Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)
This CL is part II of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6474054
git-svn-id: http://skia.googlecode.com/svn/trunk@5263 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrTextContext.cpp b/src/gpu/GrTextContext.cpp
index 23b16dd..edd92db 100644
--- a/src/gpu/GrTextContext.cpp
+++ b/src/gpu/GrTextContext.cpp
@@ -111,10 +111,10 @@
/*
We need to call preConcatMatrix with our viewmatrix's inverse, for each
- texture and mask in the paint. However, computing the inverse can be
+ texture and mask in the paint. However, computing the inverse can be
expensive, and its possible we may not have any textures or masks, so these
two loops are written such that we only compute the inverse (once) if we
- need it. We do this on our copy of the paint rather than directly on the
+ need it. We do this on our copy of the paint rather than directly on the
draw target because we re-provide the paint to the context when we have
to flush our glyphs or draw a glyph as a path midstream.
*/
@@ -142,7 +142,7 @@
fVertices = NULL;
fMaxVertices = 0;
- fVertexLayout =
+ fVertexLayout =
GrDrawTarget::kTextFormat_VertexLayoutBit |
GrDrawTarget::StageTexCoordVertexLayoutBit(kGlyphMaskStage, 0);
}
@@ -272,7 +272,7 @@
fMaxVertices = maxQuadVertices;
}
bool success = fDrawTarget->reserveVertexAndIndexSpace(
- fVertexLayout,
+ fVertexLayout,
fMaxVertices,
0,
GrTCast<void**>(&fVertices),