Reland "remove bicubic clamp in SkImageShader"
This is a reland of bc9f3499c345ce59f8cd3889c580fa75db54034b
Original change's description:
> remove bicubic clamp in SkImageShader
>
> We ought to be able to handle out-of-gamut colors now, whatever
> their provenance. Should be we can just not clamp here.
>
> Bug: skia:5733
>
> Change-Id: Icd9851543638fd81755afee2eac2347702b88e9f
> Reviewed-on: https://skia-review.googlesource.com/87000
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:5733
Change-Id: I66dafdb12abdb02e8677a6f6b18602a2fa3f5f8b
Reviewed-on: https://skia-review.googlesource.com/88760
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
diff --git a/src/core/SkPixmap.cpp b/src/core/SkPixmap.cpp
index 5648405..7873a9b 100644
--- a/src/core/SkPixmap.cpp
+++ b/src/core/SkPixmap.cpp
@@ -251,10 +251,6 @@
// Trick: if src and dst are both unpremul, we can give the correct result if we change both
// to premul (or opaque), since the draw will not try to blend or otherwise interpret
// the pixels' alpha.
- //
- // Today this works except in kHigh_SkFilterQuality, where we incorrectly clamp assuming the
- // colors are premul. TODO: fix the HQ mode.
- //
if (srcPtr->alphaType() == kUnpremul_SkAlphaType &&
dstPtr->alphaType() == kUnpremul_SkAlphaType)
{
diff --git a/src/shaders/SkImageShader.cpp b/src/shaders/SkImageShader.cpp
index ef13498..331dfb5 100644
--- a/src/shaders/SkImageShader.cpp
+++ b/src/shaders/SkImageShader.cpp
@@ -407,11 +407,13 @@
if (info.colorType() == kAlpha_8_SkColorType || info.alphaType() == kUnpremul_SkAlphaType) {
p->append(SkRasterPipeline::premul);
}
+#if defined(SK_LEGACY_HIGH_QUALITY_SCALING_CLAMP)
if (quality > kLow_SkFilterQuality) {
// Bicubic filtering naturally produces out of range values on both sides.
p->append(SkRasterPipeline::clamp_0);
p->append(SkRasterPipeline::clamp_a);
}
+#endif
append_gamut_transform(p, alloc, info.colorSpace(), rec.fDstCS, kPremul_SkAlphaType);
return true;
}