBuffer;
 
@@ -208,6 +231,10 @@
                 const DrawInfo&,
                 const GrScissorState&,
                 const GrDeviceCoordTexture* dstCopy) SK_OVERRIDE;
+    void onDrawBatch(GrBatch*,
+                     const GrPipelineBuilder&,
+                     const GrScissorState&,
+                     const GrDeviceCoordTexture* dstCopy) SK_OVERRIDE;
     void onDrawRect(GrPipelineBuilder*,
                     GrColor,
                     const SkMatrix& viewMatrix,
@@ -253,10 +280,16 @@
     // Determines whether the current draw operation requires a new GrPipeline and if so
     // records it. If the draw can be skipped false is returned and no new GrPipeline is
     // recorded.
+    // TODO delete the primproc variant when we have batches everywhere
     bool SK_WARN_UNUSED_RESULT recordStateAndShouldDraw(const GrPipelineBuilder&,
                                                         const GrPrimitiveProcessor*,
                                                         const GrScissorState&,
                                                         const GrDeviceCoordTexture*);
+    bool SK_WARN_UNUSED_RESULT recordStateAndShouldDraw(GrBatch*,
+                                                        const GrPipelineBuilder&,
+                                                        const GrScissorState&,
+                                                        const GrDeviceCoordTexture*);
+
     // We lazily record clip changes in order to skip clips that have no effect.
     void recordClipIfNecessary();
     // Records any trace markers for a command after adding it to the buffer.
@@ -264,6 +297,8 @@
 
     bool isIssued(uint32_t drawID) SK_OVERRIDE { return drawID != fDrawID; }
 
+    GrBatchTarget* getBatchTarget() { return &fBatchTarget; }
+
     // TODO: Use a single allocator for commands and records
     enum {
         kCmdBufferInitialSizeInBytes = 8 * 1024,
@@ -277,6 +312,7 @@
     SkTDArray<char>                     fPathIndexBuffer;
     SkTDArray<float>                    fPathTransformBuffer;
     uint32_t                            fDrawID;
+    GrBatchTarget                       fBatchTarget;
 
     typedef GrFlushToGpuDrawTarget INHERITED;
 };
diff --git a/src/gpu/GrOvalRenderer.cpp b/src/gpu/GrOvalRenderer.cpp
index 4b24e45..b1ef8d3 100644
--- a/src/gpu/GrOvalRenderer.cpp
+++ b/src/gpu/GrOvalRenderer.cpp
@@ -166,7 +166,7 @@
         return SkNEW_ARGS(GLProcessor, (*this, bt));
     }
 
-    void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERRIDE {
+    void initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const SK_OVERRIDE {
         BatchTracker* local = bt->cast<BatchTracker>();
         local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init, false);
         local->fUsesLocalCoords = init.fUsesLocalCoords;
@@ -365,7 +365,7 @@
         return SkNEW_ARGS(GLProcessor, (*this, bt));
     }
 
-    void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERRIDE {
+    void initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const SK_OVERRIDE {
         BatchTracker* local = bt->cast<BatchTracker>();
         local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init, false);
         local->fUsesLocalCoords = init.fUsesLocalCoords;
@@ -584,7 +584,7 @@
         return SkNEW_ARGS(GLProcessor, (*this, bt));
     }
 
-    void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERRIDE {
+    void initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const SK_OVERRIDE {
         BatchTracker* local = bt->cast<BatchTracker>();
         local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init, false);
         local->fUsesLocalCoords = init.fUsesLocalCoords;
diff --git a/src/gpu/GrPipeline.cpp b/src/gpu/GrPipeline.cpp
index c35808e..911169e 100644
--- a/src/gpu/GrPipeline.cpp
+++ b/src/gpu/GrPipeline.cpp
@@ -7,6 +7,7 @@
 
 #include "GrPipeline.h"
 
+#include "GrBatch.h"
 #include "GrDrawTargetCaps.h"
 #include "GrGpu.h"
 #include "GrPipelineBuilder.h"
@@ -14,13 +15,37 @@
 #include "GrXferProcessor.h"
 
 GrPipeline::GrPipeline(const GrPipelineBuilder& pipelineBuilder,
-                               const GrPrimitiveProcessor* primProc,
-                               const GrDrawTargetCaps& caps,
-                               const GrScissorState& scissorState,
-                               const GrDeviceCoordTexture* dstCopy) {
+                       const GrPrimitiveProcessor* primProc,
+                       const GrDrawTargetCaps& caps,
+                       const GrScissorState& scissorState,
+                       const GrDeviceCoordTexture* dstCopy) {
     const GrProcOptInfo& colorPOI = pipelineBuilder.colorProcInfo(primProc);
     const GrProcOptInfo& coveragePOI = pipelineBuilder.coverageProcInfo(primProc);
 
+    this->internalConstructor(pipelineBuilder, colorPOI, coveragePOI, caps, scissorState, dstCopy);
+}
+
+GrPipeline::GrPipeline(GrBatch* batch,
+                       const GrPipelineBuilder& pipelineBuilder,
+                       const GrDrawTargetCaps& caps,
+                       const GrScissorState& scissorState,
+                       const GrDeviceCoordTexture* dstCopy) {
+    GrBatchOpt batchOpt;
+    batchOpt.fCanTweakAlphaForCoverage = pipelineBuilder.canTweakAlphaForCoverage();
+    batch->initBatchOpt(batchOpt);
+
+    const GrProcOptInfo& colorPOI = pipelineBuilder.colorProcInfo(batch);
+    const GrProcOptInfo& coveragePOI = pipelineBuilder.coverageProcInfo(batch);
+
+    this->internalConstructor(pipelineBuilder, colorPOI, coveragePOI, caps, scissorState, dstCopy);
+}
+
+void GrPipeline::internalConstructor(const GrPipelineBuilder& pipelineBuilder,
+                                         const GrProcOptInfo& colorPOI,
+                                         const GrProcOptInfo& coveragePOI,
+                                         const GrDrawTargetCaps& caps,
+                                         const GrScissorState& scissorState,
+                                         const GrDeviceCoordTexture* dstCopy) {
     // Create XferProcessor from DS's XPFactory
     SkAutoTUnref<GrXferProcessor> xferProcessor(
         pipelineBuilder.getXPFactory()->createXferProcessor(colorPOI, coveragePOI));
diff --git a/src/gpu/GrPipeline.h b/src/gpu/GrPipeline.h
index df654ba..24d0b62 100644
--- a/src/gpu/GrPipeline.h
+++ b/src/gpu/GrPipeline.h
@@ -17,8 +17,8 @@
 #include "SkMatrix.h"
 #include "SkRefCnt.h"
 
+class GrBatch;
 class GrDeviceCoordTexture;
-class GrPathProcessor;
 class GrPipelineBuilder;
 
 /**
@@ -29,10 +29,14 @@
 public:
     SK_DECLARE_INST_COUNT(GrPipeline)
 
+    // TODO get rid of this version of the constructor when we use batch everywhere
     GrPipeline(const GrPipelineBuilder& pipelineBuilder, const GrPrimitiveProcessor*,
                const GrDrawTargetCaps&, const GrScissorState&,
                const GrDeviceCoordTexture* dstCopy);
 
+    GrPipeline(GrBatch*, const GrPipelineBuilder&, const GrDrawTargetCaps&,
+               const GrScissorState&, const GrDeviceCoordTexture* dstCopy);
+
     /*
      * Returns true if it is possible to combine the two GrPipelines and it will update 'this'
      * to subsume 'that''s draw.
@@ -132,9 +136,17 @@
 
     const GrProgramDesc::DescInfo& descInfo() const { return fDescInfo; }
 
-    const GrGeometryProcessor::InitBT& getInitBatchTracker() const { return fInitBT; }
+    const GrPipelineInfo& getInitBatchTracker() const { return fInitBT; }
 
 private:
+    // TODO we can have one constructor once GrBatch is complete
+    void internalConstructor(const GrPipelineBuilder&,
+                             const GrProcOptInfo& colorPOI,
+                             const GrProcOptInfo& coveragePOI,
+                             const GrDrawTargetCaps&,
+                             const GrScissorState&,
+                             const GrDeviceCoordTexture* dstCopy);
+
     /**
      * Alter the program desc and inputs (attribs and processors) based on the blend optimization.
      */
@@ -164,13 +176,13 @@
     RenderTarget                        fRenderTarget;
     GrScissorState                      fScissorState;
     GrStencilSettings                   fStencilSettings;
-    GrPipelineBuilder::DrawFace               fDrawFace;
+    GrPipelineBuilder::DrawFace         fDrawFace;
     GrDeviceCoordTexture                fDstCopy;
     uint32_t                            fFlags;
     ProgramXferProcessor                fXferProcessor;
     FragmentStageArray                  fFragmentStages;
     GrProgramDesc::DescInfo             fDescInfo;
-    GrGeometryProcessor::InitBT         fInitBT;
+    GrPipelineInfo                      fInitBT;
 
     // This function is equivalent to the offset into fFragmentStages where coverage stages begin.
     int                                 fNumColorStages;
diff --git a/src/gpu/GrPipelineBuilder.cpp b/src/gpu/GrPipelineBuilder.cpp
index f329c05..90aee74 100644
--- a/src/gpu/GrPipelineBuilder.cpp
+++ b/src/gpu/GrPipelineBuilder.cpp
@@ -20,9 +20,7 @@
     , fColorProcInfoValid(false)
     , fCoverageProcInfoValid(false)
     , fColorCache(GrColor_ILLEGAL)
-    , fCoverageCache(GrColor_ILLEGAL)
-    , fColorPrimProc(NULL)
-    , fCoveragePrimProc(NULL) {
+    , fCoverageCache(GrColor_ILLEGAL) {
     SkDEBUGCODE(fBlockEffectRemovalCnt = 0;)
 }
 
@@ -39,8 +37,6 @@
     fCoverageProcInfoValid = that.fCoverageProcInfoValid;
     fColorCache = that.fColorCache;
     fCoverageCache = that.fCoverageCache;
-    fColorPrimProc = that.fColorPrimProc;
-    fCoveragePrimProc = that.fCoveragePrimProc;
     if (fColorProcInfoValid) {
         fColorProcInfo = that.fColorProcInfo;
     }
@@ -84,9 +80,6 @@
 
     fColorCache = GrColor_ILLEGAL;
     fCoverageCache = GrColor_ILLEGAL;
-
-    fColorPrimProc = NULL;
-    fCoveragePrimProc = NULL;
 }
 
 ////////////////////////////////////////////////////////////////////////////////
@@ -161,22 +154,29 @@
 }
 
 void GrPipelineBuilder::calcColorInvariantOutput(const GrPrimitiveProcessor* pp) const {
-    if (!fColorProcInfoValid || fColorPrimProc != pp) {
-        fColorProcInfo.calcColorWithPrimProc(pp, fColorStages.begin(), this->numColorStages());
-        fColorProcInfoValid = true;
-        fColorPrimProc = pp;
-    }
+    fColorProcInfo.calcColorWithPrimProc(pp, fColorStages.begin(), this->numColorStages());
+    fColorProcInfoValid = false;
+
 }
 
 void GrPipelineBuilder::calcCoverageInvariantOutput(const GrPrimitiveProcessor* pp) const {
-    if (!fCoverageProcInfoValid ||  fCoveragePrimProc != pp) {
-        fCoverageProcInfo.calcCoverageWithPrimProc(pp, fCoverageStages.begin(),
-                                                   this->numCoverageStages());
-        fCoverageProcInfoValid = true;
-        fCoveragePrimProc = pp;
-    }
+    fCoverageProcInfo.calcCoverageWithPrimProc(pp, fCoverageStages.begin(),
+                                               this->numCoverageStages());
+    fCoverageProcInfoValid = false;
 }
 
+void GrPipelineBuilder::calcColorInvariantOutput(const GrBatch* batch) const {
+    fColorProcInfo.calcColorWithBatch(batch, fColorStages.begin(), this->numColorStages());
+    fColorProcInfoValid = false;
+}
+
+void GrPipelineBuilder::calcCoverageInvariantOutput(const GrBatch* batch) const {
+    fCoverageProcInfo.calcCoverageWithBatch(batch, fCoverageStages.begin(),
+                                            this->numCoverageStages());
+    fCoverageProcInfoValid = false;
+}
+
+
 void GrPipelineBuilder::calcColorInvariantOutput(GrColor color) const {
     if (!fColorProcInfoValid || color != fColorCache) {
         GrColorComponentFlags flags = kRGBA_GrColorComponentFlags;
diff --git a/src/gpu/GrPipelineBuilder.h b/src/gpu/GrPipelineBuilder.h
index 9579024..df9a1c8 100644
--- a/src/gpu/GrPipelineBuilder.h
+++ b/src/gpu/GrPipelineBuilder.h
@@ -8,7 +8,7 @@
 #ifndef GrPipelineBuilder_DEFINED
 #define GrPipelineBuilder_DEFINED
 
-
+#include "GrBatch.h"
 #include "GrBlend.h"
 #include "GrDrawTargetCaps.h"
 #include "GrGeometryProcessor.h"
@@ -391,6 +391,15 @@
     GrPipelineBuilder& operator= (const GrPipelineBuilder& that);
 
 private:
+    // Calculating invariant color / coverage information is expensive, so we partially cache the
+    // results.
+    //
+    // canUseFracCoveragePrimProc() - Called in regular skia draw, caches results but only for a
+    //                                specific color and coverage.  May be called multiple times
+    // willBlendWithDst() - only called by Nvpr, does not cache results
+    // GrOptDrawState constructor - never caches results
+
+    // TODO delete when we have Batch
     const GrProcOptInfo& colorProcInfo(const GrPrimitiveProcessor* pp) const {
         this->calcColorInvariantOutput(pp);
         return fColorProcInfo;
@@ -401,19 +410,30 @@
         return fCoverageProcInfo;
     }
 
-    /**
-     * If fColorProcInfoValid is false, function calculates the invariant output for the color
-     * stages and results are stored in fColorProcInfo.
-     */
-    void calcColorInvariantOutput(const GrPrimitiveProcessor*) const;
+    const GrProcOptInfo& colorProcInfo(const GrBatch* batch) const {
+        this->calcColorInvariantOutput(batch);
+        return fColorProcInfo;
+    }
+
+    const GrProcOptInfo& coverageProcInfo(const GrBatch* batch) const {
+        this->calcCoverageInvariantOutput(batch);
+        return fCoverageProcInfo;
+    }
 
     /**
-     * If fCoverageProcInfoValid is false, function calculates the invariant output for the coverage
-     * stages and results are stored in fCoverageProcInfo.
+     * Primproc variants of the calc functions
+     * TODO remove these when batch is everywhere
      */
+    void calcColorInvariantOutput(const GrPrimitiveProcessor*) const;
     void calcCoverageInvariantOutput(const GrPrimitiveProcessor*) const;
 
     /**
+     * GrBatch provides the initial seed for these loops based off of its initial geometry data
+     */
+    void calcColorInvariantOutput(const GrBatch*) const;
+    void calcCoverageInvariantOutput(const GrBatch*) const;
+
+    /**
      * If fColorProcInfoValid is false, function calculates the invariant output for the color
      * stages and results are stored in fColorProcInfo.
      */
@@ -445,8 +465,6 @@
     mutable bool fCoverageProcInfoValid;
     mutable GrColor fColorCache;
     mutable GrColor fCoverageCache;
-    mutable const GrPrimitiveProcessor* fColorPrimProc;
-    mutable const GrPrimitiveProcessor* fCoveragePrimProc;
 
     friend class GrPipeline;
 };
diff --git a/src/gpu/GrProcOptInfo.cpp b/src/gpu/GrProcOptInfo.cpp
index a350ef7..dc499fa 100644
--- a/src/gpu/GrProcOptInfo.cpp
+++ b/src/gpu/GrProcOptInfo.cpp
@@ -7,10 +7,29 @@
 
 #include "GrProcOptInfo.h"
 
+#include "GrBatch.h"
 #include "GrFragmentProcessor.h"
 #include "GrFragmentStage.h"
 #include "GrGeometryProcessor.h"
 
+void GrProcOptInfo::calcColorWithBatch(const GrBatch* batch,
+                                       const GrFragmentStage* stages,
+                                       int stageCount) {
+    GrInitInvariantOutput out;
+    batch->getInvariantOutputColor(&out);
+    fInOut.reset(out);
+    this->internalCalc(stages, stageCount, batch->willReadFragmentPosition());
+}
+
+void GrProcOptInfo::calcCoverageWithBatch(const GrBatch* batch,
+                                          const GrFragmentStage* stages,
+                                          int stageCount) {
+    GrInitInvariantOutput out;
+    batch->getInvariantOutputCoverage(&out);
+    fInOut.reset(out);
+    this->internalCalc(stages, stageCount, batch->willReadFragmentPosition());
+}
+
 void GrProcOptInfo::calcColorWithPrimProc(const GrPrimitiveProcessor* primProc,
                                           const GrFragmentStage* stages,
                                           int stageCount) {
diff --git a/src/gpu/GrProcOptInfo.h b/src/gpu/GrProcOptInfo.h
index 75d88c6..6e8f615 100644
--- a/src/gpu/GrProcOptInfo.h
+++ b/src/gpu/GrProcOptInfo.h
@@ -11,6 +11,7 @@
 #include "GrColor.h"
 #include "GrInvariantOutput.h"
 
+class GrBatch;
 class GrFragmentStage;
 class GrFragmentProcessor;
 class GrPrimitiveProcessor;
@@ -33,6 +34,10 @@
     void calcWithInitialValues(const GrFragmentStage*, int stageCount, GrColor startColor,
                                GrColorComponentFlags flags, bool areCoverageStages);
 
+    void calcColorWithBatch(const GrBatch*, const GrFragmentStage*, int stagecount);
+    void calcCoverageWithBatch(const GrBatch*, const GrFragmentStage*, int stagecount);
+
+    // TODO delete these when batch is everywhere
     void calcColorWithPrimProc(const GrPrimitiveProcessor*, const GrFragmentStage*, int stagecount);
     void calcCoverageWithPrimProc(const GrPrimitiveProcessor*, const GrFragmentStage*,
                                   int stagecount);
diff --git a/src/gpu/GrProcessor.cpp b/src/gpu/GrProcessor.cpp
index 9977018..08f437d 100644
--- a/src/gpu/GrProcessor.cpp
+++ b/src/gpu/GrProcessor.cpp
@@ -8,7 +8,6 @@
 #include "GrProcessor.h"
 #include "GrContext.h"
 #include "GrCoordTransform.h"
-#include "GrGeometryData.h"
 #include "GrGeometryProcessor.h"
 #include "GrInvariantOutput.h"
 #include "GrMemoryPool.h"
@@ -172,19 +171,6 @@
 
 ///////////////////////////////////////////////////////////////////////////////////////////////////
 
-/*
- * GrGeometryData shares the same pool so it lives in this file too
- */
-void* GrGeometryData::operator new(size_t size) {
-    return GrProcessor_Globals::GetTLS()->allocate(size);
-}
-
-void GrGeometryData::operator delete(void* target) {
-    GrProcessor_Globals::GetTLS()->release(target);
-}
-
-///////////////////////////////////////////////////////////////////////////////////////////////////
-
 // Initial static variable from GrXPFactory
 int32_t GrXPFactory::gCurrXPFClassID =
         GrXPFactory::kIllegalXPFClassID;
diff --git a/src/gpu/effects/GrBezierEffect.cpp b/src/gpu/effects/GrBezierEffect.cpp
index 1c6d469..37e1dff 100644
--- a/src/gpu/effects/GrBezierEffect.cpp
+++ b/src/gpu/effects/GrBezierEffect.cpp
@@ -208,7 +208,7 @@
     return (ce.fEdgeType == fEdgeType);
 }
 
-void GrConicEffect::initBatchTracker(GrBatchTracker* bt, const InitBT& init) const {
+void GrConicEffect::initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const {
     ConicBatchTracker* local = bt->cast<ConicBatchTracker>();
     local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init, false);
     local->fCoverageScale = fCoverageScale;
@@ -432,7 +432,7 @@
     return (ce.fEdgeType == fEdgeType);
 }
 
-void GrQuadEffect::initBatchTracker(GrBatchTracker* bt, const InitBT& init) const {
+void GrQuadEffect::initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const {
     QuadBatchTracker* local = bt->cast<QuadBatchTracker>();
     local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init, false);
     local->fCoverageScale = fCoverageScale;
@@ -677,7 +677,7 @@
     return (ce.fEdgeType == fEdgeType);
 }
 
-void GrCubicEffect::initBatchTracker(GrBatchTracker* bt, const InitBT& init) const {
+void GrCubicEffect::initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const {
     CubicBatchTracker* local = bt->cast<CubicBatchTracker>();
     local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init, false);
     local->fUsesLocalCoords = init.fUsesLocalCoords;
diff --git a/src/gpu/effects/GrBezierEffect.h b/src/gpu/effects/GrBezierEffect.h
index 020286f..b0039e9 100644
--- a/src/gpu/effects/GrBezierEffect.h
+++ b/src/gpu/effects/GrBezierEffect.h
@@ -105,7 +105,7 @@
     virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt,
                                                      const GrGLCaps&) const SK_OVERRIDE;
 
-    void initBatchTracker(GrBatchTracker*, const InitBT&) const SK_OVERRIDE;
+    void initBatchTracker(GrBatchTracker*, const GrPipelineInfo&) const SK_OVERRIDE;
     bool onCanMakeEqual(const GrBatchTracker&,
                         const GrGeometryProcessor&,
                         const GrBatchTracker&) const SK_OVERRIDE;
@@ -190,7 +190,7 @@
     virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt,
                                                      const GrGLCaps&) const SK_OVERRIDE;
 
-    void initBatchTracker(GrBatchTracker*, const InitBT&) const SK_OVERRIDE;
+    void initBatchTracker(GrBatchTracker*, const GrPipelineInfo&) const SK_OVERRIDE;
     bool onCanMakeEqual(const GrBatchTracker&,
                         const GrGeometryProcessor&,
                         const GrBatchTracker&) const SK_OVERRIDE;
@@ -271,7 +271,7 @@
     virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt,
                                                      const GrGLCaps&) const SK_OVERRIDE;
 
-    void initBatchTracker(GrBatchTracker*, const InitBT&) const SK_OVERRIDE;
+    void initBatchTracker(GrBatchTracker*, const GrPipelineInfo&) const SK_OVERRIDE;
     bool onCanMakeEqual(const GrBatchTracker&,
                         const GrGeometryProcessor&,
                         const GrBatchTracker&) const SK_OVERRIDE;
diff --git a/src/gpu/effects/GrBitmapTextGeoProc.cpp b/src/gpu/effects/GrBitmapTextGeoProc.cpp
index 924f7cd..3133265 100644
--- a/src/gpu/effects/GrBitmapTextGeoProc.cpp
+++ b/src/gpu/effects/GrBitmapTextGeoProc.cpp
@@ -145,7 +145,7 @@
     return SkNEW_ARGS(GrGLBitmapTextGeoProc, (*this, bt));
 }
 
-void GrBitmapTextGeoProc::initBatchTracker(GrBatchTracker* bt, const InitBT& init) const {
+void GrBitmapTextGeoProc::initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const {
     BitmapTextBatchTracker* local = bt->cast<BitmapTextBatchTracker>();
     local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init,
                                                SkToBool(fInColor));
diff --git a/src/gpu/effects/GrBitmapTextGeoProc.h b/src/gpu/effects/GrBitmapTextGeoProc.h
index d73fba8..d5684d7 100644
--- a/src/gpu/effects/GrBitmapTextGeoProc.h
+++ b/src/gpu/effects/GrBitmapTextGeoProc.h
@@ -43,7 +43,7 @@
     virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt,
                                                      const GrGLCaps& caps) const SK_OVERRIDE;
 
-    void initBatchTracker(GrBatchTracker*, const InitBT&) const SK_OVERRIDE;
+    void initBatchTracker(GrBatchTracker*, const GrPipelineInfo&) const SK_OVERRIDE;
     bool onCanMakeEqual(const GrBatchTracker&,
                         const GrGeometryProcessor&,
                         const GrBatchTracker&) const SK_OVERRIDE;
diff --git a/src/gpu/effects/GrDashingEffect.cpp b/src/gpu/effects/GrDashingEffect.cpp
index 4a03406..34e0301 100644
--- a/src/gpu/effects/GrDashingEffect.cpp
+++ b/src/gpu/effects/GrDashingEffect.cpp
@@ -501,7 +501,7 @@
     virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker&,
                                                      const GrGLCaps&) const SK_OVERRIDE;
 
-    void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERRIDE;
+    void initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const SK_OVERRIDE;
 
     bool onCanMakeEqual(const GrBatchTracker&,
                         const GrGeometryProcessor&,
@@ -706,7 +706,7 @@
             fCenterX == dce.fCenterX);
 }
 
-void DashingCircleEffect::initBatchTracker(GrBatchTracker* bt, const InitBT& init) const {
+void DashingCircleEffect::initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const {
     DashingCircleBatchTracker* local = bt->cast<DashingCircleBatchTracker>();
     local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init, false);
     local->fUsesLocalCoords = init.fUsesLocalCoords;
@@ -795,7 +795,7 @@
     virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt,
                                                      const GrGLCaps&) const SK_OVERRIDE;
 
-    void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERRIDE;
+    void initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const SK_OVERRIDE;
 
     bool onCanMakeEqual(const GrBatchTracker&,
                         const GrGeometryProcessor&,
@@ -1013,7 +1013,7 @@
             fIntervalLength == de.fIntervalLength);
 }
 
-void DashingLineEffect::initBatchTracker(GrBatchTracker* bt, const InitBT& init) const {
+void DashingLineEffect::initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const {
     DashingLineBatchTracker* local = bt->cast<DashingLineBatchTracker>();
     local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init, false);
     local->fUsesLocalCoords = init.fUsesLocalCoords;
diff --git a/src/gpu/effects/GrDistanceFieldTextureEffect.cpp b/src/gpu/effects/GrDistanceFieldTextureEffect.cpp
index 28220a7..96dea3e 100755
--- a/src/gpu/effects/GrDistanceFieldTextureEffect.cpp
+++ b/src/gpu/effects/GrDistanceFieldTextureEffect.cpp
@@ -252,7 +252,7 @@
     return SkNEW_ARGS(GrGLDistanceFieldTextureEffect, (*this, bt));
 }
 
-void GrDistanceFieldTextureEffect::initBatchTracker(GrBatchTracker* bt, const InitBT& init) const {
+void GrDistanceFieldTextureEffect::initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const {
     DistanceFieldBatchTracker* local = bt->cast<DistanceFieldBatchTracker>();
     local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init,
                                                SkToBool(fInColor));
@@ -508,7 +508,7 @@
 }
 
 void GrDistanceFieldNoGammaTextureEffect::initBatchTracker(GrBatchTracker* bt,
-                                                           const InitBT& init) const {
+                                                           const GrPipelineInfo& init) const {
     DistanceFieldNoGammaBatchTracker* local = bt->cast<DistanceFieldNoGammaBatchTracker>();
     local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init,
                                                SkToBool(fInColor));
@@ -824,7 +824,7 @@
 }
 
 void GrDistanceFieldLCDTextureEffect::initBatchTracker(GrBatchTracker* bt,
-                                                       const InitBT& init) const {
+                                                       const GrPipelineInfo& init) const {
     DistanceFieldLCDBatchTracker* local = bt->cast<DistanceFieldLCDBatchTracker>();
     local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init, false);
     local->fUsesLocalCoords = init.fUsesLocalCoords;
diff --git a/src/gpu/effects/GrDistanceFieldTextureEffect.h b/src/gpu/effects/GrDistanceFieldTextureEffect.h
index 5a99d24..33209a5 100644
--- a/src/gpu/effects/GrDistanceFieldTextureEffect.h
+++ b/src/gpu/effects/GrDistanceFieldTextureEffect.h
@@ -83,7 +83,7 @@
     virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt,
                                                      const GrGLCaps&) const SK_OVERRIDE;
 
-    void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERRIDE;
+    void initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const SK_OVERRIDE;
 
     bool onCanMakeEqual(const GrBatchTracker&,
                         const GrGeometryProcessor&,
@@ -148,7 +148,7 @@
     virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt,
                                                      const GrGLCaps&) const SK_OVERRIDE;
 
-    void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERRIDE;
+    void initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const SK_OVERRIDE;
 
     bool onCanMakeEqual(const GrBatchTracker&,
                         const GrGeometryProcessor&,
@@ -206,7 +206,7 @@
     virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt,
                                                      const GrGLCaps&) const SK_OVERRIDE;
 
-    void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERRIDE;
+    void initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const SK_OVERRIDE;
 
     bool onCanMakeEqual(const GrBatchTracker&,
                         const GrGeometryProcessor&,