Remove unused varying type param from GrGLSLShaderBuilder texture methods.
Change-Id: Icbe887266d201bc6d64555f0e793765bf641e4b6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262230
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/glsl/GrGLSLXferProcessor.cpp b/src/gpu/glsl/GrGLSLXferProcessor.cpp
index 2535a4b..6778d32 100644
--- a/src/gpu/glsl/GrGLSLXferProcessor.cpp
+++ b/src/gpu/glsl/GrGLSLXferProcessor.cpp
@@ -77,8 +77,7 @@
}
fragBuilder->codeAppendf("half4 %s = ", dstColor);
- fragBuilder->appendTextureLookup(args.fDstTextureSamplerHandle, "_dstTexCoord",
- kHalf2_GrSLType);
+ fragBuilder->appendTextureLookup(args.fDstTextureSamplerHandle, "_dstTexCoord");
fragBuilder->codeAppend(";");
} else {
needsLocalOutColor = args.fShaderCaps->requiresLocalOutputColorForFBFetch();