restore .clang-format
Cq-Include-Trybots: skia.primary:Housekeeper-PerCommit-CheckGeneratedFiles
Change-Id: I93f928c35b2369c9e496d4e887e8500970bea2ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202359
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
diff --git a/src/gpu/effects/GrAARectEffect.cpp b/src/gpu/effects/GrAARectEffect.cpp
index 21d621d..649bb7c 100644
--- a/src/gpu/effects/GrAARectEffect.cpp
+++ b/src/gpu/effects/GrAARectEffect.cpp
@@ -20,13 +20,13 @@
GrGLSLAARectEffect() {}
void emitCode(EmitArgs& args) override {
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
- const GrAARectEffect& _outer = args.fFp.cast<GrAARectEffect>();
+ const GrAARectEffect& _outer = args.fFp.cast<GrAARectEffect>();
(void)_outer;
auto edgeType = _outer.edgeType();
(void)edgeType;
auto rect = _outer.rect();
(void)rect;
- prevRect = float4(-1.0);
+ prevRect = float4(-1.0);
fRectUniformVar = args.fUniformHandler->addUniform(
kFragment_GrShaderFlag, kFloat4_GrSLType, "rectUniform");
fragBuilder->codeAppendf(
@@ -59,9 +59,9 @@
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
- const GrFragmentProcessor& _proc) override {
- const GrAARectEffect& _outer = _proc.cast<GrAARectEffect>();
- auto edgeType = _outer.edgeType();
+ const GrFragmentProcessor& _proc) override {
+ const GrAARectEffect& _outer = _proc.cast<GrAARectEffect>();
+ auto edgeType = _outer.edgeType();
(void)edgeType;
auto rect = _outer.rect();
(void)rect;
@@ -74,23 +74,21 @@
prevRect = newRect;
}
}
- SkRect prevRect = float4(0);
+ SkRect prevRect = float4(0);
UniformHandle fRectUniformVar;
};
GrGLSLFragmentProcessor* GrAARectEffect::onCreateGLSLInstance() const {
return new GrGLSLAARectEffect();
}
-void GrAARectEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrAARectEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {
b->add32((int32_t)fEdgeType);
}
bool GrAARectEffect::onIsEqual(const GrFragmentProcessor& other) const {
const GrAARectEffect& that = other.cast<GrAARectEffect>();
(void)that;
- if (fEdgeType != that.fEdgeType)
- return false;
- if (fRect != that.fRect)
- return false;
+ if (fEdgeType != that.fEdgeType) return false;
+ if (fRect != that.fRect) return false;
return true;
}
GrAARectEffect::GrAARectEffect(const GrAARectEffect& src)
@@ -103,7 +101,7 @@
GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrAARectEffect);
#if GR_TEST_UTILS
std::unique_ptr<GrFragmentProcessor> GrAARectEffect::TestCreate(GrProcessorTestData* d) {
- SkRect rect = SkRect::MakeLTRB(d->fRandom->nextSScalar1(),
+ SkRect rect = SkRect::MakeLTRB(d->fRandom->nextSScalar1(),
d->fRandom->nextSScalar1(),
d->fRandom->nextSScalar1(),
d->fRandom->nextSScalar1());
diff --git a/src/gpu/effects/GrAARectEffect.h b/src/gpu/effects/GrAARectEffect.h
index b7d47b8..94974e2 100644
--- a/src/gpu/effects/GrAARectEffect.h
+++ b/src/gpu/effects/GrAARectEffect.h
@@ -15,14 +15,14 @@
#include "GrCoordTransform.h"
class GrAARectEffect : public GrFragmentProcessor {
public:
- const GrClipEdgeType& edgeType() const { return fEdgeType; }
- const SkRect& rect() const { return fRect; }
+ const GrClipEdgeType& edgeType() const { return fEdgeType; }
+ const SkRect& rect() const { return fRect; }
static std::unique_ptr<GrFragmentProcessor> Make(GrClipEdgeType edgeType, SkRect rect) {
return std::unique_ptr<GrFragmentProcessor>(new GrAARectEffect(edgeType, rect));
}
GrAARectEffect(const GrAARectEffect& src);
std::unique_ptr<GrFragmentProcessor> clone() const override;
- const char* name() const override { return "AARectEffect"; }
+ const char* name() const override { return "AARectEffect"; }
private:
GrAARectEffect(GrClipEdgeType edgeType, SkRect rect)
@@ -34,8 +34,8 @@
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
- GrClipEdgeType fEdgeType;
- SkRect fRect;
+ GrClipEdgeType fEdgeType;
+ SkRect fRect;
typedef GrFragmentProcessor INHERITED;
};
#endif
diff --git a/src/gpu/effects/GrAlphaThresholdFragmentProcessor.cpp b/src/gpu/effects/GrAlphaThresholdFragmentProcessor.cpp
index 3daa736..a60afd2 100644
--- a/src/gpu/effects/GrAlphaThresholdFragmentProcessor.cpp
+++ b/src/gpu/effects/GrAlphaThresholdFragmentProcessor.cpp
@@ -29,7 +29,7 @@
public:
GrGLSLAlphaThresholdFragmentProcessor() {}
void emitCode(EmitArgs& args) override {
- GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
const GrAlphaThresholdFragmentProcessor& _outer =
args.fFp.cast<GrAlphaThresholdFragmentProcessor>();
(void)_outer;
@@ -37,10 +37,10 @@
(void)innerThreshold;
auto outerThreshold = _outer.outerThreshold();
(void)outerThreshold;
- fInnerThresholdVar = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kHalf_GrSLType, "innerThreshold");
- fOuterThresholdVar = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kHalf_GrSLType, "outerThreshold");
+ fInnerThresholdVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
+ kHalf_GrSLType, "innerThreshold");
+ fOuterThresholdVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
+ kHalf_GrSLType, "outerThreshold");
SkString sk_TransformedCoords2D_0 = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]);
fragBuilder->codeAppendf(
"half4 color = %s;\nhalf4 mask_color = texture(%s, %s).%s;\nif (mask_color.w < "
@@ -57,13 +57,12 @@
args.fUniformHandler->getUniformCStr(fOuterThresholdVar),
args.fUniformHandler->getUniformCStr(fInnerThresholdVar),
args.fUniformHandler->getUniformCStr(fInnerThresholdVar),
- args.fUniformHandler->getUniformCStr(fInnerThresholdVar),
- args.fOutputColor);
+ args.fUniformHandler->getUniformCStr(fInnerThresholdVar), args.fOutputColor);
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
- const GrFragmentProcessor& _proc) override {
+ const GrFragmentProcessor& _proc) override {
const GrAlphaThresholdFragmentProcessor& _outer =
_proc.cast<GrAlphaThresholdFragmentProcessor>();
{
@@ -77,17 +76,14 @@
GrGLSLFragmentProcessor* GrAlphaThresholdFragmentProcessor::onCreateGLSLInstance() const {
return new GrGLSLAlphaThresholdFragmentProcessor();
}
-void GrAlphaThresholdFragmentProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrAlphaThresholdFragmentProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {}
bool GrAlphaThresholdFragmentProcessor::onIsEqual(const GrFragmentProcessor& other) const {
const GrAlphaThresholdFragmentProcessor& that = other.cast<GrAlphaThresholdFragmentProcessor>();
(void)that;
- if (fMask != that.fMask)
- return false;
- if (fInnerThreshold != that.fInnerThreshold)
- return false;
- if (fOuterThreshold != that.fOuterThreshold)
- return false;
+ if (fMask != that.fMask) return false;
+ if (fInnerThreshold != that.fInnerThreshold) return false;
+ if (fOuterThreshold != that.fOuterThreshold) return false;
return true;
}
GrAlphaThresholdFragmentProcessor::GrAlphaThresholdFragmentProcessor(
@@ -113,16 +109,16 @@
GrProcessorTestData* testData) {
sk_sp<GrTextureProxy> maskProxy = testData->textureProxy(GrProcessorUnitTest::kAlphaTextureIdx);
// Make the inner and outer thresholds be in (0, 1) exclusive and be sorted correctly.
- float innerThresh = testData->fRandom->nextUScalar1() * .99f + 0.005f;
- float outerThresh = testData->fRandom->nextUScalar1() * .99f + 0.005f;
- const int kMaxWidth = 1000;
- const int kMaxHeight = 1000;
- uint32_t width = testData->fRandom->nextULessThan(kMaxWidth);
- uint32_t height = testData->fRandom->nextULessThan(kMaxHeight);
- uint32_t x = testData->fRandom->nextULessThan(kMaxWidth - width);
- uint32_t y = testData->fRandom->nextULessThan(kMaxHeight - height);
- SkIRect bounds = SkIRect::MakeXYWH(x, y, width, height);
- return GrAlphaThresholdFragmentProcessor::Make(
- std::move(maskProxy), innerThresh, outerThresh, bounds);
+ float innerThresh = testData->fRandom->nextUScalar1() * .99f + 0.005f;
+ float outerThresh = testData->fRandom->nextUScalar1() * .99f + 0.005f;
+ const int kMaxWidth = 1000;
+ const int kMaxHeight = 1000;
+ uint32_t width = testData->fRandom->nextULessThan(kMaxWidth);
+ uint32_t height = testData->fRandom->nextULessThan(kMaxHeight);
+ uint32_t x = testData->fRandom->nextULessThan(kMaxWidth - width);
+ uint32_t y = testData->fRandom->nextULessThan(kMaxHeight - height);
+ SkIRect bounds = SkIRect::MakeXYWH(x, y, width, height);
+ return GrAlphaThresholdFragmentProcessor::Make(std::move(maskProxy), innerThresh, outerThresh,
+ bounds);
}
#endif
diff --git a/src/gpu/effects/GrAlphaThresholdFragmentProcessor.h b/src/gpu/effects/GrAlphaThresholdFragmentProcessor.h
index fdb6627..74811d3 100644
--- a/src/gpu/effects/GrAlphaThresholdFragmentProcessor.h
+++ b/src/gpu/effects/GrAlphaThresholdFragmentProcessor.h
@@ -16,13 +16,13 @@
class GrAlphaThresholdFragmentProcessor : public GrFragmentProcessor {
public:
inline OptimizationFlags optFlags(float outerThreshold);
- float innerThreshold() const { return fInnerThreshold; }
- float outerThreshold() const { return fOuterThreshold; }
+ float innerThreshold() const { return fInnerThreshold; }
+ float outerThreshold() const { return fOuterThreshold; }
static std::unique_ptr<GrFragmentProcessor> Make(sk_sp<GrTextureProxy> mask,
- float innerThreshold,
- float outerThreshold,
- const SkIRect& bounds) {
+ float innerThreshold,
+ float outerThreshold,
+ const SkIRect& bounds) {
return std::unique_ptr<GrFragmentProcessor>(new GrAlphaThresholdFragmentProcessor(
mask, innerThreshold, outerThreshold, bounds));
}
@@ -31,10 +31,8 @@
const char* name() const override { return "AlphaThresholdFragmentProcessor"; }
private:
- GrAlphaThresholdFragmentProcessor(sk_sp<GrTextureProxy> mask,
- float innerThreshold,
- float outerThreshold,
- const SkIRect& bounds)
+ GrAlphaThresholdFragmentProcessor(sk_sp<GrTextureProxy> mask, float innerThreshold,
+ float outerThreshold, const SkIRect& bounds)
: INHERITED(kGrAlphaThresholdFragmentProcessor_ClassID, kNone_OptimizationFlags)
, fMask(std::move(mask))
, fInnerThreshold(innerThreshold)
@@ -50,10 +48,10 @@
bool onIsEqual(const GrFragmentProcessor&) const override;
const TextureSampler& onTextureSampler(int) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
- TextureSampler fMask;
- float fInnerThreshold;
- float fOuterThreshold;
- GrCoordTransform fMaskCoordTransform;
+ TextureSampler fMask;
+ float fInnerThreshold;
+ float fOuterThreshold;
+ GrCoordTransform fMaskCoordTransform;
typedef GrFragmentProcessor INHERITED;
};
#endif
diff --git a/src/gpu/effects/GrBlurredEdgeFragmentProcessor.cpp b/src/gpu/effects/GrBlurredEdgeFragmentProcessor.cpp
index b861cd5..6406e4e 100644
--- a/src/gpu/effects/GrBlurredEdgeFragmentProcessor.cpp
+++ b/src/gpu/effects/GrBlurredEdgeFragmentProcessor.cpp
@@ -19,7 +19,7 @@
public:
GrGLSLBlurredEdgeFragmentProcessor() {}
void emitCode(EmitArgs& args) override {
- GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
const GrBlurredEdgeFragmentProcessor& _outer =
args.fFp.cast<GrBlurredEdgeFragmentProcessor>();
(void)_outer;
@@ -30,27 +30,24 @@
"exp((-factor * factor) * 4.0) - 0.017999999999999999;\n break;\n case "
"1:\n factor = smoothstep(1.0, 0.0, factor);\n break;\n}\n%s = "
"half4(factor);\n",
- args.fInputColor,
- (int)_outer.mode(),
- args.fOutputColor);
+ args.fInputColor, (int)_outer.mode(), args.fOutputColor);
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
- const GrFragmentProcessor& _proc) override {}
+ const GrFragmentProcessor& _proc) override {}
};
GrGLSLFragmentProcessor* GrBlurredEdgeFragmentProcessor::onCreateGLSLInstance() const {
return new GrGLSLBlurredEdgeFragmentProcessor();
}
-void GrBlurredEdgeFragmentProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrBlurredEdgeFragmentProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {
b->add32((int32_t)fMode);
}
bool GrBlurredEdgeFragmentProcessor::onIsEqual(const GrFragmentProcessor& other) const {
const GrBlurredEdgeFragmentProcessor& that = other.cast<GrBlurredEdgeFragmentProcessor>();
(void)that;
- if (fMode != that.fMode)
- return false;
+ if (fMode != that.fMode) return false;
return true;
}
GrBlurredEdgeFragmentProcessor::GrBlurredEdgeFragmentProcessor(
diff --git a/src/gpu/effects/GrBlurredEdgeFragmentProcessor.h b/src/gpu/effects/GrBlurredEdgeFragmentProcessor.h
index 44cc36d..71376d7 100644
--- a/src/gpu/effects/GrBlurredEdgeFragmentProcessor.h
+++ b/src/gpu/effects/GrBlurredEdgeFragmentProcessor.h
@@ -16,7 +16,7 @@
class GrBlurredEdgeFragmentProcessor : public GrFragmentProcessor {
public:
enum class Mode { kGaussian = 0, kSmoothStep = 1 };
- const Mode& mode() const { return fMode; }
+ const Mode& mode() const { return fMode; }
static std::unique_ptr<GrFragmentProcessor> Make(Mode mode) {
return std::unique_ptr<GrFragmentProcessor>(new GrBlurredEdgeFragmentProcessor(mode));
}
@@ -32,7 +32,7 @@
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
- Mode fMode;
+ Mode fMode;
typedef GrFragmentProcessor INHERITED;
};
#endif
diff --git a/src/gpu/effects/GrCircleBlurFragmentProcessor.cpp b/src/gpu/effects/GrCircleBlurFragmentProcessor.cpp
index 50e63f5..08a4535 100644
--- a/src/gpu/effects/GrCircleBlurFragmentProcessor.cpp
+++ b/src/gpu/effects/GrCircleBlurFragmentProcessor.cpp
@@ -16,8 +16,8 @@
// kernel values.
static float make_unnormalized_half_kernel(float* halfKernel, int halfKernelSize, float sigma) {
const float invSigma = 1.f / sigma;
- const float b = -0.5f * invSigma * invSigma;
- float tot = 0.0f;
+ const float b = -0.5f * invSigma * invSigma;
+ float tot = 0.0f;
// Compute half kernel values at half pixel steps out from the center.
float t = 0.5f;
for (int i = 0; i < halfKernelSize; ++i) {
@@ -31,13 +31,11 @@
// Create a Gaussian half-kernel (right side) and a summed area table given a sigma and number
// of discrete steps. The half kernel is normalized to sum to 0.5.
-static void make_half_kernel_and_summed_table(float* halfKernel,
- float* summedHalfKernel,
- int halfKernelSize,
- float sigma) {
+static void make_half_kernel_and_summed_table(float* halfKernel, float* summedHalfKernel,
+ int halfKernelSize, float sigma) {
// The half kernel should sum to 0.5 not 1.0.
const float tot = 2.f * make_unnormalized_half_kernel(halfKernel, halfKernelSize, sigma);
- float sum = 0.f;
+ float sum = 0.f;
for (int i = 0; i < halfKernelSize; ++i) {
halfKernel[i] /= tot;
sum += halfKernel[i];
@@ -47,12 +45,8 @@
// Applies the 1D half kernel vertically at points along the x axis to a circle centered at the
// origin with radius circleR.
-void apply_kernel_in_y(float* results,
- int numSteps,
- float firstX,
- float circleR,
- int halfKernelSize,
- const float* summedHalfKernelTable) {
+void apply_kernel_in_y(float* results, int numSteps, float firstX, float circleR,
+ int halfKernelSize, const float* summedHalfKernelTable) {
float x = firstX;
for (int i = 0; i < numSteps; ++i, x += 1.f) {
if (x < -circleR || x > circleR) {
@@ -71,7 +65,7 @@
results[i] = 0.5f;
} else {
float yFrac = y - yInt;
- results[i] = (1.f - yFrac) * summedHalfKernelTable[yInt] +
+ results[i] = (1.f - yFrac) * summedHalfKernelTable[yInt] +
yFrac * summedHalfKernelTable[yInt + 1];
}
}
@@ -81,10 +75,7 @@
// This relies on having a half kernel computed for the Gaussian and a table of applications of
// the half kernel in y to columns at (evalX - halfKernel, evalX - halfKernel + 1, ..., evalX +
// halfKernel) passed in as yKernelEvaluations.
-static uint8_t eval_at(float evalX,
- float circleR,
- const float* halfKernel,
- int halfKernelSize,
+static uint8_t eval_at(float evalX, float circleR, const float* halfKernel, int halfKernelSize,
const float* yKernelEvaluations) {
float acc = 0;
@@ -115,10 +106,8 @@
// the size of the profile being computed. Then for each of the n profile entries we walk out k
// steps in each horizontal direction multiplying the corresponding y evaluation by the half
// kernel entry and sum these values to compute the profile entry.
-static void create_circle_profile(uint8_t* weights,
- float sigma,
- float circleR,
- int profileTextureWidth) {
+static void create_circle_profile(uint8_t* weights, float sigma, float circleR,
+ int profileTextureWidth) {
const int numSteps = profileTextureWidth;
// The full kernel is 6 sigmas wide.
@@ -130,9 +119,9 @@
int numYSteps = numSteps + 2 * halfKernelSize;
SkAutoTArray<float> bulkAlloc(halfKernelSize + halfKernelSize + numYSteps);
- float* halfKernel = bulkAlloc.get();
- float* summedKernel = bulkAlloc.get() + halfKernelSize;
- float* yEvals = bulkAlloc.get() + 2 * halfKernelSize;
+ float* halfKernel = bulkAlloc.get();
+ float* summedKernel = bulkAlloc.get() + halfKernelSize;
+ float* yEvals = bulkAlloc.get() + 2 * halfKernelSize;
make_half_kernel_and_summed_table(halfKernel, summedKernel, halfKernelSize, sigma);
float firstX = -halfKernelSize + 0.5f;
@@ -140,7 +129,7 @@
for (int i = 0; i < numSteps - 1; ++i) {
float evalX = i + 0.5f;
- weights[i] = eval_at(evalX, circleR, halfKernel, halfKernelSize, yEvals + i);
+ weights[i] = eval_at(evalX, circleR, halfKernel, halfKernelSize, yEvals + i);
}
// Ensure the tail of the Gaussian goes to zero.
weights[numSteps - 1] = 0;
@@ -149,14 +138,14 @@
static void create_half_plane_profile(uint8_t* profile, int profileWidth) {
SkASSERT(!(profileWidth & 0x1));
// The full kernel is 6 sigmas wide.
- float sigma = profileWidth / 6.f;
- int halfKernelSize = profileWidth / 2;
+ float sigma = profileWidth / 6.f;
+ int halfKernelSize = profileWidth / 2;
SkAutoTArray<float> halfKernel(halfKernelSize);
// The half kernel should sum to 0.5.
const float tot = 2.f * make_unnormalized_half_kernel(halfKernel.get(), halfKernelSize, sigma);
- float sum = 0.f;
+ float sum = 0.f;
// Populate the profile from the right edge to the middle.
for (int i = 0; i < halfKernelSize; ++i) {
halfKernel[halfKernelSize - i - 1] /= tot;
@@ -174,10 +163,8 @@
}
static sk_sp<GrTextureProxy> create_profile_texture(GrProxyProvider* proxyProvider,
- const SkRect& circle,
- float sigma,
- float* solidRadius,
- float* textureRadius) {
+ const SkRect& circle, float sigma,
+ float* solidRadius, float* textureRadius) {
float circleR = circle.width() / 2.0f;
if (circleR < SK_ScalarNearlyZero) {
return nullptr;
@@ -190,14 +177,14 @@
// Guassian and the profile texture is a just a Gaussian evaluation. However, we haven't yet
// implemented this latter optimization.
sigmaToCircleRRatio = SkTMin(sigmaToCircleRRatio, 8.f);
- SkFixed sigmaToCircleRRatioFixed;
+ SkFixed sigmaToCircleRRatioFixed;
static const SkScalar kHalfPlaneThreshold = 0.1f;
- bool useHalfPlaneApprox = false;
+ bool useHalfPlaneApprox = false;
if (sigmaToCircleRRatio <= kHalfPlaneThreshold) {
- useHalfPlaneApprox = true;
+ useHalfPlaneApprox = true;
sigmaToCircleRRatioFixed = 0;
- *solidRadius = circleR - 3 * sigma;
- *textureRadius = 6 * sigma;
+ *solidRadius = circleR - 3 * sigma;
+ *textureRadius = 6 * sigma;
} else {
// Convert to fixed point for the key.
sigmaToCircleRRatioFixed = SkScalarToFixed(sigmaToCircleRRatio);
@@ -205,14 +192,14 @@
// shave off more than we do.
sigmaToCircleRRatioFixed &= ~0xff;
sigmaToCircleRRatio = SkFixedToScalar(sigmaToCircleRRatioFixed);
- sigma = circleR * sigmaToCircleRRatio;
- *solidRadius = 0;
- *textureRadius = circleR + 3 * sigma;
+ sigma = circleR * sigmaToCircleRRatio;
+ *solidRadius = 0;
+ *textureRadius = circleR + 3 * sigma;
}
static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
- GrUniqueKey key;
- GrUniqueKey::Builder builder(&key, kDomain, 1, "1-D Circular Blur");
+ GrUniqueKey key;
+ GrUniqueKey::Builder builder(&key, kDomain, 1, "1-D Circular Blur");
builder[0] = sigmaToCircleRRatioFixed;
builder.finish();
@@ -231,15 +218,15 @@
} else {
// Rescale params to the size of the texture we're creating.
SkScalar scale = kProfileTextureWidth / *textureRadius;
- create_circle_profile(
- bm.getAddr8(0, 0), sigma * scale, circleR * scale, kProfileTextureWidth);
+ create_circle_profile(bm.getAddr8(0, 0), sigma * scale, circleR * scale,
+ kProfileTextureWidth);
}
bm.setImmutable();
sk_sp<SkImage> image = SkImage::MakeFromBitmap(bm);
- blurProfile = proxyProvider->createTextureProxy(
- std::move(image), kNone_GrSurfaceFlags, 1, SkBudgeted::kYes, SkBackingFit::kExact);
+ blurProfile = proxyProvider->createTextureProxy(std::move(image), kNone_GrSurfaceFlags, 1,
+ SkBudgeted::kYes, SkBackingFit::kExact);
if (!blurProfile) {
return nullptr;
}
@@ -252,11 +239,9 @@
}
std::unique_ptr<GrFragmentProcessor> GrCircleBlurFragmentProcessor::Make(
- GrProxyProvider* proxyProvider,
- const SkRect& circle,
- float sigma) {
- float solidRadius;
- float textureRadius;
+ GrProxyProvider* proxyProvider, const SkRect& circle, float sigma) {
+ float solidRadius;
+ float textureRadius;
sk_sp<GrTextureProxy> profile(
create_profile_texture(proxyProvider, circle, sigma, &solidRadius, &textureRadius));
if (!profile) {
@@ -275,7 +260,7 @@
public:
GrGLSLCircleBlurFragmentProcessor() {}
void emitCode(EmitArgs& args) override {
- GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
const GrCircleBlurFragmentProcessor& _outer =
args.fFp.cast<GrCircleBlurFragmentProcessor>();
(void)_outer;
@@ -285,8 +270,8 @@
(void)textureRadius;
auto solidRadius = _outer.solidRadius();
(void)solidRadius;
- fCircleDataVar = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kHalf4_GrSLType, "circleData");
+ fCircleDataVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType,
+ "circleData");
fragBuilder->codeAppendf(
"half2 vec = half2(half((sk_FragCoord.x - float(%s.x)) * float(%s.w)), "
"half((sk_FragCoord.y - float(%s.y)) * float(%s.w)));\nhalf dist = length(vec) + "
@@ -296,8 +281,7 @@
args.fUniformHandler->getUniformCStr(fCircleDataVar),
args.fUniformHandler->getUniformCStr(fCircleDataVar),
args.fUniformHandler->getUniformCStr(fCircleDataVar),
- args.fUniformHandler->getUniformCStr(fCircleDataVar),
- args.fOutputColor,
+ args.fUniformHandler->getUniformCStr(fCircleDataVar), args.fOutputColor,
args.fInputColor,
fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(),
fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str());
@@ -305,24 +289,21 @@
private:
void onSetData(const GrGLSLProgramDataManager& data,
- const GrFragmentProcessor& _proc) override {
+ const GrFragmentProcessor& _proc) override {
const GrCircleBlurFragmentProcessor& _outer = _proc.cast<GrCircleBlurFragmentProcessor>();
- auto circleRect = _outer.circleRect();
+ auto circleRect = _outer.circleRect();
(void)circleRect;
auto textureRadius = _outer.textureRadius();
(void)textureRadius;
auto solidRadius = _outer.solidRadius();
(void)solidRadius;
GrSurfaceProxy& blurProfileSamplerProxy = *_outer.textureSampler(0).proxy();
- GrTexture& blurProfileSampler = *blurProfileSamplerProxy.peekTexture();
+ GrTexture& blurProfileSampler = *blurProfileSamplerProxy.peekTexture();
(void)blurProfileSampler;
UniformHandle& circleData = fCircleDataVar;
(void)circleData;
- data.set4f(circleData,
- circleRect.centerX(),
- circleRect.centerY(),
- solidRadius,
+ data.set4f(circleData, circleRect.centerX(), circleRect.centerY(), solidRadius,
1.f / textureRadius);
}
UniformHandle fCircleDataVar;
@@ -330,19 +311,15 @@
GrGLSLFragmentProcessor* GrCircleBlurFragmentProcessor::onCreateGLSLInstance() const {
return new GrGLSLCircleBlurFragmentProcessor();
}
-void GrCircleBlurFragmentProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrCircleBlurFragmentProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {}
bool GrCircleBlurFragmentProcessor::onIsEqual(const GrFragmentProcessor& other) const {
const GrCircleBlurFragmentProcessor& that = other.cast<GrCircleBlurFragmentProcessor>();
(void)that;
- if (fCircleRect != that.fCircleRect)
- return false;
- if (fTextureRadius != that.fTextureRadius)
- return false;
- if (fSolidRadius != that.fSolidRadius)
- return false;
- if (fBlurProfileSampler != that.fBlurProfileSampler)
- return false;
+ if (fCircleRect != that.fCircleRect) return false;
+ if (fTextureRadius != that.fTextureRadius) return false;
+ if (fSolidRadius != that.fSolidRadius) return false;
+ if (fBlurProfileSampler != that.fBlurProfileSampler) return false;
return true;
}
GrCircleBlurFragmentProcessor::GrCircleBlurFragmentProcessor(
@@ -365,9 +342,9 @@
#if GR_TEST_UTILS
std::unique_ptr<GrFragmentProcessor> GrCircleBlurFragmentProcessor::TestCreate(
GrProcessorTestData* testData) {
- SkScalar wh = testData->fRandom->nextRangeScalar(100.f, 1000.f);
- SkScalar sigma = testData->fRandom->nextRangeF(1.f, 10.f);
- SkRect circle = SkRect::MakeWH(wh, wh);
+ SkScalar wh = testData->fRandom->nextRangeScalar(100.f, 1000.f);
+ SkScalar sigma = testData->fRandom->nextRangeF(1.f, 10.f);
+ SkRect circle = SkRect::MakeWH(wh, wh);
return GrCircleBlurFragmentProcessor::Make(testData->proxyProvider(), circle, sigma);
}
#endif
diff --git a/src/gpu/effects/GrCircleBlurFragmentProcessor.h b/src/gpu/effects/GrCircleBlurFragmentProcessor.h
index 337928a..7a53b01 100644
--- a/src/gpu/effects/GrCircleBlurFragmentProcessor.h
+++ b/src/gpu/effects/GrCircleBlurFragmentProcessor.h
@@ -16,20 +16,17 @@
class GrCircleBlurFragmentProcessor : public GrFragmentProcessor {
public:
const SkRect& circleRect() const { return fCircleRect; }
- float textureRadius() const { return fTextureRadius; }
- float solidRadius() const { return fSolidRadius; }
+ float textureRadius() const { return fTextureRadius; }
+ float solidRadius() const { return fSolidRadius; }
- static std::unique_ptr<GrFragmentProcessor> Make(GrProxyProvider*,
- const SkRect& circle,
- float sigma);
+ static std::unique_ptr<GrFragmentProcessor> Make(GrProxyProvider*, const SkRect& circle,
+ float sigma);
GrCircleBlurFragmentProcessor(const GrCircleBlurFragmentProcessor& src);
std::unique_ptr<GrFragmentProcessor> clone() const override;
const char* name() const override { return "CircleBlurFragmentProcessor"; }
private:
- GrCircleBlurFragmentProcessor(SkRect circleRect,
- float textureRadius,
- float solidRadius,
+ GrCircleBlurFragmentProcessor(SkRect circleRect, float textureRadius, float solidRadius,
sk_sp<GrTextureProxy> blurProfileSampler)
: INHERITED(kGrCircleBlurFragmentProcessor_ClassID,
(OptimizationFlags)kCompatibleWithCoverageAsAlpha_OptimizationFlag)
@@ -44,10 +41,10 @@
bool onIsEqual(const GrFragmentProcessor&) const override;
const TextureSampler& onTextureSampler(int) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
- SkRect fCircleRect;
- float fTextureRadius;
- float fSolidRadius;
- TextureSampler fBlurProfileSampler;
+ SkRect fCircleRect;
+ float fTextureRadius;
+ float fSolidRadius;
+ TextureSampler fBlurProfileSampler;
typedef GrFragmentProcessor INHERITED;
};
#endif
diff --git a/src/gpu/effects/GrCircleEffect.cpp b/src/gpu/effects/GrCircleEffect.cpp
index d71975d..b6b05e5 100644
--- a/src/gpu/effects/GrCircleEffect.cpp
+++ b/src/gpu/effects/GrCircleEffect.cpp
@@ -20,7 +20,7 @@
GrGLSLCircleEffect() {}
void emitCode(EmitArgs& args) override {
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
- const GrCircleEffect& _outer = args.fFp.cast<GrCircleEffect>();
+ const GrCircleEffect& _outer = args.fFp.cast<GrCircleEffect>();
(void)_outer;
auto edgeType = _outer.edgeType();
(void)edgeType;
@@ -38,27 +38,22 @@
"sk_FragCoord.xy) * float(%s.w))) * float(%s.z));\n}\n@if ((%d == 1 || %d == 3) || "
"%d == 4) {\n d = clamp(d, 0.0, 1.0);\n} else {\n d = d > 0.5 ? 1.0 : "
"0.0;\n}\n%s = %s * d;\n",
- prevRadius,
- (int)_outer.edgeType(),
- (int)_outer.edgeType(),
+ prevRadius, (int)_outer.edgeType(), (int)_outer.edgeType(),
args.fUniformHandler->getUniformCStr(fCircleVar),
args.fUniformHandler->getUniformCStr(fCircleVar),
args.fUniformHandler->getUniformCStr(fCircleVar),
args.fUniformHandler->getUniformCStr(fCircleVar),
args.fUniformHandler->getUniformCStr(fCircleVar),
- args.fUniformHandler->getUniformCStr(fCircleVar),
- (int)_outer.edgeType(),
- (int)_outer.edgeType(),
- (int)_outer.edgeType(),
- args.fOutputColor,
+ args.fUniformHandler->getUniformCStr(fCircleVar), (int)_outer.edgeType(),
+ (int)_outer.edgeType(), (int)_outer.edgeType(), args.fOutputColor,
args.fInputColor);
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
- const GrFragmentProcessor& _proc) override {
- const GrCircleEffect& _outer = _proc.cast<GrCircleEffect>();
- auto edgeType = _outer.edgeType();
+ const GrFragmentProcessor& _proc) override {
+ const GrCircleEffect& _outer = _proc.cast<GrCircleEffect>();
+ auto edgeType = _outer.edgeType();
(void)edgeType;
auto center = _outer.center();
(void)center;
@@ -77,32 +72,29 @@
} else {
effectiveRadius += 0.5f;
}
- pdman.set4f(
- circle, center.fX, center.fY, effectiveRadius, SkScalarInvert(effectiveRadius));
+ pdman.set4f(circle, center.fX, center.fY, effectiveRadius,
+ SkScalarInvert(effectiveRadius));
prevCenter = center;
prevRadius = radius;
}
}
- SkPoint prevCenter = half2(0);
- float prevRadius = 0;
+ SkPoint prevCenter = half2(0);
+ float prevRadius = 0;
UniformHandle fCircleVar;
};
GrGLSLFragmentProcessor* GrCircleEffect::onCreateGLSLInstance() const {
return new GrGLSLCircleEffect();
}
-void GrCircleEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrCircleEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {
b->add32((int32_t)fEdgeType);
}
bool GrCircleEffect::onIsEqual(const GrFragmentProcessor& other) const {
const GrCircleEffect& that = other.cast<GrCircleEffect>();
(void)that;
- if (fEdgeType != that.fEdgeType)
- return false;
- if (fCenter != that.fCenter)
- return false;
- if (fRadius != that.fRadius)
- return false;
+ if (fEdgeType != that.fEdgeType) return false;
+ if (fCenter != that.fCenter) return false;
+ if (fRadius != that.fRadius) return false;
return true;
}
GrCircleEffect::GrCircleEffect(const GrCircleEffect& src)
@@ -117,9 +109,9 @@
#if GR_TEST_UTILS
std::unique_ptr<GrFragmentProcessor> GrCircleEffect::TestCreate(GrProcessorTestData* testData) {
SkPoint center;
- center.fX = testData->fRandom->nextRangeScalar(0.f, 1000.f);
- center.fY = testData->fRandom->nextRangeScalar(0.f, 1000.f);
- SkScalar radius = testData->fRandom->nextRangeF(1.f, 1000.f);
+ center.fX = testData->fRandom->nextRangeScalar(0.f, 1000.f);
+ center.fY = testData->fRandom->nextRangeScalar(0.f, 1000.f);
+ SkScalar radius = testData->fRandom->nextRangeF(1.f, 1000.f);
GrClipEdgeType et;
do {
et = (GrClipEdgeType)testData->fRandom->nextULessThan(kGrClipEdgeTypeCnt);
diff --git a/src/gpu/effects/GrCircleEffect.h b/src/gpu/effects/GrCircleEffect.h
index cff33ab..686591a 100644
--- a/src/gpu/effects/GrCircleEffect.h
+++ b/src/gpu/effects/GrCircleEffect.h
@@ -16,12 +16,11 @@
class GrCircleEffect : public GrFragmentProcessor {
public:
const GrClipEdgeType& edgeType() const { return fEdgeType; }
- const SkPoint& center() const { return fCenter; }
- float radius() const { return fRadius; }
+ const SkPoint& center() const { return fCenter; }
+ float radius() const { return fRadius; }
- static std::unique_ptr<GrFragmentProcessor> Make(GrClipEdgeType edgeType,
- SkPoint center,
- float radius) {
+ static std::unique_ptr<GrFragmentProcessor> Make(GrClipEdgeType edgeType, SkPoint center,
+ float radius) {
// A radius below half causes the implicit insetting done by this processor to become
// inverted. We could handle this case by making the processor code more complicated.
if (radius < .5f && GrProcessorEdgeTypeIsInverseFill(edgeType)) {
@@ -31,7 +30,7 @@
}
GrCircleEffect(const GrCircleEffect& src);
std::unique_ptr<GrFragmentProcessor> clone() const override;
- const char* name() const override { return "CircleEffect"; }
+ const char* name() const override { return "CircleEffect"; }
private:
GrCircleEffect(GrClipEdgeType edgeType, SkPoint center, float radius)
@@ -44,9 +43,9 @@
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
- GrClipEdgeType fEdgeType;
- SkPoint fCenter;
- float fRadius;
+ GrClipEdgeType fEdgeType;
+ SkPoint fCenter;
+ float fRadius;
typedef GrFragmentProcessor INHERITED;
};
#endif
diff --git a/src/gpu/effects/GrConfigConversionEffect.cpp b/src/gpu/effects/GrConfigConversionEffect.cpp
index b94a7b1..158ff90 100644
--- a/src/gpu/effects/GrConfigConversionEffect.cpp
+++ b/src/gpu/effects/GrConfigConversionEffect.cpp
@@ -19,8 +19,8 @@
public:
GrGLSLConfigConversionEffect() {}
void emitCode(EmitArgs& args) override {
- GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
- const GrConfigConversionEffect& _outer = args.fFp.cast<GrConfigConversionEffect>();
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ const GrConfigConversionEffect& _outer = args.fFp.cast<GrConfigConversionEffect>();
(void)_outer;
auto pmConversion = _outer.pmConversion();
(void)pmConversion;
@@ -31,34 +31,26 @@
"%s.xyz = floor((%s.xyz * %s.w) * 255.0 + 0.5) / 255.0;\n break;\n case "
"1:\n %s.xyz = %s.w <= 0.0 ? half3(0.0) : floor((%s.xyz / %s.w) * 255.0 + "
"0.5) / 255.0;\n break;\n}\n",
- args.fOutputColor,
- args.fInputColor,
- (int)_outer.pmConversion(),
- args.fOutputColor,
- args.fOutputColor,
- args.fOutputColor,
- args.fOutputColor,
- args.fOutputColor,
- args.fOutputColor,
- args.fOutputColor);
+ args.fOutputColor, args.fInputColor, (int)_outer.pmConversion(), args.fOutputColor,
+ args.fOutputColor, args.fOutputColor, args.fOutputColor, args.fOutputColor,
+ args.fOutputColor, args.fOutputColor);
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
- const GrFragmentProcessor& _proc) override {}
+ const GrFragmentProcessor& _proc) override {}
};
GrGLSLFragmentProcessor* GrConfigConversionEffect::onCreateGLSLInstance() const {
return new GrGLSLConfigConversionEffect();
}
-void GrConfigConversionEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrConfigConversionEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {
b->add32((int32_t)fPmConversion);
}
bool GrConfigConversionEffect::onIsEqual(const GrFragmentProcessor& other) const {
const GrConfigConversionEffect& that = other.cast<GrConfigConversionEffect>();
(void)that;
- if (fPmConversion != that.fPmConversion)
- return false;
+ if (fPmConversion != that.fPmConversion) return false;
return true;
}
GrConfigConversionEffect::GrConfigConversionEffect(const GrConfigConversionEffect& src)
diff --git a/src/gpu/effects/GrConfigConversionEffect.h b/src/gpu/effects/GrConfigConversionEffect.h
index 4906943..b182765 100644
--- a/src/gpu/effects/GrConfigConversionEffect.h
+++ b/src/gpu/effects/GrConfigConversionEffect.h
@@ -22,15 +22,15 @@
class GrConfigConversionEffect : public GrFragmentProcessor {
public:
static bool TestForPreservingPMConversions(GrContext* context) {
- static constexpr int kSize = 256;
- static constexpr GrPixelConfig kConfig = kRGBA_8888_GrPixelConfig;
- static constexpr SkColorType kColorType = kRGBA_8888_SkColorType;
- const GrBackendFormat format =
+ static constexpr int kSize = 256;
+ static constexpr GrPixelConfig kConfig = kRGBA_8888_GrPixelConfig;
+ static constexpr SkColorType kColorType = kRGBA_8888_SkColorType;
+ const GrBackendFormat format =
context->priv().caps()->getBackendFormatFromColorType(kColorType);
SkAutoTMalloc<uint32_t> data(kSize * kSize * 3);
- uint32_t* srcData = data.get();
- uint32_t* firstRead = data.get() + kSize * kSize;
- uint32_t* secondRead = data.get() + 2 * kSize * kSize;
+ uint32_t* srcData = data.get();
+ uint32_t* firstRead = data.get() + kSize * kSize;
+ uint32_t* secondRead = data.get() + 2 * kSize * kSize;
// Fill with every possible premultiplied A, color channel value. There will be 256-y
// duplicate values in row y. We set r, g, and b to the same value since they are handled
@@ -38,10 +38,10 @@
for (int y = 0; y < kSize; ++y) {
for (int x = 0; x < kSize; ++x) {
uint8_t* color = reinterpret_cast<uint8_t*>(&srcData[kSize * y + x]);
- color[3] = y;
- color[2] = SkTMin(x, y);
- color[1] = SkTMin(x, y);
- color[0] = SkTMin(x, y);
+ color[3] = y;
+ color[2] = SkTMin(x, y);
+ color[1] = SkTMin(x, y);
+ color[0] = SkTMin(x, y);
}
}
memset(firstRead, 0, kSize * kSize * sizeof(uint32_t));
@@ -82,9 +82,9 @@
// from readTex to tempTex followed by a PM->UPM draw to readTex and finally read the data.
// We then verify that two reads produced the same values.
- GrPaint paint1;
- GrPaint paint2;
- GrPaint paint3;
+ GrPaint paint1;
+ GrPaint paint2;
+ GrPaint paint3;
std::unique_ptr<GrFragmentProcessor> pmToUPM(
new GrConfigConversionEffect(PMConversion::kToUnpremul));
std::unique_ptr<GrFragmentProcessor> upmToPM(
@@ -94,8 +94,8 @@
paint1.addColorFragmentProcessor(pmToUPM->clone());
paint1.setPorterDuffXPFactory(SkBlendMode::kSrc);
- readRTC->fillRectToRect(
- GrNoClip(), std::move(paint1), GrAA::kNo, SkMatrix::I(), kRect, kRect);
+ readRTC->fillRectToRect(GrNoClip(), std::move(paint1), GrAA::kNo, SkMatrix::I(), kRect,
+ kRect);
if (!readRTC->readPixels(ii, firstRead, 0, 0, 0)) {
return false;
}
@@ -108,15 +108,15 @@
paint2.addColorFragmentProcessor(std::move(upmToPM));
paint2.setPorterDuffXPFactory(SkBlendMode::kSrc);
- tempRTC->fillRectToRect(
- GrNoClip(), std::move(paint2), GrAA::kNo, SkMatrix::I(), kRect, kRect);
+ tempRTC->fillRectToRect(GrNoClip(), std::move(paint2), GrAA::kNo, SkMatrix::I(), kRect,
+ kRect);
paint3.addColorTextureProcessor(tempRTC->asTextureProxyRef(), SkMatrix::I());
paint3.addColorFragmentProcessor(std::move(pmToUPM));
paint3.setPorterDuffXPFactory(SkBlendMode::kSrc);
- readRTC->fillRectToRect(
- GrNoClip(), std::move(paint3), GrAA::kNo, SkMatrix::I(), kRect, kRect);
+ readRTC->fillRectToRect(GrNoClip(), std::move(paint3), GrAA::kNo, SkMatrix::I(), kRect,
+ kRect);
if (!readRTC->readPixels(ii, secondRead, 0, 0, 0)) {
return false;
@@ -145,7 +145,7 @@
}
GrConfigConversionEffect(const GrConfigConversionEffect& src);
std::unique_ptr<GrFragmentProcessor> clone() const override;
- const char* name() const override { return "ConfigConversionEffect"; }
+ const char* name() const override { return "ConfigConversionEffect"; }
private:
GrConfigConversionEffect(PMConversion pmConversion)
@@ -155,7 +155,7 @@
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
- PMConversion fPmConversion;
+ PMConversion fPmConversion;
typedef GrFragmentProcessor INHERITED;
};
#endif
diff --git a/src/gpu/effects/GrConstColorProcessor.cpp b/src/gpu/effects/GrConstColorProcessor.cpp
index b8daeab..ed1ab7e 100644
--- a/src/gpu/effects/GrConstColorProcessor.cpp
+++ b/src/gpu/effects/GrConstColorProcessor.cpp
@@ -19,8 +19,8 @@
public:
GrGLSLConstColorProcessor() {}
void emitCode(EmitArgs& args) override {
- GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
- const GrConstColorProcessor& _outer = args.fFp.cast<GrConstColorProcessor>();
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ const GrConstColorProcessor& _outer = args.fFp.cast<GrConstColorProcessor>();
(void)_outer;
auto color = _outer.color();
(void)color;
@@ -32,20 +32,16 @@
"@switch (%d) {\n case 0:\n %s = %s;\n break;\n case 1:\n "
" %s = %s * %s;\n break;\n case 2:\n %s = %s.w * %s;\n "
"break;\n}\n",
- (int)_outer.mode(),
- args.fOutputColor,
- args.fUniformHandler->getUniformCStr(fColorVar),
- args.fOutputColor,
- args.fInputColor,
- args.fUniformHandler->getUniformCStr(fColorVar),
- args.fOutputColor,
- args.fInputColor,
+ (int)_outer.mode(), args.fOutputColor,
+ args.fUniformHandler->getUniformCStr(fColorVar), args.fOutputColor,
+ args.fInputColor, args.fUniformHandler->getUniformCStr(fColorVar),
+ args.fOutputColor, args.fInputColor,
args.fUniformHandler->getUniformCStr(fColorVar));
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
- const GrFragmentProcessor& _proc) override {
+ const GrFragmentProcessor& _proc) override {
const GrConstColorProcessor& _outer = _proc.cast<GrConstColorProcessor>();
{
const SkPMColor4f& colorValue = _outer.color();
@@ -55,23 +51,21 @@
}
}
}
- SkPMColor4f fColorPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
+ SkPMColor4f fColorPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
UniformHandle fColorVar;
};
GrGLSLFragmentProcessor* GrConstColorProcessor::onCreateGLSLInstance() const {
return new GrGLSLConstColorProcessor();
}
-void GrConstColorProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrConstColorProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {
b->add32((int32_t)fMode);
}
bool GrConstColorProcessor::onIsEqual(const GrFragmentProcessor& other) const {
const GrConstColorProcessor& that = other.cast<GrConstColorProcessor>();
(void)that;
- if (fColor != that.fColor)
- return false;
- if (fMode != that.fMode)
- return false;
+ if (fColor != that.fColor) return false;
+ if (fMode != that.fMode) return false;
return true;
}
GrConstColorProcessor::GrConstColorProcessor(const GrConstColorProcessor& src)
@@ -85,20 +79,22 @@
#if GR_TEST_UTILS
std::unique_ptr<GrFragmentProcessor> GrConstColorProcessor::TestCreate(GrProcessorTestData* d) {
SkPMColor4f color;
- int colorPicker = d->fRandom->nextULessThan(3);
+ int colorPicker = d->fRandom->nextULessThan(3);
switch (colorPicker) {
case 0: {
uint32_t a = d->fRandom->nextULessThan(0x100);
uint32_t r = d->fRandom->nextULessThan(a + 1);
uint32_t g = d->fRandom->nextULessThan(a + 1);
uint32_t b = d->fRandom->nextULessThan(a + 1);
- color = SkPMColor4f::FromBytes_RGBA(GrColorPackRGBA(r, g, b, a));
+ color = SkPMColor4f::FromBytes_RGBA(GrColorPackRGBA(r, g, b, a));
break;
}
- case 1: color = SK_PMColor4fTRANSPARENT; break;
+ case 1:
+ color = SK_PMColor4fTRANSPARENT;
+ break;
case 2:
uint32_t c = d->fRandom->nextULessThan(0x100);
- color = SkPMColor4f::FromBytes_RGBA(c | (c << 8) | (c << 16) | (c << 24));
+ color = SkPMColor4f::FromBytes_RGBA(c | (c << 8) | (c << 16) | (c << 24));
break;
}
InputMode mode = static_cast<InputMode>(d->fRandom->nextULessThan(kInputModeCnt));
diff --git a/src/gpu/effects/GrConstColorProcessor.h b/src/gpu/effects/GrConstColorProcessor.h
index e692475..ca166f2 100644
--- a/src/gpu/effects/GrConstColorProcessor.h
+++ b/src/gpu/effects/GrConstColorProcessor.h
@@ -32,21 +32,24 @@
SkPMColor4f constantOutputForConstantInput(const SkPMColor4f& input) const override {
switch (fMode) {
- case InputMode::kIgnore: return fColor;
- case InputMode::kModulateA: return fColor * input.fA;
- case InputMode::kModulateRGBA: return fColor * input;
+ case InputMode::kIgnore:
+ return fColor;
+ case InputMode::kModulateA:
+ return fColor * input.fA;
+ case InputMode::kModulateRGBA:
+ return fColor * input;
}
SK_ABORT("Unexpected mode");
return SK_PMColor4fTRANSPARENT;
}
- const SkPMColor4f& color() const { return fColor; }
- const InputMode& mode() const { return fMode; }
+ const SkPMColor4f& color() const { return fColor; }
+ const InputMode& mode() const { return fMode; }
static std::unique_ptr<GrFragmentProcessor> Make(SkPMColor4f color, InputMode mode) {
return std::unique_ptr<GrFragmentProcessor>(new GrConstColorProcessor(color, mode));
}
GrConstColorProcessor(const GrConstColorProcessor& src);
std::unique_ptr<GrFragmentProcessor> clone() const override;
- const char* name() const override { return "ConstColorProcessor"; }
+ const char* name() const override { return "ConstColorProcessor"; }
private:
GrConstColorProcessor(SkPMColor4f color, InputMode mode)
@@ -57,8 +60,8 @@
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
- SkPMColor4f fColor;
- InputMode fMode;
+ SkPMColor4f fColor;
+ InputMode fMode;
typedef GrFragmentProcessor INHERITED;
};
#endif
diff --git a/src/gpu/effects/GrEllipseEffect.cpp b/src/gpu/effects/GrEllipseEffect.cpp
index 2588a7e..b064490 100644
--- a/src/gpu/effects/GrEllipseEffect.cpp
+++ b/src/gpu/effects/GrEllipseEffect.cpp
@@ -20,7 +20,7 @@
GrGLSLEllipseEffect() {}
void emitCode(EmitArgs& args) override {
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
- const GrEllipseEffect& _outer = args.fFp.cast<GrEllipseEffect>();
+ const GrEllipseEffect& _outer = args.fFp.cast<GrEllipseEffect>();
(void)_outer;
auto edgeType = _outer.edgeType();
(void)edgeType;
@@ -28,13 +28,13 @@
(void)center;
auto radii = _outer.radii();
(void)radii;
- prevRadii = float2(-1.0);
- useScale = !sk_Caps.floatIs32Bits;
- fEllipseVar = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kFloat4_GrSLType, "ellipse");
+ prevRadii = float2(-1.0);
+ useScale = !sk_Caps.floatIs32Bits;
+ fEllipseVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType,
+ "ellipse");
if (useScale) {
- fScaleVar = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kFloat2_GrSLType, "scale");
+ fScaleVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat2_GrSLType,
+ "scale");
}
fragBuilder->codeAppendf(
"float2 prevCenter;\nfloat2 prevRadii = float2(%f, %f);\nbool useScale = "
@@ -44,9 +44,7 @@
"= implicit * inversesqrt(grad_dot);\n@if (useScale) {\n approx_dist *= "
"%s.x;\n}\nhalf alpha;\n@switch (%d) {\n case 0:\n alpha = approx_dist > "
"0.0 ? 0.0 : 1.0;\n break;\n case 1:\n alph",
- prevRadii.fX,
- prevRadii.fY,
- (useScale ? "true" : "false"),
+ prevRadii.fX, prevRadii.fY, (useScale ? "true" : "false"),
args.fUniformHandler->getUniformCStr(fEllipseVar),
fScaleVar.isValid() ? args.fUniformHandler->getUniformCStr(fScaleVar) : "float2(0)",
args.fUniformHandler->getUniformCStr(fEllipseVar),
@@ -57,15 +55,14 @@
" alpha = approx_dist > 0.0 ? 1.0 : 0.0;\n break;\n case 3:\n "
"alpha = clamp(0.5 + half(approx_dist), 0.0, 1.0);\n break;\n default:\n "
" discard;\n}\n%s = %s * alpha;\n",
- args.fOutputColor,
- args.fInputColor);
+ args.fOutputColor, args.fInputColor);
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
- const GrFragmentProcessor& _proc) override {
- const GrEllipseEffect& _outer = _proc.cast<GrEllipseEffect>();
- auto edgeType = _outer.edgeType();
+ const GrFragmentProcessor& _proc) override {
+ const GrEllipseEffect& _outer = _proc.cast<GrEllipseEffect>();
+ auto edgeType = _outer.edgeType();
(void)edgeType;
auto center = _outer.center();
(void)center;
@@ -98,31 +95,28 @@
}
pdman.set4f(ellipse, center.fX, center.fY, invRXSqd, invRYSqd);
prevCenter = center;
- prevRadii = radii;
+ prevRadii = radii;
}
}
- SkPoint prevCenter = float2(0);
- SkPoint prevRadii = float2(0);
- bool useScale = false;
+ SkPoint prevCenter = float2(0);
+ SkPoint prevRadii = float2(0);
+ bool useScale = false;
UniformHandle fEllipseVar;
UniformHandle fScaleVar;
};
GrGLSLFragmentProcessor* GrEllipseEffect::onCreateGLSLInstance() const {
return new GrGLSLEllipseEffect();
}
-void GrEllipseEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrEllipseEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {
b->add32((int32_t)fEdgeType);
}
bool GrEllipseEffect::onIsEqual(const GrFragmentProcessor& other) const {
const GrEllipseEffect& that = other.cast<GrEllipseEffect>();
(void)that;
- if (fEdgeType != that.fEdgeType)
- return false;
- if (fCenter != that.fCenter)
- return false;
- if (fRadii != that.fRadii)
- return false;
+ if (fEdgeType != that.fEdgeType) return false;
+ if (fCenter != that.fCenter) return false;
+ if (fRadii != that.fRadii) return false;
return true;
}
GrEllipseEffect::GrEllipseEffect(const GrEllipseEffect& src)
@@ -137,15 +131,15 @@
#if GR_TEST_UTILS
std::unique_ptr<GrFragmentProcessor> GrEllipseEffect::TestCreate(GrProcessorTestData* testData) {
SkPoint center;
- center.fX = testData->fRandom->nextRangeScalar(0.f, 1000.f);
- center.fY = testData->fRandom->nextRangeScalar(0.f, 1000.f);
- SkScalar rx = testData->fRandom->nextRangeF(0.f, 1000.f);
- SkScalar ry = testData->fRandom->nextRangeF(0.f, 1000.f);
+ center.fX = testData->fRandom->nextRangeScalar(0.f, 1000.f);
+ center.fY = testData->fRandom->nextRangeScalar(0.f, 1000.f);
+ SkScalar rx = testData->fRandom->nextRangeF(0.f, 1000.f);
+ SkScalar ry = testData->fRandom->nextRangeF(0.f, 1000.f);
GrClipEdgeType et;
do {
et = (GrClipEdgeType)testData->fRandom->nextULessThan(kGrClipEdgeTypeCnt);
} while (GrClipEdgeType::kHairlineAA == et);
- return GrEllipseEffect::Make(
- et, center, SkPoint::Make(rx, ry), *testData->caps()->shaderCaps());
+ return GrEllipseEffect::Make(et, center, SkPoint::Make(rx, ry),
+ *testData->caps()->shaderCaps());
}
#endif
diff --git a/src/gpu/effects/GrEllipseEffect.h b/src/gpu/effects/GrEllipseEffect.h
index 0d2da34..ca1574d 100644
--- a/src/gpu/effects/GrEllipseEffect.h
+++ b/src/gpu/effects/GrEllipseEffect.h
@@ -18,13 +18,11 @@
class GrEllipseEffect : public GrFragmentProcessor {
public:
const GrClipEdgeType& edgeType() const { return fEdgeType; }
- const SkPoint& center() const { return fCenter; }
- const SkPoint& radii() const { return fRadii; }
+ const SkPoint& center() const { return fCenter; }
+ const SkPoint& radii() const { return fRadii; }
- static std::unique_ptr<GrFragmentProcessor> Make(GrClipEdgeType edgeType,
- SkPoint center,
- SkPoint radii,
- const GrShaderCaps& caps) {
+ static std::unique_ptr<GrFragmentProcessor> Make(GrClipEdgeType edgeType, SkPoint center,
+ SkPoint radii, const GrShaderCaps& caps) {
// Small radii produce bad results on devices without full float.
if (!caps.floatIs32Bits() && (radii.fX < 0.5f || radii.fY < 0.5f)) {
return nullptr;
@@ -33,7 +31,7 @@
}
GrEllipseEffect(const GrEllipseEffect& src);
std::unique_ptr<GrFragmentProcessor> clone() const override;
- const char* name() const override { return "EllipseEffect"; }
+ const char* name() const override { return "EllipseEffect"; }
private:
GrEllipseEffect(GrClipEdgeType edgeType, SkPoint center, SkPoint radii)
@@ -46,9 +44,9 @@
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
- GrClipEdgeType fEdgeType;
- SkPoint fCenter;
- SkPoint fRadii;
+ GrClipEdgeType fEdgeType;
+ SkPoint fCenter;
+ SkPoint fRadii;
typedef GrFragmentProcessor INHERITED;
};
#endif
diff --git a/src/gpu/effects/GrLumaColorFilterEffect.cpp b/src/gpu/effects/GrLumaColorFilterEffect.cpp
index a0ab559..d0b1e1c 100644
--- a/src/gpu/effects/GrLumaColorFilterEffect.cpp
+++ b/src/gpu/effects/GrLumaColorFilterEffect.cpp
@@ -19,24 +19,23 @@
public:
GrGLSLLumaColorFilterEffect() {}
void emitCode(EmitArgs& args) override {
- GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
- const GrLumaColorFilterEffect& _outer = args.fFp.cast<GrLumaColorFilterEffect>();
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ const GrLumaColorFilterEffect& _outer = args.fFp.cast<GrLumaColorFilterEffect>();
(void)_outer;
fragBuilder->codeAppendf(
"\nhalf luma = clamp(dot(half3(0.21260000000000001, 0.71519999999999995, 0.0722), "
"%s.xyz), 0.0, 1.0);\n%s = half4(0.0, 0.0, 0.0, luma);\n",
- args.fInputColor,
- args.fOutputColor);
+ args.fInputColor, args.fOutputColor);
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
- const GrFragmentProcessor& _proc) override {}
+ const GrFragmentProcessor& _proc) override {}
};
GrGLSLFragmentProcessor* GrLumaColorFilterEffect::onCreateGLSLInstance() const {
return new GrGLSLLumaColorFilterEffect();
}
-void GrLumaColorFilterEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrLumaColorFilterEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {}
bool GrLumaColorFilterEffect::onIsEqual(const GrFragmentProcessor& other) const {
const GrLumaColorFilterEffect& that = other.cast<GrLumaColorFilterEffect>();
diff --git a/src/gpu/effects/GrLumaColorFilterEffect.h b/src/gpu/effects/GrLumaColorFilterEffect.h
index d3c30af..c93f6a3 100644
--- a/src/gpu/effects/GrLumaColorFilterEffect.h
+++ b/src/gpu/effects/GrLumaColorFilterEffect.h
@@ -27,7 +27,7 @@
}
GrLumaColorFilterEffect(const GrLumaColorFilterEffect& src);
std::unique_ptr<GrFragmentProcessor> clone() const override;
- const char* name() const override { return "LumaColorFilterEffect"; }
+ const char* name() const override { return "LumaColorFilterEffect"; }
private:
GrLumaColorFilterEffect()
diff --git a/src/gpu/effects/GrMagnifierEffect.cpp b/src/gpu/effects/GrMagnifierEffect.cpp
index 26d6b2c..4bef44d 100644
--- a/src/gpu/effects/GrMagnifierEffect.cpp
+++ b/src/gpu/effects/GrMagnifierEffect.cpp
@@ -20,7 +20,7 @@
GrGLSLMagnifierEffect() {}
void emitCode(EmitArgs& args) override {
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
- const GrMagnifierEffect& _outer = args.fFp.cast<GrMagnifierEffect>();
+ const GrMagnifierEffect& _outer = args.fFp.cast<GrMagnifierEffect>();
(void)_outer;
auto bounds = _outer.bounds();
(void)bounds;
@@ -72,7 +72,7 @@
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
- const GrFragmentProcessor& _proc) override {
+ const GrFragmentProcessor& _proc) override {
const GrMagnifierEffect& _outer = _proc.cast<GrMagnifierEffect>();
{
pdman.set1f(fXInvZoomVar, (_outer.xInvZoom()));
@@ -81,7 +81,7 @@
pdman.set1f(fYInvInsetVar, (_outer.yInvInset()));
}
GrSurfaceProxy& srcProxy = *_outer.textureSampler(0).proxy();
- GrTexture& src = *srcProxy.peekTexture();
+ GrTexture& src = *srcProxy.peekTexture();
(void)src;
auto bounds = _outer.bounds();
(void)bounds;
@@ -135,25 +135,18 @@
GrGLSLFragmentProcessor* GrMagnifierEffect::onCreateGLSLInstance() const {
return new GrGLSLMagnifierEffect();
}
-void GrMagnifierEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrMagnifierEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {}
bool GrMagnifierEffect::onIsEqual(const GrFragmentProcessor& other) const {
const GrMagnifierEffect& that = other.cast<GrMagnifierEffect>();
(void)that;
- if (fSrc != that.fSrc)
- return false;
- if (fBounds != that.fBounds)
- return false;
- if (fSrcRect != that.fSrcRect)
- return false;
- if (fXInvZoom != that.fXInvZoom)
- return false;
- if (fYInvZoom != that.fYInvZoom)
- return false;
- if (fXInvInset != that.fXInvInset)
- return false;
- if (fYInvInset != that.fYInvInset)
- return false;
+ if (fSrc != that.fSrc) return false;
+ if (fBounds != that.fBounds) return false;
+ if (fSrcRect != that.fSrcRect) return false;
+ if (fXInvZoom != that.fXInvZoom) return false;
+ if (fYInvZoom != that.fYInvZoom) return false;
+ if (fXInvInset != that.fXInvInset) return false;
+ if (fYInvInset != that.fYInvInset) return false;
return true;
}
GrMagnifierEffect::GrMagnifierEffect(const GrMagnifierEffect& src)
@@ -178,16 +171,16 @@
GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrMagnifierEffect);
#if GR_TEST_UTILS
std::unique_ptr<GrFragmentProcessor> GrMagnifierEffect::TestCreate(GrProcessorTestData* d) {
- sk_sp<GrTextureProxy> proxy = d->textureProxy(0);
- const int kMaxWidth = 200;
- const int kMaxHeight = 200;
- const SkScalar kMaxInset = 20.0f;
- uint32_t width = d->fRandom->nextULessThan(kMaxWidth);
- uint32_t height = d->fRandom->nextULessThan(kMaxHeight);
- SkScalar inset = d->fRandom->nextRangeScalar(1.0f, kMaxInset);
+ sk_sp<GrTextureProxy> proxy = d->textureProxy(0);
+ const int kMaxWidth = 200;
+ const int kMaxHeight = 200;
+ const SkScalar kMaxInset = 20.0f;
+ uint32_t width = d->fRandom->nextULessThan(kMaxWidth);
+ uint32_t height = d->fRandom->nextULessThan(kMaxHeight);
+ SkScalar inset = d->fRandom->nextRangeScalar(1.0f, kMaxInset);
- SkIRect bounds = SkIRect::MakeWH(SkIntToScalar(kMaxWidth), SkIntToScalar(kMaxHeight));
- SkRect srcRect = SkRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height));
+ SkIRect bounds = SkIRect::MakeWH(SkIntToScalar(kMaxWidth), SkIntToScalar(kMaxHeight));
+ SkRect srcRect = SkRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height));
auto effect = GrMagnifierEffect::Make(std::move(proxy),
bounds,
diff --git a/src/gpu/effects/GrMagnifierEffect.h b/src/gpu/effects/GrMagnifierEffect.h
index 4214dc9..c0c44d7 100644
--- a/src/gpu/effects/GrMagnifierEffect.h
+++ b/src/gpu/effects/GrMagnifierEffect.h
@@ -15,34 +15,25 @@
#include "GrCoordTransform.h"
class GrMagnifierEffect : public GrFragmentProcessor {
public:
- const SkIRect& bounds() const { return fBounds; }
- const SkRect& srcRect() const { return fSrcRect; }
- float xInvZoom() const { return fXInvZoom; }
- float yInvZoom() const { return fYInvZoom; }
- float xInvInset() const { return fXInvInset; }
- float yInvInset() const { return fYInvInset; }
- static std::unique_ptr<GrFragmentProcessor> Make(sk_sp<GrTextureProxy> src,
- SkIRect bounds,
- SkRect srcRect,
- float xInvZoom,
- float yInvZoom,
- float xInvInset,
- float yInvInset) {
+ const SkIRect& bounds() const { return fBounds; }
+ const SkRect& srcRect() const { return fSrcRect; }
+ float xInvZoom() const { return fXInvZoom; }
+ float yInvZoom() const { return fYInvZoom; }
+ float xInvInset() const { return fXInvInset; }
+ float yInvInset() const { return fYInvInset; }
+ static std::unique_ptr<GrFragmentProcessor> Make(sk_sp<GrTextureProxy> src, SkIRect bounds,
+ SkRect srcRect, float xInvZoom, float yInvZoom,
+ float xInvInset, float yInvInset) {
return std::unique_ptr<GrFragmentProcessor>(new GrMagnifierEffect(
src, bounds, srcRect, xInvZoom, yInvZoom, xInvInset, yInvInset));
}
GrMagnifierEffect(const GrMagnifierEffect& src);
std::unique_ptr<GrFragmentProcessor> clone() const override;
- const char* name() const override { return "MagnifierEffect"; }
+ const char* name() const override { return "MagnifierEffect"; }
private:
- GrMagnifierEffect(sk_sp<GrTextureProxy> src,
- SkIRect bounds,
- SkRect srcRect,
- float xInvZoom,
- float yInvZoom,
- float xInvInset,
- float yInvInset)
+ GrMagnifierEffect(sk_sp<GrTextureProxy> src, SkIRect bounds, SkRect srcRect, float xInvZoom,
+ float yInvZoom, float xInvInset, float yInvInset)
: INHERITED(kGrMagnifierEffect_ClassID, kNone_OptimizationFlags)
, fSrc(std::move(src))
, fBounds(bounds)
@@ -60,14 +51,14 @@
bool onIsEqual(const GrFragmentProcessor&) const override;
const TextureSampler& onTextureSampler(int) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
- TextureSampler fSrc;
- SkIRect fBounds;
- SkRect fSrcRect;
- float fXInvZoom;
- float fYInvZoom;
- float fXInvInset;
- float fYInvInset;
- GrCoordTransform fSrcCoordTransform;
+ TextureSampler fSrc;
+ SkIRect fBounds;
+ SkRect fSrcRect;
+ float fXInvZoom;
+ float fYInvZoom;
+ float fXInvInset;
+ float fYInvInset;
+ GrCoordTransform fSrcCoordTransform;
typedef GrFragmentProcessor INHERITED;
};
#endif
diff --git a/src/gpu/effects/GrMixerEffect.cpp b/src/gpu/effects/GrMixerEffect.cpp
index 084cb3f..fb0e50e 100644
--- a/src/gpu/effects/GrMixerEffect.cpp
+++ b/src/gpu/effects/GrMixerEffect.cpp
@@ -20,7 +20,7 @@
GrGLSLMixerEffect() {}
void emitCode(EmitArgs& args) override {
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
- const GrMixerEffect& _outer = args.fFp.cast<GrMixerEffect>();
+ const GrMixerEffect& _outer = args.fFp.cast<GrMixerEffect>();
(void)_outer;
auto weight = _outer.weight();
(void)weight;
@@ -38,16 +38,14 @@
fragBuilder->codeAppendf("half4 %s;", _child1.c_str());
}
fragBuilder->codeAppendf("\nhalf4 in1 = %s ? %s : %s;\n%s = mix(in0, in1, %s);\n",
- _outer.fp1_index() >= 0 ? "true" : "false",
- _child1.c_str(),
- args.fInputColor,
- args.fOutputColor,
+ _outer.fp1_index() >= 0 ? "true" : "false", _child1.c_str(),
+ args.fInputColor, args.fOutputColor,
args.fUniformHandler->getUniformCStr(fWeightVar));
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
- const GrFragmentProcessor& _proc) override {
+ const GrFragmentProcessor& _proc) override {
const GrMixerEffect& _outer = _proc.cast<GrMixerEffect>();
{ pdman.set1f(fWeightVar, (_outer.weight())); }
}
@@ -56,13 +54,12 @@
GrGLSLFragmentProcessor* GrMixerEffect::onCreateGLSLInstance() const {
return new GrGLSLMixerEffect();
}
-void GrMixerEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrMixerEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {}
bool GrMixerEffect::onIsEqual(const GrFragmentProcessor& other) const {
const GrMixerEffect& that = other.cast<GrMixerEffect>();
(void)that;
- if (fWeight != that.fWeight)
- return false;
+ if (fWeight != that.fWeight) return false;
return true;
}
GrMixerEffect::GrMixerEffect(const GrMixerEffect& src)
diff --git a/src/gpu/effects/GrMixerEffect.h b/src/gpu/effects/GrMixerEffect.h
index 6c8ff12..16ce6fc 100644
--- a/src/gpu/effects/GrMixerEffect.h
+++ b/src/gpu/effects/GrMixerEffect.h
@@ -45,28 +45,28 @@
c1 = (this->numChildProcessors() > 1)
? ConstantOutputForConstantInput(this->childProcessor(1), input)
: input;
- return {c0.fR + (c1.fR - c0.fR) * fWeight,
- c0.fG + (c1.fG - c0.fG) * fWeight,
- c0.fB + (c1.fB - c0.fB) * fWeight,
- c0.fA + (c1.fA - c0.fA) * fWeight};
+ return {c0.fR + (c1.fR - c0.fR) * fWeight, c0.fG + (c1.fG - c0.fG) * fWeight,
+ c0.fB + (c1.fB - c0.fB) * fWeight, c0.fA + (c1.fA - c0.fA) * fWeight};
}
- int fp0_index() const { return fFp0_index; }
- int fp1_index() const { return fFp1_index; }
- float weight() const { return fWeight; }
+ int fp0_index() const { return fFp0_index; }
+ int fp1_index() const { return fFp1_index; }
+ float weight() const { return fWeight; }
static std::unique_ptr<GrFragmentProcessor> Make(std::unique_ptr<GrFragmentProcessor> fp0,
- std::unique_ptr<GrFragmentProcessor> fp1,
- float weight) {
+ std::unique_ptr<GrFragmentProcessor>
+ fp1,
+ float weight) {
return std::unique_ptr<GrFragmentProcessor>(
new GrMixerEffect(std::move(fp0), std::move(fp1), weight));
}
GrMixerEffect(const GrMixerEffect& src);
std::unique_ptr<GrFragmentProcessor> clone() const override;
- const char* name() const override { return "MixerEffect"; }
+ const char* name() const override { return "MixerEffect"; }
private:
GrMixerEffect(std::unique_ptr<GrFragmentProcessor> fp0,
- std::unique_ptr<GrFragmentProcessor> fp1,
- float weight)
+ std::unique_ptr<GrFragmentProcessor>
+ fp1,
+ float weight)
: INHERITED(kGrMixerEffect_ClassID, (OptimizationFlags)OptFlags(fp0, fp1))
, fWeight(weight) {
SkASSERT(fp0);
@@ -81,9 +81,9 @@
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
- int fFp0_index = -1;
- int fFp1_index = -1;
- float fWeight;
+ int fFp0_index = -1;
+ int fFp1_index = -1;
+ float fWeight;
typedef GrFragmentProcessor INHERITED;
};
#endif
diff --git a/src/gpu/effects/GrPremulInputFragmentProcessor.cpp b/src/gpu/effects/GrPremulInputFragmentProcessor.cpp
index 5d6033b..846a4f8 100644
--- a/src/gpu/effects/GrPremulInputFragmentProcessor.cpp
+++ b/src/gpu/effects/GrPremulInputFragmentProcessor.cpp
@@ -19,25 +19,22 @@
public:
GrGLSLPremulInputFragmentProcessor() {}
void emitCode(EmitArgs& args) override {
- GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
const GrPremulInputFragmentProcessor& _outer =
args.fFp.cast<GrPremulInputFragmentProcessor>();
(void)_outer;
- fragBuilder->codeAppendf("%s = %s;\n%s.xyz *= %s.w;\n",
- args.fOutputColor,
- args.fInputColor,
- args.fOutputColor,
- args.fInputColor);
+ fragBuilder->codeAppendf("%s = %s;\n%s.xyz *= %s.w;\n", args.fOutputColor, args.fInputColor,
+ args.fOutputColor, args.fInputColor);
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
- const GrFragmentProcessor& _proc) override {}
+ const GrFragmentProcessor& _proc) override {}
};
GrGLSLFragmentProcessor* GrPremulInputFragmentProcessor::onCreateGLSLInstance() const {
return new GrGLSLPremulInputFragmentProcessor();
}
-void GrPremulInputFragmentProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrPremulInputFragmentProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {}
bool GrPremulInputFragmentProcessor::onIsEqual(const GrFragmentProcessor& other) const {
const GrPremulInputFragmentProcessor& that = other.cast<GrPremulInputFragmentProcessor>();
diff --git a/src/gpu/effects/GrRRectBlurEffect.cpp b/src/gpu/effects/GrRRectBlurEffect.cpp
index 5bc0e10..ba9d701 100644
--- a/src/gpu/effects/GrRRectBlurEffect.cpp
+++ b/src/gpu/effects/GrRRectBlurEffect.cpp
@@ -11,10 +11,10 @@
#include "GrRRectBlurEffect.h"
std::unique_ptr<GrFragmentProcessor> GrRRectBlurEffect::Make(GrRecordingContext* context,
- float sigma,
- float xformedSigma,
- const SkRRect& srcRRect,
- const SkRRect& devRRect) {
+ float sigma,
+ float xformedSigma,
+ const SkRRect& srcRRect,
+ const SkRRect& devRRect) {
SkASSERT(!SkRRectPriv::IsCircle(devRRect) &&
!devRRect.isRect()); // Should've been caught up-stream
@@ -26,26 +26,15 @@
// Make sure we can successfully ninepatch this rrect -- the blur sigma has to be
// sufficiently small relative to both the size of the corner radius and the
// width (and height) of the rrect.
- SkRRect rrectToDraw;
- SkISize size;
+ SkRRect rrectToDraw;
+ SkISize size;
SkScalar ignored[kSkBlurRRectMaxDivisions];
- int ignoredSize;
+ int ignoredSize;
uint32_t ignored32;
- bool ninePatchable = SkComputeBlurredRRectParams(srcRRect,
- devRRect,
- SkRect::MakeEmpty(),
- sigma,
- xformedSigma,
- &rrectToDraw,
- &size,
- ignored,
- ignored,
- ignored,
- ignored,
- &ignoredSize,
- &ignoredSize,
- &ignored32);
+ bool ninePatchable = SkComputeBlurredRRectParams(
+ srcRRect, devRRect, SkRect::MakeEmpty(), sigma, xformedSigma, &rrectToDraw, &size,
+ ignored, ignored, ignored, ignored, &ignoredSize, &ignoredSize, &ignored32);
if (!ninePatchable) {
return nullptr;
}
@@ -57,10 +46,8 @@
}
return std::unique_ptr<GrFragmentProcessor>(
- new GrRRectBlurEffect(xformedSigma,
- devRRect.getBounds(),
- SkRRectPriv::GetSimpleRadii(devRRect).fX,
- std::move(mask)));
+ new GrRRectBlurEffect(xformedSigma, devRRect.getBounds(),
+ SkRRectPriv::GetSimpleRadii(devRRect).fX, std::move(mask)));
}
#include "glsl/GrGLSLFragmentProcessor.h"
#include "glsl/GrGLSLFragmentShaderBuilder.h"
@@ -73,7 +60,7 @@
GrGLSLRRectBlurEffect() {}
void emitCode(EmitArgs& args) override {
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
- const GrRRectBlurEffect& _outer = args.fFp.cast<GrRRectBlurEffect>();
+ const GrRRectBlurEffect& _outer = args.fFp.cast<GrRRectBlurEffect>();
(void)_outer;
auto sigma = _outer.sigma();
(void)sigma;
@@ -81,12 +68,12 @@
(void)rect;
auto cornerRadius = _outer.cornerRadius();
(void)cornerRadius;
- fCornerRadiusVar = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kHalf_GrSLType, "cornerRadius");
- fProxyRectVar = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kFloat4_GrSLType, "proxyRect");
- fBlurRadiusVar = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kHalf_GrSLType, "blurRadius");
+ fCornerRadiusVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType,
+ "cornerRadius");
+ fProxyRectVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType,
+ "proxyRect");
+ fBlurRadiusVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType,
+ "blurRadius");
fragBuilder->codeAppendf(
"\nhalf2 translatedFragPos = half2(sk_FragCoord.xy - %s.xy);\nhalf threshold = %s "
"+ 2.0 * %s;\nhalf2 middle = half2((%s.zw - %s.xy) - float(2.0 * threshold));\nif "
@@ -105,15 +92,14 @@
"translatedFragPos.y -= middle.y - 1.0;\n}\nhalf2 proxyDims = half2(2.0 * "
"threshold + 1.0);\nhalf2 texCoord = translatedFragPos / proxyDims;\n%s = %s * "
"texture(%s, float2(texCoord)).%s;\n",
- args.fOutputColor,
- args.fInputColor,
+ args.fOutputColor, args.fInputColor,
fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(),
fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str());
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
- const GrFragmentProcessor& _proc) override {
+ const GrFragmentProcessor& _proc) override {
const GrRRectBlurEffect& _outer = _proc.cast<GrRRectBlurEffect>();
{ pdman.set1f(fCornerRadiusVar, (_outer.cornerRadius())); }
auto sigma = _outer.sigma();
@@ -123,7 +109,7 @@
UniformHandle& cornerRadius = fCornerRadiusVar;
(void)cornerRadius;
GrSurfaceProxy& ninePatchSamplerProxy = *_outer.textureSampler(0).proxy();
- GrTexture& ninePatchSampler = *ninePatchSamplerProxy.peekTexture();
+ GrTexture& ninePatchSampler = *ninePatchSamplerProxy.peekTexture();
(void)ninePatchSampler;
UniformHandle& proxyRect = fProxyRectVar;
(void)proxyRect;
@@ -144,19 +130,15 @@
GrGLSLFragmentProcessor* GrRRectBlurEffect::onCreateGLSLInstance() const {
return new GrGLSLRRectBlurEffect();
}
-void GrRRectBlurEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrRRectBlurEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {}
bool GrRRectBlurEffect::onIsEqual(const GrFragmentProcessor& other) const {
const GrRRectBlurEffect& that = other.cast<GrRRectBlurEffect>();
(void)that;
- if (fSigma != that.fSigma)
- return false;
- if (fRect != that.fRect)
- return false;
- if (fCornerRadius != that.fCornerRadius)
- return false;
- if (fNinePatchSampler != that.fNinePatchSampler)
- return false;
+ if (fSigma != that.fSigma) return false;
+ if (fRect != that.fRect) return false;
+ if (fCornerRadius != that.fCornerRadius) return false;
+ if (fNinePatchSampler != that.fNinePatchSampler) return false;
return true;
}
GrRRectBlurEffect::GrRRectBlurEffect(const GrRRectBlurEffect& src)
@@ -176,11 +158,11 @@
GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrRRectBlurEffect);
#if GR_TEST_UTILS
std::unique_ptr<GrFragmentProcessor> GrRRectBlurEffect::TestCreate(GrProcessorTestData* d) {
- SkScalar w = d->fRandom->nextRangeScalar(100.f, 1000.f);
- SkScalar h = d->fRandom->nextRangeScalar(100.f, 1000.f);
- SkScalar r = d->fRandom->nextRangeF(1.f, 9.f);
+ SkScalar w = d->fRandom->nextRangeScalar(100.f, 1000.f);
+ SkScalar h = d->fRandom->nextRangeScalar(100.f, 1000.f);
+ SkScalar r = d->fRandom->nextRangeF(1.f, 9.f);
SkScalar sigma = d->fRandom->nextRangeF(1.f, 10.f);
- SkRRect rrect;
+ SkRRect rrect;
rrect.setRectXY(SkRect::MakeWH(w, h), r, r);
return GrRRectBlurEffect::Make(d->context(), sigma, sigma, rrect, rrect);
}
diff --git a/src/gpu/effects/GrRRectBlurEffect.h b/src/gpu/effects/GrRRectBlurEffect.h
index 3b83eff..e4155c4 100644
--- a/src/gpu/effects/GrRRectBlurEffect.h
+++ b/src/gpu/effects/GrRRectBlurEffect.h
@@ -30,19 +30,17 @@
class GrRRectBlurEffect : public GrFragmentProcessor {
public:
static sk_sp<GrTextureProxy> find_or_create_rrect_blur_mask(GrRecordingContext* context,
- const SkRRect& rrectToDraw,
- const SkISize& size,
- float xformedSigma) {
+ const SkRRect& rrectToDraw,
+ const SkISize& size,
+ float xformedSigma) {
static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
- GrUniqueKey key;
- GrUniqueKey::Builder builder(&key, kDomain, 9, "RoundRect Blur Mask");
+ GrUniqueKey key;
+ GrUniqueKey::Builder builder(&key, kDomain, 9, "RoundRect Blur Mask");
builder[0] = SkScalarCeilToInt(xformedSigma - 1 / 6.0f);
int index = 1;
- for (auto c : {SkRRect::kUpperLeft_Corner,
- SkRRect::kUpperRight_Corner,
- SkRRect::kLowerRight_Corner,
- SkRRect::kLowerLeft_Corner}) {
+ for (auto c : {SkRRect::kUpperLeft_Corner, SkRRect::kUpperRight_Corner,
+ SkRRect::kLowerRight_Corner, SkRRect::kLowerLeft_Corner}) {
SkASSERT(SkScalarIsInt(rrectToDraw.radii(c).fX) &&
SkScalarIsInt(rrectToDraw.radii(c).fY));
builder[index++] = SkScalarCeilToInt(rrectToDraw.radii(c).fX);
@@ -60,26 +58,17 @@
// TODO: this could be approx but the texture coords will need to be updated
sk_sp<GrRenderTargetContext> rtc(
context->priv().makeDeferredRenderTargetContextWithFallback(
- format,
- SkBackingFit::kExact,
- size.fWidth,
- size.fHeight,
- kAlpha_8_GrPixelConfig,
- nullptr));
+ format, SkBackingFit::kExact, size.fWidth, size.fHeight,
+ kAlpha_8_GrPixelConfig, nullptr));
if (!rtc) {
return nullptr;
}
GrPaint paint;
- rtc->clear(nullptr,
- SK_PMColor4fTRANSPARENT,
+ rtc->clear(nullptr, SK_PMColor4fTRANSPARENT,
GrRenderTargetContext::CanClearFullscreen::kYes);
- rtc->drawRRect(GrNoClip(),
- std::move(paint),
- GrAA::kYes,
- SkMatrix::I(),
- rrectToDraw,
+ rtc->drawRRect(GrNoClip(), std::move(paint), GrAA::kYes, SkMatrix::I(), rrectToDraw,
GrStyle::SimpleFill());
sk_sp<GrTextureProxy> srcProxy(rtc->asTextureProxyRef());
@@ -111,23 +100,21 @@
return mask;
}
- float sigma() const { return fSigma; }
+ float sigma() const { return fSigma; }
const SkRect& rect() const { return fRect; }
- float cornerRadius() const { return fCornerRadius; }
+ float cornerRadius() const { return fCornerRadius; }
static std::unique_ptr<GrFragmentProcessor> Make(GrRecordingContext* context,
- float sigma,
- float xformedSigma,
- const SkRRect& srcRRect,
- const SkRRect& devRRect);
+ float sigma,
+ float xformedSigma,
+ const SkRRect& srcRRect,
+ const SkRRect& devRRect);
GrRRectBlurEffect(const GrRRectBlurEffect& src);
std::unique_ptr<GrFragmentProcessor> clone() const override;
- const char* name() const override { return "RRectBlurEffect"; }
+ const char* name() const override { return "RRectBlurEffect"; }
private:
- GrRRectBlurEffect(float sigma,
- SkRect rect,
- float cornerRadius,
+ GrRRectBlurEffect(float sigma, SkRect rect, float cornerRadius,
sk_sp<GrTextureProxy> ninePatchSampler)
: INHERITED(kGrRRectBlurEffect_ClassID,
(OptimizationFlags)kCompatibleWithCoverageAsAlpha_OptimizationFlag)
@@ -142,10 +129,10 @@
bool onIsEqual(const GrFragmentProcessor&) const override;
const TextureSampler& onTextureSampler(int) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
- float fSigma;
- SkRect fRect;
- float fCornerRadius;
- TextureSampler fNinePatchSampler;
+ float fSigma;
+ SkRect fRect;
+ float fCornerRadius;
+ TextureSampler fNinePatchSampler;
typedef GrFragmentProcessor INHERITED;
};
#endif
diff --git a/src/gpu/effects/GrRectBlurEffect.cpp b/src/gpu/effects/GrRectBlurEffect.cpp
index d2c02b2..7ccaa34 100644
--- a/src/gpu/effects/GrRectBlurEffect.cpp
+++ b/src/gpu/effects/GrRectBlurEffect.cpp
@@ -20,7 +20,7 @@
GrGLSLRectBlurEffect() {}
void emitCode(EmitArgs& args) override {
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
- const GrRectBlurEffect& _outer = args.fFp.cast<GrRectBlurEffect>();
+ const GrRectBlurEffect& _outer = args.fFp.cast<GrRectBlurEffect>();
(void)_outer;
auto rect = _outer.rect();
(void)rect;
@@ -34,15 +34,15 @@
fRectVar =
args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, "rect");
if (!highPrecision) {
- fProxyRectHalfVar = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kHalf4_GrSLType, "proxyRectHalf");
+ fProxyRectHalfVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
+ kHalf4_GrSLType, "proxyRectHalf");
}
if (highPrecision) {
fProxyRectFloatVar = args.fUniformHandler->addUniform(
kFragment_GrShaderFlag, kFloat4_GrSLType, "proxyRectFloat");
}
- fProfileSizeVar = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kHalf_GrSLType, "profileSize");
+ fProfileSizeVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType,
+ "profileSize");
fragBuilder->codeAppendf(
"/* key */ bool highPrecision = %s;\n@if (highPrecision) {\n float2 "
"translatedPos = sk_FragCoord.xy - %s.xy;\n float width = %s.z - %s.x;\n "
@@ -51,8 +51,7 @@
"1.0);\n float2 wh = smallDims - float2(center, center);\n half hcoord = "
"half((abs(translatedPos.x - 0.5 * width) - 0.5 * wh.x) / float(%s));\n half "
"hlookup = texture(%s, float2(float(hcoord), 0.5)).",
- (highPrecision ? "true" : "false"),
- args.fUniformHandler->getUniformCStr(fRectVar),
+ (highPrecision ? "true" : "false"), args.fUniformHandler->getUniformCStr(fRectVar),
args.fUniformHandler->getUniformCStr(fRectVar),
args.fUniformHandler->getUniformCStr(fRectVar),
args.fUniformHandler->getUniformCStr(fRectVar),
@@ -74,9 +73,7 @@
args.fUniformHandler->getUniformCStr(fProfileSizeVar),
fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(),
fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str(),
- args.fOutputColor,
- args.fInputColor,
- args.fUniformHandler->getUniformCStr(fRectVar),
+ args.fOutputColor, args.fInputColor, args.fUniformHandler->getUniformCStr(fRectVar),
args.fUniformHandler->getUniformCStr(fRectVar),
args.fUniformHandler->getUniformCStr(fRectVar),
args.fUniformHandler->getUniformCStr(fRectVar),
@@ -96,13 +93,12 @@
args.fUniformHandler->getUniformCStr(fProfileSizeVar),
fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(),
fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str(),
- args.fOutputColor,
- args.fInputColor);
+ args.fOutputColor, args.fInputColor);
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
- const GrFragmentProcessor& _proc) override {
+ const GrFragmentProcessor& _proc) override {
const GrRectBlurEffect& _outer = _proc.cast<GrRectBlurEffect>();
{ pdman.set4fv(fRectVar, 1, reinterpret_cast<const float*>(&(_outer.rect()))); }
UniformHandle& rect = fRectVar;
@@ -110,7 +106,7 @@
auto sigma = _outer.sigma();
(void)sigma;
GrSurfaceProxy& blurProfileProxy = *_outer.textureSampler(0).proxy();
- GrTexture& blurProfile = *blurProfileProxy.peekTexture();
+ GrTexture& blurProfile = *blurProfileProxy.peekTexture();
(void)blurProfile;
UniformHandle& proxyRectHalf = fProxyRectHalfVar;
(void)proxyRectHalf;
@@ -121,7 +117,7 @@
pdman.set1f(profileSize, SkScalarCeilToScalar(6 * sigma));
}
- bool highPrecision = false;
+ bool highPrecision = false;
UniformHandle fProxyRectHalfVar;
UniformHandle fProxyRectFloatVar;
UniformHandle fProfileSizeVar;
@@ -130,17 +126,14 @@
GrGLSLFragmentProcessor* GrRectBlurEffect::onCreateGLSLInstance() const {
return new GrGLSLRectBlurEffect();
}
-void GrRectBlurEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrRectBlurEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {}
bool GrRectBlurEffect::onIsEqual(const GrFragmentProcessor& other) const {
const GrRectBlurEffect& that = other.cast<GrRectBlurEffect>();
(void)that;
- if (fRect != that.fRect)
- return false;
- if (fSigma != that.fSigma)
- return false;
- if (fBlurProfile != that.fBlurProfile)
- return false;
+ if (fRect != that.fRect) return false;
+ if (fSigma != that.fSigma) return false;
+ if (fBlurProfile != that.fBlurProfile) return false;
return true;
}
GrRectBlurEffect::GrRectBlurEffect(const GrRectBlurEffect& src)
@@ -159,12 +152,10 @@
GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrRectBlurEffect);
#if GR_TEST_UTILS
std::unique_ptr<GrFragmentProcessor> GrRectBlurEffect::TestCreate(GrProcessorTestData* data) {
- float sigma = data->fRandom->nextRangeF(3, 8);
- float width = data->fRandom->nextRangeF(200, 300);
+ float sigma = data->fRandom->nextRangeF(3, 8);
+ float width = data->fRandom->nextRangeF(200, 300);
float height = data->fRandom->nextRangeF(200, 300);
- return GrRectBlurEffect::Make(data->proxyProvider(),
- *data->caps()->shaderCaps(),
- SkRect::MakeWH(width, height),
- sigma);
+ return GrRectBlurEffect::Make(data->proxyProvider(), *data->caps()->shaderCaps(),
+ SkRect::MakeWH(width, height), sigma);
}
#endif
diff --git a/src/gpu/effects/GrRectBlurEffect.h b/src/gpu/effects/GrRectBlurEffect.h
index 4801b8c..017bbbe 100644
--- a/src/gpu/effects/GrRectBlurEffect.h
+++ b/src/gpu/effects/GrRectBlurEffect.h
@@ -21,12 +21,12 @@
class GrRectBlurEffect : public GrFragmentProcessor {
public:
static sk_sp<GrTextureProxy> CreateBlurProfileTexture(GrProxyProvider* proxyProvider,
- float sigma) {
+ float sigma) {
unsigned int profileSize = SkScalarCeilToInt(6 * sigma);
static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
- GrUniqueKey key;
- GrUniqueKey::Builder builder(&key, kDomain, 1, "Rect Blur Mask");
+ GrUniqueKey key;
+ GrUniqueKey::Builder builder(&key, kDomain, 1, "Rect Blur Mask");
builder[0] = profileSize;
builder.finish();
@@ -48,11 +48,9 @@
return nullptr;
}
- blurProfile = proxyProvider->createTextureProxy(std::move(image),
- kNone_GrSurfaceFlags,
- 1,
- SkBudgeted::kYes,
- SkBackingFit::kExact);
+ blurProfile =
+ proxyProvider->createTextureProxy(std::move(image), kNone_GrSurfaceFlags, 1,
+ SkBudgeted::kYes, SkBackingFit::kExact);
if (!blurProfile) {
return nullptr;
}
@@ -64,12 +62,11 @@
return blurProfile;
}
const SkRect& rect() const { return fRect; }
- float sigma() const { return fSigma; }
+ float sigma() const { return fSigma; }
- static std::unique_ptr<GrFragmentProcessor> Make(GrProxyProvider* proxyProvider,
- const GrShaderCaps& caps,
- const SkRect& rect,
- float sigma) {
+ static std::unique_ptr<GrFragmentProcessor> Make(GrProxyProvider* proxyProvider,
+ const GrShaderCaps& caps, const SkRect& rect,
+ float sigma) {
if (!caps.floatIs32Bits()) {
// We promote the rect uniform from half to float when it has large values for
// precision. If we don't have full float then fail.
@@ -93,20 +90,16 @@
}
return std::unique_ptr<GrFragmentProcessor>(new GrRectBlurEffect(
- rect,
- sigma,
- std::move(blurProfile),
+ rect, sigma, std::move(blurProfile),
GrSamplerState(GrSamplerState::WrapMode::kClamp, GrSamplerState::Filter::kBilerp)));
}
GrRectBlurEffect(const GrRectBlurEffect& src);
std::unique_ptr<GrFragmentProcessor> clone() const override;
- const char* name() const override { return "RectBlurEffect"; }
+ const char* name() const override { return "RectBlurEffect"; }
private:
- GrRectBlurEffect(SkRect rect,
- float sigma,
- sk_sp<GrTextureProxy> blurProfile,
- GrSamplerState samplerParams)
+ GrRectBlurEffect(SkRect rect, float sigma, sk_sp<GrTextureProxy> blurProfile,
+ GrSamplerState samplerParams)
: INHERITED(kGrRectBlurEffect_ClassID,
(OptimizationFlags)kCompatibleWithCoverageAsAlpha_OptimizationFlag)
, fRect(rect)
@@ -119,9 +112,9 @@
bool onIsEqual(const GrFragmentProcessor&) const override;
const TextureSampler& onTextureSampler(int) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
- SkRect fRect;
- float fSigma;
- TextureSampler fBlurProfile;
+ SkRect fRect;
+ float fSigma;
+ TextureSampler fBlurProfile;
typedef GrFragmentProcessor INHERITED;
};
#endif
diff --git a/src/gpu/effects/GrSimpleTextureEffect.cpp b/src/gpu/effects/GrSimpleTextureEffect.cpp
index c6bc47a..5b70a3e 100644
--- a/src/gpu/effects/GrSimpleTextureEffect.cpp
+++ b/src/gpu/effects/GrSimpleTextureEffect.cpp
@@ -19,16 +19,14 @@
public:
GrGLSLSimpleTextureEffect() {}
void emitCode(EmitArgs& args) override {
- GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
- const GrSimpleTextureEffect& _outer = args.fFp.cast<GrSimpleTextureEffect>();
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ const GrSimpleTextureEffect& _outer = args.fFp.cast<GrSimpleTextureEffect>();
(void)_outer;
auto matrix = _outer.matrix();
(void)matrix;
SkString sk_TransformedCoords2D_0 = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]);
fragBuilder->codeAppendf(
- "%s = %s * texture(%s, %s).%s;\n",
- args.fOutputColor,
- args.fInputColor,
+ "%s = %s * texture(%s, %s).%s;\n", args.fOutputColor, args.fInputColor,
fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(),
sk_TransformedCoords2D_0.c_str(),
fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str());
@@ -36,20 +34,18 @@
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
- const GrFragmentProcessor& _proc) override {}
+ const GrFragmentProcessor& _proc) override {}
};
GrGLSLFragmentProcessor* GrSimpleTextureEffect::onCreateGLSLInstance() const {
return new GrGLSLSimpleTextureEffect();
}
-void GrSimpleTextureEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrSimpleTextureEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {}
bool GrSimpleTextureEffect::onIsEqual(const GrFragmentProcessor& other) const {
const GrSimpleTextureEffect& that = other.cast<GrSimpleTextureEffect>();
(void)that;
- if (fImage != that.fImage)
- return false;
- if (fMatrix != that.fMatrix)
- return false;
+ if (fImage != that.fImage) return false;
+ if (fMatrix != that.fMatrix) return false;
return true;
}
GrSimpleTextureEffect::GrSimpleTextureEffect(const GrSimpleTextureEffect& src)
@@ -82,9 +78,9 @@
wrapModes[1] = GrSamplerState::WrapMode::kClamp;
}
- GrSamplerState params(wrapModes,
- testData->fRandom->nextBool() ? GrSamplerState::Filter::kBilerp
- : GrSamplerState::Filter::kNearest);
+ GrSamplerState params(wrapModes, testData->fRandom->nextBool()
+ ? GrSamplerState::Filter::kBilerp
+ : GrSamplerState::Filter::kNearest);
const SkMatrix& matrix = GrTest::TestMatrix(testData->fRandom);
return GrSimpleTextureEffect::Make(testData->textureProxy(texIdx), matrix, params);
diff --git a/src/gpu/effects/GrSimpleTextureEffect.h b/src/gpu/effects/GrSimpleTextureEffect.h
index f04daf2..5e8730a 100644
--- a/src/gpu/effects/GrSimpleTextureEffect.h
+++ b/src/gpu/effects/GrSimpleTextureEffect.h
@@ -18,38 +18,35 @@
const SkMatrix44& matrix() const { return fMatrix; }
static std::unique_ptr<GrFragmentProcessor> Make(sk_sp<GrTextureProxy> proxy,
- const SkMatrix& matrix) {
+ const SkMatrix& matrix) {
return std::unique_ptr<GrFragmentProcessor>(
- new GrSimpleTextureEffect(std::move(proxy),
- matrix,
+ new GrSimpleTextureEffect(std::move(proxy), matrix,
GrSamplerState(GrSamplerState::WrapMode::kClamp,
GrSamplerState::Filter::kNearest)));
}
/* clamp mode */
- static std::unique_ptr<GrFragmentProcessor> Make(sk_sp<GrTextureProxy> proxy,
- const SkMatrix& matrix,
+ static std::unique_ptr<GrFragmentProcessor> Make(sk_sp<GrTextureProxy> proxy,
+ const SkMatrix& matrix,
GrSamplerState::Filter filter) {
return std::unique_ptr<GrFragmentProcessor>(new GrSimpleTextureEffect(
- std::move(proxy),
- matrix,
+ std::move(proxy), matrix,
GrSamplerState(GrSamplerState::WrapMode::kClamp, filter)));
}
static std::unique_ptr<GrFragmentProcessor> Make(sk_sp<GrTextureProxy> proxy,
- const SkMatrix& matrix,
+ const SkMatrix& matrix,
const GrSamplerState& p) {
return std::unique_ptr<GrFragmentProcessor>(
new GrSimpleTextureEffect(std::move(proxy), matrix, p));
}
GrSimpleTextureEffect(const GrSimpleTextureEffect& src);
std::unique_ptr<GrFragmentProcessor> clone() const override;
- const char* name() const override { return "SimpleTextureEffect"; }
+ const char* name() const override { return "SimpleTextureEffect"; }
private:
- GrSimpleTextureEffect(sk_sp<GrTextureProxy> image,
- SkMatrix44 matrix,
- GrSamplerState samplerParams)
+ GrSimpleTextureEffect(sk_sp<GrTextureProxy> image, SkMatrix44 matrix,
+ GrSamplerState samplerParams)
: INHERITED(kGrSimpleTextureEffect_ClassID,
(OptimizationFlags)ModulateForSamplerOptFlags(
image->config(),
@@ -68,9 +65,9 @@
bool onIsEqual(const GrFragmentProcessor&) const override;
const TextureSampler& onTextureSampler(int) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
- TextureSampler fImage;
- SkMatrix44 fMatrix;
- GrCoordTransform fImageCoordTransform;
+ TextureSampler fImage;
+ SkMatrix44 fMatrix;
+ GrCoordTransform fImageCoordTransform;
typedef GrFragmentProcessor INHERITED;
};
#endif
diff --git a/src/gpu/gradients/GrClampedGradientEffect.cpp b/src/gpu/gradients/GrClampedGradientEffect.cpp
index 751cecc..034ee1d 100644
--- a/src/gpu/gradients/GrClampedGradientEffect.cpp
+++ b/src/gpu/gradients/GrClampedGradientEffect.cpp
@@ -19,8 +19,8 @@
public:
GrGLSLClampedGradientEffect() {}
void emitCode(EmitArgs& args) override {
- GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
- const GrClampedGradientEffect& _outer = args.fFp.cast<GrClampedGradientEffect>();
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ const GrClampedGradientEffect& _outer = args.fFp.cast<GrClampedGradientEffect>();
(void)_outer;
auto leftBorderColor = _outer.leftBorderColor();
(void)leftBorderColor;
@@ -30,8 +30,8 @@
(void)makePremul;
auto colorsAreOpaque = _outer.colorsAreOpaque();
(void)colorsAreOpaque;
- fLeftBorderColorVar = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kHalf4_GrSLType, "leftBorderColor");
+ fLeftBorderColorVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
+ kHalf4_GrSLType, "leftBorderColor");
fRightBorderColorVar = args.fUniformHandler->addUniform(
kFragment_GrShaderFlag, kHalf4_GrSLType, "rightBorderColor");
SkString _child1("_child1");
@@ -42,25 +42,21 @@
_child1.c_str(),
(_outer.childProcessor(_outer.gradLayout_index()).preservesOpaqueInput() ? "true"
: "false"),
- args.fOutputColor,
- args.fOutputColor,
- args.fUniformHandler->getUniformCStr(fLeftBorderColorVar),
- args.fOutputColor,
+ args.fOutputColor, args.fOutputColor,
+ args.fUniformHandler->getUniformCStr(fLeftBorderColorVar), args.fOutputColor,
args.fUniformHandler->getUniformCStr(fRightBorderColorVar));
SkString _input0("t");
SkString _child0("_child0");
this->emitChild(_outer.colorizer_index(), _input0.c_str(), &_child0, args);
fragBuilder->codeAppendf("\n %s = %s;\n}\n@if (%s) {\n %s.xyz *= %s.w;\n}\n",
- args.fOutputColor,
- _child0.c_str(),
- (_outer.makePremul() ? "true" : "false"),
- args.fOutputColor,
+ args.fOutputColor, _child0.c_str(),
+ (_outer.makePremul() ? "true" : "false"), args.fOutputColor,
args.fOutputColor);
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
- const GrFragmentProcessor& _proc) override {
+ const GrFragmentProcessor& _proc) override {
const GrClampedGradientEffect& _outer = _proc.cast<GrClampedGradientEffect>();
{
const SkPMColor4f& leftBorderColorValue = _outer.leftBorderColor();
@@ -75,29 +71,25 @@
}
}
}
- SkPMColor4f fLeftBorderColorPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
- SkPMColor4f fRightBorderColorPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
+ SkPMColor4f fLeftBorderColorPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
+ SkPMColor4f fRightBorderColorPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
UniformHandle fLeftBorderColorVar;
UniformHandle fRightBorderColorVar;
};
GrGLSLFragmentProcessor* GrClampedGradientEffect::onCreateGLSLInstance() const {
return new GrGLSLClampedGradientEffect();
}
-void GrClampedGradientEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrClampedGradientEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {
b->add32((int32_t)fMakePremul);
}
bool GrClampedGradientEffect::onIsEqual(const GrFragmentProcessor& other) const {
const GrClampedGradientEffect& that = other.cast<GrClampedGradientEffect>();
(void)that;
- if (fLeftBorderColor != that.fLeftBorderColor)
- return false;
- if (fRightBorderColor != that.fRightBorderColor)
- return false;
- if (fMakePremul != that.fMakePremul)
- return false;
- if (fColorsAreOpaque != that.fColorsAreOpaque)
- return false;
+ if (fLeftBorderColor != that.fLeftBorderColor) return false;
+ if (fRightBorderColor != that.fRightBorderColor) return false;
+ if (fMakePremul != that.fMakePremul) return false;
+ if (fColorsAreOpaque != that.fColorsAreOpaque) return false;
return true;
}
GrClampedGradientEffect::GrClampedGradientEffect(const GrClampedGradientEffect& src)
diff --git a/src/gpu/gradients/GrClampedGradientEffect.h b/src/gpu/gradients/GrClampedGradientEffect.h
index fc20054..be4f73a 100644
--- a/src/gpu/gradients/GrClampedGradientEffect.h
+++ b/src/gpu/gradients/GrClampedGradientEffect.h
@@ -15,38 +15,29 @@
#include "GrCoordTransform.h"
class GrClampedGradientEffect : public GrFragmentProcessor {
public:
- int colorizer_index() const { return fColorizer_index; }
- int gradLayout_index() const { return fGradLayout_index; }
+ int colorizer_index() const { return fColorizer_index; }
+ int gradLayout_index() const { return fGradLayout_index; }
const SkPMColor4f& leftBorderColor() const { return fLeftBorderColor; }
const SkPMColor4f& rightBorderColor() const { return fRightBorderColor; }
- bool makePremul() const { return fMakePremul; }
- bool colorsAreOpaque() const { return fColorsAreOpaque; }
+ bool makePremul() const { return fMakePremul; }
+ bool colorsAreOpaque() const { return fColorsAreOpaque; }
static std::unique_ptr<GrFragmentProcessor> Make(
std::unique_ptr<GrFragmentProcessor> colorizer,
- std::unique_ptr<GrFragmentProcessor> gradLayout,
- SkPMColor4f leftBorderColor,
- SkPMColor4f rightBorderColor,
- bool makePremul,
- bool colorsAreOpaque) {
- return std::unique_ptr<GrFragmentProcessor>(
- new GrClampedGradientEffect(std::move(colorizer),
- std::move(gradLayout),
- leftBorderColor,
- rightBorderColor,
- makePremul,
- colorsAreOpaque));
+ std::unique_ptr<GrFragmentProcessor> gradLayout, SkPMColor4f leftBorderColor,
+ SkPMColor4f rightBorderColor, bool makePremul, bool colorsAreOpaque) {
+ return std::unique_ptr<GrFragmentProcessor>(new GrClampedGradientEffect(
+ std::move(colorizer), std::move(gradLayout), leftBorderColor, rightBorderColor,
+ makePremul, colorsAreOpaque));
}
GrClampedGradientEffect(const GrClampedGradientEffect& src);
std::unique_ptr<GrFragmentProcessor> clone() const override;
- const char* name() const override { return "ClampedGradientEffect"; }
+ const char* name() const override { return "ClampedGradientEffect"; }
private:
GrClampedGradientEffect(std::unique_ptr<GrFragmentProcessor> colorizer,
std::unique_ptr<GrFragmentProcessor> gradLayout,
- SkPMColor4f leftBorderColor,
- SkPMColor4f rightBorderColor,
- bool makePremul,
- bool colorsAreOpaque)
+ SkPMColor4f leftBorderColor, SkPMColor4f rightBorderColor,
+ bool makePremul, bool colorsAreOpaque)
: INHERITED(kGrClampedGradientEffect_ClassID,
(OptimizationFlags)kCompatibleWithCoverageAsAlpha_OptimizationFlag |
(colorsAreOpaque && gradLayout->preservesOpaqueInput()
@@ -67,12 +58,12 @@
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
- int fColorizer_index = -1;
- int fGradLayout_index = -1;
- SkPMColor4f fLeftBorderColor;
- SkPMColor4f fRightBorderColor;
- bool fMakePremul;
- bool fColorsAreOpaque;
+ int fColorizer_index = -1;
+ int fGradLayout_index = -1;
+ SkPMColor4f fLeftBorderColor;
+ SkPMColor4f fRightBorderColor;
+ bool fMakePremul;
+ bool fColorsAreOpaque;
typedef GrFragmentProcessor INHERITED;
};
#endif
diff --git a/src/gpu/gradients/GrDualIntervalGradientColorizer.cpp b/src/gpu/gradients/GrDualIntervalGradientColorizer.cpp
index 5d1e80b..f121e44 100644
--- a/src/gpu/gradients/GrDualIntervalGradientColorizer.cpp
+++ b/src/gpu/gradients/GrDualIntervalGradientColorizer.cpp
@@ -19,7 +19,7 @@
public:
GrGLSLDualIntervalGradientColorizer() {}
void emitCode(EmitArgs& args) override {
- GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
const GrDualIntervalGradientColorizer& _outer =
args.fFp.cast<GrDualIntervalGradientColorizer>();
(void)_outer;
@@ -33,32 +33,30 @@
(void)bias23;
auto threshold = _outer.threshold();
(void)threshold;
- fScale01Var = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kFloat4_GrSLType, "scale01");
- fBias01Var = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kFloat4_GrSLType, "bias01");
- fScale23Var = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kFloat4_GrSLType, "scale23");
- fBias23Var = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kFloat4_GrSLType, "bias23");
- fThresholdVar = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kHalf_GrSLType, "threshold");
+ fScale01Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType,
+ "scale01");
+ fBias01Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType,
+ "bias01");
+ fScale23Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType,
+ "scale23");
+ fBias23Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType,
+ "bias23");
+ fThresholdVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType,
+ "threshold");
fragBuilder->codeAppendf(
"half t = %s.x;\nfloat4 scale, bias;\nif (t < %s) {\n scale = %s;\n bias = "
"%s;\n} else {\n scale = %s;\n bias = %s;\n}\n%s = half4(float(t) * scale + "
"bias);\n",
- args.fInputColor,
- args.fUniformHandler->getUniformCStr(fThresholdVar),
+ args.fInputColor, args.fUniformHandler->getUniformCStr(fThresholdVar),
args.fUniformHandler->getUniformCStr(fScale01Var),
args.fUniformHandler->getUniformCStr(fBias01Var),
args.fUniformHandler->getUniformCStr(fScale23Var),
- args.fUniformHandler->getUniformCStr(fBias23Var),
- args.fOutputColor);
+ args.fUniformHandler->getUniformCStr(fBias23Var), args.fOutputColor);
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
- const GrFragmentProcessor& _proc) override {
+ const GrFragmentProcessor& _proc) override {
const GrDualIntervalGradientColorizer& _outer =
_proc.cast<GrDualIntervalGradientColorizer>();
{
@@ -89,11 +87,11 @@
}
}
}
- SkPMColor4f fScale01Prev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
- SkPMColor4f fBias01Prev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
- SkPMColor4f fScale23Prev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
- SkPMColor4f fBias23Prev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
- float fThresholdPrev = SK_FloatNaN;
+ SkPMColor4f fScale01Prev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
+ SkPMColor4f fBias01Prev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
+ SkPMColor4f fScale23Prev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
+ SkPMColor4f fBias23Prev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
+ float fThresholdPrev = SK_FloatNaN;
UniformHandle fScale01Var;
UniformHandle fBias01Var;
UniformHandle fScale23Var;
@@ -103,21 +101,16 @@
GrGLSLFragmentProcessor* GrDualIntervalGradientColorizer::onCreateGLSLInstance() const {
return new GrGLSLDualIntervalGradientColorizer();
}
-void GrDualIntervalGradientColorizer::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrDualIntervalGradientColorizer::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {}
bool GrDualIntervalGradientColorizer::onIsEqual(const GrFragmentProcessor& other) const {
const GrDualIntervalGradientColorizer& that = other.cast<GrDualIntervalGradientColorizer>();
(void)that;
- if (fScale01 != that.fScale01)
- return false;
- if (fBias01 != that.fBias01)
- return false;
- if (fScale23 != that.fScale23)
- return false;
- if (fBias23 != that.fBias23)
- return false;
- if (fThreshold != that.fThreshold)
- return false;
+ if (fScale01 != that.fScale01) return false;
+ if (fBias01 != that.fBias01) return false;
+ if (fScale23 != that.fScale23) return false;
+ if (fBias23 != that.fBias23) return false;
+ if (fThreshold != that.fThreshold) return false;
return true;
}
GrDualIntervalGradientColorizer::GrDualIntervalGradientColorizer(
@@ -138,20 +131,18 @@
const SkPMColor4f& c3,
float threshold) {
// Derive scale and biases from the 4 colors and threshold
- auto vc0 = Sk4f::Load(c0.vec());
- auto vc1 = Sk4f::Load(c1.vec());
+ auto vc0 = Sk4f::Load(c0.vec());
+ auto vc1 = Sk4f::Load(c1.vec());
auto scale01 = (vc1 - vc0) / threshold;
// bias01 = c0
- auto vc2 = Sk4f::Load(c2.vec());
- auto vc3 = Sk4f::Load(c3.vec());
+ auto vc2 = Sk4f::Load(c2.vec());
+ auto vc3 = Sk4f::Load(c3.vec());
auto scale23 = (vc3 - vc2) / (1 - threshold);
- auto bias23 = vc2 - threshold * scale23;
+ auto bias23 = vc2 - threshold * scale23;
- return std::unique_ptr<GrFragmentProcessor>(
- new GrDualIntervalGradientColorizer({scale01[0], scale01[1], scale01[2], scale01[3]},
- c0,
- {scale23[0], scale23[1], scale23[2], scale23[3]},
- {bias23[0], bias23[1], bias23[2], bias23[3]},
- threshold));
+ return std::unique_ptr<GrFragmentProcessor>(new GrDualIntervalGradientColorizer(
+ {scale01[0], scale01[1], scale01[2], scale01[3]}, c0,
+ {scale23[0], scale23[1], scale23[2], scale23[3]},
+ {bias23[0], bias23[1], bias23[2], bias23[3]}, threshold));
}
diff --git a/src/gpu/gradients/GrDualIntervalGradientColorizer.h b/src/gpu/gradients/GrDualIntervalGradientColorizer.h
index ba6e768..5a99e5b 100644
--- a/src/gpu/gradients/GrDualIntervalGradientColorizer.h
+++ b/src/gpu/gradients/GrDualIntervalGradientColorizer.h
@@ -19,23 +19,18 @@
const SkPMColor4f& bias01() const { return fBias01; }
const SkPMColor4f& scale23() const { return fScale23; }
const SkPMColor4f& bias23() const { return fBias23; }
- float threshold() const { return fThreshold; }
+ float threshold() const { return fThreshold; }
- static std::unique_ptr<GrFragmentProcessor> Make(const SkPMColor4f& c0,
- const SkPMColor4f& c1,
- const SkPMColor4f& c2,
- const SkPMColor4f& c3,
- float threshold);
+ static std::unique_ptr<GrFragmentProcessor> Make(const SkPMColor4f& c0, const SkPMColor4f& c1,
+ const SkPMColor4f& c2, const SkPMColor4f& c3,
+ float threshold);
GrDualIntervalGradientColorizer(const GrDualIntervalGradientColorizer& src);
std::unique_ptr<GrFragmentProcessor> clone() const override;
const char* name() const override { return "DualIntervalGradientColorizer"; }
private:
- GrDualIntervalGradientColorizer(SkPMColor4f scale01,
- SkPMColor4f bias01,
- SkPMColor4f scale23,
- SkPMColor4f bias23,
- float threshold)
+ GrDualIntervalGradientColorizer(SkPMColor4f scale01, SkPMColor4f bias01, SkPMColor4f scale23,
+ SkPMColor4f bias23, float threshold)
: INHERITED(kGrDualIntervalGradientColorizer_ClassID, kNone_OptimizationFlags)
, fScale01(scale01)
, fBias01(bias01)
@@ -46,11 +41,11 @@
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
- SkPMColor4f fScale01;
- SkPMColor4f fBias01;
- SkPMColor4f fScale23;
- SkPMColor4f fBias23;
- float fThreshold;
+ SkPMColor4f fScale01;
+ SkPMColor4f fBias01;
+ SkPMColor4f fScale23;
+ SkPMColor4f fBias23;
+ float fThreshold;
typedef GrFragmentProcessor INHERITED;
};
#endif
diff --git a/src/gpu/gradients/GrLinearGradientLayout.cpp b/src/gpu/gradients/GrLinearGradientLayout.cpp
index 184a075..e7016ee 100644
--- a/src/gpu/gradients/GrLinearGradientLayout.cpp
+++ b/src/gpu/gradients/GrLinearGradientLayout.cpp
@@ -19,32 +19,30 @@
public:
GrGLSLLinearGradientLayout() {}
void emitCode(EmitArgs& args) override {
- GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
- const GrLinearGradientLayout& _outer = args.fFp.cast<GrLinearGradientLayout>();
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ const GrLinearGradientLayout& _outer = args.fFp.cast<GrLinearGradientLayout>();
(void)_outer;
auto gradientMatrix = _outer.gradientMatrix();
(void)gradientMatrix;
SkString sk_TransformedCoords2D_0 = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]);
fragBuilder->codeAppendf(
"half t = half(%s.x) + 1.0000000000000001e-05;\n%s = half4(t, 1.0, 0.0, 0.0);\n",
- sk_TransformedCoords2D_0.c_str(),
- args.fOutputColor);
+ sk_TransformedCoords2D_0.c_str(), args.fOutputColor);
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
- const GrFragmentProcessor& _proc) override {}
+ const GrFragmentProcessor& _proc) override {}
};
GrGLSLFragmentProcessor* GrLinearGradientLayout::onCreateGLSLInstance() const {
return new GrGLSLLinearGradientLayout();
}
-void GrLinearGradientLayout::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrLinearGradientLayout::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {}
bool GrLinearGradientLayout::onIsEqual(const GrFragmentProcessor& other) const {
const GrLinearGradientLayout& that = other.cast<GrLinearGradientLayout>();
(void)that;
- if (fGradientMatrix != that.fGradientMatrix)
- return false;
+ if (fGradientMatrix != that.fGradientMatrix) return false;
return true;
}
GrLinearGradientLayout::GrLinearGradientLayout(const GrLinearGradientLayout& src)
@@ -59,24 +57,19 @@
GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrLinearGradientLayout);
#if GR_TEST_UTILS
std::unique_ptr<GrFragmentProcessor> GrLinearGradientLayout::TestCreate(GrProcessorTestData* d) {
- SkScalar scale = GrGradientShader::RandomParams::kGradientScale;
- SkPoint points[] = {
+ SkScalar scale = GrGradientShader::RandomParams::kGradientScale;
+ SkPoint points[] = {
{d->fRandom->nextRangeScalar(0.0f, scale), d->fRandom->nextRangeScalar(0.0f, scale)},
{d->fRandom->nextRangeScalar(0.0f, scale), d->fRandom->nextRangeScalar(0.0f, scale)}};
GrGradientShader::RandomParams params(d->fRandom);
- auto shader = params.fUseColors4f ? SkGradientShader::MakeLinear(points,
- params.fColors4f,
- params.fColorSpace,
- params.fStops,
- params.fColorCount,
- params.fTileMode)
- : SkGradientShader::MakeLinear(points,
- params.fColors,
- params.fStops,
- params.fColorCount,
- params.fTileMode);
- GrTest::TestAsFPArgs asFPArgs(d);
+ auto shader = params.fUseColors4f
+ ? SkGradientShader::MakeLinear(points, params.fColors4f,
+ params.fColorSpace, params.fStops,
+ params.fColorCount, params.fTileMode)
+ : SkGradientShader::MakeLinear(points, params.fColors, params.fStops,
+ params.fColorCount, params.fTileMode);
+ GrTest::TestAsFPArgs asFPArgs(d);
std::unique_ptr<GrFragmentProcessor> fp = as_SB(shader)->asFragmentProcessor(asFPArgs.args());
GrAlwaysAssert(fp);
return fp;
@@ -84,7 +77,7 @@
#endif
std::unique_ptr<GrFragmentProcessor> GrLinearGradientLayout::Make(const SkLinearGradient& grad,
- const GrFPArgs& args) {
+ const GrFPArgs& args) {
SkMatrix matrix;
if (!grad.totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix)->invert(&matrix)) {
return nullptr;
diff --git a/src/gpu/gradients/GrLinearGradientLayout.h b/src/gpu/gradients/GrLinearGradientLayout.h
index 4d0c742..76ed59a 100644
--- a/src/gpu/gradients/GrLinearGradientLayout.h
+++ b/src/gpu/gradients/GrLinearGradientLayout.h
@@ -21,10 +21,10 @@
const SkMatrix44& gradientMatrix() const { return fGradientMatrix; }
static std::unique_ptr<GrFragmentProcessor> Make(const SkLinearGradient& gradient,
- const GrFPArgs& args);
+ const GrFPArgs& args);
GrLinearGradientLayout(const GrLinearGradientLayout& src);
std::unique_ptr<GrFragmentProcessor> clone() const override;
- const char* name() const override { return "LinearGradientLayout"; }
+ const char* name() const override { return "LinearGradientLayout"; }
private:
GrLinearGradientLayout(SkMatrix44 gradientMatrix)
@@ -38,8 +38,8 @@
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
- SkMatrix44 fGradientMatrix;
- GrCoordTransform fCoordTransform0;
+ SkMatrix44 fGradientMatrix;
+ GrCoordTransform fCoordTransform0;
typedef GrFragmentProcessor INHERITED;
};
#endif
diff --git a/src/gpu/gradients/GrRadialGradientLayout.cpp b/src/gpu/gradients/GrRadialGradientLayout.cpp
index e7e37e6..f7f7de5 100644
--- a/src/gpu/gradients/GrRadialGradientLayout.cpp
+++ b/src/gpu/gradients/GrRadialGradientLayout.cpp
@@ -19,31 +19,29 @@
public:
GrGLSLRadialGradientLayout() {}
void emitCode(EmitArgs& args) override {
- GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
- const GrRadialGradientLayout& _outer = args.fFp.cast<GrRadialGradientLayout>();
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ const GrRadialGradientLayout& _outer = args.fFp.cast<GrRadialGradientLayout>();
(void)_outer;
auto gradientMatrix = _outer.gradientMatrix();
(void)gradientMatrix;
SkString sk_TransformedCoords2D_0 = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]);
fragBuilder->codeAppendf("half t = half(length(%s));\n%s = half4(t, 1.0, 0.0, 0.0);\n",
- sk_TransformedCoords2D_0.c_str(),
- args.fOutputColor);
+ sk_TransformedCoords2D_0.c_str(), args.fOutputColor);
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
- const GrFragmentProcessor& _proc) override {}
+ const GrFragmentProcessor& _proc) override {}
};
GrGLSLFragmentProcessor* GrRadialGradientLayout::onCreateGLSLInstance() const {
return new GrGLSLRadialGradientLayout();
}
-void GrRadialGradientLayout::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrRadialGradientLayout::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {}
bool GrRadialGradientLayout::onIsEqual(const GrFragmentProcessor& other) const {
const GrRadialGradientLayout& that = other.cast<GrRadialGradientLayout>();
(void)that;
- if (fGradientMatrix != that.fGradientMatrix)
- return false;
+ if (fGradientMatrix != that.fGradientMatrix) return false;
return true;
}
GrRadialGradientLayout::GrRadialGradientLayout(const GrRadialGradientLayout& src)
@@ -58,28 +56,22 @@
GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrRadialGradientLayout);
#if GR_TEST_UTILS
std::unique_ptr<GrFragmentProcessor> GrRadialGradientLayout::TestCreate(GrProcessorTestData* d) {
- SkScalar scale = GrGradientShader::RandomParams::kGradientScale;
+ SkScalar scale = GrGradientShader::RandomParams::kGradientScale;
sk_sp<SkShader> shader;
do {
GrGradientShader::RandomParams params(d->fRandom);
- SkPoint center = {d->fRandom->nextRangeScalar(0.0f, scale),
+ SkPoint center = {d->fRandom->nextRangeScalar(0.0f, scale),
d->fRandom->nextRangeScalar(0.0f, scale)};
- SkScalar radius = d->fRandom->nextRangeScalar(0.0f, scale);
- shader = params.fUseColors4f ? SkGradientShader::MakeRadial(center,
- radius,
- params.fColors4f,
- params.fColorSpace,
- params.fStops,
- params.fColorCount,
- params.fTileMode)
- : SkGradientShader::MakeRadial(center,
- radius,
- params.fColors,
- params.fStops,
- params.fColorCount,
- params.fTileMode);
+ SkScalar radius = d->fRandom->nextRangeScalar(0.0f, scale);
+ shader = params.fUseColors4f
+ ? SkGradientShader::MakeRadial(center, radius, params.fColors4f,
+ params.fColorSpace, params.fStops,
+ params.fColorCount, params.fTileMode)
+ : SkGradientShader::MakeRadial(center, radius, params.fColors,
+ params.fStops, params.fColorCount,
+ params.fTileMode);
} while (!shader);
- GrTest::TestAsFPArgs asFPArgs(d);
+ GrTest::TestAsFPArgs asFPArgs(d);
std::unique_ptr<GrFragmentProcessor> fp = as_SB(shader)->asFragmentProcessor(asFPArgs.args());
GrAlwaysAssert(fp);
return fp;
@@ -87,7 +79,7 @@
#endif
std::unique_ptr<GrFragmentProcessor> GrRadialGradientLayout::Make(const SkRadialGradient& grad,
- const GrFPArgs& args) {
+ const GrFPArgs& args) {
SkMatrix matrix;
if (!grad.totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix)->invert(&matrix)) {
return nullptr;
diff --git a/src/gpu/gradients/GrRadialGradientLayout.h b/src/gpu/gradients/GrRadialGradientLayout.h
index 5643f1c..aeff4d5 100644
--- a/src/gpu/gradients/GrRadialGradientLayout.h
+++ b/src/gpu/gradients/GrRadialGradientLayout.h
@@ -21,10 +21,10 @@
const SkMatrix44& gradientMatrix() const { return fGradientMatrix; }
static std::unique_ptr<GrFragmentProcessor> Make(const SkRadialGradient& gradient,
- const GrFPArgs& args);
+ const GrFPArgs& args);
GrRadialGradientLayout(const GrRadialGradientLayout& src);
std::unique_ptr<GrFragmentProcessor> clone() const override;
- const char* name() const override { return "RadialGradientLayout"; }
+ const char* name() const override { return "RadialGradientLayout"; }
private:
GrRadialGradientLayout(SkMatrix44 gradientMatrix)
@@ -38,8 +38,8 @@
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
- SkMatrix44 fGradientMatrix;
- GrCoordTransform fCoordTransform0;
+ SkMatrix44 fGradientMatrix;
+ GrCoordTransform fCoordTransform0;
typedef GrFragmentProcessor INHERITED;
};
#endif
diff --git a/src/gpu/gradients/GrSingleIntervalGradientColorizer.cpp b/src/gpu/gradients/GrSingleIntervalGradientColorizer.cpp
index bcab2fa..824a779 100644
--- a/src/gpu/gradients/GrSingleIntervalGradientColorizer.cpp
+++ b/src/gpu/gradients/GrSingleIntervalGradientColorizer.cpp
@@ -19,7 +19,7 @@
public:
GrGLSLSingleIntervalGradientColorizer() {}
void emitCode(EmitArgs& args) override {
- GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
const GrSingleIntervalGradientColorizer& _outer =
args.fFp.cast<GrSingleIntervalGradientColorizer>();
(void)_outer;
@@ -31,15 +31,14 @@
args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType, "start");
fEndVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType, "end");
fragBuilder->codeAppendf("half t = %s.x;\n%s = (1.0 - t) * %s + t * %s;\n",
- args.fInputColor,
- args.fOutputColor,
+ args.fInputColor, args.fOutputColor,
args.fUniformHandler->getUniformCStr(fStartVar),
args.fUniformHandler->getUniformCStr(fEndVar));
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
- const GrFragmentProcessor& _proc) override {
+ const GrFragmentProcessor& _proc) override {
const GrSingleIntervalGradientColorizer& _outer =
_proc.cast<GrSingleIntervalGradientColorizer>();
{
@@ -55,23 +54,21 @@
}
}
}
- SkPMColor4f fStartPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
- SkPMColor4f fEndPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
+ SkPMColor4f fStartPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
+ SkPMColor4f fEndPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
UniformHandle fStartVar;
UniformHandle fEndVar;
};
GrGLSLFragmentProcessor* GrSingleIntervalGradientColorizer::onCreateGLSLInstance() const {
return new GrGLSLSingleIntervalGradientColorizer();
}
-void GrSingleIntervalGradientColorizer::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrSingleIntervalGradientColorizer::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {}
bool GrSingleIntervalGradientColorizer::onIsEqual(const GrFragmentProcessor& other) const {
const GrSingleIntervalGradientColorizer& that = other.cast<GrSingleIntervalGradientColorizer>();
(void)that;
- if (fStart != that.fStart)
- return false;
- if (fEnd != that.fEnd)
- return false;
+ if (fStart != that.fStart) return false;
+ if (fEnd != that.fEnd) return false;
return true;
}
GrSingleIntervalGradientColorizer::GrSingleIntervalGradientColorizer(
diff --git a/src/gpu/gradients/GrSingleIntervalGradientColorizer.h b/src/gpu/gradients/GrSingleIntervalGradientColorizer.h
index 5fef027..1487c17 100644
--- a/src/gpu/gradients/GrSingleIntervalGradientColorizer.h
+++ b/src/gpu/gradients/GrSingleIntervalGradientColorizer.h
@@ -15,8 +15,8 @@
#include "GrCoordTransform.h"
class GrSingleIntervalGradientColorizer : public GrFragmentProcessor {
public:
- const SkPMColor4f& start() const { return fStart; }
- const SkPMColor4f& end() const { return fEnd; }
+ const SkPMColor4f& start() const { return fStart; }
+ const SkPMColor4f& end() const { return fEnd; }
static std::unique_ptr<GrFragmentProcessor> Make(SkPMColor4f start, SkPMColor4f end) {
return std::unique_ptr<GrFragmentProcessor>(
new GrSingleIntervalGradientColorizer(start, end));
@@ -34,8 +34,8 @@
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
- SkPMColor4f fStart;
- SkPMColor4f fEnd;
+ SkPMColor4f fStart;
+ SkPMColor4f fEnd;
typedef GrFragmentProcessor INHERITED;
};
#endif
diff --git a/src/gpu/gradients/GrSweepGradientLayout.cpp b/src/gpu/gradients/GrSweepGradientLayout.cpp
index 21a8fa1..9e2fa6b 100644
--- a/src/gpu/gradients/GrSweepGradientLayout.cpp
+++ b/src/gpu/gradients/GrSweepGradientLayout.cpp
@@ -19,8 +19,8 @@
public:
GrGLSLSweepGradientLayout() {}
void emitCode(EmitArgs& args) override {
- GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
- const GrSweepGradientLayout& _outer = args.fFp.cast<GrSweepGradientLayout>();
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ const GrSweepGradientLayout& _outer = args.fFp.cast<GrSweepGradientLayout>();
(void)_outer;
auto gradientMatrix = _outer.gradientMatrix();
(void)gradientMatrix;
@@ -37,19 +37,15 @@
"atan(-%s.y, length(%s) - %s.x));\n} else {\n angle = half(atan(-%s.y, "
"-%s.x));\n}\nhalf t = ((angle * 0.15915494309180001 + 0.5) + %s) * %s;\n%s = "
"half4(t, 1.0, 0.0, 0.0);\n",
- sk_TransformedCoords2D_0.c_str(),
- sk_TransformedCoords2D_0.c_str(),
- sk_TransformedCoords2D_0.c_str(),
- sk_TransformedCoords2D_0.c_str(),
- sk_TransformedCoords2D_0.c_str(),
- args.fUniformHandler->getUniformCStr(fBiasVar),
- args.fUniformHandler->getUniformCStr(fScaleVar),
- args.fOutputColor);
+ sk_TransformedCoords2D_0.c_str(), sk_TransformedCoords2D_0.c_str(),
+ sk_TransformedCoords2D_0.c_str(), sk_TransformedCoords2D_0.c_str(),
+ sk_TransformedCoords2D_0.c_str(), args.fUniformHandler->getUniformCStr(fBiasVar),
+ args.fUniformHandler->getUniformCStr(fScaleVar), args.fOutputColor);
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
- const GrFragmentProcessor& _proc) override {
+ const GrFragmentProcessor& _proc) override {
const GrSweepGradientLayout& _outer = _proc.cast<GrSweepGradientLayout>();
{
float biasValue = _outer.bias();
@@ -64,25 +60,22 @@
}
}
}
- float fBiasPrev = SK_FloatNaN;
- float fScalePrev = SK_FloatNaN;
+ float fBiasPrev = SK_FloatNaN;
+ float fScalePrev = SK_FloatNaN;
UniformHandle fBiasVar;
UniformHandle fScaleVar;
};
GrGLSLFragmentProcessor* GrSweepGradientLayout::onCreateGLSLInstance() const {
return new GrGLSLSweepGradientLayout();
}
-void GrSweepGradientLayout::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrSweepGradientLayout::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {}
bool GrSweepGradientLayout::onIsEqual(const GrFragmentProcessor& other) const {
const GrSweepGradientLayout& that = other.cast<GrSweepGradientLayout>();
(void)that;
- if (fGradientMatrix != that.fGradientMatrix)
- return false;
- if (fBias != that.fBias)
- return false;
- if (fScale != that.fScale)
- return false;
+ if (fGradientMatrix != that.fGradientMatrix) return false;
+ if (fBias != that.fBias) return false;
+ if (fScale != that.fScale) return false;
return true;
}
GrSweepGradientLayout::GrSweepGradientLayout(const GrSweepGradientLayout& src)
@@ -99,23 +92,18 @@
GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSweepGradientLayout);
#if GR_TEST_UTILS
std::unique_ptr<GrFragmentProcessor> GrSweepGradientLayout::TestCreate(GrProcessorTestData* d) {
- SkScalar scale = GrGradientShader::RandomParams::kGradientScale;
- SkPoint center = {d->fRandom->nextRangeScalar(0.0f, scale),
+ SkScalar scale = GrGradientShader::RandomParams::kGradientScale;
+ SkPoint center = {d->fRandom->nextRangeScalar(0.0f, scale),
d->fRandom->nextRangeScalar(0.0f, scale)};
GrGradientShader::RandomParams params(d->fRandom);
- auto shader = params.fUseColors4f ? SkGradientShader::MakeSweep(center.fX,
- center.fY,
- params.fColors4f,
- params.fColorSpace,
- params.fStops,
- params.fColorCount)
- : SkGradientShader::MakeSweep(center.fX,
- center.fY,
- params.fColors,
- params.fStops,
- params.fColorCount);
- GrTest::TestAsFPArgs asFPArgs(d);
+ auto shader = params.fUseColors4f
+ ? SkGradientShader::MakeSweep(center.fX, center.fY, params.fColors4f,
+ params.fColorSpace, params.fStops,
+ params.fColorCount)
+ : SkGradientShader::MakeSweep(center.fX, center.fY, params.fColors,
+ params.fStops, params.fColorCount);
+ GrTest::TestAsFPArgs asFPArgs(d);
std::unique_ptr<GrFragmentProcessor> fp = as_SB(shader)->asFragmentProcessor(asFPArgs.args());
GrAlwaysAssert(fp);
return fp;
@@ -123,7 +111,7 @@
#endif
std::unique_ptr<GrFragmentProcessor> GrSweepGradientLayout::Make(const SkSweepGradient& grad,
- const GrFPArgs& args) {
+ const GrFPArgs& args) {
SkMatrix matrix;
if (!grad.totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix)->invert(&matrix)) {
return nullptr;
diff --git a/src/gpu/gradients/GrSweepGradientLayout.h b/src/gpu/gradients/GrSweepGradientLayout.h
index c1fd6cc..c0ceef3 100644
--- a/src/gpu/gradients/GrSweepGradientLayout.h
+++ b/src/gpu/gradients/GrSweepGradientLayout.h
@@ -19,14 +19,14 @@
class GrSweepGradientLayout : public GrFragmentProcessor {
public:
const SkMatrix44& gradientMatrix() const { return fGradientMatrix; }
- float bias() const { return fBias; }
- float scale() const { return fScale; }
+ float bias() const { return fBias; }
+ float scale() const { return fScale; }
static std::unique_ptr<GrFragmentProcessor> Make(const SkSweepGradient& gradient,
- const GrFPArgs& args);
+ const GrFPArgs& args);
GrSweepGradientLayout(const GrSweepGradientLayout& src);
std::unique_ptr<GrFragmentProcessor> clone() const override;
- const char* name() const override { return "SweepGradientLayout"; }
+ const char* name() const override { return "SweepGradientLayout"; }
private:
GrSweepGradientLayout(SkMatrix44 gradientMatrix, float bias, float scale)
@@ -42,10 +42,10 @@
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
- SkMatrix44 fGradientMatrix;
- float fBias;
- float fScale;
- GrCoordTransform fCoordTransform0;
+ SkMatrix44 fGradientMatrix;
+ float fBias;
+ float fScale;
+ GrCoordTransform fCoordTransform0;
typedef GrFragmentProcessor INHERITED;
};
#endif
diff --git a/src/gpu/gradients/GrTextureGradientColorizer.cpp b/src/gpu/gradients/GrTextureGradientColorizer.cpp
index e40a4ac..f7fdfa4 100644
--- a/src/gpu/gradients/GrTextureGradientColorizer.cpp
+++ b/src/gpu/gradients/GrTextureGradientColorizer.cpp
@@ -19,31 +19,29 @@
public:
GrGLSLTextureGradientColorizer() {}
void emitCode(EmitArgs& args) override {
- GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
- const GrTextureGradientColorizer& _outer = args.fFp.cast<GrTextureGradientColorizer>();
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ const GrTextureGradientColorizer& _outer = args.fFp.cast<GrTextureGradientColorizer>();
(void)_outer;
fragBuilder->codeAppendf(
"half2 coord = half2(%s.x, 0.5);\n%s = texture(%s, float2(coord)).%s;\n",
- args.fInputColor,
- args.fOutputColor,
+ args.fInputColor, args.fOutputColor,
fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(),
fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str());
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
- const GrFragmentProcessor& _proc) override {}
+ const GrFragmentProcessor& _proc) override {}
};
GrGLSLFragmentProcessor* GrTextureGradientColorizer::onCreateGLSLInstance() const {
return new GrGLSLTextureGradientColorizer();
}
-void GrTextureGradientColorizer::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrTextureGradientColorizer::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {}
bool GrTextureGradientColorizer::onIsEqual(const GrFragmentProcessor& other) const {
const GrTextureGradientColorizer& that = other.cast<GrTextureGradientColorizer>();
(void)that;
- if (fGradient != that.fGradient)
- return false;
+ if (fGradient != that.fGradient) return false;
return true;
}
GrTextureGradientColorizer::GrTextureGradientColorizer(const GrTextureGradientColorizer& src)
diff --git a/src/gpu/gradients/GrTextureGradientColorizer.h b/src/gpu/gradients/GrTextureGradientColorizer.h
index 02cdeeb..9f39247 100644
--- a/src/gpu/gradients/GrTextureGradientColorizer.h
+++ b/src/gpu/gradients/GrTextureGradientColorizer.h
@@ -33,7 +33,7 @@
bool onIsEqual(const GrFragmentProcessor&) const override;
const TextureSampler& onTextureSampler(int) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
- TextureSampler fGradient;
+ TextureSampler fGradient;
typedef GrFragmentProcessor INHERITED;
};
#endif
diff --git a/src/gpu/gradients/GrTiledGradientEffect.cpp b/src/gpu/gradients/GrTiledGradientEffect.cpp
index 96ccb82..5764122 100644
--- a/src/gpu/gradients/GrTiledGradientEffect.cpp
+++ b/src/gpu/gradients/GrTiledGradientEffect.cpp
@@ -19,8 +19,8 @@
public:
GrGLSLTiledGradientEffect() {}
void emitCode(EmitArgs& args) override {
- GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
- const GrTiledGradientEffect& _outer = args.fFp.cast<GrTiledGradientEffect>();
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ const GrTiledGradientEffect& _outer = args.fFp.cast<GrTiledGradientEffect>();
(void)_outer;
auto mirror = _outer.mirror();
(void)mirror;
@@ -39,27 +39,24 @@
_child1.c_str(),
(_outer.childProcessor(_outer.gradLayout_index()).preservesOpaqueInput() ? "true"
: "false"),
- args.fOutputColor,
- (_outer.mirror() ? "true" : "false"));
+ args.fOutputColor, (_outer.mirror() ? "true" : "false"));
SkString _input0("t");
SkString _child0("_child0");
this->emitChild(_outer.colorizer_index(), _input0.c_str(), &_child0, args);
fragBuilder->codeAppendf("\n %s = %s;\n}\n@if (%s) {\n %s.xyz *= %s.w;\n}\n",
- args.fOutputColor,
- _child0.c_str(),
- (_outer.makePremul() ? "true" : "false"),
- args.fOutputColor,
+ args.fOutputColor, _child0.c_str(),
+ (_outer.makePremul() ? "true" : "false"), args.fOutputColor,
args.fOutputColor);
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
- const GrFragmentProcessor& _proc) override {}
+ const GrFragmentProcessor& _proc) override {}
};
GrGLSLFragmentProcessor* GrTiledGradientEffect::onCreateGLSLInstance() const {
return new GrGLSLTiledGradientEffect();
}
-void GrTiledGradientEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrTiledGradientEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {
b->add32((int32_t)fMirror);
b->add32((int32_t)fMakePremul);
@@ -67,12 +64,9 @@
bool GrTiledGradientEffect::onIsEqual(const GrFragmentProcessor& other) const {
const GrTiledGradientEffect& that = other.cast<GrTiledGradientEffect>();
(void)that;
- if (fMirror != that.fMirror)
- return false;
- if (fMakePremul != that.fMakePremul)
- return false;
- if (fColorsAreOpaque != that.fColorsAreOpaque)
- return false;
+ if (fMirror != that.fMirror) return false;
+ if (fMakePremul != that.fMakePremul) return false;
+ if (fColorsAreOpaque != that.fColorsAreOpaque) return false;
return true;
}
GrTiledGradientEffect::GrTiledGradientEffect(const GrTiledGradientEffect& src)
diff --git a/src/gpu/gradients/GrTiledGradientEffect.h b/src/gpu/gradients/GrTiledGradientEffect.h
index 6da15cb..edf2601 100644
--- a/src/gpu/gradients/GrTiledGradientEffect.h
+++ b/src/gpu/gradients/GrTiledGradientEffect.h
@@ -15,30 +15,26 @@
#include "GrCoordTransform.h"
class GrTiledGradientEffect : public GrFragmentProcessor {
public:
- int colorizer_index() const { return fColorizer_index; }
- int gradLayout_index() const { return fGradLayout_index; }
+ int colorizer_index() const { return fColorizer_index; }
+ int gradLayout_index() const { return fGradLayout_index; }
bool mirror() const { return fMirror; }
bool makePremul() const { return fMakePremul; }
bool colorsAreOpaque() const { return fColorsAreOpaque; }
static std::unique_ptr<GrFragmentProcessor> Make(
std::unique_ptr<GrFragmentProcessor> colorizer,
- std::unique_ptr<GrFragmentProcessor> gradLayout,
- bool mirror,
- bool makePremul,
- bool colorsAreOpaque) {
+ std::unique_ptr<GrFragmentProcessor> gradLayout, bool mirror, bool makePremul,
+ bool colorsAreOpaque) {
return std::unique_ptr<GrFragmentProcessor>(new GrTiledGradientEffect(
std::move(colorizer), std::move(gradLayout), mirror, makePremul, colorsAreOpaque));
}
GrTiledGradientEffect(const GrTiledGradientEffect& src);
std::unique_ptr<GrFragmentProcessor> clone() const override;
- const char* name() const override { return "TiledGradientEffect"; }
+ const char* name() const override { return "TiledGradientEffect"; }
private:
GrTiledGradientEffect(std::unique_ptr<GrFragmentProcessor> colorizer,
- std::unique_ptr<GrFragmentProcessor> gradLayout,
- bool mirror,
- bool makePremul,
- bool colorsAreOpaque)
+ std::unique_ptr<GrFragmentProcessor> gradLayout, bool mirror,
+ bool makePremul, bool colorsAreOpaque)
: INHERITED(kGrTiledGradientEffect_ClassID,
(OptimizationFlags)kCompatibleWithCoverageAsAlpha_OptimizationFlag |
(colorsAreOpaque && gradLayout->preservesOpaqueInput()
@@ -58,11 +54,11 @@
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
- int fColorizer_index = -1;
- int fGradLayout_index = -1;
- bool fMirror;
- bool fMakePremul;
- bool fColorsAreOpaque;
+ int fColorizer_index = -1;
+ int fGradLayout_index = -1;
+ bool fMirror;
+ bool fMakePremul;
+ bool fColorsAreOpaque;
typedef GrFragmentProcessor INHERITED;
};
#endif
diff --git a/src/gpu/gradients/GrTwoPointConicalGradientLayout.cpp b/src/gpu/gradients/GrTwoPointConicalGradientLayout.cpp
index d234c3d..5fb4509 100644
--- a/src/gpu/gradients/GrTwoPointConicalGradientLayout.cpp
+++ b/src/gpu/gradients/GrTwoPointConicalGradientLayout.cpp
@@ -19,7 +19,7 @@
public:
GrGLSLTwoPointConicalGradientLayout() {}
void emitCode(EmitArgs& args) override {
- GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
const GrTwoPointConicalGradientLayout& _outer =
args.fFp.cast<GrTwoPointConicalGradientLayout>();
(void)_outer;
@@ -39,8 +39,8 @@
(void)isNativelyFocal;
auto focalParams = _outer.focalParams();
(void)focalParams;
- fFocalParamsVar = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kHalf2_GrSLType, "focalParams");
+ fFocalParamsVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf2_GrSLType,
+ "focalParams");
SkString sk_TransformedCoords2D_0 = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]);
fragBuilder->codeAppendf(
"float2 p = %s;\nfloat t = -1.0;\nhalf v = 1.0;\n@switch (%d) {\n case 1:\n "
@@ -50,8 +50,7 @@
"0:\n {\n half r0 = %s.x;\n @if (%s) {\n "
" t = length(p) - float(r0);\n } else {\n t = "
"-length(p) - float(r0);\n ",
- sk_TransformedCoords2D_0.c_str(),
- (int)_outer.type(),
+ sk_TransformedCoords2D_0.c_str(), (int)_outer.type(),
args.fUniformHandler->getUniformCStr(fFocalParamsVar),
args.fUniformHandler->getUniformCStr(fFocalParamsVar),
(_outer.isRadiusIncreasing() ? "true" : "false"));
@@ -86,13 +85,12 @@
"float(fx);\n }\n }\n @if (%s) {\n "
" t = 1.0 - t;\n }\n }\n break;\n}\n%s = "
"half4(half(t), v, 0.0, 0.0);\n",
- (_outer.isSwapped() ? "true" : "false"),
- args.fOutputColor);
+ (_outer.isSwapped() ? "true" : "false"), args.fOutputColor);
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
- const GrFragmentProcessor& _proc) override {
+ const GrFragmentProcessor& _proc) override {
const GrTwoPointConicalGradientLayout& _outer =
_proc.cast<GrTwoPointConicalGradientLayout>();
{
@@ -103,13 +101,13 @@
}
}
}
- SkPoint fFocalParamsPrev = SkPoint::Make(SK_FloatNaN, SK_FloatNaN);
+ SkPoint fFocalParamsPrev = SkPoint::Make(SK_FloatNaN, SK_FloatNaN);
UniformHandle fFocalParamsVar;
};
GrGLSLFragmentProcessor* GrTwoPointConicalGradientLayout::onCreateGLSLInstance() const {
return new GrGLSLTwoPointConicalGradientLayout();
}
-void GrTwoPointConicalGradientLayout::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrTwoPointConicalGradientLayout::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {
b->add32((int32_t)fType);
b->add32((int32_t)fIsRadiusIncreasing);
@@ -121,22 +119,14 @@
bool GrTwoPointConicalGradientLayout::onIsEqual(const GrFragmentProcessor& other) const {
const GrTwoPointConicalGradientLayout& that = other.cast<GrTwoPointConicalGradientLayout>();
(void)that;
- if (fGradientMatrix != that.fGradientMatrix)
- return false;
- if (fType != that.fType)
- return false;
- if (fIsRadiusIncreasing != that.fIsRadiusIncreasing)
- return false;
- if (fIsFocalOnCircle != that.fIsFocalOnCircle)
- return false;
- if (fIsWellBehaved != that.fIsWellBehaved)
- return false;
- if (fIsSwapped != that.fIsSwapped)
- return false;
- if (fIsNativelyFocal != that.fIsNativelyFocal)
- return false;
- if (fFocalParams != that.fFocalParams)
- return false;
+ if (fGradientMatrix != that.fGradientMatrix) return false;
+ if (fType != that.fType) return false;
+ if (fIsRadiusIncreasing != that.fIsRadiusIncreasing) return false;
+ if (fIsFocalOnCircle != that.fIsFocalOnCircle) return false;
+ if (fIsWellBehaved != that.fIsWellBehaved) return false;
+ if (fIsSwapped != that.fIsSwapped) return false;
+ if (fIsNativelyFocal != that.fIsNativelyFocal) return false;
+ if (fFocalParams != that.fFocalParams) return false;
return true;
}
GrTwoPointConicalGradientLayout::GrTwoPointConicalGradientLayout(
@@ -160,12 +150,12 @@
#if GR_TEST_UTILS
std::unique_ptr<GrFragmentProcessor> GrTwoPointConicalGradientLayout::TestCreate(
GrProcessorTestData* d) {
- SkScalar scale = GrGradientShader::RandomParams::kGradientScale;
+ SkScalar scale = GrGradientShader::RandomParams::kGradientScale;
SkScalar offset = scale / 32.0f;
- SkPoint center1 = {d->fRandom->nextRangeScalar(0.0f, scale),
+ SkPoint center1 = {d->fRandom->nextRangeScalar(0.0f, scale),
d->fRandom->nextRangeScalar(0.0f, scale)};
- SkPoint center2 = {d->fRandom->nextRangeScalar(0.0f, scale),
+ SkPoint center2 = {d->fRandom->nextRangeScalar(0.0f, scale),
d->fRandom->nextRangeScalar(0.0f, scale)};
SkScalar radius1 = d->fRandom->nextRangeScalar(0.0f, scale);
SkScalar radius2 = d->fRandom->nextRangeScalar(0.0f, scale);
@@ -220,24 +210,15 @@
}
GrGradientShader::RandomParams params(d->fRandom);
- auto shader = params.fUseColors4f ? SkGradientShader::MakeTwoPointConical(center1,
- radius1,
- center2,
- radius2,
- params.fColors4f,
- params.fColorSpace,
- params.fStops,
- params.fColorCount,
- params.fTileMode)
- : SkGradientShader::MakeTwoPointConical(center1,
- radius1,
- center2,
- radius2,
- params.fColors,
- params.fStops,
- params.fColorCount,
- params.fTileMode);
- GrTest::TestAsFPArgs asFPArgs(d);
+ auto shader = params.fUseColors4f
+ ? SkGradientShader::MakeTwoPointConical(
+ center1, radius1, center2, radius2, params.fColors4f,
+ params.fColorSpace, params.fStops, params.fColorCount,
+ params.fTileMode)
+ : SkGradientShader::MakeTwoPointConical(
+ center1, radius1, center2, radius2, params.fColors,
+ params.fStops, params.fColorCount, params.fTileMode);
+ GrTest::TestAsFPArgs asFPArgs(d);
std::unique_ptr<GrFragmentProcessor> fp = as_SB(shader)->asFragmentProcessor(asFPArgs.args());
GrAlwaysAssert(fp);
@@ -261,25 +242,24 @@
}
std::unique_ptr<GrFragmentProcessor> GrTwoPointConicalGradientLayout::Make(
- const SkTwoPointConicalGradient& grad,
- const GrFPArgs& args) {
+ const SkTwoPointConicalGradient& grad, const GrFPArgs& args) {
GrTwoPointConicalGradientLayout::Type grType = convert_type(grad.getType());
// The focalData struct is only valid if isFocal is true
const SkTwoPointConicalGradient::FocalData& focalData = grad.getFocalData();
- bool isFocal = grType == Type::kFocal;
+ bool isFocal = grType == Type::kFocal;
// Calculate optimization switches from gradient specification
bool isFocalOnCircle = isFocal && focalData.isFocalOnCircle();
- bool isWellBehaved = isFocal && focalData.isWellBehaved();
- bool isSwapped = isFocal && focalData.isSwapped();
+ bool isWellBehaved = isFocal && focalData.isWellBehaved();
+ bool isSwapped = isFocal && focalData.isSwapped();
bool isNativelyFocal = isFocal && focalData.isNativelyFocal();
// Type-specific calculations: isRadiusIncreasing, focalParams, and the gradient matrix.
// However, all types start with the total inverse local matrix calculated from the shader
// and args
- bool isRadiusIncreasing;
- SkPoint focalParams; // really just a 2D tuple
+ bool isRadiusIncreasing;
+ SkPoint focalParams; // really just a 2D tuple
SkMatrix matrix;
// Initialize the base matrix
@@ -294,7 +274,7 @@
matrix.postConcat(grad.getGradientMatrix());
} else if (grType == Type::kRadial) {
- SkScalar dr = grad.getDiffRadius();
+ SkScalar dr = grad.getDiffRadius();
isRadiusIncreasing = dr >= 0;
SkScalar r0 = grad.getStartRadius() / dr;
@@ -317,13 +297,7 @@
matrix.postConcat(grad.getGradientMatrix());
}
- return std::unique_ptr<GrFragmentProcessor>(
- new GrTwoPointConicalGradientLayout(matrix,
- grType,
- isRadiusIncreasing,
- isFocalOnCircle,
- isWellBehaved,
- isSwapped,
- isNativelyFocal,
- focalParams));
+ return std::unique_ptr<GrFragmentProcessor>(new GrTwoPointConicalGradientLayout(
+ matrix, grType, isRadiusIncreasing, isFocalOnCircle, isWellBehaved, isSwapped,
+ isNativelyFocal, focalParams));
}
diff --git a/src/gpu/gradients/GrTwoPointConicalGradientLayout.h b/src/gpu/gradients/GrTwoPointConicalGradientLayout.h
index 36ddcaf..ab833d4 100644
--- a/src/gpu/gradients/GrTwoPointConicalGradientLayout.h
+++ b/src/gpu/gradients/GrTwoPointConicalGradientLayout.h
@@ -20,29 +20,24 @@
public:
enum class Type { kFocal = 2, kRadial = 0, kStrip = 1 };
const SkMatrix44& gradientMatrix() const { return fGradientMatrix; }
- const Type& type() const { return fType; }
- bool isRadiusIncreasing() const { return fIsRadiusIncreasing; }
- bool isFocalOnCircle() const { return fIsFocalOnCircle; }
- bool isWellBehaved() const { return fIsWellBehaved; }
- bool isSwapped() const { return fIsSwapped; }
- bool isNativelyFocal() const { return fIsNativelyFocal; }
- const SkPoint& focalParams() const { return fFocalParams; }
+ const Type& type() const { return fType; }
+ bool isRadiusIncreasing() const { return fIsRadiusIncreasing; }
+ bool isFocalOnCircle() const { return fIsFocalOnCircle; }
+ bool isWellBehaved() const { return fIsWellBehaved; }
+ bool isSwapped() const { return fIsSwapped; }
+ bool isNativelyFocal() const { return fIsNativelyFocal; }
+ const SkPoint& focalParams() const { return fFocalParams; }
static std::unique_ptr<GrFragmentProcessor> Make(const SkTwoPointConicalGradient& gradient,
- const GrFPArgs& args);
+ const GrFPArgs& args);
GrTwoPointConicalGradientLayout(const GrTwoPointConicalGradientLayout& src);
std::unique_ptr<GrFragmentProcessor> clone() const override;
const char* name() const override { return "TwoPointConicalGradientLayout"; }
private:
- GrTwoPointConicalGradientLayout(SkMatrix44 gradientMatrix,
- Type type,
- bool isRadiusIncreasing,
- bool isFocalOnCircle,
- bool isWellBehaved,
- bool isSwapped,
- bool isNativelyFocal,
- SkPoint focalParams)
+ GrTwoPointConicalGradientLayout(SkMatrix44 gradientMatrix, Type type, bool isRadiusIncreasing,
+ bool isFocalOnCircle, bool isWellBehaved, bool isSwapped,
+ bool isNativelyFocal, SkPoint focalParams)
: INHERITED(kGrTwoPointConicalGradientLayout_ClassID,
(OptimizationFlags)kNone_OptimizationFlags)
, fGradientMatrix(gradientMatrix)
@@ -60,15 +55,15 @@
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
- SkMatrix44 fGradientMatrix;
- Type fType;
- bool fIsRadiusIncreasing;
- bool fIsFocalOnCircle;
- bool fIsWellBehaved;
- bool fIsSwapped;
- bool fIsNativelyFocal;
- SkPoint fFocalParams;
- GrCoordTransform fCoordTransform0;
+ SkMatrix44 fGradientMatrix;
+ Type fType;
+ bool fIsRadiusIncreasing;
+ bool fIsFocalOnCircle;
+ bool fIsWellBehaved;
+ bool fIsSwapped;
+ bool fIsNativelyFocal;
+ SkPoint fFocalParams;
+ GrCoordTransform fCoordTransform0;
typedef GrFragmentProcessor INHERITED;
};
#endif
diff --git a/src/gpu/gradients/GrUnrolledBinaryGradientColorizer.cpp b/src/gpu/gradients/GrUnrolledBinaryGradientColorizer.cpp
index 0d8ace2..f34baae 100644
--- a/src/gpu/gradients/GrUnrolledBinaryGradientColorizer.cpp
+++ b/src/gpu/gradients/GrUnrolledBinaryGradientColorizer.cpp
@@ -19,7 +19,7 @@
public:
GrGLSLUnrolledBinaryGradientColorizer() {}
void emitCode(EmitArgs& args) override {
- GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
const GrUnrolledBinaryGradientColorizer& _outer =
args.fFp.cast<GrUnrolledBinaryGradientColorizer>();
(void)_outer;
@@ -61,70 +61,70 @@
(void)thresholds1_7;
auto thresholds9_13 = _outer.thresholds9_13();
(void)thresholds9_13;
- fScale0_1Var = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kFloat4_GrSLType, "scale0_1");
+ fScale0_1Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType,
+ "scale0_1");
if (intervalCount > 1) {
- fScale2_3Var = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kFloat4_GrSLType, "scale2_3");
+ fScale2_3Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
+ kFloat4_GrSLType, "scale2_3");
}
if (intervalCount > 2) {
- fScale4_5Var = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kFloat4_GrSLType, "scale4_5");
+ fScale4_5Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
+ kFloat4_GrSLType, "scale4_5");
}
if (intervalCount > 3) {
- fScale6_7Var = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kFloat4_GrSLType, "scale6_7");
+ fScale6_7Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
+ kFloat4_GrSLType, "scale6_7");
}
if (intervalCount > 4) {
- fScale8_9Var = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kFloat4_GrSLType, "scale8_9");
+ fScale8_9Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
+ kFloat4_GrSLType, "scale8_9");
}
if (intervalCount > 5) {
- fScale10_11Var = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kFloat4_GrSLType, "scale10_11");
+ fScale10_11Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
+ kFloat4_GrSLType, "scale10_11");
}
if (intervalCount > 6) {
- fScale12_13Var = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kFloat4_GrSLType, "scale12_13");
+ fScale12_13Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
+ kFloat4_GrSLType, "scale12_13");
}
if (intervalCount > 7) {
- fScale14_15Var = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kFloat4_GrSLType, "scale14_15");
+ fScale14_15Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
+ kFloat4_GrSLType, "scale14_15");
}
- fBias0_1Var = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kFloat4_GrSLType, "bias0_1");
+ fBias0_1Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType,
+ "bias0_1");
if (intervalCount > 1) {
- fBias2_3Var = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kFloat4_GrSLType, "bias2_3");
+ fBias2_3Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType,
+ "bias2_3");
}
if (intervalCount > 2) {
- fBias4_5Var = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kFloat4_GrSLType, "bias4_5");
+ fBias4_5Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType,
+ "bias4_5");
}
if (intervalCount > 3) {
- fBias6_7Var = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kFloat4_GrSLType, "bias6_7");
+ fBias6_7Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType,
+ "bias6_7");
}
if (intervalCount > 4) {
- fBias8_9Var = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kFloat4_GrSLType, "bias8_9");
+ fBias8_9Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType,
+ "bias8_9");
}
if (intervalCount > 5) {
- fBias10_11Var = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kFloat4_GrSLType, "bias10_11");
+ fBias10_11Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
+ kFloat4_GrSLType, "bias10_11");
}
if (intervalCount > 6) {
- fBias12_13Var = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kFloat4_GrSLType, "bias12_13");
+ fBias12_13Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
+ kFloat4_GrSLType, "bias12_13");
}
if (intervalCount > 7) {
- fBias14_15Var = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kFloat4_GrSLType, "bias14_15");
+ fBias14_15Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
+ kFloat4_GrSLType, "bias14_15");
}
- fThresholds1_7Var = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kHalf4_GrSLType, "thresholds1_7");
- fThresholds9_13Var = args.fUniformHandler->addUniform(
- kFragment_GrShaderFlag, kHalf4_GrSLType, "thresholds9_13");
+ fThresholds1_7Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
+ kHalf4_GrSLType, "thresholds1_7");
+ fThresholds9_13Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
+ kHalf4_GrSLType, "thresholds9_13");
fragBuilder->codeAppendf(
"half t = %s.x;\nfloat4 scale, bias;\nif (%d <= 4 || t < %s.w) {\n if (%d <= 2 "
"|| t < %s.y) {\n if (%d <= 1 || t < %s.x) {\n scale = %s;\n "
@@ -133,12 +133,9 @@
"scale = %s;\n bias = %s;\n } else {\n scale = %s;\n "
" bias = %s;\n }\n }\n} else {\n if (%d <= 6 || t < %s.y) "
"{\n if (%d <= 5 || t <",
- args.fInputColor,
- _outer.intervalCount(),
- args.fUniformHandler->getUniformCStr(fThresholds1_7Var),
- _outer.intervalCount(),
- args.fUniformHandler->getUniformCStr(fThresholds1_7Var),
- _outer.intervalCount(),
+ args.fInputColor, _outer.intervalCount(),
+ args.fUniformHandler->getUniformCStr(fThresholds1_7Var), _outer.intervalCount(),
+ args.fUniformHandler->getUniformCStr(fThresholds1_7Var), _outer.intervalCount(),
args.fUniformHandler->getUniformCStr(fThresholds1_7Var),
args.fUniformHandler->getUniformCStr(fScale0_1Var),
args.fUniformHandler->getUniformCStr(fBias0_1Var),
@@ -146,8 +143,7 @@
: "float4(0)",
fBias2_3Var.isValid() ? args.fUniformHandler->getUniformCStr(fBias2_3Var)
: "float4(0)",
- _outer.intervalCount(),
- args.fUniformHandler->getUniformCStr(fThresholds1_7Var),
+ _outer.intervalCount(), args.fUniformHandler->getUniformCStr(fThresholds1_7Var),
fScale4_5Var.isValid() ? args.fUniformHandler->getUniformCStr(fScale4_5Var)
: "float4(0)",
fBias4_5Var.isValid() ? args.fUniformHandler->getUniformCStr(fBias4_5Var)
@@ -156,8 +152,7 @@
: "float4(0)",
fBias6_7Var.isValid() ? args.fUniformHandler->getUniformCStr(fBias6_7Var)
: "float4(0)",
- _outer.intervalCount(),
- args.fUniformHandler->getUniformCStr(fThresholds9_13Var),
+ _outer.intervalCount(), args.fUniformHandler->getUniformCStr(fThresholds9_13Var),
_outer.intervalCount());
fragBuilder->codeAppendf(
" %s.x) {\n scale = %s;\n bias = %s;\n } else {\n "
@@ -174,8 +169,7 @@
: "float4(0)",
fBias10_11Var.isValid() ? args.fUniformHandler->getUniformCStr(fBias10_11Var)
: "float4(0)",
- _outer.intervalCount(),
- args.fUniformHandler->getUniformCStr(fThresholds9_13Var),
+ _outer.intervalCount(), args.fUniformHandler->getUniformCStr(fThresholds9_13Var),
fScale12_13Var.isValid() ? args.fUniformHandler->getUniformCStr(fScale12_13Var)
: "float4(0)",
fBias12_13Var.isValid() ? args.fUniformHandler->getUniformCStr(fBias12_13Var)
@@ -189,7 +183,7 @@
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
- const GrFragmentProcessor& _proc) override {
+ const GrFragmentProcessor& _proc) override {
const GrUnrolledBinaryGradientColorizer& _outer =
_proc.cast<GrUnrolledBinaryGradientColorizer>();
{
@@ -237,11 +231,9 @@
if (fBias14_15Var.isValid()) {
pdman.set4fv(fBias14_15Var, 1, (_outer.bias14_15()).vec());
}
- pdman.set4fv(fThresholds1_7Var,
- 1,
+ pdman.set4fv(fThresholds1_7Var, 1,
reinterpret_cast<const float*>(&(_outer.thresholds1_7())));
- pdman.set4fv(fThresholds9_13Var,
- 1,
+ pdman.set4fv(fThresholds9_13Var, 1,
reinterpret_cast<const float*>(&(_outer.thresholds9_13())));
}
}
@@ -267,51 +259,32 @@
GrGLSLFragmentProcessor* GrUnrolledBinaryGradientColorizer::onCreateGLSLInstance() const {
return new GrGLSLUnrolledBinaryGradientColorizer();
}
-void GrUnrolledBinaryGradientColorizer::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrUnrolledBinaryGradientColorizer::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {
b->add32((int32_t)fIntervalCount);
}
bool GrUnrolledBinaryGradientColorizer::onIsEqual(const GrFragmentProcessor& other) const {
const GrUnrolledBinaryGradientColorizer& that = other.cast<GrUnrolledBinaryGradientColorizer>();
(void)that;
- if (fIntervalCount != that.fIntervalCount)
- return false;
- if (fScale0_1 != that.fScale0_1)
- return false;
- if (fScale2_3 != that.fScale2_3)
- return false;
- if (fScale4_5 != that.fScale4_5)
- return false;
- if (fScale6_7 != that.fScale6_7)
- return false;
- if (fScale8_9 != that.fScale8_9)
- return false;
- if (fScale10_11 != that.fScale10_11)
- return false;
- if (fScale12_13 != that.fScale12_13)
- return false;
- if (fScale14_15 != that.fScale14_15)
- return false;
- if (fBias0_1 != that.fBias0_1)
- return false;
- if (fBias2_3 != that.fBias2_3)
- return false;
- if (fBias4_5 != that.fBias4_5)
- return false;
- if (fBias6_7 != that.fBias6_7)
- return false;
- if (fBias8_9 != that.fBias8_9)
- return false;
- if (fBias10_11 != that.fBias10_11)
- return false;
- if (fBias12_13 != that.fBias12_13)
- return false;
- if (fBias14_15 != that.fBias14_15)
- return false;
- if (fThresholds1_7 != that.fThresholds1_7)
- return false;
- if (fThresholds9_13 != that.fThresholds9_13)
- return false;
+ if (fIntervalCount != that.fIntervalCount) return false;
+ if (fScale0_1 != that.fScale0_1) return false;
+ if (fScale2_3 != that.fScale2_3) return false;
+ if (fScale4_5 != that.fScale4_5) return false;
+ if (fScale6_7 != that.fScale6_7) return false;
+ if (fScale8_9 != that.fScale8_9) return false;
+ if (fScale10_11 != that.fScale10_11) return false;
+ if (fScale12_13 != that.fScale12_13) return false;
+ if (fScale14_15 != that.fScale14_15) return false;
+ if (fBias0_1 != that.fBias0_1) return false;
+ if (fBias2_3 != that.fBias2_3) return false;
+ if (fBias4_5 != that.fBias4_5) return false;
+ if (fBias6_7 != that.fBias6_7) return false;
+ if (fBias8_9 != that.fBias8_9) return false;
+ if (fBias10_11 != that.fBias10_11) return false;
+ if (fBias12_13 != that.fBias12_13) return false;
+ if (fBias14_15 != that.fBias14_15) return false;
+ if (fThresholds1_7 != that.fThresholds1_7) return false;
+ if (fThresholds9_13 != that.fThresholds9_13) return false;
return true;
}
GrUnrolledBinaryGradientColorizer::GrUnrolledBinaryGradientColorizer(
@@ -340,11 +313,9 @@
return std::unique_ptr<GrFragmentProcessor>(new GrUnrolledBinaryGradientColorizer(*this));
}
-static const int kMaxIntervals = 8;
+static const int kMaxIntervals = 8;
std::unique_ptr<GrFragmentProcessor> GrUnrolledBinaryGradientColorizer::Make(
- const SkPMColor4f* colors,
- const SkScalar* positions,
- int count) {
+ const SkPMColor4f* colors, const SkScalar* positions, int count) {
// Depending on how the positions resolve into hard stops or regular stops, the number of
// intervals specified by the number of colors/positions can change. For instance, a plain
// 3 color gradient is two intervals, but a 4 color gradient with a hard stop is also
@@ -360,7 +331,7 @@
// after the dst color space is applied, it limits our ability to cache their values.
SkPMColor4f scales[kMaxIntervals];
SkPMColor4f biases[kMaxIntervals];
- SkScalar thresholds[kMaxIntervals];
+ SkScalar thresholds[kMaxIntervals];
int intervalCount = 0;
@@ -385,7 +356,7 @@
auto c1 = Sk4f::Load(colors[i + 1].vec());
auto scale = (c1 - c0) / dt;
- auto bias = c0 - t0 * scale;
+ auto bias = c0 - t0 * scale;
scale.store(scales + intervalCount);
bias.store(biases + intervalCount);
@@ -395,29 +366,15 @@
// For isEqual to make sense, set the unused values to something consistent
for (int i = intervalCount; i < kMaxIntervals; i++) {
- scales[i] = SK_PMColor4fTRANSPARENT;
- biases[i] = SK_PMColor4fTRANSPARENT;
+ scales[i] = SK_PMColor4fTRANSPARENT;
+ biases[i] = SK_PMColor4fTRANSPARENT;
thresholds[i] = 0.0;
}
return std::unique_ptr<GrFragmentProcessor>(new GrUnrolledBinaryGradientColorizer(
- intervalCount,
- scales[0],
- scales[1],
- scales[2],
- scales[3],
- scales[4],
- scales[5],
- scales[6],
- scales[7],
- biases[0],
- biases[1],
- biases[2],
- biases[3],
- biases[4],
- biases[5],
- biases[6],
- biases[7],
+ intervalCount, scales[0], scales[1], scales[2], scales[3], scales[4], scales[5],
+ scales[6], scales[7], biases[0], biases[1], biases[2], biases[3], biases[4], biases[5],
+ biases[6], biases[7],
SkRect::MakeLTRB(thresholds[0], thresholds[1], thresholds[2], thresholds[3]),
SkRect::MakeLTRB(thresholds[4], thresholds[5], thresholds[6], 0.0)));
}
diff --git a/src/gpu/gradients/GrUnrolledBinaryGradientColorizer.h b/src/gpu/gradients/GrUnrolledBinaryGradientColorizer.h
index e14e43c..50aa605 100644
--- a/src/gpu/gradients/GrUnrolledBinaryGradientColorizer.h
+++ b/src/gpu/gradients/GrUnrolledBinaryGradientColorizer.h
@@ -15,8 +15,8 @@
#include "GrCoordTransform.h"
class GrUnrolledBinaryGradientColorizer : public GrFragmentProcessor {
public:
- static const int kMaxColorCount = 16;
- int32_t intervalCount() const { return fIntervalCount; }
+ static const int kMaxColorCount = 16;
+ int32_t intervalCount() const { return fIntervalCount; }
const SkPMColor4f& scale0_1() const { return fScale0_1; }
const SkPMColor4f& scale2_3() const { return fScale2_3; }
const SkPMColor4f& scale4_5() const { return fScale4_5; }
@@ -33,18 +33,18 @@
const SkPMColor4f& bias10_11() const { return fBias10_11; }
const SkPMColor4f& bias12_13() const { return fBias12_13; }
const SkPMColor4f& bias14_15() const { return fBias14_15; }
- const SkRect& thresholds1_7() const { return fThresholds1_7; }
- const SkRect& thresholds9_13() const { return fThresholds9_13; }
+ const SkRect& thresholds1_7() const { return fThresholds1_7; }
+ const SkRect& thresholds9_13() const { return fThresholds9_13; }
static std::unique_ptr<GrFragmentProcessor> Make(const SkPMColor4f* colors,
- const SkScalar* positions,
- int count);
+ const SkScalar* positions,
+ int count);
GrUnrolledBinaryGradientColorizer(const GrUnrolledBinaryGradientColorizer& src);
std::unique_ptr<GrFragmentProcessor> clone() const override;
const char* name() const override { return "UnrolledBinaryGradientColorizer"; }
private:
- GrUnrolledBinaryGradientColorizer(int32_t intervalCount,
+ GrUnrolledBinaryGradientColorizer(int32_t intervalCount,
SkPMColor4f scale0_1,
SkPMColor4f scale2_3,
SkPMColor4f scale4_5,
@@ -61,8 +61,8 @@
SkPMColor4f bias10_11,
SkPMColor4f bias12_13,
SkPMColor4f bias14_15,
- SkRect thresholds1_7,
- SkRect thresholds9_13)
+ SkRect thresholds1_7,
+ SkRect thresholds9_13)
: INHERITED(kGrUnrolledBinaryGradientColorizer_ClassID, kNone_OptimizationFlags)
, fIntervalCount(intervalCount)
, fScale0_1(scale0_1)
@@ -87,25 +87,25 @@
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
- int32_t fIntervalCount;
- SkPMColor4f fScale0_1;
- SkPMColor4f fScale2_3;
- SkPMColor4f fScale4_5;
- SkPMColor4f fScale6_7;
- SkPMColor4f fScale8_9;
- SkPMColor4f fScale10_11;
- SkPMColor4f fScale12_13;
- SkPMColor4f fScale14_15;
- SkPMColor4f fBias0_1;
- SkPMColor4f fBias2_3;
- SkPMColor4f fBias4_5;
- SkPMColor4f fBias6_7;
- SkPMColor4f fBias8_9;
- SkPMColor4f fBias10_11;
- SkPMColor4f fBias12_13;
- SkPMColor4f fBias14_15;
- SkRect fThresholds1_7;
- SkRect fThresholds9_13;
+ int32_t fIntervalCount;
+ SkPMColor4f fScale0_1;
+ SkPMColor4f fScale2_3;
+ SkPMColor4f fScale4_5;
+ SkPMColor4f fScale6_7;
+ SkPMColor4f fScale8_9;
+ SkPMColor4f fScale10_11;
+ SkPMColor4f fScale12_13;
+ SkPMColor4f fScale14_15;
+ SkPMColor4f fBias0_1;
+ SkPMColor4f fBias2_3;
+ SkPMColor4f fBias4_5;
+ SkPMColor4f fBias6_7;
+ SkPMColor4f fBias8_9;
+ SkPMColor4f fBias10_11;
+ SkPMColor4f fBias12_13;
+ SkPMColor4f fBias14_15;
+ SkRect fThresholds1_7;
+ SkRect fThresholds9_13;
typedef GrFragmentProcessor INHERITED;
};
#endif