Adding a new SkSurface factory for generating surfaces from the scratch texture pool.
TEST=Surface unit test
BUG=crbug.com/351798
R=bsalomon@google.com, robertphillips@google.com, reed@google.com
Author: junov@chromium.org
Review URL: https://codereview.chromium.org/201153023
git-svn-id: http://skia.googlecode.com/svn/trunk@13864 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index c7e3433..c480a1f 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -220,6 +220,10 @@
return fTextureCache->getCachedResourceBytes();
}
+int GrContext::getGpuTextureCacheResourceCount() const {
+ return fTextureCache->getCachedResourceCount();
+}
+
////////////////////////////////////////////////////////////////////////////////
GrTexture* GrContext::findAndRefTexture(const GrTextureDesc& desc,