Add glDrawBuffer(s) to GrGLInterface
Review URL: http://codereview.appspot.com/4841046/
git-svn-id: http://skia.googlecode.com/svn/trunk@2032 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/win/GrGLDefaultInterface_win.cpp b/gpu/src/win/GrGLDefaultInterface_win.cpp
index ac4552a..05f5414 100644
--- a/gpu/src/win/GrGLDefaultInterface_win.cpp
+++ b/gpu/src/win/GrGLDefaultInterface_win.cpp
@@ -57,6 +57,7 @@
gDefaultInterface.fDisable = glDisable;
gDefaultInterface.fDisableClientState = glDisableClientState;
gDefaultInterface.fDrawArrays = glDrawArrays;
+ gDefaultInterface.fDrawBuffer = glDrawBuffer;
gDefaultInterface.fDrawElements = glDrawElements;
gDefaultInterface.fEnable = glEnable;
gDefaultInterface.fEnableClientState = glEnableClientState;
@@ -102,6 +103,7 @@
GR_GL_GET_PROC(DeleteProgram);
GR_GL_GET_PROC(DeleteShader);
GR_GL_GET_PROC(DisableVertexAttribArray);
+ GR_GL_GET_PROC(DrawBuffers);
GR_GL_GET_PROC(EnableVertexAttribArray);
GR_GL_GET_PROC(GenBuffers);
GR_GL_GET_PROC(GetBufferParameteriv);