commit | dc607e35e1a686bc8d66152bcf38f1443b63d1ff | [log] [tgz] |
---|---|---|
author | Mike Reed <reed@google.com> | Wed Dec 23 11:50:36 2020 -0500 |
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | Wed Dec 23 17:41:47 2020 +0000 |
tree | 2a70e81e122628f3dab6479b086bd05c9b0bb344 | |
parent | 839eef3e9a99f0352fba7f3e89069045fac0dd87 [diff] [blame] |
Use bitmap.asImage() Change-Id: Ie16194937530d7cd75f84d9af66c31b77875ef83 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347043 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com>
diff --git a/tools/DDLPromiseImageHelper.cpp b/tools/DDLPromiseImageHelper.cpp index 09962b5..49c42ee 100644 --- a/tools/DDLPromiseImageHelper.cpp +++ b/tools/DDLPromiseImageHelper.cpp
@@ -315,7 +315,7 @@ // texture wouldn't fit on the GPU. Create a separate bitmap-backed image for each thread. if (!curImage.isYUV() && !curImage.callbackContext(0)) { SkASSERT(curImage.baseLevel().isImmutable()); - return SkImage::MakeFromBitmap(curImage.baseLevel()); + return curImage.baseLevel().asImage(); } SkASSERT(curImage.index() == *indexPtr);