Add space between mediump and float in 2pt radial vertex uniform decl
Review URL http://codereview.appspot.com/4544041/
git-svn-id: http://skia.googlecode.com/svn/trunk@1308 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/GrGLProgram.cpp b/gpu/src/GrGLProgram.cpp
index adffa35..1c0db25 100644
--- a/gpu/src/GrGLProgram.cpp
+++ b/gpu/src/GrGLProgram.cpp
@@ -718,7 +718,7 @@
if (ProgramDesc::StageDesc::kRadial2Gradient_CoordMapping == desc.fCoordMapping) {
- segments->fVSUnis.appendf("uniform %sfloat %s[6];\n",
+ segments->fVSUnis.appendf("uniform %s float %s[6];\n",
GrPrecision(), radial2ParamsName.c_str());
segments->fFSUnis.appendf("uniform float %s[6];\n",
radial2ParamsName.c_str());