SkSL performance improvements (plus a couple of minor warning fixes)
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2131223002

Committed: https://skia.googlesource.com/skia/+/9fd67a1f53809f5eff1210dd107241b450c48acc
Review-Url: https://codereview.chromium.org/2131223002
diff --git a/src/sksl/SkSLContext.h b/src/sksl/SkSLContext.h
new file mode 100644
index 0000000..1f124d0
--- /dev/null
+++ b/src/sksl/SkSLContext.h
@@ -0,0 +1,227 @@
+/*
+ * Copyright 2016 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+ 
+#ifndef SKSL_CONTEXT
+#define SKSL_CONTEXT
+
+#include "ir/SkSLType.h"
+
+namespace SkSL {
+
+/**
+ * Contains compiler-wide objects, which currently means the core types.
+ */
+class Context {
+public:
+    Context()
+    : fVoid_Type(new Type("void"))
+    , fDouble_Type(new Type("double", true))
+    , fDVec2_Type(new Type("dvec2", *fDouble_Type, 2))
+    , fDVec3_Type(new Type("dvec3", *fDouble_Type, 3))
+    , fDVec4_Type(new Type("dvec4", *fDouble_Type, 4))
+    , fFloat_Type(new Type("float", true, { fDouble_Type.get() }))
+    , fVec2_Type(new Type("vec2", *fFloat_Type, 2))
+    , fVec3_Type(new Type("vec3", *fFloat_Type, 3))
+    , fVec4_Type(new Type("vec4", *fFloat_Type, 4))
+    , fUInt_Type(new Type("uint", true, { fFloat_Type.get(), fDouble_Type.get() }))
+    , fUVec2_Type(new Type("uvec2", *fUInt_Type, 2))
+    , fUVec3_Type(new Type("uvec3", *fUInt_Type, 3))
+    , fUVec4_Type(new Type("uvec4", *fUInt_Type, 4))
+    , fInt_Type(new Type("int", true, { fUInt_Type.get(), fFloat_Type.get(), fDouble_Type.get() }))
+    , fIVec2_Type(new Type("ivec2", *fInt_Type, 2))
+    , fIVec3_Type(new Type("ivec3", *fInt_Type, 3))
+    , fIVec4_Type(new Type("ivec4", *fInt_Type, 4))
+    , fBool_Type(new Type("bool", false))
+    , fBVec2_Type(new Type("bvec2", *fBool_Type, 2))
+    , fBVec3_Type(new Type("bvec3", *fBool_Type, 3))
+    , fBVec4_Type(new Type("bvec4", *fBool_Type, 4))
+    , fMat2x2_Type(new Type("mat2",   *fFloat_Type, 2, 2))
+    , fMat2x3_Type(new Type("mat2x3", *fFloat_Type, 2, 3))
+    , fMat2x4_Type(new Type("mat2x4", *fFloat_Type, 2, 4))
+    , fMat3x2_Type(new Type("mat3x2", *fFloat_Type, 3, 2))
+    , fMat3x3_Type(new Type("mat3",   *fFloat_Type, 3, 3))
+    , fMat3x4_Type(new Type("mat3x4", *fFloat_Type, 3, 4))
+    , fMat4x2_Type(new Type("mat4x2", *fFloat_Type, 4, 2))
+    , fMat4x3_Type(new Type("mat4x3", *fFloat_Type, 4, 3))
+    , fMat4x4_Type(new Type("mat4",   *fFloat_Type, 4, 4))
+    , fDMat2x2_Type(new Type("dmat2",   *fFloat_Type, 2, 2))
+    , fDMat2x3_Type(new Type("dmat2x3", *fFloat_Type, 2, 3))
+    , fDMat2x4_Type(new Type("dmat2x4", *fFloat_Type, 2, 4))
+    , fDMat3x2_Type(new Type("dmat3x2", *fFloat_Type, 3, 2))
+    , fDMat3x3_Type(new Type("dmat3",   *fFloat_Type, 3, 3))
+    , fDMat3x4_Type(new Type("dmat3x4", *fFloat_Type, 3, 4))
+    , fDMat4x2_Type(new Type("dmat4x2", *fFloat_Type, 4, 2))
+    , fDMat4x3_Type(new Type("dmat4x3", *fFloat_Type, 4, 3))
+    , fDMat4x4_Type(new Type("dmat4",   *fFloat_Type, 4, 4))
+    , fSampler1D_Type(new Type("sampler1D", SpvDim1D, false, false, false, true))
+    , fSampler2D_Type(new Type("sampler2D", SpvDim2D, false, false, false, true))
+    , fSampler3D_Type(new Type("sampler3D", SpvDim3D, false, false, false, true))
+    , fSamplerCube_Type(new Type("samplerCube"))
+    , fSampler2DRect_Type(new Type("sampler2DRect"))
+    , fSampler1DArray_Type(new Type("sampler1DArray"))
+    , fSampler2DArray_Type(new Type("sampler2DArray"))
+    , fSamplerCubeArray_Type(new Type("samplerCubeArray"))
+    , fSamplerBuffer_Type(new Type("samplerBuffer"))
+    , fSampler2DMS_Type(new Type("sampler2DMS"))
+    , fSampler2DMSArray_Type(new Type("sampler2DMSArray"))
+    , fSampler1DShadow_Type(new Type("sampler1DShadow"))
+    , fSampler2DShadow_Type(new Type("sampler2DShadow"))
+    , fSamplerCubeShadow_Type(new Type("samplerCubeShadow"))
+    , fSampler2DRectShadow_Type(new Type("sampler2DRectShadow"))
+    , fSampler1DArrayShadow_Type(new Type("sampler1DArrayShadow"))
+    , fSampler2DArrayShadow_Type(new Type("sampler2DArrayShadow"))
+    , fSamplerCubeArrayShadow_Type(new Type("samplerCubeArrayShadow"))
+    // FIXME figure out what we're supposed to do with the gsampler et al. types)
+    , fGSampler1D_Type(new Type("$gsampler1D", static_type(*fSampler1D_Type)))
+    , fGSampler2D_Type(new Type("$gsampler2D", static_type(*fSampler2D_Type)))
+    , fGSampler3D_Type(new Type("$gsampler3D", static_type(*fSampler3D_Type)))
+    , fGSamplerCube_Type(new Type("$gsamplerCube", static_type(*fSamplerCube_Type)))
+    , fGSampler2DRect_Type(new Type("$gsampler2DRect", static_type(*fSampler2DRect_Type)))
+    , fGSampler1DArray_Type(new Type("$gsampler1DArray", static_type(*fSampler1DArray_Type)))
+    , fGSampler2DArray_Type(new Type("$gsampler2DArray", static_type(*fSampler2DArray_Type)))
+    , fGSamplerCubeArray_Type(new Type("$gsamplerCubeArray", static_type(*fSamplerCubeArray_Type)))
+    , fGSamplerBuffer_Type(new Type("$gsamplerBuffer", static_type(*fSamplerBuffer_Type)))
+    , fGSampler2DMS_Type(new Type("$gsampler2DMS", static_type(*fSampler2DMS_Type)))
+    , fGSampler2DMSArray_Type(new Type("$gsampler2DMSArray", static_type(*fSampler2DMSArray_Type)))
+    , fGSampler2DArrayShadow_Type(new Type("$gsampler2DArrayShadow", 
+                                           static_type(*fSampler2DArrayShadow_Type)))
+    , fGSamplerCubeArrayShadow_Type(new Type("$gsamplerCubeArrayShadow",
+                                             static_type(*fSamplerCubeArrayShadow_Type)))
+    , fGenType_Type(new Type("$genType", { fFloat_Type.get(), fVec2_Type.get(), fVec3_Type.get(), 
+                                           fVec4_Type.get() }))
+    , fGenDType_Type(new Type("$genDType", { fDouble_Type.get(), fDVec2_Type.get(), 
+                                             fDVec3_Type.get(), fDVec4_Type.get() }))
+    , fGenIType_Type(new Type("$genIType", { fInt_Type.get(), fIVec2_Type.get(), fIVec3_Type.get(), 
+                                             fIVec4_Type.get() }))
+    , fGenUType_Type(new Type("$genUType", { fUInt_Type.get(), fUVec2_Type.get(), fUVec3_Type.get(), 
+                                             fUVec4_Type.get() }))
+    , fGenBType_Type(new Type("$genBType", { fBool_Type.get(), fBVec2_Type.get(), fBVec3_Type.get(), 
+                                             fBVec4_Type.get() }))
+    , fMat_Type(new Type("$mat"))
+    , fVec_Type(new Type("$vec", { fVec2_Type.get(), fVec2_Type.get(), fVec3_Type.get(),
+                                   fVec4_Type.get() }))
+    , fGVec_Type(new Type("$gvec"))
+    , fGVec2_Type(new Type("$gvec2"))
+    , fGVec3_Type(new Type("$gvec3"))
+    , fGVec4_Type(new Type("$gvec4", static_type(*fVec4_Type)))
+    , fDVec_Type(new Type("$dvec"))
+    , fIVec_Type(new Type("$ivec"))
+    , fUVec_Type(new Type("$uvec"))
+    , fBVec_Type(new Type("$bvec", { fBVec2_Type.get(), fBVec2_Type.get(), fBVec3_Type.get(), 
+                                     fBVec4_Type.get() }))
+    , fInvalid_Type(new Type("<INVALID>")) {}
+
+    static std::vector<const Type*> static_type(const Type& t) {
+        return { &t, &t, &t, &t };   
+    }
+
+    const std::unique_ptr<Type> fVoid_Type;
+
+    const std::unique_ptr<Type> fDouble_Type;
+    const std::unique_ptr<Type> fDVec2_Type;
+    const std::unique_ptr<Type> fDVec3_Type;
+    const std::unique_ptr<Type> fDVec4_Type;
+
+    const std::unique_ptr<Type> fFloat_Type;
+    const std::unique_ptr<Type> fVec2_Type;
+    const std::unique_ptr<Type> fVec3_Type;
+    const std::unique_ptr<Type> fVec4_Type;
+
+    const std::unique_ptr<Type> fUInt_Type;
+    const std::unique_ptr<Type> fUVec2_Type;
+    const std::unique_ptr<Type> fUVec3_Type;
+    const std::unique_ptr<Type> fUVec4_Type;
+
+    const std::unique_ptr<Type> fInt_Type;
+    const std::unique_ptr<Type> fIVec2_Type;
+    const std::unique_ptr<Type> fIVec3_Type;
+    const std::unique_ptr<Type> fIVec4_Type;
+
+    const std::unique_ptr<Type> fBool_Type;
+    const std::unique_ptr<Type> fBVec2_Type;
+    const std::unique_ptr<Type> fBVec3_Type;
+    const std::unique_ptr<Type> fBVec4_Type;
+
+    const std::unique_ptr<Type> fMat2x2_Type;
+    const std::unique_ptr<Type> fMat2x3_Type;
+    const std::unique_ptr<Type> fMat2x4_Type;
+    const std::unique_ptr<Type> fMat3x2_Type;
+    const std::unique_ptr<Type> fMat3x3_Type;
+    const std::unique_ptr<Type> fMat3x4_Type;
+    const std::unique_ptr<Type> fMat4x2_Type;
+    const std::unique_ptr<Type> fMat4x3_Type;
+    const std::unique_ptr<Type> fMat4x4_Type;
+
+    const std::unique_ptr<Type> fDMat2x2_Type;
+    const std::unique_ptr<Type> fDMat2x3_Type;
+    const std::unique_ptr<Type> fDMat2x4_Type;
+    const std::unique_ptr<Type> fDMat3x2_Type;
+    const std::unique_ptr<Type> fDMat3x3_Type;
+    const std::unique_ptr<Type> fDMat3x4_Type;
+    const std::unique_ptr<Type> fDMat4x2_Type;
+    const std::unique_ptr<Type> fDMat4x3_Type;
+    const std::unique_ptr<Type> fDMat4x4_Type;
+
+    const std::unique_ptr<Type> fSampler1D_Type;
+    const std::unique_ptr<Type> fSampler2D_Type;
+    const std::unique_ptr<Type> fSampler3D_Type;
+    const std::unique_ptr<Type> fSamplerCube_Type;
+    const std::unique_ptr<Type> fSampler2DRect_Type;
+    const std::unique_ptr<Type> fSampler1DArray_Type;
+    const std::unique_ptr<Type> fSampler2DArray_Type;
+    const std::unique_ptr<Type> fSamplerCubeArray_Type;
+    const std::unique_ptr<Type> fSamplerBuffer_Type;
+    const std::unique_ptr<Type> fSampler2DMS_Type;
+    const std::unique_ptr<Type> fSampler2DMSArray_Type;
+    const std::unique_ptr<Type> fSampler1DShadow_Type;
+    const std::unique_ptr<Type> fSampler2DShadow_Type;
+    const std::unique_ptr<Type> fSamplerCubeShadow_Type;
+    const std::unique_ptr<Type> fSampler2DRectShadow_Type;
+    const std::unique_ptr<Type> fSampler1DArrayShadow_Type;
+    const std::unique_ptr<Type> fSampler2DArrayShadow_Type;
+    const std::unique_ptr<Type> fSamplerCubeArrayShadow_Type;
+
+    const std::unique_ptr<Type> fGSampler1D_Type;
+    const std::unique_ptr<Type> fGSampler2D_Type;
+    const std::unique_ptr<Type> fGSampler3D_Type;
+    const std::unique_ptr<Type> fGSamplerCube_Type;
+    const std::unique_ptr<Type> fGSampler2DRect_Type;
+    const std::unique_ptr<Type> fGSampler1DArray_Type;
+    const std::unique_ptr<Type> fGSampler2DArray_Type;
+    const std::unique_ptr<Type> fGSamplerCubeArray_Type;
+    const std::unique_ptr<Type> fGSamplerBuffer_Type;
+    const std::unique_ptr<Type> fGSampler2DMS_Type;
+    const std::unique_ptr<Type> fGSampler2DMSArray_Type;
+    const std::unique_ptr<Type> fGSampler2DArrayShadow_Type;
+    const std::unique_ptr<Type> fGSamplerCubeArrayShadow_Type;
+
+    const std::unique_ptr<Type> fGenType_Type;
+    const std::unique_ptr<Type> fGenDType_Type;
+    const std::unique_ptr<Type> fGenIType_Type;
+    const std::unique_ptr<Type> fGenUType_Type;
+    const std::unique_ptr<Type> fGenBType_Type;
+
+    const std::unique_ptr<Type> fMat_Type;
+
+    const std::unique_ptr<Type> fVec_Type;
+
+    const std::unique_ptr<Type> fGVec_Type;
+    const std::unique_ptr<Type> fGVec2_Type;
+    const std::unique_ptr<Type> fGVec3_Type;
+    const std::unique_ptr<Type> fGVec4_Type;
+    const std::unique_ptr<Type> fDVec_Type;
+    const std::unique_ptr<Type> fIVec_Type;
+    const std::unique_ptr<Type> fUVec_Type;
+
+    const std::unique_ptr<Type> fBVec_Type;
+
+    const std::unique_ptr<Type> fInvalid_Type;
+};
+
+} // namespace
+
+#endif