Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)
This CL is part II of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6474054
git-svn-id: http://skia.googlecode.com/svn/trunk@5263 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrSWMaskHelper.h b/src/gpu/GrSWMaskHelper.h
index 44b15e2..c780769 100644
--- a/src/gpu/GrSWMaskHelper.h
+++ b/src/gpu/GrSWMaskHelper.h
@@ -39,22 +39,22 @@
*/
class GrSWMaskHelper : public GrNoncopyable {
public:
- GrSWMaskHelper(GrContext* context)
+ GrSWMaskHelper(GrContext* context)
: fContext(context) {
}
// set up the internal state in preparation for draws. Since many masks
- // may be accumulated in the helper during creation, "resultBounds"
- // allows the caller to specify the region of interest - to limit the
+ // may be accumulated in the helper during creation, "resultBounds"
+ // allows the caller to specify the region of interest - to limit the
// amount of work.
bool init(const GrIRect& resultBounds, const GrMatrix* matrix);
// Draw a single rect into the accumulation bitmap using the specified op
- void draw(const GrRect& rect, SkRegion::Op op,
+ void draw(const GrRect& rect, SkRegion::Op op,
bool antiAlias, uint8_t alpha);
// Draw a single path into the accumuation bitmap using the specified op
- void draw(const SkPath& path, SkRegion::Op op,
+ void draw(const SkPath& path, SkRegion::Op op,
GrPathFill fill, bool antiAlias, uint8_t alpha);
// Helper function to get a scratch texture suitable for capturing the
@@ -80,14 +80,14 @@
GrMatrix* matrix);
// This utility routine is used to add a path's mask to some other draw.
- // The ClipMaskManager uses it to accumulate clip masks while the
+ // The ClipMaskManager uses it to accumulate clip masks while the
// GrSoftwarePathRenderer uses it to fulfill a drawPath call.
- // It draws with "texture" as a path mask into "target" using "rect" as
+ // It draws with "texture" as a path mask into "target" using "rect" as
// geometry and the current drawState. The current drawState is altered to
// accommodate the mask.
- // Note that this method assumes that the GrPaint::kTotalStages slot in
+ // Note that this method assumes that the GrPaint::kTotalStages slot in
// the draw state can be used to hold the mask texture stage.
- // This method is really only intended to be used with the
+ // This method is really only intended to be used with the
// output of DrawPathMaskToTexture.
static void DrawToTargetWithPathMask(GrTexture* texture,
GrDrawTarget* target,