Revert "Rename GrSimpleTextureEffect->GrTextureEffect"

This reverts commit 90673ec66510f70f1d4b0f29d0b9c155aaac3532.

Reason for revert: Causes metal bot failures

Original change's description:
> Rename GrSimpleTextureEffect->GrTextureEffect
>
> It will become less simple.
>
> Change-Id: I409d0faba386597ae05738273d5ff773501eb358
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262383
> Auto-Submit: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=bsalomon@google.com,brianosman@google.com

Change-Id: Id25c9cde3c2048149409745f163e42c588de70c1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262514
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/GrBlurUtils.cpp b/src/gpu/GrBlurUtils.cpp
index f7fae02..1267d2f 100644
--- a/src/gpu/GrBlurUtils.cpp
+++ b/src/gpu/GrBlurUtils.cpp
@@ -17,7 +17,7 @@
 #include "src/gpu/GrSoftwarePathRenderer.h"
 #include "src/gpu/GrStyle.h"
 #include "src/gpu/GrTextureProxy.h"
-#include "src/gpu/effects/GrTextureEffect.h"
+#include "src/gpu/effects/GrSimpleTextureEffect.h"
 #include "src/gpu/geometry/GrShape.h"
 
 #include "include/core/SkPaint.h"
@@ -48,7 +48,7 @@
                                           -SkIntToScalar(maskRect.fTop));
     matrix.preConcat(viewMatrix);
     paint.addCoverageFragmentProcessor(
-            GrTextureEffect::Make(std::move(mask), kUnknown_SkAlphaType, matrix));
+            GrSimpleTextureEffect::Make(std::move(mask), kUnknown_SkAlphaType, matrix));
 
     renderTargetContext->fillRectWithLocalMatrix(clip, std::move(paint), GrAA::kNo, SkMatrix::I(),
                                                  SkRect::Make(maskRect), inverse);
diff --git a/src/gpu/GrPaint.cpp b/src/gpu/GrPaint.cpp
index 0a651ed..3dd8779 100644
--- a/src/gpu/GrPaint.cpp
+++ b/src/gpu/GrPaint.cpp
@@ -9,7 +9,7 @@
 #include "src/gpu/GrXferProcessor.h"
 #include "src/gpu/effects/GrCoverageSetOpXP.h"
 #include "src/gpu/effects/GrPorterDuffXferProcessor.h"
-#include "src/gpu/effects/GrTextureEffect.h"
+#include "src/gpu/effects/GrSimpleTextureEffect.h"
 
 GrPaint::GrPaint(const GrPaint& that)
         : fXPFactory(that.fXPFactory)
@@ -38,7 +38,7 @@
 void GrPaint::addColorTextureProcessor(sk_sp<GrTextureProxy> proxy, SkAlphaType alphaType,
                                        const SkMatrix& matrix, const GrSamplerState& samplerState) {
     this->addColorFragmentProcessor(
-            GrTextureEffect::Make(std::move(proxy), alphaType, matrix, samplerState));
+            GrSimpleTextureEffect::Make(std::move(proxy), alphaType, matrix, samplerState));
 }
 
 bool GrPaint::isConstantBlendedColor(SkPMColor4f* constantColor) const {
diff --git a/src/gpu/GrPipeline.h b/src/gpu/GrPipeline.h
index 7bad0e5..f13264f 100644
--- a/src/gpu/GrPipeline.h
+++ b/src/gpu/GrPipeline.h
@@ -21,7 +21,7 @@
 #include "src/gpu/effects/GrCoverageSetOpXP.h"
 #include "src/gpu/effects/GrDisableColorXP.h"
 #include "src/gpu/effects/GrPorterDuffXferProcessor.h"
-#include "src/gpu/effects/GrTextureEffect.h"
+#include "src/gpu/effects/GrSimpleTextureEffect.h"
 #include "src/gpu/geometry/GrRect.h"
 
 class GrAppliedClip;
diff --git a/src/gpu/GrProcessor.h b/src/gpu/GrProcessor.h
index 3fffc8a..ae1dcf1 100644
--- a/src/gpu/GrProcessor.h
+++ b/src/gpu/GrProcessor.h
@@ -131,6 +131,7 @@
         kGrRGBToHSLFilterEffect_ClassID,
         kGrRRectBlurEffect_ClassID,
         kGrRRectShadowGeoProc_ClassID,
+        kGrSimpleTextureEffect_ClassID,
         kGrSingleIntervalGradientColorizer_ClassID,
         kGrSkSLFP_ClassID,
         kGrSpecularLightingEffect_ClassID,
@@ -138,7 +139,6 @@
         kGrSampleMaskProcessor_ClassID,
         kGrSaturateProcessor_ClassID,
         kGrSweepGradientLayout_ClassID,
-        kGrTextureEffect_ClassID,
         kGrTextureGradientColorizer_ClassID,
         kGrTiledGradientEffect_ClassID,
         kGrTwoPointConicalGradientLayout_ClassID,
diff --git a/src/gpu/GrRenderTargetContext.cpp b/src/gpu/GrRenderTargetContext.cpp
index 00fb78f..36a82e4 100644
--- a/src/gpu/GrRenderTargetContext.cpp
+++ b/src/gpu/GrRenderTargetContext.cpp
@@ -2371,7 +2371,7 @@
 
     GrPaint paint;
     paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
-    auto fp = GrTextureEffect::Make(sk_ref_sp(src), kUnknown_SkAlphaType, SkMatrix::I());
+    auto fp = GrSimpleTextureEffect::Make(sk_ref_sp(src), kUnknown_SkAlphaType, SkMatrix::I());
     if (!fp) {
         return false;
     }
diff --git a/src/gpu/GrSoftwarePathRenderer.cpp b/src/gpu/GrSoftwarePathRenderer.cpp
index ba75657..26ba0da 100644
--- a/src/gpu/GrSoftwarePathRenderer.cpp
+++ b/src/gpu/GrSoftwarePathRenderer.cpp
@@ -163,7 +163,7 @@
     SkMatrix maskMatrix = SkMatrix::MakeTrans(SkIntToScalar(-textureOriginInDeviceSpace.fX),
                                               SkIntToScalar(-textureOriginInDeviceSpace.fY));
     maskMatrix.preConcat(viewMatrix);
-    paint.addCoverageFragmentProcessor(GrTextureEffect::Make(
+    paint.addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(
             std::move(proxy), kPremul_SkAlphaType, maskMatrix, GrSamplerState::Filter::kNearest));
     DrawNonAARect(renderTargetContext, std::move(paint), userStencilSettings, clip, SkMatrix::I(),
                   dstRect, invert);
diff --git a/src/gpu/GrSurfaceContext.cpp b/src/gpu/GrSurfaceContext.cpp
index ca04239..848eee3 100644
--- a/src/gpu/GrSurfaceContext.cpp
+++ b/src/gpu/GrSurfaceContext.cpp
@@ -203,8 +203,8 @@
         std::unique_ptr<GrFragmentProcessor> fp;
         if (canvas2DFastPath) {
             fp = direct->priv().createPMToUPMEffect(
-                    GrTextureEffect::Make(sk_ref_sp(srcProxy->asTextureProxy()),
-                                          this->colorInfo().alphaType(), SkMatrix::I()));
+                    GrSimpleTextureEffect::Make(sk_ref_sp(srcProxy->asTextureProxy()),
+                                                this->colorInfo().alphaType(), SkMatrix::I()));
             if (dstInfo.colorType() == GrColorType::kBGRA_8888) {
                 fp = GrFragmentProcessor::SwizzleOutput(std::move(fp), GrSwizzle::BGRA());
                 dstInfo = dstInfo.makeColorType(GrColorType::kRGBA_8888);
@@ -214,8 +214,8 @@
             // double unpremul.
             dstInfo = dstInfo.makeAlphaType(kPremul_SkAlphaType);
         } else {
-            fp = GrTextureEffect::Make(sk_ref_sp(srcProxy->asTextureProxy()),
-                                       this->colorInfo().alphaType(), SkMatrix::I());
+            fp = GrSimpleTextureEffect::Make(sk_ref_sp(srcProxy->asTextureProxy()),
+                                             this->colorInfo().alphaType(), SkMatrix::I());
         }
         if (!fp) {
             return false;
@@ -394,14 +394,14 @@
         if (this->asRenderTargetContext()) {
             std::unique_ptr<GrFragmentProcessor> fp;
             if (canvas2DFastPath) {
-                fp = direct->priv().createUPMToPMEffect(
-                        GrTextureEffect::Make(std::move(tempProxy), alphaType, SkMatrix::I()));
+                fp = direct->priv().createUPMToPMEffect(GrSimpleTextureEffect::Make(
+                        std::move(tempProxy), alphaType, SkMatrix::I()));
                 // Important: check the original src color type here!
                 if (origSrcInfo.colorType() == GrColorType::kBGRA_8888) {
                     fp = GrFragmentProcessor::SwizzleOutput(std::move(fp), GrSwizzle::BGRA());
                 }
             } else {
-                fp = GrTextureEffect::Make(std::move(tempProxy), alphaType, SkMatrix::I());
+                fp = GrSimpleTextureEffect::Make(std::move(tempProxy), alphaType, SkMatrix::I());
             }
             if (!fp) {
                 return false;
diff --git a/src/gpu/GrTextureProducer.cpp b/src/gpu/GrTextureProducer.cpp
index 1bf649d..36e38ea 100644
--- a/src/gpu/GrTextureProducer.cpp
+++ b/src/gpu/GrTextureProducer.cpp
@@ -5,8 +5,6 @@
  * found in the LICENSE file.
  */
 
-#include "src/gpu/GrTextureProducer.h"
-
 #include "include/private/GrRecordingContext.h"
 #include "src/core/SkMipMap.h"
 #include "src/core/SkRectPriv.h"
@@ -15,11 +13,12 @@
 #include "src/gpu/GrProxyProvider.h"
 #include "src/gpu/GrRecordingContextPriv.h"
 #include "src/gpu/GrRenderTargetContext.h"
+#include "src/gpu/GrTextureProducer.h"
 #include "src/gpu/GrTextureProxy.h"
 #include "src/gpu/SkGr.h"
 #include "src/gpu/effects/GrBicubicEffect.h"
+#include "src/gpu/effects/GrSimpleTextureEffect.h"
 #include "src/gpu/effects/GrTextureDomain.h"
-#include "src/gpu/effects/GrTextureEffect.h"
 
 sk_sp<GrTextureProxy> GrTextureProducer::CopyOnGpu(GrRecordingContext* context,
                                                    sk_sp<GrTextureProxy> inputProxy,
@@ -59,8 +58,8 @@
 
     GrPaint paint;
 
-    auto fp = GrTextureEffect::Make(std::move(inputProxy), kUnknown_SkAlphaType, SkMatrix::I(),
-                                    copyParams.fFilter);
+    auto fp = GrSimpleTextureEffect::Make(std::move(inputProxy), kUnknown_SkAlphaType,
+                                          SkMatrix::I(), copyParams.fFilter);
     if (needsDomain) {
         const SkRect domain = localRect.makeInset(0.5f, 0.5f);
         // This would cause us to read values from outside the subset. Surely, the caller knows
@@ -206,8 +205,8 @@
                                                     ? GrSamplerState::WrapMode::kClampToBorder
                                                     : GrSamplerState::WrapMode::kClamp;
         GrSamplerState samplerState(wrapMode, *filterOrNullForBicubic);
-        auto fp =
-                GrTextureEffect::Make(std::move(proxy), srcAlphaType, textureMatrix, samplerState);
+        auto fp = GrSimpleTextureEffect::Make(std::move(proxy), srcAlphaType, textureMatrix,
+                                              samplerState);
         if (kDomain_DomainMode == domainMode || (fDomainNeedsDecal && !clampToBorderSupport)) {
             GrTextureDomain::Mode wrapMode = fDomainNeedsDecal ? GrTextureDomain::kDecal_Mode
                                                                : GrTextureDomain::kClamp_Mode;
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 9e114f3..1280b8d 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -955,7 +955,8 @@
             static constexpr auto kDir = GrBicubicEffect::Direction::kXY;
             fp = GrBicubicEffect::Make(std::move(proxy), texMatrix, domain, kDir, srcAlphaType);
         } else {
-            fp = GrTextureEffect::Make(std::move(proxy), srcAlphaType, texMatrix, samplerState);
+            fp = GrSimpleTextureEffect::Make(std::move(proxy), srcAlphaType, texMatrix,
+                                             samplerState);
             fp = GrDomainEffect::Make(std::move(fp), domain, GrTextureDomain::kClamp_Mode,
                                       samplerState.filter());
         }
@@ -965,7 +966,7 @@
         static constexpr auto kDir = GrBicubicEffect::Direction::kXY;
         fp = GrBicubicEffect::Make(std::move(proxy), texMatrix, wrapMode, kDir, srcAlphaType);
     } else {
-        fp = GrTextureEffect::Make(std::move(proxy), srcAlphaType, texMatrix, samplerState);
+        fp = GrSimpleTextureEffect::Make(std::move(proxy), srcAlphaType, texMatrix, samplerState);
     }
 
     fp = GrColorSpaceXformEffect::Make(std::move(fp), bitmap.colorSpace(), bitmap.alphaType(),
@@ -1036,7 +1037,7 @@
 
     tmpUnfiltered.setImageFilter(nullptr);
 
-    auto fp = GrTextureEffect::Make(std::move(proxy), special->alphaType(), SkMatrix::I());
+    auto fp = GrSimpleTextureEffect::Make(std::move(proxy), special->alphaType(), SkMatrix::I());
     fp = GrColorSpaceXformEffect::Make(std::move(fp), result->getColorSpace(), result->alphaType(),
                                        fRenderTargetContext->colorInfo().colorSpace());
     if (GrColorTypeIsAlphaOnly(SkColorTypeToGrColorType(result->colorType()))) {
@@ -1074,8 +1075,8 @@
         std::unique_ptr<GrFragmentProcessor> cfp;
         if (clipProxy && ctm.invert(&inverseClipMatrix)) {
             GrColorType srcColorType = SkColorTypeToGrColorType(clipImage->colorType());
-            cfp = GrTextureEffect::Make(std::move(clipProxy), clipImage->alphaType(),
-                                        inverseClipMatrix, sampler);
+            cfp = GrSimpleTextureEffect::Make(std::move(clipProxy), clipImage->alphaType(),
+                                              inverseClipMatrix, sampler);
             if (srcColorType != GrColorType::kAlpha_8) {
                 cfp = GrFragmentProcessor::SwizzleOutput(std::move(cfp), GrSwizzle::AAAA());
             }
diff --git a/src/gpu/SkGpuDevice_drawTexture.cpp b/src/gpu/SkGpuDevice_drawTexture.cpp
index fc32c27..96a6fd4 100644
--- a/src/gpu/SkGpuDevice_drawTexture.cpp
+++ b/src/gpu/SkGpuDevice_drawTexture.cpp
@@ -21,8 +21,8 @@
 #include "src/gpu/GrTextureMaker.h"
 #include "src/gpu/SkGr.h"
 #include "src/gpu/effects/GrBicubicEffect.h"
+#include "src/gpu/effects/GrSimpleTextureEffect.h"
 #include "src/gpu/effects/GrTextureDomain.h"
-#include "src/gpu/effects/GrTextureEffect.h"
 #include "src/gpu/geometry/GrShape.h"
 #include "src/image/SkImage_Base.h"
 
diff --git a/src/gpu/effects/GrSimpleTextureEffect.cpp b/src/gpu/effects/GrSimpleTextureEffect.cpp
new file mode 100644
index 0000000..389c8de
--- /dev/null
+++ b/src/gpu/effects/GrSimpleTextureEffect.cpp
@@ -0,0 +1,111 @@
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "src/gpu/effects/GrSimpleTextureEffect.h"
+
+#include "include/gpu/GrTexture.h"
+#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
+#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
+#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
+#include "src/sksl/SkSLCPP.h"
+#include "src/sksl/SkSLUtil.h"
+
+std::unique_ptr<GrFragmentProcessor> GrSimpleTextureEffect::Make(sk_sp<GrSurfaceProxy> proxy,
+                                                                 SkAlphaType alphaType,
+                                                                 const SkMatrix& matrix,
+                                                                 GrSamplerState::Filter filter) {
+    return std::unique_ptr<GrFragmentProcessor>(
+            new GrSimpleTextureEffect(std::move(proxy), alphaType, matrix,
+                                      GrSamplerState(GrSamplerState::WrapMode::kClamp, filter)));
+}
+
+std::unique_ptr<GrFragmentProcessor> GrSimpleTextureEffect::Make(sk_sp<GrSurfaceProxy> proxy,
+                                                                 SkAlphaType alphaType,
+                                                                 const SkMatrix& matrix,
+                                                                 GrSamplerState sampler) {
+    return std::unique_ptr<GrFragmentProcessor>(
+            new GrSimpleTextureEffect(std::move(proxy), alphaType, matrix, sampler));
+}
+
+GrGLSLFragmentProcessor* GrSimpleTextureEffect::onCreateGLSLInstance() const {
+    class Impl : public GrGLSLFragmentProcessor {
+    public:
+        void emitCode(EmitArgs& args) override {
+            const char* coords;
+            if (args.fFp.coordTransformsApplyToLocalCoords()) {
+                coords = args.fTransformedCoords[0].fVaryingPoint.c_str();
+            } else {
+                coords = "_coords";
+            }
+            auto* fb = args.fFragBuilder;
+            fb->codeAppendf("%s = ", args.fOutputColor);
+            fb->appendTextureLookupAndBlend(args.fInputColor, SkBlendMode::kModulate,
+                                            args.fTexSamplers[0], coords);
+            fb->codeAppendf(";");
+        }
+    };
+    return new Impl;
+}
+
+void GrSimpleTextureEffect::onGetGLSLProcessorKey(const GrShaderCaps&,
+                                                  GrProcessorKeyBuilder*) const {}
+
+bool GrSimpleTextureEffect::onIsEqual(const GrFragmentProcessor&) const { return true; }
+
+static inline bool uses_border(const GrSamplerState s) {
+    return s.wrapModeX() == GrSamplerState::WrapMode::kClampToBorder ||
+           s.wrapModeY() == GrSamplerState::WrapMode::kClampToBorder;
+}
+
+GrSimpleTextureEffect::GrSimpleTextureEffect(sk_sp<GrSurfaceProxy> texture, SkAlphaType alphaType,
+                                             const SkMatrix& matrix, GrSamplerState sampler)
+        : GrFragmentProcessor(kGrSimpleTextureEffect_ClassID,
+                              ModulateForSamplerOptFlags(alphaType, uses_border(sampler)))
+        , fCoordTransform(matrix, texture.get())
+        , fSampler(std::move(texture), sampler) {
+    this->setTextureSamplerCnt(1);
+    this->addCoordTransform(&fCoordTransform);
+}
+
+GrSimpleTextureEffect::GrSimpleTextureEffect(const GrSimpleTextureEffect& src)
+        : INHERITED(kGrSimpleTextureEffect_ClassID, src.optimizationFlags())
+        , fCoordTransform(src.fCoordTransform)
+        , fSampler(src.fSampler) {
+    this->setTextureSamplerCnt(1);
+    this->addCoordTransform(&fCoordTransform);
+}
+
+std::unique_ptr<GrFragmentProcessor> GrSimpleTextureEffect::clone() const {
+    return std::unique_ptr<GrFragmentProcessor>(new GrSimpleTextureEffect(*this));
+}
+
+const GrFragmentProcessor::TextureSampler& GrSimpleTextureEffect::onTextureSampler(int) const {
+    return fSampler;
+}
+
+GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSimpleTextureEffect);
+#if GR_TEST_UTILS
+std::unique_ptr<GrFragmentProcessor> GrSimpleTextureEffect::TestCreate(
+        GrProcessorTestData* testData) {
+    auto [proxy, ct, at] = testData->randomProxy();
+    GrSamplerState::WrapMode wrapModes[2];
+    GrTest::TestWrapModes(testData->fRandom, wrapModes);
+    if (!testData->caps()->npotTextureTileSupport()) {
+        // Performing repeat sampling on npot textures will cause asserts on HW
+        // that lacks support.
+        wrapModes[0] = GrSamplerState::WrapMode::kClamp;
+        wrapModes[1] = GrSamplerState::WrapMode::kClamp;
+    }
+
+    GrSamplerState params(wrapModes, testData->fRandom->nextBool()
+                                             ? GrSamplerState::Filter::kBilerp
+                                             : GrSamplerState::Filter::kNearest);
+
+    const SkMatrix& matrix = GrTest::TestMatrix(testData->fRandom);
+    return GrSimpleTextureEffect::Make(std::move(proxy), at, matrix, params);
+}
+#endif
diff --git a/src/gpu/effects/GrTextureEffect.h b/src/gpu/effects/GrSimpleTextureEffect.h
similarity index 82%
rename from src/gpu/effects/GrTextureEffect.h
rename to src/gpu/effects/GrSimpleTextureEffect.h
index 8f1d7ac..f5cb9dc 100644
--- a/src/gpu/effects/GrTextureEffect.h
+++ b/src/gpu/effects/GrSimpleTextureEffect.h
@@ -5,15 +5,15 @@
  * found in the LICENSE file.
  */
 
-#ifndef GrTextureEffect_DEFINED
-#define GrTextureEffect_DEFINED
+#ifndef GrSimpleTextureEffect_DEFINED
+#define GrSimpleTextureEffect_DEFINED
 
 #include "include/core/SkImageInfo.h"
 #include "include/core/SkMatrix.h"
 #include "src/gpu/GrCoordTransform.h"
 #include "src/gpu/GrFragmentProcessor.h"
 
-class GrTextureEffect : public GrFragmentProcessor {
+class GrSimpleTextureEffect : public GrFragmentProcessor {
 public:
     /** Uses kClamp wrap mode in both dimensions. */
     static std::unique_ptr<GrFragmentProcessor> Make(
@@ -36,9 +36,10 @@
     GrCoordTransform fCoordTransform;
     TextureSampler fSampler;
 
-    GrTextureEffect(const GrTextureEffect& src);
+    GrSimpleTextureEffect(const GrSimpleTextureEffect& src);
 
-    inline GrTextureEffect(sk_sp<GrSurfaceProxy>, SkAlphaType, const SkMatrix&, GrSamplerState);
+    inline GrSimpleTextureEffect(sk_sp<GrSurfaceProxy>, SkAlphaType, const SkMatrix&,
+                                 GrSamplerState);
 
     GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
 
diff --git a/src/gpu/effects/GrTextureDomain.cpp b/src/gpu/effects/GrTextureDomain.cpp
index d26c4bf..dfd606c 100644
--- a/src/gpu/effects/GrTextureDomain.cpp
+++ b/src/gpu/effects/GrTextureDomain.cpp
@@ -12,7 +12,7 @@
 #include "src/gpu/GrProxyProvider.h"
 #include "src/gpu/GrShaderCaps.h"
 #include "src/gpu/GrSurfaceProxyPriv.h"
-#include "src/gpu/effects/GrTextureEffect.h"
+#include "src/gpu/effects/GrSimpleTextureEffect.h"
 #include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
 #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
 #include "src/gpu/glsl/GrGLSLProgramDataManager.h"
diff --git a/src/gpu/effects/GrTextureEffect.cpp b/src/gpu/effects/GrTextureEffect.cpp
deleted file mode 100644
index 0e9f8cf..0000000
--- a/src/gpu/effects/GrTextureEffect.cpp
+++ /dev/null
@@ -1,109 +0,0 @@
-/*
- * Copyright 2017 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "src/gpu/effects/GrTextureEffect.h"
-
-#include "include/gpu/GrTexture.h"
-#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
-#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
-#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
-#include "src/sksl/SkSLCPP.h"
-#include "src/sksl/SkSLUtil.h"
-
-std::unique_ptr<GrFragmentProcessor> GrTextureEffect::Make(sk_sp<GrSurfaceProxy> proxy,
-                                                           SkAlphaType alphaType,
-                                                           const SkMatrix& matrix,
-                                                           GrSamplerState::Filter filter) {
-    return std::unique_ptr<GrFragmentProcessor>(
-            new GrTextureEffect(std::move(proxy), alphaType, matrix,
-                                GrSamplerState(GrSamplerState::WrapMode::kClamp, filter)));
-}
-
-std::unique_ptr<GrFragmentProcessor> GrTextureEffect::Make(sk_sp<GrSurfaceProxy> proxy,
-                                                           SkAlphaType alphaType,
-                                                           const SkMatrix& matrix,
-                                                           GrSamplerState sampler) {
-    return std::unique_ptr<GrFragmentProcessor>(
-            new GrTextureEffect(std::move(proxy), alphaType, matrix, sampler));
-}
-
-GrGLSLFragmentProcessor* GrTextureEffect::onCreateGLSLInstance() const {
-    class Impl : public GrGLSLFragmentProcessor {
-    public:
-        void emitCode(EmitArgs& args) override {
-            const char* coords;
-            if (args.fFp.coordTransformsApplyToLocalCoords()) {
-                coords = args.fTransformedCoords[0].fVaryingPoint.c_str();
-            } else {
-                coords = "_coords";
-            }
-            auto* fb = args.fFragBuilder;
-            fb->codeAppendf("%s = ", args.fOutputColor);
-            fb->appendTextureLookupAndBlend(args.fInputColor, SkBlendMode::kModulate,
-                                            args.fTexSamplers[0], coords);
-            fb->codeAppendf(";");
-        }
-    };
-    return new Impl;
-}
-
-void GrTextureEffect::onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const {}
-
-bool GrTextureEffect::onIsEqual(const GrFragmentProcessor&) const { return true; }
-
-static inline bool uses_border(const GrSamplerState s) {
-    return s.wrapModeX() == GrSamplerState::WrapMode::kClampToBorder ||
-           s.wrapModeY() == GrSamplerState::WrapMode::kClampToBorder;
-}
-
-GrTextureEffect::GrTextureEffect(sk_sp<GrSurfaceProxy> texture, SkAlphaType alphaType,
-                                 const SkMatrix& matrix, GrSamplerState sampler)
-        : GrFragmentProcessor(kGrTextureEffect_ClassID,
-                              ModulateForSamplerOptFlags(alphaType, uses_border(sampler)))
-        , fCoordTransform(matrix, texture.get())
-        , fSampler(std::move(texture), sampler) {
-    this->setTextureSamplerCnt(1);
-    this->addCoordTransform(&fCoordTransform);
-}
-
-GrTextureEffect::GrTextureEffect(const GrTextureEffect& src)
-        : INHERITED(kGrTextureEffect_ClassID, src.optimizationFlags())
-        , fCoordTransform(src.fCoordTransform)
-        , fSampler(src.fSampler) {
-    this->setTextureSamplerCnt(1);
-    this->addCoordTransform(&fCoordTransform);
-}
-
-std::unique_ptr<GrFragmentProcessor> GrTextureEffect::clone() const {
-    return std::unique_ptr<GrFragmentProcessor>(new GrTextureEffect(*this));
-}
-
-const GrFragmentProcessor::TextureSampler& GrTextureEffect::onTextureSampler(int) const {
-    return fSampler;
-}
-
-GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrTextureEffect);
-#if GR_TEST_UTILS
-std::unique_ptr<GrFragmentProcessor> GrTextureEffect::TestCreate(GrProcessorTestData* testData) {
-    auto [proxy, ct, at] = testData->randomProxy();
-    GrSamplerState::WrapMode wrapModes[2];
-    GrTest::TestWrapModes(testData->fRandom, wrapModes);
-    if (!testData->caps()->npotTextureTileSupport()) {
-        // Performing repeat sampling on npot textures will cause asserts on HW
-        // that lacks support.
-        wrapModes[0] = GrSamplerState::WrapMode::kClamp;
-        wrapModes[1] = GrSamplerState::WrapMode::kClamp;
-    }
-
-    GrSamplerState params(wrapModes, testData->fRandom->nextBool()
-                                             ? GrSamplerState::Filter::kBilerp
-                                             : GrSamplerState::Filter::kNearest);
-
-    const SkMatrix& matrix = GrTest::TestMatrix(testData->fRandom);
-    return GrTextureEffect::Make(std::move(proxy), at, matrix, params);
-}
-#endif
diff --git a/src/gpu/effects/GrYUVtoRGBEffect.cpp b/src/gpu/effects/GrYUVtoRGBEffect.cpp
index 987db7e..4d2d732 100644
--- a/src/gpu/effects/GrYUVtoRGBEffect.cpp
+++ b/src/gpu/effects/GrYUVtoRGBEffect.cpp
@@ -63,8 +63,8 @@
         } else if (domain) {
             planeDomain = *domain;
         }
-        planeFPs[i] =
-                GrTextureEffect::Make(proxies[i], kUnknown_SkAlphaType, *planeMatrix, planeFilter);
+        planeFPs[i] = GrSimpleTextureEffect::Make(proxies[i], kUnknown_SkAlphaType, *planeMatrix,
+                                                  planeFilter);
         if (domain) {
             SkASSERT(planeFilter != GrSamplerState::Filter::kMipMap);
             if (planeFilter != GrSamplerState::Filter::kNearest) {
diff --git a/src/gpu/ops/GrTextureOp.cpp b/src/gpu/ops/GrTextureOp.cpp
index 1425a4f..61ee5a3 100644
--- a/src/gpu/ops/GrTextureOp.cpp
+++ b/src/gpu/ops/GrTextureOp.cpp
@@ -1073,7 +1073,7 @@
 
         GrSurfaceProxy* proxy = proxyView.proxy();
         std::unique_ptr<GrFragmentProcessor> fp;
-        fp = GrTextureEffect::Make(sk_ref_sp(proxy), alphaType, SkMatrix::I(), filter);
+        fp = GrSimpleTextureEffect::Make(sk_ref_sp(proxy), alphaType, SkMatrix::I(), filter);
         if (domain) {
             // Update domain to match what GrTextureOp would do for bilerp, but don't do any
             // normalization since GrTextureDomainEffect handles that and the origin.