Remove recursion from setData() in GrGLSLFragmentProcessor

Bug: skia:8417
Change-Id: Ida8517b959e7d521ae3ebd002ae84e4c55008ad2
Reviewed-on: https://skia-review.googlesource.com/157423
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
diff --git a/src/gpu/glsl/GrGLSLFragmentProcessor.h b/src/gpu/glsl/GrGLSLFragmentProcessor.h
index 357b80e..12733ca 100644
--- a/src/gpu/glsl/GrGLSLFragmentProcessor.h
+++ b/src/gpu/glsl/GrGLSLFragmentProcessor.h
@@ -124,6 +124,8 @@
 
     virtual void emitCode(EmitArgs&) = 0;
 
+    // This does not recurse to any attached child processors. Recursing the entire processor tree
+    // is the responsibility of the caller.
     void setData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& processor);
 
     int numChildProcessors() const { return fChildProcessors.count(); }