| |
| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| |
| #include "GrRenderTarget.h" |
| |
| #include "GrContext.h" |
| #include "GrGpu.h" |
| #include "GrStencilBuffer.h" |
| |
| void GrRenderTarget::resolve() { |
| // go through context so that all necessary flushing occurs |
| GrContext* context = this->getContext(); |
| if (NULL == context) { |
| return; |
| } |
| context->resolveRenderTarget(this); |
| } |
| |
| void GrRenderTarget::discard() { |
| // go through context so that all necessary flushing occurs |
| GrContext* context = this->getContext(); |
| if (NULL == context) { |
| return; |
| } |
| context->discardRenderTarget(this); |
| } |
| |
| size_t GrRenderTarget::gpuMemorySize() const { |
| size_t colorBits; |
| if (kUnknown_GrPixelConfig == fDesc.fConfig) { |
| colorBits = 32; // don't know, make a guess |
| } else { |
| colorBits = GrBytesPerPixel(fDesc.fConfig) * 8; |
| } |
| uint64_t size = fDesc.fWidth; |
| size *= fDesc.fHeight; |
| size *= colorBits; |
| size *= SkTMax(1, fDesc.fSampleCnt); |
| return (size_t)(size / 8); |
| } |
| |
| void GrRenderTarget::flagAsNeedingResolve(const SkIRect* rect) { |
| if (kCanResolve_ResolveType == getResolveType()) { |
| if (rect) { |
| fResolveRect.join(*rect); |
| if (!fResolveRect.intersect(0, 0, this->width(), this->height())) { |
| fResolveRect.setEmpty(); |
| } |
| } else { |
| fResolveRect.setLTRB(0, 0, this->width(), this->height()); |
| } |
| } |
| } |
| |
| void GrRenderTarget::overrideResolveRect(const SkIRect rect) { |
| fResolveRect = rect; |
| if (fResolveRect.isEmpty()) { |
| fResolveRect.setLargestInverted(); |
| } else { |
| if (!fResolveRect.intersect(0, 0, this->width(), this->height())) { |
| fResolveRect.setLargestInverted(); |
| } |
| } |
| } |
| |
| void GrRenderTarget::setStencilBuffer(GrStencilBuffer* stencilBuffer) { |
| SkRefCnt_SafeAssign(fStencilBuffer, stencilBuffer); |
| } |
| |
| void GrRenderTarget::onRelease() { |
| this->setStencilBuffer(NULL); |
| |
| INHERITED::onRelease(); |
| } |
| |
| void GrRenderTarget::onAbandon() { |
| this->setStencilBuffer(NULL); |
| |
| INHERITED::onAbandon(); |
| } |