| # Copyright 2016 Google Inc. |
| # |
| # Use of this source code is governed by a BSD-style license that can be |
| # found in the LICENSE file. |
| |
| # Things are easiest for everyone if these source paths are absolute. |
| _src = get_path_info("../src", "abspath") |
| _include = get_path_info("../include", "abspath") |
| |
| skia_gpu_sources = [ |
| "$_include/gpu/GrBlend.h", |
| "$_include/gpu/GrBuffer.h", |
| "$_include/gpu/GrCaps.h", |
| "$_include/gpu/GrClip.h", |
| "$_include/gpu/GrColor.h", |
| "$_include/gpu/GrColorSpaceXform.h", |
| "$_include/gpu/GrConfig.h", |
| "$_include/gpu/GrContextOptions.h", |
| "$_include/gpu/GrContext.h", |
| "$_include/gpu/GrCoordTransform.h", |
| "$_include/gpu/GrFragmentProcessor.h", |
| "$_include/gpu/GrGpuResource.h", |
| "$_include/gpu/GrInvariantOutput.h", |
| "$_include/gpu/GrPaint.h", |
| "$_include/gpu/GrProcessor.h", |
| "$_include/gpu/GrProcessorUnitTest.h", |
| "$_include/gpu/GrProgramElement.h", |
| "$_include/gpu/GrGpuResourceRef.h", |
| "$_include/gpu/GrRenderTarget.h", |
| "$_include/gpu/GrRenderTargetContext.h", |
| "$_include/gpu/GrResourceKey.h", |
| "$_include/gpu/GrShaderCaps.h", |
| "$_include/gpu/GrShaderVar.h", |
| "$_include/gpu/GrSurface.h", |
| "$_include/gpu/GrSurfaceContext.h", |
| "$_include/gpu/GrTexture.h", |
| "$_include/gpu/GrTextureContext.h", |
| "$_include/gpu/GrSamplerParams.h", |
| "$_include/gpu/GrTextureProvider.h", |
| "$_include/gpu/GrTestUtils.h", |
| "$_include/gpu/GrTypes.h", |
| "$_include/gpu/GrTypesPriv.h", |
| "$_include/gpu/GrXferProcessor.h", |
| |
| "$_include/gpu/effects/GrConstColorProcessor.h", |
| "$_include/gpu/effects/GrCoverageSetOpXP.h", |
| "$_include/gpu/effects/GrCustomXfermode.h", |
| "$_include/gpu/effects/GrPorterDuffXferProcessor.h", |
| "$_include/gpu/effects/GrXfermodeFragmentProcessor.h", |
| |
| "$_include/gpu/gl/GrGLAssembleInterface.h", |
| "$_include/gpu/gl/GrGLConfig.h", |
| "$_include/gpu/gl/GrGLExtensions.h", |
| "$_include/gpu/gl/GrGLFunctions.h", |
| "$_include/gpu/gl/GrGLInterface.h", |
| "$_include/gpu/gl/GrGLSLPrettyPrint.h", |
| "$_include/gpu/gl/GrGLTypes.h", |
| |
| # Private includes |
| "$_include/private/GrAuditTrail.h", |
| "$_include/private/GrGLSL.h", |
| "$_include/private/GrGLSL_impl.h", |
| "$_include/private/GrInstancedPipelineInfo.h", |
| "$_include/private/GrSingleOwner.h", |
| "$_include/private/GrRenderTargetProxy.h", |
| "$_include/private/GrSurfaceProxy.h", |
| "$_include/private/GrSwizzle.h", |
| "$_include/private/GrTextureProxy.h", |
| "$_include/private/GrTextureRenderTargetProxy.h", |
| "$_include/private/GrTextureStripAtlas.h", |
| |
| "$_src/gpu/GrAppliedClip.h", |
| "$_src/gpu/GrAuditTrail.cpp", |
| "$_src/gpu/GrAutoLocaleSetter.h", |
| "$_src/gpu/GrAllocator.h", |
| "$_src/gpu/GrBitmapTextureMaker.cpp", |
| "$_src/gpu/GrBitmapTextureMaker.h", |
| "$_src/gpu/GrBlend.cpp", |
| "$_src/gpu/GrBlurUtils.cpp", |
| "$_src/gpu/GrBlurUtils.h", |
| "$_src/gpu/GrBuffer.cpp", |
| "$_src/gpu/GrBufferAllocPool.cpp", |
| "$_src/gpu/GrBufferAllocPool.h", |
| "$_src/gpu/GrCaps.cpp", |
| "$_src/gpu/GrClipStackClip.h", |
| "$_src/gpu/GrClipStackClip.cpp", |
| "$_src/gpu/GrColorSpaceXform.cpp", |
| "$_src/gpu/GrContext.cpp", |
| "$_src/gpu/GrContextPriv.h", |
| "$_src/gpu/GrCoordTransform.cpp", |
| "$_src/gpu/GrDefaultGeoProcFactory.cpp", |
| "$_src/gpu/GrDefaultGeoProcFactory.h", |
| "$_src/gpu/GrDistanceFieldGenFromVector.cpp", |
| "$_src/gpu/GrDistanceFieldGenFromVector.h", |
| "$_src/gpu/GrDrawingManager.cpp", |
| "$_src/gpu/GrDrawingManager.h", |
| "$_src/gpu/GrDrawOpAtlas.cpp", |
| "$_src/gpu/GrDrawOpAtlas.h", |
| "$_src/gpu/GrDrawOpTest.cpp", |
| "$_src/gpu/GrDrawOpTest.h", |
| "$_src/gpu/GrFixedClip.cpp", |
| "$_src/gpu/GrFixedClip.h", |
| "$_src/gpu/GrFragmentProcessor.cpp", |
| "$_src/gpu/GrGeometryProcessor.h", |
| "$_src/gpu/GrGlyph.h", |
| "$_src/gpu/GrGpu.cpp", |
| "$_src/gpu/GrGpu.h", |
| "$_src/gpu/GrGpuResourceCacheAccess.h", |
| "$_src/gpu/GrGpuCommandBuffer.cpp", |
| "$_src/gpu/GrGpuCommandBuffer.h", |
| "$_src/gpu/GrGpuResourcePriv.h", |
| "$_src/gpu/GrGpuResource.cpp", |
| "$_src/gpu/GrGpuFactory.cpp", |
| "$_src/gpu/GrGpuFactory.h", |
| "$_src/gpu/GrImageTextureMaker.cpp", |
| "$_src/gpu/GrImageTextureMaker.h", |
| "$_src/gpu/GrMemoryPool.cpp", |
| "$_src/gpu/GrMemoryPool.h", |
| "$_src/gpu/GrMesh.h", |
| "$_src/gpu/GrNonAtomicRef.h", |
| "$_src/gpu/GrOpFlushState.cpp", |
| "$_src/gpu/GrOpFlushState.h", |
| "$_src/gpu/GrOpList.cpp", |
| "$_src/gpu/GrOpList.h", |
| "$_src/gpu/GrPaint.cpp", |
| "$_src/gpu/GrPath.cpp", |
| "$_src/gpu/GrPath.h", |
| "$_src/gpu/GrPathProcessor.cpp", |
| "$_src/gpu/GrPathProcessor.h", |
| "$_src/gpu/GrPathRange.cpp", |
| "$_src/gpu/GrPathRange.h", |
| "$_src/gpu/GrPathRendererChain.cpp", |
| "$_src/gpu/GrPathRendererChain.h", |
| "$_src/gpu/GrPathRenderer.cpp", |
| "$_src/gpu/GrPathRenderer.h", |
| "$_src/gpu/GrPathRendering.cpp", |
| "$_src/gpu/GrPathRendering.h", |
| "$_src/gpu/GrPathUtils.cpp", |
| "$_src/gpu/GrPathUtils.h", |
| "$_src/gpu/GrPendingProgramElement.h", |
| "$_src/gpu/GrPipeline.cpp", |
| "$_src/gpu/GrPipeline.h", |
| "$_src/gpu/GrPipelineBuilder.cpp", |
| "$_src/gpu/GrPipelineBuilder.h", |
| "$_src/gpu/GrPrimitiveProcessor.cpp", |
| "$_src/gpu/GrPrimitiveProcessor.h", |
| "$_src/gpu/GrProcessorSet.cpp", |
| "$_src/gpu/GrProcessorSet.h", |
| "$_src/gpu/GrProgramDesc.cpp", |
| "$_src/gpu/GrProgramDesc.h", |
| "$_src/gpu/GrProcessor.cpp", |
| "$_src/gpu/GrProcessorUnitTest.cpp", |
| "$_src/gpu/GrProcOptInfo.cpp", |
| "$_src/gpu/GrProcOptInfo.h", |
| "$_src/gpu/GrGpuResourceRef.cpp", |
| "$_src/gpu/GrQuad.h", |
| "$_src/gpu/GrRect.h", |
| "$_src/gpu/GrRectanizer.h", |
| "$_src/gpu/GrRectanizer_pow2.cpp", |
| "$_src/gpu/GrRectanizer_pow2.h", |
| "$_src/gpu/GrRectanizer_skyline.cpp", |
| "$_src/gpu/GrRectanizer_skyline.h", |
| "$_src/gpu/GrRenderTarget.cpp", |
| "$_src/gpu/GrRenderTargetPriv.h", |
| "$_src/gpu/GrRenderTargetProxy.cpp", |
| "$_src/gpu/GrReducedClip.cpp", |
| "$_src/gpu/GrReducedClip.h", |
| "$_src/gpu/GrRenderTargetContext.cpp", |
| "$_src/gpu/GrRenderTargetContextPriv.h", |
| "$_src/gpu/GrPathRenderingRenderTargetContext.cpp", |
| "$_src/gpu/GrPathRenderingRenderTargetContext.h", |
| "$_src/gpu/GrRenderTargetOpList.cpp", |
| "$_src/gpu/GrRenderTargetOpList.h", |
| "$_src/gpu/GrResourceCache.cpp", |
| "$_src/gpu/GrResourceCache.h", |
| "$_src/gpu/GrResourceHandle.h", |
| "$_src/gpu/GrResourceProvider.cpp", |
| "$_src/gpu/GrResourceProvider.h", |
| "$_src/gpu/GrScissorState.h", |
| "$_src/gpu/GrShaderCaps.cpp", |
| "$_src/gpu/GrShape.cpp", |
| "$_src/gpu/GrShape.h", |
| "$_src/gpu/GrStencilAttachment.cpp", |
| "$_src/gpu/GrStencilAttachment.h", |
| "$_src/gpu/GrStencilSettings.cpp", |
| "$_src/gpu/GrStencilSettings.h", |
| "$_src/gpu/GrStyle.cpp", |
| "$_src/gpu/GrStyle.h", |
| "$_src/gpu/GrSurfaceContextPriv.h", |
| "$_src/gpu/GrSurfaceProxyPriv.h", |
| "$_src/gpu/GrTessellator.cpp", |
| "$_src/gpu/GrTessellator.h", |
| "$_src/gpu/GrTextureOpList.cpp", |
| "$_src/gpu/GrTextureOpList.h", |
| "$_src/gpu/GrTraceMarker.cpp", |
| "$_src/gpu/GrTraceMarker.h", |
| "$_src/gpu/GrTracing.h", |
| "$_src/gpu/GrTestUtils.cpp", |
| "$_src/gpu/GrShaderVar.cpp", |
| "$_src/gpu/GrSWMaskHelper.cpp", |
| "$_src/gpu/GrSWMaskHelper.h", |
| "$_src/gpu/GrSoftwarePathRenderer.cpp", |
| "$_src/gpu/GrSoftwarePathRenderer.h", |
| "$_src/gpu/GrSurfacePriv.h", |
| "$_src/gpu/GrSurface.cpp", |
| "$_src/gpu/GrSurfaceContext.cpp", |
| "$_src/gpu/GrSurfaceProxy.cpp", |
| "$_src/gpu/GrTexture.cpp", |
| "$_src/gpu/GrTextureAdjuster.cpp", |
| "$_src/gpu/GrTextureAdjuster.h", |
| "$_src/gpu/GrTextureContext.cpp", |
| "$_src/gpu/GrTextureMaker.cpp", |
| "$_src/gpu/GrTextureMaker.h", |
| "$_src/gpu/GrTexturePriv.h", |
| "$_src/gpu/GrTextureProducer.cpp", |
| "$_src/gpu/GrTextureProducer.h", |
| "$_src/gpu/GrTextureProvider.cpp", |
| "$_src/gpu/GrTextureProxy.cpp", |
| "$_src/gpu/GrTextureRenderTargetProxy.cpp", |
| "$_src/gpu/GrTextureToYUVPlanes.cpp", |
| "$_src/gpu/GrTextureToYUVPlanes.h", |
| "$_src/gpu/GrTRecorder.h", |
| "$_src/gpu/GrUserStencilSettings.h", |
| "$_src/gpu/GrWindowRectangles.h", |
| "$_src/gpu/GrWindowRectsState.h", |
| "$_src/gpu/GrXferProcessor.cpp", |
| "$_src/gpu/GrYUVProvider.cpp", |
| "$_src/gpu/GrYUVProvider.h", |
| |
| # Ops |
| "$_src/gpu/ops/GrAAHairLinePathRenderer.cpp", |
| "$_src/gpu/ops/GrAAHairLinePathRenderer.h", |
| "$_src/gpu/ops/GrAALinearizingConvexPathRenderer.cpp", |
| "$_src/gpu/ops/GrAALinearizingConvexPathRenderer.h", |
| "$_src/gpu/ops/GrAAConvexTessellator.cpp", |
| "$_src/gpu/ops/GrAAConvexTessellator.h", |
| "$_src/gpu/ops/GrAADistanceFieldPathRenderer.cpp", |
| "$_src/gpu/ops/GrAADistanceFieldPathRenderer.h", |
| "$_src/gpu/ops/GrAAConvexPathRenderer.cpp", |
| "$_src/gpu/ops/GrAAConvexPathRenderer.h", |
| "$_src/gpu/ops/GrAAFillRectOp.cpp", |
| "$_src/gpu/ops/GrAAFillRectOp.h", |
| "$_src/gpu/ops/GrAAStrokeRectOp.cpp", |
| "$_src/gpu/ops/GrAAStrokeRectOp.h", |
| "$_src/gpu/ops/GrAnalyticRectOp.cpp", |
| "$_src/gpu/ops/GrAnalyticRectOp.h", |
| "$_src/gpu/ops/GrAtlasTextOp.cpp", |
| "$_src/gpu/ops/GrAtlasTextOp.h", |
| "$_src/gpu/ops/GrClearOp.h", |
| "$_src/gpu/ops/GrClearStencilClipOp.h", |
| "$_src/gpu/ops/GrCopySurfaceOp.cpp", |
| "$_src/gpu/ops/GrCopySurfaceOp.h", |
| "$_src/gpu/ops/GrDashLinePathRenderer.cpp", |
| "$_src/gpu/ops/GrDashLinePathRenderer.h", |
| "$_src/gpu/ops/GrDashOp.cpp", |
| "$_src/gpu/ops/GrDashOp.h", |
| "$_src/gpu/ops/GrDefaultPathRenderer.cpp", |
| "$_src/gpu/ops/GrDefaultPathRenderer.h", |
| "$_src/gpu/ops/GrDiscardOp.h", |
| "$_src/gpu/ops/GrDrawAtlasOp.cpp", |
| "$_src/gpu/ops/GrDrawAtlasOp.h", |
| "$_src/gpu/ops/GrDrawOp.cpp", |
| "$_src/gpu/ops/GrDrawOp.h", |
| "$_src/gpu/ops/GrDrawPathOp.cpp", |
| "$_src/gpu/ops/GrDrawPathOp.h", |
| "$_src/gpu/ops/GrDrawVerticesOp.cpp", |
| "$_src/gpu/ops/GrDrawVerticesOp.h", |
| "$_src/gpu/ops/GrMeshDrawOp.cpp", |
| "$_src/gpu/ops/GrMeshDrawOp.h", |
| "$_src/gpu/ops/GrMSAAPathRenderer.cpp", |
| "$_src/gpu/ops/GrMSAAPathRenderer.h", |
| "$_src/gpu/ops/GrNonAAFillRectOp.h", |
| "$_src/gpu/ops/GrNonAAFillRectOp.cpp", |
| "$_src/gpu/ops/GrNonAAFillRectPerspectiveOp.cpp", |
| "$_src/gpu/ops/GrNonAAStrokeRectOp.cpp", |
| "$_src/gpu/ops/GrNonAAStrokeRectOp.h", |
| "$_src/gpu/ops/GrLatticeOp.cpp", |
| "$_src/gpu/ops/GrLatticeOp.h", |
| "$_src/gpu/ops/GrOp.cpp", |
| "$_src/gpu/ops/GrOp.h", |
| "$_src/gpu/ops/GrOvalOpFactory.cpp", |
| "$_src/gpu/ops/GrOvalOpFactory.h", |
| "$_src/gpu/ops/GrPLSPathRenderer.cpp", |
| "$_src/gpu/ops/GrPLSPathRenderer.h", |
| "$_src/gpu/ops/GrRectOpFactory.h", |
| "$_src/gpu/ops/GrRectOpFactory.cpp", |
| "$_src/gpu/ops/GrRegionOp.cpp", |
| "$_src/gpu/ops/GrRegionOp.h", |
| "$_src/gpu/ops/GrShadowRRectOp.cpp", |
| "$_src/gpu/ops/GrShadowRRectOp.h", |
| "$_src/gpu/ops/GrStencilAndCoverPathRenderer.cpp", |
| "$_src/gpu/ops/GrStencilAndCoverPathRenderer.h", |
| "$_src/gpu/ops/GrStencilPathOp.h", |
| "$_src/gpu/ops/GrTessellatingPathRenderer.cpp", |
| "$_src/gpu/ops/GrTessellatingPathRenderer.h", |
| "$_src/gpu/ops/GrTestMeshDrawOp.h", |
| |
| "$_src/gpu/effects/Gr1DKernelEffect.h", |
| "$_src/gpu/effects/GrConfigConversionEffect.cpp", |
| "$_src/gpu/effects/GrConfigConversionEffect.h", |
| "$_src/gpu/effects/GrConstColorProcessor.cpp", |
| "$_src/gpu/effects/GrCoverageSetOpXP.cpp", |
| "$_src/gpu/effects/GrCustomXfermode.cpp", |
| "$_src/gpu/effects/GrBezierEffect.cpp", |
| "$_src/gpu/effects/GrBezierEffect.h", |
| "$_src/gpu/effects/GrConvexPolyEffect.cpp", |
| "$_src/gpu/effects/GrConvexPolyEffect.h", |
| "$_src/gpu/effects/GrBicubicEffect.cpp", |
| "$_src/gpu/effects/GrBicubicEffect.h", |
| "$_src/gpu/effects/GrBitmapTextGeoProc.cpp", |
| "$_src/gpu/effects/GrBitmapTextGeoProc.h", |
| "$_src/gpu/effects/GrDisableColorXP.cpp", |
| "$_src/gpu/effects/GrDisableColorXP.h", |
| "$_src/gpu/effects/GrDistanceFieldGeoProc.cpp", |
| "$_src/gpu/effects/GrDistanceFieldGeoProc.h", |
| "$_src/gpu/effects/GrDitherEffect.cpp", |
| "$_src/gpu/effects/GrDitherEffect.h", |
| "$_src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp", |
| "$_src/gpu/effects/GrGaussianConvolutionFragmentProcessor.h", |
| "$_src/gpu/effects/GrMatrixConvolutionEffect.cpp", |
| "$_src/gpu/effects/GrMatrixConvolutionEffect.h", |
| "$_src/gpu/effects/GrOvalEffect.cpp", |
| "$_src/gpu/effects/GrOvalEffect.h", |
| "$_src/gpu/effects/GrPorterDuffXferProcessor.cpp", |
| "$_src/gpu/effects/GrRRectEffect.cpp", |
| "$_src/gpu/effects/GrRRectEffect.h", |
| "$_src/gpu/effects/GrShadowGeoProc.cpp", |
| "$_src/gpu/effects/GrShadowGeoProc.h", |
| "$_src/gpu/effects/GrShadowTessellator.cpp", |
| "$_src/gpu/effects/GrShadowTessellator.h", |
| "$_src/gpu/effects/GrSimpleTextureEffect.cpp", |
| "$_src/gpu/effects/GrSimpleTextureEffect.h", |
| "$_src/gpu/effects/GrSingleTextureEffect.cpp", |
| "$_src/gpu/effects/GrSingleTextureEffect.h", |
| "$_src/gpu/effects/GrSRGBEffect.cpp", |
| "$_src/gpu/effects/GrSRGBEffect.h", |
| "$_src/gpu/effects/GrTextureDomain.cpp", |
| "$_src/gpu/effects/GrTextureDomain.h", |
| "$_src/gpu/effects/GrTextureStripAtlas.cpp", |
| "$_src/gpu/effects/GrXfermodeFragmentProcessor.cpp", |
| "$_src/gpu/effects/GrYUVEffect.cpp", |
| "$_src/gpu/effects/GrYUVEffect.h", |
| |
| "$_src/gpu/instanced/InstancedRendering.cpp", |
| "$_src/gpu/instanced/InstancedRendering.h", |
| "$_src/gpu/instanced/InstancedRenderingTypes.h", |
| "$_src/gpu/instanced/InstanceProcessor.cpp", |
| "$_src/gpu/instanced/InstanceProcessor.h", |
| "$_src/gpu/instanced/GLInstancedRendering.cpp", |
| "$_src/gpu/instanced/GLInstancedRendering.h", |
| |
| # text |
| "$_src/gpu/text/GrAtlasGlyphCache.cpp", |
| "$_src/gpu/text/GrAtlasGlyphCache.h", |
| "$_src/gpu/text/GrAtlasTextBlob.cpp", |
| "$_src/gpu/text/GrAtlasTextBlob_regenInOp.cpp", |
| "$_src/gpu/text/GrAtlasTextBlob.h", |
| "$_src/gpu/text/GrAtlasTextContext.cpp", |
| "$_src/gpu/text/GrAtlasTextContext.h", |
| "$_src/gpu/text/GrDistanceFieldAdjustTable.cpp", |
| "$_src/gpu/text/GrDistanceFieldAdjustTable.h", |
| "$_src/gpu/text/GrStencilAndCoverTextContext.cpp", |
| "$_src/gpu/text/GrStencilAndCoverTextContext.h", |
| "$_src/gpu/text/GrTextBlobCache.cpp", |
| "$_src/gpu/text/GrTextBlobCache.h", |
| "$_src/gpu/text/GrTextUtils.cpp", |
| "$_src/gpu/text/GrTextUtils.h", |
| |
| "$_src/gpu/gl/GrGLAssembleInterface.cpp", |
| "$_src/gpu/gl/GrGLBuffer.cpp", |
| "$_src/gpu/gl/GrGLBuffer.h", |
| "$_src/gpu/gl/GrGLCaps.cpp", |
| "$_src/gpu/gl/GrGLCaps.h", |
| "$_src/gpu/gl/GrGLContext.cpp", |
| "$_src/gpu/gl/GrGLContext.h", |
| "$_src/gpu/gl/GrGLCreateNativeInterface_none.cpp", |
| "$_src/gpu/gl/GrGLCreateNullInterface.cpp", |
| "$_src/gpu/gl/GrGLDefaultInterface_none.cpp", |
| "$_src/gpu/gl/GrGLDefines.h", |
| "$_src/gpu/gl/GrGLGLSL.cpp", |
| "$_src/gpu/gl/GrGLGLSL.h", |
| "$_src/gpu/gl/GrGLGpu.cpp", |
| "$_src/gpu/gl/GrGLGpu.h", |
| "$_src/gpu/gl/GrGLGpuCommandBuffer.h", |
| "$_src/gpu/gl/GrGLGpuProgramCache.cpp", |
| "$_src/gpu/gl/GrGLExtensions.cpp", |
| "$_src/gpu/gl/GrGLInterface.cpp", |
| "$_src/gpu/gl/GrGLIRect.h", |
| "$_src/gpu/gl/GrGLPath.cpp", |
| "$_src/gpu/gl/GrGLPath.h", |
| "$_src/gpu/gl/GrGLPathRange.cpp", |
| "$_src/gpu/gl/GrGLPathRange.h", |
| "$_src/gpu/gl/GrGLPathRendering.cpp", |
| "$_src/gpu/gl/GrGLPathRendering.h", |
| "$_src/gpu/gl/GrGLProgram.cpp", |
| "$_src/gpu/gl/GrGLProgram.h", |
| "$_src/gpu/gl/GrGLProgramDataManager.cpp", |
| "$_src/gpu/gl/GrGLProgramDataManager.h", |
| "$_src/gpu/gl/GrGLRenderTarget.cpp", |
| "$_src/gpu/gl/GrGLRenderTarget.h", |
| "$_src/gpu/gl/GrGLStencilAttachment.cpp", |
| "$_src/gpu/gl/GrGLStencilAttachment.h", |
| "$_src/gpu/gl/GrGLTestInterface.cpp", |
| "$_src/gpu/gl/GrGLTestInterface.h", |
| "$_src/gpu/gl/GrGLTexture.cpp", |
| "$_src/gpu/gl/GrGLTexture.h", |
| "$_src/gpu/gl/GrGLTextureRenderTarget.cpp", |
| "$_src/gpu/gl/GrGLTextureRenderTarget.h", |
| "$_src/gpu/gl/GrGLUtil.cpp", |
| "$_src/gpu/gl/GrGLUtil.h", |
| "$_src/gpu/gl/GrGLUniformHandler.cpp", |
| "$_src/gpu/gl/GrGLUniformHandler.h", |
| "$_src/gpu/gl/GrGLVaryingHandler.cpp", |
| "$_src/gpu/gl/GrGLVaryingHandler.h", |
| "$_src/gpu/gl/GrGLVertexArray.cpp", |
| "$_src/gpu/gl/GrGLVertexArray.h", |
| |
| # Files for building GLSL shaders |
| "$_src/gpu/gl/builders/GrGLProgramBuilder.cpp", |
| "$_src/gpu/gl/builders/GrGLProgramBuilder.h", |
| "$_src/gpu/gl/builders/GrGLShaderStringBuilder.cpp", |
| "$_src/gpu/gl/builders/GrGLShaderStringBuilder.h", |
| "$_src/gpu/gl/builders/GrGLSLPrettyPrint.cpp", |
| |
| # GLSL |
| "$_src/gpu/glsl/GrGLSL.cpp", |
| "$_src/gpu/glsl/GrGLSLBlend.cpp", |
| "$_src/gpu/glsl/GrGLSLBlend.h", |
| "$_src/gpu/glsl/GrGLSLColorSpaceXformHelper.h", |
| "$_src/gpu/glsl/GrGLSLFragmentProcessor.cpp", |
| "$_src/gpu/glsl/GrGLSLFragmentProcessor.h", |
| "$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp", |
| "$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.h", |
| "$_src/gpu/glsl/GrGLSLGeometryProcessor.cpp", |
| "$_src/gpu/glsl/GrGLSLGeometryProcessor.h", |
| "$_src/gpu/glsl/GrGLSLGeometryShaderBuilder.cpp", |
| "$_src/gpu/glsl/GrGLSLGeometryShaderBuilder.h", |
| "$_src/gpu/glsl/GrGLSLPrimitiveProcessor.cpp", |
| "$_src/gpu/glsl/GrGLSLPrimitiveProcessor.h", |
| "$_src/gpu/glsl/GrGLSLProgramBuilder.cpp", |
| "$_src/gpu/glsl/GrGLSLProgramBuilder.h", |
| "$_src/gpu/glsl/GrGLSLProgramDataManager.cpp", |
| "$_src/gpu/glsl/GrGLSLProgramDataManager.h", |
| "$_src/gpu/glsl/GrGLSLShaderBuilder.cpp", |
| "$_src/gpu/glsl/GrGLSLShaderBuilder.h", |
| "$_src/gpu/glsl/GrGLSLUniformHandler.h", |
| "$_src/gpu/glsl/GrGLSLUtil.cpp", |
| "$_src/gpu/glsl/GrGLSLUtil.h", |
| "$_src/gpu/glsl/GrGLSLVarying.cpp", |
| "$_src/gpu/glsl/GrGLSLVarying.h", |
| "$_src/gpu/glsl/GrGLSLVertexShaderBuilder.cpp", |
| "$_src/gpu/glsl/GrGLSLVertexShaderBuilder.h", |
| "$_src/gpu/glsl/GrGLSLXferProcessor.cpp", |
| "$_src/gpu/glsl/GrGLSLXferProcessor.h", |
| |
| # Sk files |
| "$_include/gpu/SkGr.h", |
| |
| "$_src/gpu/SkGpuDevice.cpp", |
| "$_src/gpu/SkGpuDevice.h", |
| "$_src/gpu/SkGpuDevice_drawTexture.cpp", |
| "$_src/gpu/SkGr.cpp", |
| "$_src/gpu/SkGrPriv.h", |
| |
| "$_src/image/SkImage_Gpu.h", |
| "$_src/image/SkImage_Gpu.cpp", |
| "$_src/image/SkSurface_Gpu.h", |
| "$_src/image/SkSurface_Gpu.cpp", |
| ] |
| |
| skia_null_gpu_sources = [] |
| |
| skia_vk_sources = [ |
| "$_include/gpu/vk/GrVkBackendContext.h", |
| "$_include/gpu/vk/GrVkDefines.h", |
| "$_include/gpu/vk/GrVkInterface.h", |
| "$_include/gpu/vk/GrVkTypes.h", |
| "$_src/gpu/vk/GrVkBackendContext.cpp", |
| "$_src/gpu/vk/GrVkBuffer.cpp", |
| "$_src/gpu/vk/GrVkBuffer.h", |
| "$_src/gpu/vk/GrVkCaps.cpp", |
| "$_src/gpu/vk/GrVkCaps.h", |
| "$_src/gpu/vk/GrVkCommandBuffer.cpp", |
| "$_src/gpu/vk/GrVkCommandBuffer.h", |
| "$_src/gpu/vk/GrVkCopyManager.cpp", |
| "$_src/gpu/vk/GrVkCopyManager.h", |
| "$_src/gpu/vk/GrVkCopyPipeline.cpp", |
| "$_src/gpu/vk/GrVkCopyPipeline.h", |
| "$_src/gpu/vk/GrVkDescriptorPool.cpp", |
| "$_src/gpu/vk/GrVkDescriptorPool.h", |
| "$_src/gpu/vk/GrVkDescriptorSet.cpp", |
| "$_src/gpu/vk/GrVkDescriptorSet.h", |
| "$_src/gpu/vk/GrVkDescriptorSetManager.cpp", |
| "$_src/gpu/vk/GrVkDescriptorSetManager.h", |
| "$_src/gpu/vk/GrVkExtensions.cpp", |
| "$_src/gpu/vk/GrVkExtensions.h", |
| "$_src/gpu/vk/GrVkFramebuffer.cpp", |
| "$_src/gpu/vk/GrVkFramebuffer.h", |
| "$_src/gpu/vk/GrVkGpu.cpp", |
| "$_src/gpu/vk/GrVkGpu.h", |
| "$_src/gpu/vk/GrVkGpuCommandBuffer.cpp", |
| "$_src/gpu/vk/GrVkGpuCommandBuffer.h", |
| "$_src/gpu/vk/GrVkImage.cpp", |
| "$_src/gpu/vk/GrVkImage.h", |
| "$_src/gpu/vk/GrVkImageView.cpp", |
| "$_src/gpu/vk/GrVkImageView.h", |
| "$_src/gpu/vk/GrVkIndexBuffer.cpp", |
| "$_src/gpu/vk/GrVkIndexBuffer.h", |
| "$_src/gpu/vk/GrVkInterface.cpp", |
| "$_src/gpu/vk/GrVkMemory.cpp", |
| "$_src/gpu/vk/GrVkMemory.h", |
| "$_src/gpu/vk/GrVkPipeline.cpp", |
| "$_src/gpu/vk/GrVkPipeline.h", |
| "$_src/gpu/vk/GrVkPipelineState.cpp", |
| "$_src/gpu/vk/GrVkPipelineState.h", |
| "$_src/gpu/vk/GrVkPipelineStateBuilder.cpp", |
| "$_src/gpu/vk/GrVkPipelineStateBuilder.h", |
| "$_src/gpu/vk/GrVkPipelineStateCache.cpp", |
| "$_src/gpu/vk/GrVkPipelineStateDataManager.cpp", |
| "$_src/gpu/vk/GrVkPipelineStateDataManager.h", |
| "$_src/gpu/vk/GrVkRenderPass.cpp", |
| "$_src/gpu/vk/GrVkRenderPass.h", |
| "$_src/gpu/vk/GrVkRenderTarget.cpp", |
| "$_src/gpu/vk/GrVkRenderTarget.h", |
| "$_src/gpu/vk/GrVkResource.h", |
| "$_src/gpu/vk/GrVkResourceProvider.cpp", |
| "$_src/gpu/vk/GrVkResourceProvider.h", |
| "$_src/gpu/vk/GrVkSampler.cpp", |
| "$_src/gpu/vk/GrVkSampler.h", |
| "$_src/gpu/vk/GrVkStencilAttachment.cpp", |
| "$_src/gpu/vk/GrVkStencilAttachment.h", |
| "$_src/gpu/vk/GrVkTexture.cpp", |
| "$_src/gpu/vk/GrVkTexture.h", |
| "$_src/gpu/vk/GrVkTextureRenderTarget.cpp", |
| "$_src/gpu/vk/GrVkTextureRenderTarget.h", |
| "$_src/gpu/vk/GrVkTransferBuffer.cpp", |
| "$_src/gpu/vk/GrVkTransferBuffer.h", |
| "$_src/gpu/vk/GrVkUniformBuffer.cpp", |
| "$_src/gpu/vk/GrVkUniformBuffer.h", |
| "$_src/gpu/vk/GrVkUniformHandler.cpp", |
| "$_src/gpu/vk/GrVkUniformHandler.h", |
| "$_src/gpu/vk/GrVkUtil.cpp", |
| "$_src/gpu/vk/GrVkUtil.h", |
| "$_src/gpu/vk/GrVkVaryingHandler.cpp", |
| "$_src/gpu/vk/GrVkVaryingHandler.h", |
| "$_src/gpu/vk/GrVkVertexBuffer.cpp", |
| "$_src/gpu/vk/GrVkVertexBuffer.h", |
| ] |
| |
| skia_native_gpu_sources = [ |
| "$_src/gpu/gl/GrGLDefaultInterface_native.cpp", |
| "$_src/gpu/gl/mac/GrGLCreateNativeInterface_mac.cpp", |
| "$_src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp", |
| "$_src/gpu/gl/glx/GrGLCreateNativeInterface_glx.cpp", |
| "$_src/gpu/gl/egl/GrGLCreateNativeInterface_egl.cpp", |
| "$_src/gpu/gl/iOS/GrGLCreateNativeInterface_iOS.cpp", |
| "$_src/gpu/gl/android/GrGLCreateNativeInterface_android.cpp", |
| ] |