| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "gm/gm.h" |
| #include "include/core/SkBlendMode.h" |
| #include "include/core/SkCanvas.h" |
| #include "include/core/SkColor.h" |
| #include "include/core/SkMatrix.h" |
| #include "include/core/SkPoint.h" |
| #include "include/core/SkRect.h" |
| #include "include/core/SkRefCnt.h" |
| #include "include/core/SkString.h" |
| #include "include/gpu/GrContext.h" |
| #include "include/private/GrRecordingContext.h" |
| #include "include/private/GrTypesPriv.h" |
| #include "src/gpu/GrBuffer.h" |
| #include "src/gpu/GrCaps.h" |
| #include "src/gpu/GrContextPriv.h" |
| #include "src/gpu/GrGeometryProcessor.h" |
| #include "src/gpu/GrGpuBuffer.h" |
| #include "src/gpu/GrMemoryPool.h" |
| #include "src/gpu/GrMesh.h" |
| #include "src/gpu/GrOpFlushState.h" |
| #include "src/gpu/GrOpsRenderPass.h" |
| #include "src/gpu/GrPipeline.h" |
| #include "src/gpu/GrPrimitiveProcessor.h" |
| #include "src/gpu/GrProcessor.h" |
| #include "src/gpu/GrProcessorSet.h" |
| #include "src/gpu/GrRecordingContextPriv.h" |
| #include "src/gpu/GrRenderTargetContext.h" |
| #include "src/gpu/GrRenderTargetContextPriv.h" |
| #include "src/gpu/GrResourceProvider.h" |
| #include "src/gpu/GrShaderCaps.h" |
| #include "src/gpu/GrShaderVar.h" |
| #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| #include "src/gpu/glsl/GrGLSLGeometryProcessor.h" |
| #include "src/gpu/glsl/GrGLSLPrimitiveProcessor.h" |
| #include "src/gpu/glsl/GrGLSLProgramDataManager.h" |
| #include "src/gpu/glsl/GrGLSLUniformHandler.h" |
| #include "src/gpu/glsl/GrGLSLVarying.h" |
| #include "src/gpu/glsl/GrGLSLVertexGeoBuilder.h" |
| #include "src/gpu/ops/GrDrawOp.h" |
| #include "src/gpu/ops/GrOp.h" |
| |
| #include <memory> |
| #include <utility> |
| |
| class GrAppliedClip; |
| |
| /** |
| * This test ensures that fwidth() works properly on GPU configs by drawing a squircle. |
| */ |
| namespace skiagm { |
| |
| static constexpr GrGeometryProcessor::Attribute gVertex = |
| {"bboxcoord", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| // SkSL code. |
| |
| class FwidthSquircleTestProcessor : public GrGeometryProcessor { |
| public: |
| FwidthSquircleTestProcessor(const SkMatrix& viewMatrix) |
| : GrGeometryProcessor(kFwidthSquircleTestProcessor_ClassID) |
| , fViewMatrix(viewMatrix) { |
| this->setVertexAttributes(&gVertex, 1); |
| } |
| const char* name() const override { return "FwidthSquircleTestProcessor"; } |
| void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const final {} |
| GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const final; |
| |
| private: |
| const SkMatrix fViewMatrix; |
| |
| class Impl; |
| }; |
| |
| class FwidthSquircleTestProcessor::Impl : public GrGLSLGeometryProcessor { |
| void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { |
| const auto& proc = args.fGP.cast<FwidthSquircleTestProcessor>(); |
| |
| auto* uniforms = args.fUniformHandler; |
| fViewMatrixHandle = |
| uniforms->addUniform(kVertex_GrShaderFlag, kFloat3x3_GrSLType, "viewmatrix"); |
| |
| auto* varyings = args.fVaryingHandler; |
| varyings->emitAttributes(proc); |
| |
| GrGLSLVarying squircleCoord(kFloat2_GrSLType); |
| varyings->addVarying("bboxcoord", &squircleCoord); |
| |
| auto* v = args.fVertBuilder; |
| v->codeAppendf("float2x2 R = float2x2(cos(.05), sin(.05), -sin(.05), cos(.05));"); |
| |
| v->codeAppendf("%s = bboxcoord * 1.25;", squircleCoord.vsOut()); |
| v->codeAppendf("float3 vertexpos = float3(bboxcoord * 100 * R + 100, 1);"); |
| v->codeAppendf("vertexpos = %s * vertexpos;", uniforms->getUniformCStr(fViewMatrixHandle)); |
| gpArgs->fPositionVar.set(kFloat3_GrSLType, "vertexpos"); |
| |
| auto* f = args.fFragBuilder; |
| f->codeAppendf("float golden_ratio = 1.61803398875;"); |
| f->codeAppendf("float pi = 3.141592653589793;"); |
| f->codeAppendf("float x = abs(%s.x), y = abs(%s.y);", |
| squircleCoord.fsIn(), squircleCoord.fsIn()); |
| |
| // Squircle function! |
| f->codeAppendf("float fn = half(pow(x, golden_ratio*pi) + pow(y, golden_ratio*pi) - 1);"); |
| f->codeAppendf("float fnwidth = fwidth(fn);"); |
| f->codeAppendf("fnwidth += 1e-10;"); // Guard against divide-by-zero. |
| f->codeAppendf("half coverage = clamp(half(.5 - fn/fnwidth), 0, 1);"); |
| |
| f->codeAppendf("%s = half4(.51, .42, .71, 1) * .89;", args.fOutputColor); |
| f->codeAppendf("%s = half4(coverage);", args.fOutputCoverage); |
| } |
| |
| void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& primProc, |
| FPCoordTransformIter&& transformIter) override { |
| const auto& proc = primProc.cast<FwidthSquircleTestProcessor>(); |
| pdman.setSkMatrix(fViewMatrixHandle, proc.fViewMatrix); |
| } |
| |
| UniformHandle fViewMatrixHandle; |
| }; |
| |
| GrGLSLPrimitiveProcessor* FwidthSquircleTestProcessor::createGLSLInstance( |
| const GrShaderCaps&) const { |
| return new Impl(); |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| // Draw Op. |
| |
| class FwidthSquircleTestOp : public GrDrawOp { |
| public: |
| DEFINE_OP_CLASS_ID |
| |
| static std::unique_ptr<GrDrawOp> Make(GrRecordingContext* ctx, const SkMatrix& viewMatrix) { |
| GrOpMemoryPool* pool = ctx->priv().opMemoryPool(); |
| return pool->allocate<FwidthSquircleTestOp>(viewMatrix); |
| } |
| |
| private: |
| FwidthSquircleTestOp(const SkMatrix& viewMatrix) |
| : GrDrawOp(ClassID()) |
| , fViewMatrix(viewMatrix) { |
| this->setBounds(SkRect::MakeIWH(kWidth, kHeight), HasAABloat::kNo, IsHairline::kNo); |
| } |
| |
| const char* name() const override { return "ClockwiseTestOp"; } |
| FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; } |
| GrProcessorSet::Analysis finalize( |
| const GrCaps&, const GrAppliedClip*, bool hasMixedSampledCoverage, GrClampType) override { |
| return GrProcessorSet::EmptySetAnalysis(); |
| } |
| void onPrepare(GrOpFlushState* flushState) override { |
| SkPoint vertices[4] = { |
| {-1, -1}, |
| {+1, -1}, |
| {-1, +1}, |
| {+1, +1}, |
| }; |
| fVertexBuffer = flushState->resourceProvider()->createBuffer( |
| sizeof(vertices), GrGpuBufferType::kVertex, kStatic_GrAccessPattern, vertices); |
| } |
| void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override { |
| if (!fVertexBuffer) { |
| return; |
| } |
| GrPipeline pipeline(GrScissorTest::kDisabled, SkBlendMode::kSrcOver, |
| flushState->drawOpArgs().outputSwizzle()); |
| GrMesh mesh(GrPrimitiveType::kTriangleStrip); |
| mesh.setNonIndexedNonInstanced(4); |
| mesh.setVertexData(std::move(fVertexBuffer)); |
| flushState->opsRenderPass()->draw(FwidthSquircleTestProcessor(fViewMatrix), pipeline, |
| nullptr, nullptr, &mesh, 1, SkRect::MakeIWH(kWidth, |
| kHeight)); |
| } |
| |
| sk_sp<GrBuffer> fVertexBuffer; |
| const SkMatrix fViewMatrix; |
| static const int kWidth = 200; |
| static const int kHeight = 200; |
| |
| friend class ::GrOpMemoryPool; // for ctor |
| }; |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| // Test. |
| |
| DEF_SIMPLE_GPU_GM_CAN_FAIL(fwidth_squircle, ctx, rtc, canvas, errorMsg, 200, 200) { |
| if (!ctx->priv().caps()->shaderCaps()->shaderDerivativeSupport()) { |
| *errorMsg = "Shader derivatives not supported."; |
| return DrawResult::kSkip; |
| } |
| |
| // Draw the test directly to the frame buffer. |
| canvas->clear(SK_ColorWHITE); |
| rtc->priv().testingOnly_addDrawOp(FwidthSquircleTestOp::Make(ctx, canvas->getTotalMatrix())); |
| return skiagm::DrawResult::kOk; |
| } |
| |
| } |