Disable unused attributes when using copy shader
BUG=chromium:496540
Review URL: https://codereview.chromium.org/1157943007
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
index 7696334..08e83ec 100644
--- a/src/gpu/gl/GrGLGpu.cpp
+++ b/src/gpu/gl/GrGLGpu.cpp
@@ -2821,7 +2821,7 @@
fHWGeometryState.bindArrayAndBufferToDraw(this, fCopyProgram.fArrayBuffer);
attribs->set(this, 0, fCopyProgram.fArrayBuffer, 2, GR_GL_FLOAT, false,
2 * sizeof(GrGLfloat), 0);
-
+ attribs->disableUnusedArrays(this, 0x1);
// dst rect edges in NDC (-1 to 1)
int dw = dst->width();