Add Clock Sample.

There are two possible rendering methods: paths (default) or primitives.
At the moment the rrect primitive only supports axis-aligned rrects for
GPU acceleration, so that will not be a win on GPU.

R=reed@google.com

Review URL: https://codereview.chromium.org/23876008

git-svn-id: http://skia.googlecode.com/svn/trunk@11330 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/samplecode/SampleClock.cpp b/samplecode/SampleClock.cpp
new file mode 100644
index 0000000..17ddc83
--- /dev/null
+++ b/samplecode/SampleClock.cpp
@@ -0,0 +1,229 @@
+/*
+ * Copyright 2013 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+#include "SampleCode.h"
+
+#include "SkCanvas.h"
+#include "SkRandom.h"
+#include "SkRRect.h"
+#include "SkTime.h"
+
+// Implementation in C++ of Mozilla Canvas2D benchmark Canvas Clock Test
+// See https://code.google.com/p/skia/issues/detail?id=1626
+
+#define USE_PATH 1
+
+class ClockView : public SampleView {
+public:
+    ClockView() {}
+
+protected:
+    // overrides from SkEventSink
+    virtual bool onQuery(SkEvent* evt) SK_OVERRIDE {
+        if (SampleCode::TitleQ(*evt)) {
+            SampleCode::TitleR(evt, "Clock");
+            return true;
+        }
+        return this->INHERITED::onQuery(evt);
+    }
+
+    virtual void onDrawContent(SkCanvas* canvas) SK_OVERRIDE {
+        SkPaint paintFill;
+        SkPaint paintStroke;
+        SkPath  path;
+
+        canvas->save();
+        canvas->translate(150, 150);
+        canvas->scale(0.4f, 0.4f);
+        canvas->rotate(-180.f/2.f);
+
+        paintFill.setAntiAlias(true);
+        paintFill.setColor(SK_ColorBLACK);
+        paintStroke.setAntiAlias(true);
+        paintStroke.setStyle(SkPaint::kStroke_Style);
+        paintStroke.setColor(SK_ColorBLACK);
+        paintStroke.setStrokeWidth(8);
+        paintStroke.setStrokeCap(SkPaint::kRound_Cap);
+
+        // Hour marks
+        SkRect rect;
+#ifndef USE_PATH
+        rect = SkRect::MakeLTRB(200-4, -4, 240+4, 4);
+        SkRRect rrect;
+        SkVector radii[4] = {{4,4}, {4,4}, {4,4}, {4,4}};
+        rrect.setRectRadii(rect, radii);
+#endif
+        canvas->save();
+        for (int i=0;i<12;i++){
+            canvas->rotate(180.f/6.f);
+#ifdef USE_PATH
+            path.reset();
+            path.moveTo(200,0);
+            path.lineTo(240,0);
+            canvas->drawPath(path, paintStroke);
+#else
+            canvas->drawRRect(rrect, paintFill);
+#endif
+        }
+        canvas->restore();
+
+        // Minute marks
+        canvas->save();
+#ifdef USE_PATH
+        paintStroke.setStrokeWidth(5);
+#else
+        rect = SkRect::MakeLTRB(231.5f, -2.5f, 242.5, 2.5f);
+        radii[0] = SkPoint::Make(2.5f,2.5f);
+        radii[1] = SkPoint::Make(2.5f,2.5f);
+        radii[2] = SkPoint::Make(2.5f,2.5f);
+        radii[3] = SkPoint::Make(2.5f,2.5f);
+        rrect.setRectRadii(rect, radii);
+#endif
+        for (int i=0;i<60;i++){
+            if (i%5 == 0) {
+                canvas->rotate(180.f/30.f);
+                continue;
+            }
+#ifdef USE_PATH
+            path.reset();
+            path.moveTo(234,0);
+            path.lineTo(240,0);
+            canvas->drawPath(path, paintStroke);
+#else
+            canvas->drawRRect(rrect, paintFill);
+#endif
+            canvas->rotate(180.f/30.f);
+        }
+        canvas->restore();
+
+        SkTime::DateTime time;
+        SkTime::GetDateTime(&time);
+        time.fHour = time.fHour >= 12 ? time.fHour-12 : time.fHour;
+        paintFill.setColor(SK_ColorBLACK);
+
+        // Write hours
+        canvas->save();
+        canvas->rotate(time.fHour*(180.f/6.f) + time.fMinute*(180.f/360.f)
+                       + time.fSecond*(180.f/21600.f) );
+#ifdef USE_PATH
+        paintStroke.setStrokeWidth(14);
+        path.reset();
+        path.moveTo(-20,0);
+        path.lineTo(80,0);
+        canvas->drawPath(path, paintStroke);
+#else
+        rect = SkRect::MakeLTRB(-20-7, -7, 80+7, 7);
+        radii[0] = SkPoint::Make(7,7);
+        radii[1] = SkPoint::Make(7,7);
+        radii[2] = SkPoint::Make(7,7);
+        radii[3] = SkPoint::Make(7,7);
+        rrect.setRectRadii(rect, radii);
+        canvas->drawRRect(rrect, paintFill);
+#endif
+        canvas->restore();
+
+        // Write minutes
+        canvas->save();
+        canvas->rotate(time.fMinute*(180.f/30.f)
+                       + time.fSecond*(180.f/1800.f) );
+#ifdef USE_PATH
+        paintStroke.setStrokeWidth(10);
+        path.reset();
+        path.moveTo(-56,0);
+        path.lineTo(224,0);
+        canvas->drawPath(path, paintStroke);
+#else
+        rect = SkRect::MakeLTRB(-56-5, -5, 224+5, 5);
+        radii[0] = SkPoint::Make(5,5);
+        radii[1] = SkPoint::Make(5,5);
+        radii[2] = SkPoint::Make(5,5);
+        radii[3] = SkPoint::Make(5,5);
+        rrect.setRectRadii(rect, radii);
+        canvas->drawRRect(rrect, paintFill);
+#endif
+        canvas->restore();
+
+        // Write seconds
+        canvas->save();
+        canvas->rotate(time.fSecond*(180.f/30.f));
+        paintFill.setColor(0xffd40000);
+        paintStroke.setColor(0xffd40000);
+        paintStroke.setStrokeWidth(6);
+#ifdef USE_PATH
+        path.reset();
+        path.moveTo(-60,0);
+        path.lineTo(166,0);
+        canvas->drawPath(path, paintStroke);
+#else
+        rect = SkRect::MakeLTRB(-60-3, -3, 166+3, 3);
+        radii[0] = SkPoint::Make(3,3);
+        radii[1] = SkPoint::Make(3,3);
+        radii[2] = SkPoint::Make(3,3);
+        radii[3] = SkPoint::Make(3,3);
+        rrect.setRectRadii(rect, radii);
+        canvas->drawRRect(rrect, paintFill);
+#endif
+        rect = SkRect::MakeLTRB(-20, -20, 20, 20);
+#ifdef USE_PATH
+        path.reset();
+        path.arcTo(rect, 0, 0, false);
+        path.addOval(rect, SkPath::kCCW_Direction);
+        path.arcTo(rect, 360, 0, true);
+        canvas->drawPath(path, paintFill);
+#else
+        canvas->drawOval(rect, paintFill);
+#endif
+        rect = SkRect::MakeLTRB(-20+190, -20, 20+190, 20);
+#ifdef USE_PATH
+        path.reset();
+        path.arcTo(rect, 0, 0, false);
+        path.addOval(rect, SkPath::kCCW_Direction);
+        path.arcTo(rect, 360, 0, true);
+        canvas->drawPath(path, paintStroke);
+#else
+        canvas->drawOval(rect, paintStroke);
+#endif
+        paintFill.setColor(0xff505050);
+#ifdef USE_PATH
+        rect = SkRect::MakeLTRB(-6, -6, 6, 6);
+        path.arcTo(rect, 0, 0, false);
+        path.addOval(rect, SkPath::kCCW_Direction);
+        path.arcTo(rect, 360, 0, true);
+        canvas->drawPath(path, paintFill);
+#else
+        canvas->drawOval(rect, paintFill);
+        rect = SkRect::MakeLTRB(-6, -6, 6, 6);
+        canvas->drawOval(rect, paintFill);
+#endif
+        canvas->restore();
+
+        paintStroke.setStrokeWidth(18);
+        paintStroke.setColor(0xff325FA2);
+        rect = SkRect::MakeLTRB(-284, -284, 284, 284);
+#ifdef USE_PATH
+        path.reset();
+        path.arcTo(rect, 0, 0, false);
+        path.addOval(rect, SkPath::kCCW_Direction);
+        path.arcTo(rect, 360, 0, true);
+        canvas->drawPath(path, paintStroke);
+#else
+        canvas->drawOval(rect, paintStroke);
+#endif
+
+        canvas->restore();
+
+        this->inval(NULL);
+    }
+
+private:
+
+    typedef SampleView INHERITED;
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+static SkView* MyFactory() { return new ClockView; }
+static SkViewRegister reg(MyFactory);