Move GrPathRenderer and GrPathRendererChain to skgpu::v1 namespace
Bug: skia:11837
Change-Id: I42abcd3724ac1e2c71d3bd13ff6295a4683af5e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/440261
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/ops/TriangulatingPathRenderer.cpp b/src/gpu/ops/TriangulatingPathRenderer.cpp
index 15e450f..c958f00 100644
--- a/src/gpu/ops/TriangulatingPathRenderer.cpp
+++ b/src/gpu/ops/TriangulatingPathRenderer.cpp
@@ -572,8 +572,9 @@
: fMaxVerbCount(GR_AA_TESSELLATOR_MAX_VERB_COUNT) {
}
-GrPathRenderer::CanDrawPath
-TriangulatingPathRenderer::onCanDrawPath(const CanDrawPathArgs& args) const {
+PathRenderer::CanDrawPath TriangulatingPathRenderer::onCanDrawPath(
+ const CanDrawPathArgs& args) const {
+
// Don't use this path renderer with dynamic MSAA. DMSAA tries to not rely on caching.
if (args.fSurfaceProps->flags() & SkSurfaceProps::kDynamicMSAA_Flag) {
return CanDrawPath::kNo;