Do not divide loops in PathBench

That breaks the assumption that the work is proportional to loops.
For example, loops = 5 and loops = 7 would result in the same count
if count = loops / 4.

Bug: skia:
Change-Id: Idae86d658cbfba8a7f49b983ed61a8b7fbea007a
Reviewed-on: https://skia-review.googlesource.com/46600
Commit-Queue: Yuqian Li <liyuqian@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
diff --git a/bench/PathBench.cpp b/bench/PathBench.cpp
index 757ffcc..964a0e8 100644
--- a/bench/PathBench.cpp
+++ b/bench/PathBench.cpp
@@ -62,13 +62,7 @@
             path.transform(m);
         }
 
-        int count = loops;
-        if (fFlags & kBig_Flag) {
-            count >>= 2;
-        }
-        count >>= (3 * complexity());
-
-        for (int i = 0; i < SkTMax(1, count); i++) {
+        for (int i = 0; i < loops; i++) {
             canvas->drawPath(path, paint);
         }
     }