| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrGpuResource.h" |
| #include "GrContext.h" |
| #include "GrResourceCache.h" |
| #include "GrGpu.h" |
| #include "GrGpuResourcePriv.h" |
| #include "SkTraceMemoryDump.h" |
| |
| static inline GrResourceCache* get_resource_cache(GrGpu* gpu) { |
| SkASSERT(gpu); |
| SkASSERT(gpu->getContext()); |
| SkASSERT(gpu->getContext()->getResourceCache()); |
| return gpu->getContext()->getResourceCache(); |
| } |
| |
| GrGpuResource::GrGpuResource(GrGpu* gpu) |
| : fExternalFlushCntWhenBecamePurgeable(0) |
| , fGpu(gpu) |
| , fGpuMemorySize(kInvalidGpuMemorySize) |
| , fBudgeted(SkBudgeted::kNo) |
| , fRefsWrappedObjects(false) |
| , fUniqueID(CreateUniqueID()) { |
| SkDEBUGCODE(fCacheArrayIndex = -1); |
| } |
| |
| void GrGpuResource::registerWithCache(SkBudgeted budgeted) { |
| SkASSERT(fBudgeted == SkBudgeted::kNo); |
| fBudgeted = budgeted; |
| this->computeScratchKey(&fScratchKey); |
| get_resource_cache(fGpu)->resourceAccess().insertResource(this); |
| } |
| |
| void GrGpuResource::registerWithCacheWrapped() { |
| SkASSERT(fBudgeted == SkBudgeted::kNo); |
| // Currently resources referencing wrapped objects are not budgeted. |
| fRefsWrappedObjects = true; |
| get_resource_cache(fGpu)->resourceAccess().insertResource(this); |
| } |
| |
| GrGpuResource::~GrGpuResource() { |
| // The cache should have released or destroyed this resource. |
| SkASSERT(this->wasDestroyed()); |
| } |
| |
| void GrGpuResource::release() { |
| SkASSERT(fGpu); |
| this->onRelease(); |
| get_resource_cache(fGpu)->resourceAccess().removeResource(this); |
| fGpu = nullptr; |
| fGpuMemorySize = 0; |
| } |
| |
| void GrGpuResource::abandon() { |
| if (this->wasDestroyed()) { |
| return; |
| } |
| SkASSERT(fGpu); |
| this->onAbandon(); |
| get_resource_cache(fGpu)->resourceAccess().removeResource(this); |
| fGpu = nullptr; |
| fGpuMemorySize = 0; |
| } |
| |
| void GrGpuResource::dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const { |
| // Dump resource as "skia/gpu_resources/resource_#". |
| SkString dumpName("skia/gpu_resources/resource_"); |
| dumpName.appendU32(this->uniqueID().asUInt()); |
| |
| traceMemoryDump->dumpNumericValue(dumpName.c_str(), "size", "bytes", this->gpuMemorySize()); |
| |
| if (this->isPurgeable()) { |
| traceMemoryDump->dumpNumericValue(dumpName.c_str(), "purgeable_size", "bytes", |
| this->gpuMemorySize()); |
| } |
| |
| // Call setMemoryBacking to allow sub-classes with implementation specific backings (such as GL |
| // objects) to provide additional information. |
| this->setMemoryBacking(traceMemoryDump, dumpName); |
| } |
| |
| const GrContext* GrGpuResource::getContext() const { |
| if (fGpu) { |
| return fGpu->getContext(); |
| } else { |
| return nullptr; |
| } |
| } |
| |
| GrContext* GrGpuResource::getContext() { |
| if (fGpu) { |
| return fGpu->getContext(); |
| } else { |
| return nullptr; |
| } |
| } |
| |
| void GrGpuResource::didChangeGpuMemorySize() const { |
| if (this->wasDestroyed()) { |
| return; |
| } |
| |
| size_t oldSize = fGpuMemorySize; |
| SkASSERT(kInvalidGpuMemorySize != oldSize); |
| fGpuMemorySize = kInvalidGpuMemorySize; |
| get_resource_cache(fGpu)->resourceAccess().didChangeGpuMemorySize(this, oldSize); |
| } |
| |
| void GrGpuResource::removeUniqueKey() { |
| if (this->wasDestroyed()) { |
| return; |
| } |
| SkASSERT(fUniqueKey.isValid()); |
| get_resource_cache(fGpu)->resourceAccess().removeUniqueKey(this); |
| } |
| |
| void GrGpuResource::setUniqueKey(const GrUniqueKey& key) { |
| SkASSERT(this->internalHasRef()); |
| SkASSERT(key.isValid()); |
| |
| // Uncached resources can never have a unique key, unless they're wrapped resources. Wrapped |
| // resources are a special case: the unique keys give us a weak ref so that we can reuse the |
| // same resource (rather than re-wrapping). When a wrapped resource is no longer referenced, |
| // it will always be released - it is never converted to a scratch resource. |
| if (SkBudgeted::kNo == this->resourcePriv().isBudgeted() && !this->fRefsWrappedObjects) { |
| return; |
| } |
| |
| if (this->wasDestroyed()) { |
| return; |
| } |
| |
| get_resource_cache(fGpu)->resourceAccess().changeUniqueKey(this, key); |
| } |
| |
| void GrGpuResource::notifyAllCntsAreZero(CntType lastCntTypeToReachZero) const { |
| if (this->wasDestroyed()) { |
| // We've already been removed from the cache. Goodbye cruel world! |
| delete this; |
| return; |
| } |
| |
| // We should have already handled this fully in notifyRefCntIsZero(). |
| SkASSERT(kRef_CntType != lastCntTypeToReachZero); |
| |
| GrGpuResource* mutableThis = const_cast<GrGpuResource*>(this); |
| static const uint32_t kFlag = |
| GrResourceCache::ResourceAccess::kAllCntsReachedZero_RefNotificationFlag; |
| get_resource_cache(fGpu)->resourceAccess().notifyCntReachedZero(mutableThis, kFlag); |
| } |
| |
| bool GrGpuResource::notifyRefCountIsZero() const { |
| if (this->wasDestroyed()) { |
| // handle this in notifyAllCntsAreZero(). |
| return true; |
| } |
| |
| GrGpuResource* mutableThis = const_cast<GrGpuResource*>(this); |
| uint32_t flags = GrResourceCache::ResourceAccess::kRefCntReachedZero_RefNotificationFlag; |
| if (!this->internalHasPendingIO()) { |
| flags |= GrResourceCache::ResourceAccess::kAllCntsReachedZero_RefNotificationFlag; |
| } |
| get_resource_cache(fGpu)->resourceAccess().notifyCntReachedZero(mutableThis, flags); |
| |
| // There is no need to call our notifyAllCntsAreZero function at this point since we already |
| // told the cache about the state of cnts. |
| return false; |
| } |
| |
| void GrGpuResource::removeScratchKey() { |
| if (!this->wasDestroyed() && fScratchKey.isValid()) { |
| get_resource_cache(fGpu)->resourceAccess().willRemoveScratchKey(this); |
| fScratchKey.reset(); |
| } |
| } |
| |
| void GrGpuResource::makeBudgeted() { |
| if (!this->wasDestroyed() && SkBudgeted::kNo == fBudgeted) { |
| // Currently resources referencing wrapped objects are not budgeted. |
| SkASSERT(!fRefsWrappedObjects); |
| fBudgeted = SkBudgeted::kYes; |
| get_resource_cache(fGpu)->resourceAccess().didChangeBudgetStatus(this); |
| } |
| } |
| |
| void GrGpuResource::makeUnbudgeted() { |
| if (!this->wasDestroyed() && SkBudgeted::kYes == fBudgeted && |
| !fUniqueKey.isValid()) { |
| fBudgeted = SkBudgeted::kNo; |
| get_resource_cache(fGpu)->resourceAccess().didChangeBudgetStatus(this); |
| } |
| } |
| |
| uint32_t GrGpuResource::CreateUniqueID() { |
| static int32_t gUniqueID = SK_InvalidUniqueID; |
| uint32_t id; |
| do { |
| id = static_cast<uint32_t>(sk_atomic_inc(&gUniqueID) + 1); |
| } while (id == SK_InvalidUniqueID); |
| return id; |
| } |