Add validation check to GrGpu::createTexture & minor SkGpuDevice cleanup
https://codereview.appspot.com/6821055/
git-svn-id: http://skia.googlecode.com/svn/trunk@6213 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrGpu.cpp b/src/gpu/GrGpu.cpp
index 542c458..57eb085 100644
--- a/src/gpu/GrGpu.cpp
+++ b/src/gpu/GrGpu.cpp
@@ -126,6 +126,10 @@
GrTexture* GrGpu::createTexture(const GrTextureDesc& desc,
const void* srcData, size_t rowBytes) {
+ if (kUnknown_GrPixelConfig == desc.fConfig) {
+ return NULL;
+ }
+
this->handleDirtyContext();
GrTexture* tex = this->onCreateTexture(desc, srcData, rowBytes);
if (NULL != tex &&