split subrun API into Blob and Op interfaces
Instead of using sub classing to generate the atlas API, give
the atlas portion its own interface. Then the atlas subrun
variants can subclass both interfaces.
Change-Id: I8a0ca3d19bd362877224fa64f6c49a5f50d0ceb5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/336958
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
diff --git a/bench/GlyphQuadFillBench.cpp b/bench/GlyphQuadFillBench.cpp
index c1d8051..6d3a0fa 100644
--- a/bench/GlyphQuadFillBench.cpp
+++ b/bench/GlyphQuadFillBench.cpp
@@ -58,13 +58,15 @@
}
SkASSERT(fBlob->subRunList().head() != nullptr);
- GrAtlasSubRun* subRun = static_cast<GrAtlasSubRun*>(fBlob->subRunList().head());
+ GrAtlasSubRun* subRun = fBlob->subRunList().head()->testingOnly_atlasSubRun();
+ SkASSERT(subRun);
subRun->testingOnly_packedGlyphIDToGrGlyph(&fCache);
fVertices.reset(new char[subRun->vertexStride() * subRun->glyphCount() * 4]);
}
void onDraw(int loops, SkCanvas* canvas) override {
- GrAtlasSubRun* subRun = static_cast<GrAtlasSubRun*>(fBlob->subRunList().head());
+ GrAtlasSubRun* subRun = fBlob->subRunList().head()->testingOnly_atlasSubRun();
+ SkASSERT(subRun);
SkIRect clip = SkIRect::MakeEmpty();
SkPaint paint;